decord/alpha/source/modules/quests/managers/QuestProgressManager.tsx
2026-10-13 12:43:34 +00:00

608 lines
26 KiB
TypeScript

// Module ID: 18718
// Function ID: 18719
// Name: QuestProgressManager
// Dependencies: [5, 32, 2064, 10807, 2019, 5897, 2037, 5116, 7391, 17780, 5972, 10802, 1102, 7398, 7397, 13461, 5973, 9172, 5975, 7416, 7437, 7436, 6808, 5980, 7413, 5900, 1388, 7435, 7411, 2]
// Module 18718 (QuestProgressManager)
import DurationsDefault from "Durations" /* 1102 */;
import GlobalUtils from "GlobalUtils" /* 1388 */;
import StreamKeyUtils from "StreamKeyUtils" /* 5900 */;
import QuestVariants from "QuestVariants" /* 5973 */;
import FirstPartyQuestTaskTypes from "FirstPartyQuestTaskTypes" /* 5980 */;
import QuestExpirationUtils from "QuestExpirationUtils" /* 7397 */;
import utils_QuestUtils from "utils/QuestUtils" /* 7411 */;
import QuestTaskUtils from "QuestTaskUtils" /* 7413 */;
import GameAnalyticsUtils from "GameAnalyticsUtils" /* 7435 */;
import RobloxSubgameUtils from "RobloxSubgameUtils" /* 7436 */;
import RobloxSubgameTypes from "RobloxSubgameTypes" /* 7437 */;
import QuestActionCreators from "QuestActionCreators" /* 9172 */;
import FramesConstants from "FramesConstants" /* 10802 */;
import QuestMatchingUtils from "QuestMatchingUtils" /* 13461 */;
import _asyncToGenerator from "_asyncToGenerator" /* 5 */;
import _slicedToArray from "_slicedToArray" /* 32 */;
import EmbeddedActivitiesStore from "EmbeddedActivitiesStore" /* 2064 */;
import FramesStore from "FramesStore" /* 10807 */;
import RunningGameStore from "RunningGameStore" /* 2019 */;
import ApplicationStreamingStore from "ApplicationStreamingStore" /* 5897 */;
import DetectableGameStore from "DetectableGameStore" /* 2037 */;
import SortedVoiceStateStore from "SortedVoiceStateStore" /* 5116 */;
import QuestStore from "QuestStore" /* 7391 */;
import UnenrolledActivityQuestStore from "UnenrolledActivityQuestStore" /* 17780 */;
import QuestConstants from "QuestConstants" /* 5972 */;
import getQuestLogger from "getQuestLogger" /* 7398 */;
import AutomaticLifecycleManager from "AutomaticLifecycleManager" /* 6808 */;
import size from "module_2" /* 2 */;
let map, set;
let QuestsExperimentLocations;
let closure_12;
function isQuestProgressable(nextResult) {
const obj = QuestExpirationUtils;
let tmp2 = !obj.isQuestExpired(nextResult);
obj.isQuestExpired(nextResult);
if (tmp2) {
tmp2 = null != nextResult.userStatus;
}
if (tmp2) {
tmp2 = null != nextResult.userStatus.enrolledAt;
}
if (tmp2) {
tmp2 = null == nextResult.userStatus.completedAt;
}
return tmp2;
}
function handleEmbeddedActivityLaunchSuccess(applicationId) {
const autoEnroll = UnenrolledActivityQuestStore.getState().autoEnroll;
const quests = QuestStore.quests;
const obj = QuestMatchingUtils;
const eligibleQuestsForApplicationId = obj.getEligibleQuestsForApplicationId(quests, applicationId);
for (const item10020 of eligibleQuestsForApplicationId) {
if (autoEnroll) {
let features = tmp2.config.features;
let tmp5 = require;
if (features.includes(QuestVariants.QuestVariants.MOBILE_ACTIVITY_QUEST)) {
let tmp5Result = tmp5(9172);
let obj3 = { questContent: tmp5(5975).QuestContent.RUNNING_ACTIVITY, questContentCTA: tmp5(7416).QuestContentCTA.START_QUEST, sourceQuestContent: tmp5(5975).QuestContent.RUNNING_ACTIVITY };
let enrollInQuest = tmp5Result.enrollInQuest;
let id = item10020.id;
let enrollInQuestResult = enrollInQuest(id, obj3);
obj2.return();
return enrollInQuestResult;
}
}
continue;
}
}
