// Module ID: 18718 // Function ID: 18719 // Name: QuestProgressManager // Dependencies: [5, 32, 2064, 10807, 2019, 5897, 2037, 5116, 7391, 17780, 5972, 10802, 1102, 7398, 7397, 13461, 5973, 9172, 5975, 7416, 7437, 7436, 6808, 5980, 7413, 5900, 1388, 7435, 7411, 2] // Module 18718 (QuestProgressManager) import DurationsDefault from "Durations" /* 1102 */; import GlobalUtils from "GlobalUtils" /* 1388 */; import StreamKeyUtils from "StreamKeyUtils" /* 5900 */; import QuestVariants from "QuestVariants" /* 5973 */; import FirstPartyQuestTaskTypes from "FirstPartyQuestTaskTypes" /* 5980 */; import QuestExpirationUtils from "QuestExpirationUtils" /* 7397 */; import utils_QuestUtils from "utils/QuestUtils" /* 7411 */; import QuestTaskUtils from "QuestTaskUtils" /* 7413 */; import GameAnalyticsUtils from "GameAnalyticsUtils" /* 7435 */; import RobloxSubgameUtils from "RobloxSubgameUtils" /* 7436 */; import RobloxSubgameTypes from "RobloxSubgameTypes" /* 7437 */; import QuestActionCreators from "QuestActionCreators" /* 9172 */; import FramesConstants from "FramesConstants" /* 10802 */; import QuestMatchingUtils from "QuestMatchingUtils" /* 13461 */; import _asyncToGenerator from "_asyncToGenerator" /* 5 */; import _slicedToArray from "_slicedToArray" /* 32 */; import EmbeddedActivitiesStore from "EmbeddedActivitiesStore" /* 2064 */; import FramesStore from "FramesStore" /* 10807 */; import RunningGameStore from "RunningGameStore" /* 2019 */; import ApplicationStreamingStore from "ApplicationStreamingStore" /* 5897 */; import DetectableGameStore from "DetectableGameStore" /* 2037 */; import SortedVoiceStateStore from "SortedVoiceStateStore" /* 5116 */; import QuestStore from "QuestStore" /* 7391 */; import UnenrolledActivityQuestStore from "UnenrolledActivityQuestStore" /* 17780 */; import QuestConstants from "QuestConstants" /* 5972 */; import getQuestLogger from "getQuestLogger" /* 7398 */; import AutomaticLifecycleManager from "AutomaticLifecycleManager" /* 6808 */; import size from "module_2" /* 2 */; let map, set; let QuestsExperimentLocations; let closure_12; function isQuestProgressable(nextResult) { const obj = QuestExpirationUtils; let tmp2 = !obj.isQuestExpired(nextResult); obj.isQuestExpired(nextResult); if (tmp2) { tmp2 = null != nextResult.userStatus; } if (tmp2) { tmp2 = null != nextResult.userStatus.enrolledAt; } if (tmp2) { tmp2 = null == nextResult.userStatus.completedAt; } return tmp2; } function handleEmbeddedActivityLaunchSuccess(applicationId) { const autoEnroll = UnenrolledActivityQuestStore.getState().autoEnroll; const quests = QuestStore.quests; const obj = QuestMatchingUtils; const eligibleQuestsForApplicationId = obj.getEligibleQuestsForApplicationId(quests, applicationId); for (const item10020 of eligibleQuestsForApplicationId) { if (autoEnroll) { let features = tmp2.config.features; let tmp5 = require; if (features.includes(QuestVariants.QuestVariants.MOBILE_ACTIVITY_QUEST)) { let tmp5Result = tmp5(9172); let obj3 = { questContent: tmp5(5975).QuestContent.RUNNING_ACTIVITY, questContentCTA: tmp5(7416).QuestContentCTA.START_QUEST, sourceQuestContent: tmp5(5975).QuestContent.RUNNING_ACTIVITY }; let enrollInQuest = tmp5Result.enrollInQuest; let id = item10020.id; let enrollInQuestResult = enrollInQuest(id, obj3); obj2.return(); return enrollInQuestResult; } } continue; } } function isQuestRobloxRelated(desktopApplicationIds, distributor) { let tmp = null != distributor; if (tmp) { let someResult = desktopApplicationIds.some((item) => item === RobloxSubgameTypes.ROBLOX_APPLICATION_ID); if (someResult) { const obj = RobloxSubgameUtils; someResult = obj.isRobloxSubgame(distributor); } tmp = someResult; } return tmp; } ({ DISCORD_APPLICATION_ID: closure_12, QuestsExperimentLocations } = QuestConstants); const isLaunched = FramesConstants.isLaunched; const MINUTE = DurationsDefault.Millis.MINUTE; const SECOND = DurationsDefault.Millis.SECOND; let obj = { location: QuestsExperimentLocations.QUESTS_MANAGER }; const authStore4 = getQuestLogger.getQuestLogger(obj); class QuestProgressManager extends AutomaticLifecycleManager { constructor() { let applyArgumentsResult = HermesBuiltin.applyArguments(this, new.target); require = applyArgumentsResult; let obj = {}; const PLAY_ON_DESKTOP = FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP; obj[PLAY_ON_DESKTOP] = new Map(); new Map(); const STREAM_ON_DESKTOP = FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP; obj[STREAM_ON_DESKTOP] = new Map(); new Map(); const PLAY_ACTIVITY = FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY; obj[PLAY_ACTIVITY] = new Map(); applyArgumentsResult.heartbeats = obj; applyArgumentsResult.calculateHeartbeatDurationMs = function calculateHeartbeatDurationMs(arg0) { quests = quests.quests; const value = quests.get(arg0); if (null != value) { if (null != value.config) { if (null != value.userStatus) { const obj = QuestTaskUtils; const questTaskDetails = obj.getQuestTaskDetails(value, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypesSets.DESKTOP); const _Math = Math; const diff = questTaskDetails.targetSeconds - questTaskDetails.progressSeconds; const bound = Math.max(0, diff * DurationsDefault.Millis.SECOND); let sum = MINUTE; if (bound <= MINUTE) { sum = bound + SECOND; } return sum; } } } return MINUTE; }; applyArgumentsResult.initiateHeartbeat = function initiateHeartbeat(questId, arg1, arg2) { let closure_1 = arg1; let closure_2 = arg2; const obj = questId.heartbeats[arg1]; if (obj.has(questId)) { let _HermesInternal2 = HermesInternal; logger.log("~ initiateHeartbeat -> Heartbeat already initiated for questId: " + questId); } else { function maybeSendHeartbeat() { const activelyProgressingQuests = require.getActivelyProgressingQuests(closure_1); if (activelyProgressingQuests.has(questId)) { let executableFingerprint; const value = activelyProgressingQuests.get(tmp2); applicationId = undefined; if (value != null) { applicationId = value.applicationId; } if (applicationId == null) { let applicationId1; if (closure_2 != null) { applicationId1 = closure_2.applicationId; } applicationId = applicationId1; } if (value != null) { executableFingerprint = value.executableFingerprint; } let executablePath; if (value != null) { executablePath = value.executablePath; } if (executablePath == null) { let executablePath1; if (closure_2 != null) { executablePath1 = closure_2.executablePath; } executablePath = executablePath1; } if (closure_1 === FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP) { const currentUserActiveStream = ApplicationStreamingStore.getCurrentUserActiveStream(); if (null == currentUserActiveStream) { const _HermesInternal3 = HermesInternal; logger.log("~ initiateHeartbeat -> Attempted to beat for stream quest but no active stream, terminating heartbeat for questId: " + questId); require.terminateHeartbeat(questId, closure_1); } else { const _HermesInternal4 = HermesInternal; const tmp13Result = StreamKeyUtils; const encodeStreamKeyResult = tmp13Result.encodeStreamKey(currentUserActiveStream); logger.log("~ initiateHeartbeat -> Sending heartbeat for questId: " + questId); const obj2 = { questId, streamKey: encodeStreamKeyResult, applicationId, executablePath, executableFingerprint }; const tmp13Result3 = QuestActionCreators; tmp13Result3.sendHeartbeat(obj2); } } else { const _HermesInternal2 = HermesInternal; logger.log("~ initiateHeartbeat -> Sending heartbeat for questId: " + questId); const obj3 = { questId, applicationId, executablePath, executableFingerprint }; const tmp13Result4 = QuestActionCreators; tmp13Result4.sendHeartbeat(obj3); } const _window = window; const result = obj.set(tmp2, window.setTimeout(maybeSendHeartbeat, obj.calculateHeartbeatDurationMs(tmp2))); } else { const _HermesInternal = HermesInternal; logger.log("~ initiateHeartbeat -> Quest " + questId + " is no longer actively progressing, terminating heartbeat"); require.terminateHeartbeat(questId, closure_1); } } const tmp2 = globalThis; let _HermesInternal = HermesInternal; logger.log("~ initiateHeartbeat -> Initiating heartbeat for Quest " + questId); maybeSendHeartbeat(); } }; applyArgumentsResult.terminateHeartbeat = function terminateHeartbeat(questId, item10030) { quests = QuestStore.quests; const value = obj.get(questId); if (null != value) { const _HermesInternal2 = HermesInternal; logger.log("~ terminateHeartbeat -> Terminating heartbeat for questId: " + questId); const _window = window; window.clearTimeout(value); require.heartbeats[item10030].delete(questId); const value2 = quests.get(questId); let tmp6 = null != value2; const obj5 = logger; if (tmp6) { const obj2 = QuestExpirationUtils; tmp6 = !obj2.isQuestExpired(value2) && null != value2.userStatus && null != value2.userStatus.enrolledAt && null == value2.userStatus.completedAt; !obj2.isQuestExpired(value2) && null != value2.userStatus && null != value2.userStatus.enrolledAt && null == value2.userStatus.completedAt; } if (tmp6) { const _HermesInternal = HermesInternal; obj5.log("~ terminateHeartbeat -> Sending terminal heartbeat for questId: " + questId); const obj4 = { questId, terminal: true }; const obj3 = QuestActionCreators; obj3.sendHeartbeat(obj4); } } }; applyArgumentsResult.handleSendHeartbeatSuccess = function handleSendHeartbeatSuccess(questId) { questId = questId.questId; const userStatus = questId.userStatus; logger.log("~ handleSendHeartbeatSuccess -> Heartbeat succeeded for questId: " + questId + ")"); const obj = logger; if (null != userStatus.completedAt) { const _HermesInternal = HermesInternal; obj.log("~ handleSendHeartbeatSuccess -> Quest " + questId + " completed, terminating any heartbeats for it"); const _Object = Object; const keys = Object.keys(require.heartbeats); for (const item10030 of keys) { let terminateHeartbeatResult = require.terminateHeartbeat(questId, item10030); continue; } } }; applyArgumentsResult.handleSendHeartbeatFailure = function handleSendHeartbeatFailure(questId) { logger.log("~ handleSendHeartbeatFailure -> Heartbeat failed for questId: " + questId.questId); }; let obj2 = { QUESTS_FETCH_CURRENT_QUESTS_SUCCESS() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP]; return syncHeartbeats(items, "QUESTS_FETCH_CURRENT_QUESTS_SUCCESS"); }, QUESTS_ENROLL_SUCCESS() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY]; return syncHeartbeats(items, "QUESTS_ENROLL_SUCCESS", (config) => { let hasItem = null != config; if (hasItem) { const features = config.config.features; hasItem = features.includes(closure_1_0(closure_1_2[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION); } return !hasItem; }); }, QUESTS_SEND_HEARTBEAT_SUCCESS: applyArgumentsResult.handleSendHeartbeatSuccess, QUESTS_SEND_HEARTBEAT_FAILURE: applyArgumentsResult.handleSendHeartbeatFailure, QUESTS_PREVIEW_UPDATE_SUCCESS() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY]; return syncHeartbeats(items, "QUESTS_PREVIEW_UPDATE_SUCCESS"); }, GAME_FETCH_SUCCESS() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP]; return syncHeartbeats(items, "GAME_FETCH_SUCCESS"); }, APPLICATIONS_FETCH_SUCCESS() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP]; return syncHeartbeats(items, "APPLICATIONS_FETCH_SUCCESS"); }, RUNNING_GAMES_CHANGE() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP]; return syncHeartbeats(items, "RUNNING_GAMES_CHANGE"); }, RUNNING_NON_GAMES_CHANGE() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP]; return syncHeartbeats(items, "RUNNING_NON_GAMES_CHANGE"); }, LOCAL_ACTIVITY_UPDATE() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP]; return syncHeartbeats(items, "LOCAL_ACTIVITY_UPDATE"); }, RPC_APP_DISCONNECTED() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP]; return syncHeartbeats(items, "RPC_APP_DISCONNECTED"); }, STREAM_START() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP]; return syncHeartbeats(items, "STREAM_START"); }, STREAM_CREATE() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP]; return syncHeartbeats(items, "STREAM_CREATE"); }, STREAM_CLOSE() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP]; return syncHeartbeats(items, "STREAM_CLOSE"); }, PASSIVE_UPDATE_V2() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP]; return syncHeartbeats(items, "PASSIVE_UPDATE_V2"); }, VOICE_STATE_UPDATES() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP]; return syncHeartbeats(items, "VOICE_STATE_UPDATES"); }, EMBEDDED_ACTIVITY_LAUNCH_SUCCESS(applicationId) { handleEmbeddedActivityLaunchSuccess(applicationId.applicationId); }, FRAME_LAUNCH(arg0) { return