255 lines
7.2 KiB
TypeScript
255 lines
7.2 KiB
TypeScript
// Module ID: 4140
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// Function ID: 34801
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// Name: _isNativeReflectConstruct
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// Dependencies: []
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// Module 4140 (_isNativeReflectConstruct)
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function _isNativeReflectConstruct() {
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let closure_0 = !valueOf.call(Reflect.construct(Boolean, [], () => {
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}));
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function _isNativeReflectConstruct() {
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return closure_0;
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}
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const result = _isNativeReflectConstruct();
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}
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function _createForOfIteratorHelperLoose(@@iterator) {
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let closure_0 = Symbol_iterator;
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@@iterator = "undefined" !== typeof Symbol;
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if (Symbol_iterator) {
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const _Symbol = Symbol;
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@@iterator = Symbol_iterator[Symbol.iterator];
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}
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if (!Symbol_iterator) {
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@@iterator = Symbol_iterator[Symbol.iterator];
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}
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if (Symbol_iterator) {
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const iter = Symbol_iterator.call(Symbol_iterator);
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const next = iter.next;
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return next.bind(iter);
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} else {
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const _Array = Array;
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let tmp = Symbol_iterator;
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if (!Array.isArray(Symbol_iterator)) {
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let tmp2;
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if (Symbol_iterator) {
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if ("string" === typeof Symbol_iterator) {
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tmp2 = _arrayLikeToArray(Symbol_iterator, undefined);
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} else {
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const toString = {}.toString;
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const substr = toString.call(Symbol_iterator).slice(8, -1);
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let name = substr;
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if (tmp3) {
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name = Symbol_iterator.constructor.name;
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}
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if ("Map" !== name) {
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if ("Set" !== name) {
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if ("Arguments" === name) {
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let arr = _arrayLikeToArray(Symbol_iterator, undefined);
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} else {
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const obj = /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/;
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}
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}
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tmp2 = arr;
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}
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const _Array2 = Array;
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arr = Array.from(Symbol_iterator);
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const callResult = toString.call(Symbol_iterator);
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const tmp3 = "Object" === substr && Symbol_iterator.constructor;
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}
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}
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tmp = tmp2;
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if (!tmp2) {
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const _TypeError = TypeError;
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const typeError = new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
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throw typeError;
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}
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}
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if (tmp) {
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closure_0 = tmp;
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}
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let closure_1 = 0;
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return () => {
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if (closure_1 >= tmp.length) {
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let obj = { done: true };
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} else {
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obj = { done: false };
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closure_1 = tmp3 + 1;
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obj.value = tmp[+closure_1];
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}
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return obj;
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};
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}
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}
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function _arrayLikeToArray(arg0, arg1) {
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let length;
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if (tmp) {
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length = arg0.length;
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}
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const ArrayResult = Array(length);
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for (let num = 0; num < length; num = num + 1) {
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ArrayResult[num] = arg0[num];
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}
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return ArrayResult;
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}
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let closure_0 = importDefault(dependencyMap[0]);
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let closure_1 = importDefault(dependencyMap[1]);
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let closure_2 = importDefault(dependencyMap[2]);
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let closure_3 = importDefault(dependencyMap[3]);
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let closure_4 = importDefault(dependencyMap[4]);
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let closure_5 = importDefault(dependencyMap[5]);
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let closure_6 = importDefault(dependencyMap[6]);
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let closure_7 = null;
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let closure_8 = null;
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const set = new Set();
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let closure_10 = {};
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let closure_11 = {};
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const set1 = new Set();
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let closure_13 = Object.freeze({});
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let tmp4 = (DeviceSettingsStore) => {
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class GameConsoleStore {
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constructor() {
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self = this;
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tmp = GameConsoleStore(this, GameConsoleStore);
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obj = closure_3(GameConsoleStore);
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tmp2 = closure_2;
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if (closure_14()) {
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tmp6 = globalThis;
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_Reflect = Reflect;
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tmp7 = closure_3;
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tmp8 = arguments;
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constructResult = Reflect.construct(obj, arguments, closure_3(self).constructor);
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} else {
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tmp3 = arguments;
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tmp4 = arguments;
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constructResult = obj(...arguments);
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}
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return tmp2(self, constructResult);