function isQuestRobloxRelated(desktopApplicationIds, distributor) {
let tmp = null != distributor;
if (tmp) {
let someResult = desktopApplicationIds.some((item) => item === RobloxSubgameTypes.ROBLOX_APPLICATION_ID);
if (someResult) {
const obj = RobloxSubgameUtils;
someResult = obj.isRobloxSubgame(distributor);
}
tmp = someResult;
}
return tmp;
}
({ DISCORD_APPLICATION_ID: closure_12, QuestsExperimentLocations } = QuestConstants);
const isLaunched = FramesConstants.isLaunched;
const MINUTE = DurationsDefault.Millis.MINUTE;
const SECOND = DurationsDefault.Millis.SECOND;
let obj = { location: QuestsExperimentLocations.QUESTS_MANAGER };
const authStore4 = getQuestLogger.getQuestLogger(obj);
class QuestProgressManager extends AutomaticLifecycleManager {
constructor() {
let applyArgumentsResult = HermesBuiltin.applyArguments(this, new.target);
require = applyArgumentsResult;
let obj = {};
const PLAY_ON_DESKTOP = FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP;
obj[PLAY_ON_DESKTOP] = new Map();
new Map();
const STREAM_ON_DESKTOP = FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP;
obj[STREAM_ON_DESKTOP] = new Map();
new Map();
const PLAY_ACTIVITY = FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY;
obj[PLAY_ACTIVITY] = new Map();
applyArgumentsResult.heartbeats = obj;
applyArgumentsResult.calculateHeartbeatDurationMs = function calculateHeartbeatDurationMs(arg0) {
quests = quests.quests;
const value = quests.get(arg0);
if (null != value) {
if (null != value.config) {
if (null != value.userStatus) {
const obj = QuestTaskUtils;
const questTaskDetails = obj.getQuestTaskDetails(value, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypesSets.DESKTOP);
const _Math = Math;
const diff = questTaskDetails.targetSeconds - questTaskDetails.progressSeconds;
const bound = Math.max(0, diff * DurationsDefault.Millis.SECOND);
let sum = MINUTE;
if (bound <= MINUTE) {
sum = bound + SECOND;
}
return sum;
}
}
}
return MINUTE;
};
applyArgumentsResult.initiateHeartbeat = function initiateHeartbeat(questId, arg1, arg2) {
let closure_1 = arg1;
let closure_2 = arg2;
const obj = questId.heartbeats[arg1];
if (obj.has(questId)) {
let _HermesInternal2 = HermesInternal;
logger.log("~ initiateHeartbeat -> Heartbeat already initiated for questId: " + questId);
} else {
function maybeSendHeartbeat() {
const activelyProgressingQuests = require.getActivelyProgressingQuests(closure_1);
if (activelyProgressingQuests.has(questId)) {
let executableFingerprint;
const value = activelyProgressingQuests.get(tmp2);
applicationId = undefined;
if (value != null) {
applicationId = value.applicationId;
}
if (applicationId == null) {
let applicationId1;
if (closure_2 != null) {
applicationId1 = closure_2.applicationId;
}
applicationId = applicationId1;
}
if (value != null) {
executableFingerprint = value.executableFingerprint;
}
let executablePath;
if (value != null) {
executablePath = value.executablePath;
}
if (executablePath == null) {
let executablePath1;
if (closure_2 != null) {
executablePath1 = closure_2.executablePath;
}
executablePath = executablePath1;
}
if (closure_1 === FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP) {
const currentUserActiveStream = ApplicationStreamingStore.getCurrentUserActiveStream();
if (null == currentUserActiveStream) {
const _HermesInternal3 = HermesInternal;
logger.log("~ initiateHeartbeat -> Attempted to beat for stream quest but no active stream, terminating heartbeat for questId: " + questId);