closure_0(...arguments); }, FRAME_STOP() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY]; syncHeartbeats(items, "FRAME_STOP"); }, EMBEDDED_ACTIVITY_UPDATE_V2() { const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY]; syncHeartbeats(items, "EMBEDDED_ACTIVITY_UPDATE_V2", (config) => { let hasItem = null != config; if (hasItem) { const features = config.config.features; hasItem = features.includes(closure_1_0(closure_1_2[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION); } return !hasItem; }); }, QUEST_APPLICATION_START_TIMER(questId) { questId = questId.questId; const syncHeartbeats = require.syncHeartbeats; const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY]; syncHeartbeats(items, "QUEST_APPLICATION_START_TIMER", (id) => { let tmp = null != id && id.id === questId; if (tmp) { let hasItem = null != id; if (hasItem) { const features = id.config.features; hasItem = features.includes(closure_2_0(closure_2_2[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION); } tmp = hasItem; } return tmp; }); } }; new Map(); applyArgumentsResult = _asyncToGenerator(async (arg0) => { let c3; let c4; let closure_1; closure_0 = arg0; await closure_1_18(applicationId); const syncHeartbeats = closure_130_1.syncHeartbeats; const items = [closure_0(closure_2[23]).FirstPartyQuestTaskTypes.PLAY_ACTIVITY]; syncHeartbeats(items, "FRAME_LAUNCH", (config) => { let hasItem = null != config; if (hasItem) { const features = config.config.features; hasItem = features.includes(closure_1_0(closure_1_2[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION); } return !hasItem; }); await "IconComponent"; closure_2 = tmp4; applicationId = closure_0.applicationId; return "Set"; }); applyArgumentsResult.actions = obj2; return applyArgumentsResult; } syncHeartbeats(items, APPLICATIONS_FETCH_SUCCESS, arg2) { } getActivelyProgressingQuests(arg0) { const self = this; if (FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP === arg0) { return self.getActivelyProgressingPlayOnDesktopQuests(); } else if (FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP === arg0) { return self.getActivelyProgressingStreamOnDesktopQuests(); } else if (FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY === arg0) { return self.getActivelyProgressingActivityQuests(); } else { const tmpResult = GlobalUtils; tmpResult.assertNever(arg0); } } getActivelyProgressingPlayOnDesktopQuests() { map = new Map(); const runningGames = RunningGameStore.getRunningGames(); const runningNonGames = RunningGameStore.getRunningNonGames(); const quests = QuestStore.quests; logger.log("~ getActivelyProgressingPlayOnDesktopQuestIds -> Running games: ", runningGames, "Running non-games: ", runningNonGames); let obj = {}; let iter = runningGames[Symbol.iterator](); let nextResult = iter.next(); while (iter !== undefined) { let tmp5 = nextResult; if (!nextResult.isLauncher) { let tmp6 = nextResult; let id = tmp5.id; let tmp7 = id; if (null == id) { let tmp8 = RunningGameStore; let tmp9 = nextResult; let overrideForGame = RunningGameStore.getOverrideForGame(tmp5); if (null == tmp5.distributor) { let tmp11 = overrideForGame; } let tmp12 = DetectableGameStore; let tmp13 = nextResult; let findGameResult = DetectableGameStore.findGame(tmp5); let id1; if (findGameResult != null) { id1 = findGameResult.id; } tmp7 = id1; } let tmp16 = tmp7; if (null != tmp7) { let tmp17 = map; let obj3 = map(obj[15]); let tmp19 = nextResult; let tmp20 = tmp7; let questApplicationIdsForRunningGame = obj3.getQuestApplicationIdsForRunningGame(tmp5, tmp7); let tmp23 = questApplicationIdsForRunningGame; for (const item10062 of questApplicationIdsForRunningGame) { obj[item10062] = tmp5; continue; } } } continue; } for (const item10070 of runningNonGames) { let tmp25 = item10070; if (null != item10070.id) { obj[tmp25.id] = tmp25; } continue; } function _loop(iter2) { let closure_0 = iter2; obj = GameAnalyticsUtils; const result = obj.removeExecutablePathPrefix(tmp.exePath); const values = quests.values(); const iter = values[Symbol.iterator](); const nextResult = iter.next(); while (iter !