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}
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}
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let closure_0 = GameConsoleStore;
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callback2(GameConsoleStore, DeviceSettingsStore);
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let obj = {
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key: "initialize",
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value(lastSelectedDeviceByPlatform) {
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const self = this;
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if (null != lastSelectedDeviceByPlatform) {
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let closure_11 = lastSelectedDeviceByPlatform.lastSelectedDeviceByPlatform;
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}
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self.waitFor(closure_5, closure_6);
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}
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};
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const items = [obj, , , , , , , , ];
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obj = {
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key: "getUserAgnosticState",
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value() {
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return { lastSelectedDeviceByPlatform: closure_11 };
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}
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};
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items[1] = obj;
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obj = {
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key: "getDevicesForPlatform",
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value(arg0) {
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let tmp = closure_10[arg0];
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if (null == tmp) {
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tmp = closure_13;
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}
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return tmp;
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}
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};
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items[2] = obj;
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items[3] = {
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key: "getLastSelectedDeviceByPlatform",
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value(arg0) {
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return closure_11[arg0];
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}
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};
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items[4] = {
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key: "getDevice",
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value(arg0, arg1) {
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let tmp2;
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if (null != closure_10[arg0]) {
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tmp2 = tmp[arg1];
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}
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return tmp2;
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}
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};
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items[5] = {
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key: "getFetchingDevices",
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value(arg0) {
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return set.has(arg0);
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}
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};
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items[6] = {
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key: "getPendingDeviceCommands",
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value() {
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return closure_9;
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}
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};
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items[7] = {
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key: "getRemoteSessionId",
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value() {
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return closure_7;
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}
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};
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items[8] = {
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key: "getAwaitingRemoteSessionInfo",
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value() {
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return closure_8;
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}
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};
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return callback(GameConsoleStore, items);
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}(importDefault(dependencyMap[7]).DeviceSettingsStore);
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tmp4.displayName = "GameConsoleStore";
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tmp4.persistKey = "GameConsoleStore";
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tmp4 = new tmp4(importDefault(dependencyMap[8]), {
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REMOTE_SESSION_CONNECT: function handleRemoteSessionConnect(sessionId) {
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sessionId = sessionId.sessionId;
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let closure_8 = null;
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},
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REMOTE_SESSION_DISCONNECT: function handleRemoteSessionDisconnect() {
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let closure_7 = null;
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let closure_8 = null;
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},
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WAIT_FOR_REMOTE_SESSION: function handleWaitForRemoteSession(sessionType) {
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let commandId;
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let deviceId;
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({ deviceId, commandId } = sessionType);
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let closure_8 = { type: sessionType.sessionType, nonce: sessionType.nonce, channelId: sessionType.channelId, startedAt: Date.now(), deviceId, commandId };
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},
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GAME_CONSOLE_FETCH_DEVICES_START: function handleFetchDevicesStart(platform) {
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set1.add(platform.platform);
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},
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GAME_CONSOLE_FETCH_DEVICES_SUCCESS: function handleFetchDevicesSuccess(platform) {
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let iter2;
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platform = platform.platform;
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set1.delete(platform);
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let obj = {};
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closure_10[platform] = obj;
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obj = {};
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const tmp2 = _createForOfIteratorHelperLoose(platform.devices);
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let iter = tmp2();
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if (!iter.done) {
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do {
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let value = iter.value;
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obj[value.id] = value;
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let tmp3 = closure_11;
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if (closure_11[platform] === value.id) {
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obj[platform] = value.id;
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}
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iter2 = tmp2();
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iter = iter2;
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} while (!iter2.done);
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}
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let closure_11 = obj;
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},
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GAME_CONSOLE_FETCH_DEVICES_FAIL: function handleFetchDevicesFail(platform) {
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set1.delete(platform.platform);
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},
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GAME_CONSOLE_SELECT_DEVICE: function handleSelectDevice(platform) {
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closure_11[platform.platform] = platform.deviceId;
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}
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});
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const result = arg1(dependencyMap[9]).fileFinishedImporting("modules/game_console/GameConsoleStore.tsx");
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export default tmp4;
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