require.terminateHeartbeat(questId, closure_1);
} else {
const _HermesInternal4 = HermesInternal;
const tmp13Result = StreamKeyUtils;
const encodeStreamKeyResult = tmp13Result.encodeStreamKey(currentUserActiveStream);
logger.log("~ initiateHeartbeat -> Sending heartbeat for questId: " + questId);
const obj2 = { questId, streamKey: encodeStreamKeyResult, applicationId, executablePath, executableFingerprint };
const tmp13Result3 = QuestActionCreators;
tmp13Result3.sendHeartbeat(obj2);
}
} else {
const _HermesInternal2 = HermesInternal;
logger.log("~ initiateHeartbeat -> Sending heartbeat for questId: " + questId);
const obj3 = { questId, applicationId, executablePath, executableFingerprint };
const tmp13Result4 = QuestActionCreators;
tmp13Result4.sendHeartbeat(obj3);
}
const _window = window;
const result = obj.set(tmp2, window.setTimeout(maybeSendHeartbeat, obj.calculateHeartbeatDurationMs(tmp2)));
} else {
const _HermesInternal = HermesInternal;
logger.log("~ initiateHeartbeat -> Quest " + questId + " is no longer actively progressing, terminating heartbeat");
require.terminateHeartbeat(questId, closure_1);
}
}
const tmp2 = globalThis;
let _HermesInternal = HermesInternal;
logger.log("~ initiateHeartbeat -> Initiating heartbeat for Quest " + questId);
maybeSendHeartbeat();
}
};
applyArgumentsResult.terminateHeartbeat = function terminateHeartbeat(questId, item10030) {
quests = QuestStore.quests;
const value = obj.get(questId);
if (null != value) {
const _HermesInternal2 = HermesInternal;
logger.log("~ terminateHeartbeat -> Terminating heartbeat for questId: " + questId);
const _window = window;
window.clearTimeout(value);
require.heartbeats[item10030].delete(questId);
const value2 = quests.get(questId);
let tmp6 = null != value2;
const obj5 = logger;
if (tmp6) {
const obj2 = QuestExpirationUtils;
tmp6 = !obj2.isQuestExpired(value2) && null != value2.userStatus && null != value2.userStatus.enrolledAt && null == value2.userStatus.completedAt;
!obj2.isQuestExpired(value2) && null != value2.userStatus && null != value2.userStatus.enrolledAt && null == value2.userStatus.completedAt;
}
if (tmp6) {
const _HermesInternal = HermesInternal;
obj5.log("~ terminateHeartbeat -> Sending terminal heartbeat for questId: " + questId);
const obj4 = { questId, terminal: true };
const obj3 = QuestActionCreators;
obj3.sendHeartbeat(obj4);
}
}
};
applyArgumentsResult.handleSendHeartbeatSuccess = function handleSendHeartbeatSuccess(questId) {
questId = questId.questId;
const userStatus = questId.userStatus;
logger.log("~ handleSendHeartbeatSuccess -> Heartbeat succeeded for questId: " + questId + ")");
const obj = logger;
if (null != userStatus.completedAt) {
const _HermesInternal = HermesInternal;
obj.log("~ handleSendHeartbeatSuccess -> Quest " + questId + " completed, terminating any heartbeats for it");
const _Object = Object;
const keys = Object.keys(require.heartbeats);
for (const item10030 of keys) {
let terminateHeartbeatResult = require.terminateHeartbeat(questId, item10030);
continue;
}
}
};
applyArgumentsResult.handleSendHeartbeatFailure = function handleSendHeartbeatFailure(questId) {
logger.log("~ handleSendHeartbeatFailure -> Heartbeat failed for questId: " + questId.questId);
};
let obj2 = {
QUESTS_FETCH_CURRENT_QUESTS_SUCCESS() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return syncHeartbeats(items, "QUESTS_FETCH_CURRENT_QUESTS_SUCCESS");
},
QUESTS_ENROLL_SUCCESS() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