== undefined) { let tmp5 = nextResult; let tmp7 = require; let obj2 = QuestTaskUtils; let desktopApplicationIds = obj2.getDesktopApplicationIds(nextResult); if (isQuestProgressable(nextResult)) { if (null != desktopApplicationIds) { let found = desktopApplicationIds.find((item) => item === closure_0); if (null != found) { let obj3 = { applicationId: tmp25, executablePath: result, executableFingerprint: tmp.executableFingerprint }; let result1 = map.set(tmp5.id, obj3); } else if (isQuestRobloxRelated(desktopApplicationIds, tmp)) { let obj4 = { applicationId: tmp7(7437).ROBLOX_APPLICATION_ID, executablePath: result, executableFingerprint: tmp.executableFingerprint }; set = map.set; let id = tmp5.id; let result2 = set(id, obj4); } } } continue; } } const keys = Object.keys(obj); const iter2 = keys[Symbol.iterator](); while (iter2 !== undefined) { let _loopResult = _loop(iter2.next()); continue; } logger.log("~ getActivelyProgressingPlayOnDesktopQuestIds -> Actively progressing questIds: ", Array.from(map.keys())); return map; } getActivelyProgressingStreamOnDesktopQuests() { map = new Map(); const currentUserActiveStream = ApplicationStreamingStore.getCurrentUserActiveStream(); const obj2 = ApplicationStreamingStore; if (null == currentUserActiveStream) { return map; } else if (SortedVoiceStateStore.countVoiceStatesForChannel(currentUserActiveStream.channelId) < 2) { return map; } else { const streamerActiveStreamMetadata = obj2.getStreamerActiveStreamMetadata(); if (null == streamerActiveStreamMetadata) { return map; } else { logger.log("~ getActivelyProgressingStreamOnDesktopQuestIds -> Active stream metadata: ", streamerActiveStreamMetadata); const id = streamerActiveStreamMetadata.id; if (null == id) { return map; } else { const quests = QuestStore.quests; const values = quests.values(); const iter = values[Symbol.iterator](); const nextResult = iter.next(); while (iter !== undefined) { let tmp5 = nextResult; let obj3 = QuestTaskUtils; let streamingApplicationId = obj3.getStreamingApplicationId(nextResult); let tmp10 = isQuestProgressable(nextResult); if (tmp10) { tmp10 = null != streamingApplicationId; } if (tmp10) { if (streamingApplicationId === id) { let obj = { applicationId: id }; let result = map.set(tmp5.id, obj); } } continue; } const _Array = Array; logger.log("~ getActivelyProgressingStreamOnDesktopQuestIds -> Actively progressing questIds: ", Array.from(map.keys())); return map; } } } } getActivelyProgressingActivityQuests() { map = new Map(); const selfEmbeddedActivities = EmbeddedActivitiesStore.getSelfEmbeddedActivities(); const mainFrame = FramesStore.getMainFrame(); set = new Set(selfEmbeddedActivities.keys()); if (isLaunched(mainFrame)) { set.add(mainFrame.applicationId); } logger.log("~ getActivelyProgressingActivityQuestIds -> Running activity applicationIds: ", Array.from(set)); if (0 === set.size) { return map; } else { const quests = QuestStore.quests; const iter = set[Symbol.iterator](); const nextResult = iter.next(); while (iter !== undefined) { let tmp8 = nextResult; let values = quests.values(); for (const item10047 of values) { let tmp12 = item10047; let obj4 = QuestTaskUtils; let playActivityApplicationId = obj4.getPlayActivityApplicationId(item10047); let tmp17 = isQuestProgressable(item10047); if (tmp17) { tmp17 = null != playActivityApplicationId; } if (tmp17) { if (playActivityApplicationId === tmp8) { let obj = { applicationId: tmp8 }; let result = map.set(tmp12.id, obj); } } continue; } continue; } const values2 = quests.values(); for (const item10074 of values2) { let tmp27 = item10074; let result1 = isQuestProgressable(item10074); if (result1) { let obj6 = utils_QuestUtils; result1 = obj6.isPlayAnyActivityQuest(tmp27); } if (result1) { let obj2 = { applicationId }; let result2 = map.set(tmp27.id, obj2); } continue; } const _Array = Array; logger.log("~ getActivelyProgressingActivityQuestIds -> Actively progressing questIds: ", Array.from(map.keys())); return map; } } } const prototype = QuestProgressManager.prototype; const questProgressManager = new QuestProgressManager(); let result = size.fileFinishedImporting("modules/quests/managers/QuestProgressManager.tsx"); export default questProgressManager;