return syncHeartbeats(items, "QUESTS_ENROLL_SUCCESS", (config) => {
let hasItem = null != config;
if (hasItem) {
const features = config.config.features;
hasItem = features.includes(closure_1_0(closure_1_2[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION);
}
return !hasItem;
});
},
QUESTS_SEND_HEARTBEAT_SUCCESS: applyArgumentsResult.handleSendHeartbeatSuccess,
QUESTS_SEND_HEARTBEAT_FAILURE: applyArgumentsResult.handleSendHeartbeatFailure,
QUESTS_PREVIEW_UPDATE_SUCCESS() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
return syncHeartbeats(items, "QUESTS_PREVIEW_UPDATE_SUCCESS");
},
GAME_FETCH_SUCCESS() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
return syncHeartbeats(items, "GAME_FETCH_SUCCESS");
},
APPLICATIONS_FETCH_SUCCESS() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
return syncHeartbeats(items, "APPLICATIONS_FETCH_SUCCESS");
},
RUNNING_GAMES_CHANGE() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
return syncHeartbeats(items, "RUNNING_GAMES_CHANGE");
},
RUNNING_NON_GAMES_CHANGE() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
return syncHeartbeats(items, "RUNNING_NON_GAMES_CHANGE");
},
LOCAL_ACTIVITY_UPDATE() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
return syncHeartbeats(items, "LOCAL_ACTIVITY_UPDATE");
},
RPC_APP_DISCONNECTED() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
return syncHeartbeats(items, "RPC_APP_DISCONNECTED");
},
STREAM_START() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return syncHeartbeats(items, "STREAM_START");
},
STREAM_CREATE() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return syncHeartbeats(items, "STREAM_CREATE");
},
STREAM_CLOSE() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return syncHeartbeats(items, "STREAM_CLOSE");
},
PASSIVE_UPDATE_V2() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return syncHeartbeats(items, "PASSIVE_UPDATE_V2");
},
VOICE_STATE_UPDATES() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return syncHeartbeats(items, "VOICE_STATE_UPDATES");
},
EMBEDDED_ACTIVITY_LAUNCH_SUCCESS(applicationId) {
handleEmbeddedActivityLaunchSuccess(applicationId.applicationId);
},
FRAME_LAUNCH(arg0) {
return closure_0(...arguments);
},
FRAME_STOP() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
syncHeartbeats(items, "FRAME_STOP");
},
EMBEDDED_ACTIVITY_UPDATE_V2() {
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
syncHeartbeats(items, "EMBEDDED_ACTIVITY_UPDATE_V2", (config) => {
let hasItem = null != config;
if (hasItem) {
const features = config.config.features;
hasItem = features.includes(closure_1_0(closure_1_2[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION);
}
return !hasItem;
});
},
QUEST_APPLICATION_START_TIMER(questId) {
questId = questId.questId;
const syncHeartbeats = require.syncHeartbeats;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
syncHeartbeats(items, "QUEST_APPLICATION_START_TIMER", (id) => {
let tmp = null != id && id.id === questId;
if (tmp) {
let hasItem = null != id;
if (hasItem) {
const features = id.config.features;
hasItem = features.includes(closure_2_0(closure_2_2[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION);
}
tmp = hasItem;
}
return tmp;
});
}
};
new Map();
applyArgumentsResult = _asyncToGenerator(async (arg0) => {
let c3;
let c4;
let closure_1;
closure_0 = arg0;
await closure_1_18(applicationId);
const syncHeartbeats = closure_130_1.syncHeartbeats;
const items = [closure_0(closure_2[23]).FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
syncHeartbeats(items, "FRAME_LAUNCH", (config) => {
let hasItem = null != config;
if (hasItem) {
const features = config.config.features;
hasItem = features.includes(closure_1_0(closure_1_2[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION);
}
return !hasItem;
});
await "IconComponent";
closure_2 = tmp4;
applicationId = closure_0.applicationId;
return "Set";
});
applyArgumentsResult.actions = obj2;
return applyArgumentsResult;
}
syncHeartbeats(items, APPLICATIONS_FETCH_SUCCESS, arg2) {
}
getActivelyProgressingQuests(arg0) {
const self = this;
if (FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP === arg0) {
return self.getActivelyProgressingPlayOnDesktopQuests();
} else if (FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP === arg0) {
return self.getActivelyProgressingStreamOnDesktopQuests();
} else if (FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY === arg0) {
return self.getActivelyProgressingActivityQuests();
} else {
const tmpResult = GlobalUtils;
tmpResult.assertNever(arg0);
}
}
getActivelyProgressingPlayOnDesktopQuests() {
map = new Map();
const runningGames = RunningGameStore.getRunningGames();
const runningNonGames = RunningGameStore.getRunningNonGames();
const quests = QuestStore.quests;
logger.log("~ getActivelyProgressingPlayOnDesktopQuestIds -> Running games: ", runningGames, "Running non-games: ", runningNonGames);
let obj = {};
let iter = runningGames[Symbol.iterator]();
let nextResult = iter.next();
while (iter !== undefined) {
let tmp5 = nextResult;
if (!nextResult.isLauncher) {
let tmp6 = nextResult;
let id = tmp5.id;
let tmp7 = id;
if (null == id) {
let tmp8 = RunningGameStore;
let tmp9 = nextResult;
let overrideForGame = RunningGameStore.getOverrideForGame(tmp5);
if (null == tmp5.distributor) {
let tmp11 = overrideForGame;
}
let tmp12 = DetectableGameStore;
let tmp13 = nextResult;
let findGameResult = DetectableGameStore.findGame(tmp5);
let id1;
if (findGameResult != null) {
id1 = findGameResult.id;
}
tmp7 = id1;
}
let tmp16 = tmp7;
if (null != tmp7) {
let tmp17 = map;
let obj3 = map(obj[15]);
let tmp19 = nextResult;
let tmp20 = tmp7;
let questApplicationIdsForRunningGame = obj3.getQuestApplicationIdsForRunningGame(tmp5, tmp7);
let tmp23 = questApplicationIdsForRunningGame;
for (const item10062 of questApplicationIdsForRunningGame) {
obj[item10062] = tmp5;
continue;
}
}
}
continue;
}
for (const item10070 of runningNonGames) {
let tmp25 = item10070;
if (null != item10070.id) {
obj[tmp25.id] = tmp25;
}
continue;
}
function _loop(iter2) {
let closure_0 = iter2;
obj = GameAnalyticsUtils;
const result = obj.removeExecutablePathPrefix(tmp.exePath);
const values = quests.values();
const iter = values[Symbol.iterator]();
const nextResult = iter.next();
while (iter !== undefined) {
let tmp5 = nextResult;
let tmp7 = require;
let obj2 = QuestTaskUtils;
let desktopApplicationIds = obj2.getDesktopApplicationIds(nextResult);
if (isQuestProgressable(nextResult)) {
if (null != desktopApplicationIds) {
let found = desktopApplicationIds.find((item) => item === closure_0);
if (null != found) {
let obj3 = { applicationId: tmp25, executablePath: result, executableFingerprint: tmp.executableFingerprint };
let result1 = map.set(tmp5.id, obj3);
} else if (isQuestRobloxRelated(desktopApplicationIds, tmp)) {
let obj4 = { applicationId: tmp7(7437).ROBLOX_APPLICATION_ID, executablePath: result, executableFingerprint: tmp.executableFingerprint };
set = map.set;
let id = tmp5.id;
let result2 = set(id, obj4);
}
}
}
continue;
}
}
const keys = Object.keys(obj);
const iter2 = keys[Symbol.iterator]();
while (iter2 !== undefined) {
let _loopResult = _loop(iter2.next());
continue;
}
logger.log("~ getActivelyProgressingPlayOnDesktopQuestIds -> Actively progressing questIds: ", Array.from(map.keys()));
return map;
}
getActivelyProgressingStreamOnDesktopQuests() {
map = new Map();
const currentUserActiveStream = ApplicationStreamingStore.getCurrentUserActiveStream();
const obj2 = ApplicationStreamingStore;
if (null == currentUserActiveStream) {
return map;
} else if (SortedVoiceStateStore.countVoiceStatesForChannel(currentUserActiveStream.channelId) < 2) {
return map;
} else {
const streamerActiveStreamMetadata = obj2.getStreamerActiveStreamMetadata();
if (null == streamerActiveStreamMetadata) {
return map;
} else {
logger.log("~ getActivelyProgressingStreamOnDesktopQuestIds -> Active stream metadata: ", streamerActiveStreamMetadata);
const id = streamerActiveStreamMetadata.id;
if (null == id) {
return map;
} else {
const quests = QuestStore.quests;
const values = quests.values();
const iter = values[Symbol.iterator]();
const nextResult = iter.next();
while (iter !== undefined) {
let tmp5 = nextResult;
let obj3 = QuestTaskUtils;
let streamingApplicationId = obj3.getStreamingApplicationId(nextResult);
let tmp10 = isQuestProgressable(nextResult);
if (tmp10) {
tmp10 = null != streamingApplicationId;
}
if (tmp10) {
if (streamingApplicationId === id) {
let obj = { applicationId: id };
let result = map.set(tmp5.id, obj);
}
}
continue;
}
const _Array = Array;
logger.log("~ getActivelyProgressingStreamOnDesktopQuestIds -> Actively progressing questIds: ", Array.from(map.keys()));
return map;
}
}
}
}
getActivelyProgressingActivityQuests() {
map = new Map();
const selfEmbeddedActivities = EmbeddedActivitiesStore.getSelfEmbeddedActivities();
const mainFrame = FramesStore.getMainFrame();
set = new Set(selfEmbeddedActivities.keys());
if (isLaunched(mainFrame)) {
set.add(mainFrame.applicationId);
}
logger.log("~ getActivelyProgressingActivityQuestIds -> Running activity applicationIds: ", Array.from(set));
if (0 === set.size) {
return map;
} else {
const quests = QuestStore.quests;
const iter = set[Symbol.iterator]();
const nextResult = iter.next();
while (iter !== undefined) {
let tmp8 = nextResult;
let values = quests.values();
for (const item10047 of values) {
let tmp12 = item10047;
let obj4 = QuestTaskUtils;
let playActivityApplicationId = obj4.getPlayActivityApplicationId(item10047);
let tmp17 = isQuestProgressable(item10047);
if (tmp17) {
tmp17 = null != playActivityApplicationId;
}
if (tmp17) {
if (playActivityApplicationId === tmp8) {
let obj = { applicationId: tmp8 };
let result = map.set(tmp12.id, obj);
}
}
continue;
}
continue;
}
const values2 = quests.values();
for (const item10074 of values2) {
let tmp27 = item10074;
let result1 = isQuestProgressable(item10074);
if (result1) {
let obj6 = utils_QuestUtils;
result1 = obj6.isPlayAnyActivityQuest(tmp27);
}
if (result1) {
let obj2 = { applicationId };
let result2 = map.set(tmp27.id, obj2);
}
continue;
}
const _Array = Array;
logger.log("~ getActivelyProgressingActivityQuestIds -> Actively progressing questIds: ", Array.from(map.keys()));
return map;
}
}
}
const prototype = QuestProgressManager.prototype;
const questProgressManager = new QuestProgressManager();
let result = size.fileFinishedImporting("modules/quests/managers/QuestProgressManager.tsx");
export default questProgressManager;