Equicord/src/plugins/gameActivityToggle/index.tsx

182 lines
7.3 KiB
TypeScript

/*
* Vencord, a modification for Discord's desktop app
* Copyright (c) 2023 Vendicated and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { isPluginEnabled } from "@api/PluginManager";
import { definePluginSettings } from "@api/Settings";
import { UserAreaRenderProps } from "@api/UserArea";
import { getUserSettingLazy } from "@api/UserSettings";
import equicordToolbox from "@equicordplugins/equicordToolbox";
import { Devs } from "@utils/constants";
import definePlugin, { OptionType } from "@utils/types";
import { FluxStore } from "@vencord/discord-types";
import { findByPropsLazy, findComponentByCodeLazy, findStoreLazy } from "@webpack";
import { Menu, Popout, useRef, useState, useStateFromStores } from "@webpack/common";
interface ConnectedAccount {
id: string;
type: string;
revoked: boolean;
showActivity: boolean;
}
interface ConnectedAccountsStore extends FluxStore {
getAccounts(): ConnectedAccount[];
}
const Button = findComponentByCodeLazy(".GREEN,positionKeyStemOverride:");
const ConnectedAccountsStore = findStoreLazy("ConnectedAccountsStore") as ConnectedAccountsStore;
const ConnectedAccountActions = findByPropsLazy("setShowActivity");
const ShowCurrentGame = getUserSettingLazy<boolean>("status", "showCurrentGame")!;
const settings = definePluginSettings({
oldIcon: {
type: OptionType.BOOLEAN,
description: "Use the old icon style before Discord icon redesign",
default: false
},
location: {
type: OptionType.SELECT,
description: "Where to show the game activity toggle button",
options: [
{ label: "Next to Mute/Deafen", value: "PANEL", default: true },
{ label: "Equicord Toolbox", value: "TOOLBOX" }
],
get hidden() {
return !isPluginEnabled(equicordToolbox.name);
}
}
});
function Icon({ className }: { className?: string; }) {
const { oldIcon } = settings.use(["oldIcon"]);
const showCurrentGame = ShowCurrentGame.useSetting();
const redLinePath = !oldIcon
? "M22.7 2.7a1 1 0 0 0-1.4-1.4l-20 20a1 1 0 1 0 1.4 1.4Z"
: "M23 2.27 21.73 1 1 21.73 2.27 23 23 2.27Z";
const maskBlackPath = !oldIcon
? "M23.27 4.73 19.27 .73 -.27 20.27 3.73 24.27Z"
: "M23.27 4.54 19.46.73 .73 19.46 4.54 23.27 23.27 4.54Z";
return (
<svg className={className} width="20" height="20" viewBox="0 0 24 24">
<path
fill={!showCurrentGame && !oldIcon ? "var(--status-danger)" : "currentColor"}
mask={!showCurrentGame ? "url(#gameActivityMask)" : void 0}
d="M3.06 20.4q-1.53 0-2.37-1.065T.06 16.74l1.26-9q.27-1.8 1.605-2.97T6.06 3.6h11.88q1.8 0 3.135 1.17t1.605 2.97l1.26 9q.21 1.53-.63 2.595T20.94 20.4q-.63 0-1.17-.225T18.78 19.5l-2.7-2.7H7.92l-2.7 2.7q-.45.45-.99.675t-1.17.225Zm14.94-7.2q.51 0 .855-.345T19.2 12q0-.51-.345-.855T18 10.8q-.51 0-.855.345T16.8 12q0 .51.345 .855T18 13.2Zm-2.4-3.6q.51 0 .855-.345T16.8 8.4q0-.51-.345-.855T15.6 7.2q-.51 0-.855.345T14.4 8.4q0 .51.345 .855T15.6 9.6ZM6.9 13.2h1.8v-2.1h2.1v-1.8h-2.1v-2.1h-1.8v2.1h-2.1v1.8h2.1v2.1Z"
/>
{!showCurrentGame && <>
<path fill="var(--status-danger)" d={redLinePath} />
<mask id="gameActivityMask">
<rect fill="white" x="0" y="0" width="24" height="24" />
<path fill="black" d={maskBlackPath} />
</mask>
</>}
</svg>
);
}
function GameActivityToggleButton(props: UserAreaRenderProps) {
const { location } = settings.use(["location"]);
const showCurrentGame = ShowCurrentGame.useSetting();
const connectedAccounts = useStateFromStores([ConnectedAccountsStore], () => ConnectedAccountsStore.getAccounts());
const spotifyAccounts = connectedAccounts.filter(account => account.type === "spotify" && !account.revoked);
// The update is an API request which takes a bit to update the store, so we have to use our own state to reflect the change immediately
const [shareSpotifyActivity, setShareSpotifyActivity] = useState(spotifyAccounts[0]?.showActivity ?? false);
const buttonRef = useRef<HTMLButtonElement | null>(null);
if (location !== "PANEL" && isPluginEnabled(equicordToolbox.name)) return null;
const buttonProps = {
tooltipText: showCurrentGame ? "Disable Game Activity" : "Enable Game Activity",
icon: Icon,
role: "switch",
ariaChecked: !showCurrentGame,
redGlow: !showCurrentGame,
plated: props?.nameplate != null,
onClick: () => ShowCurrentGame.updateSetting(old => !old)
};
// Only show switch if there's exactly one Spotify account connected. Otherwise it may lead to confusion
if (spotifyAccounts.length !== 1)
return <Button {...buttonProps} />;
const spotifyAccount = spotifyAccounts[0];
return (
<Popout
position="top"
align="left"
targetElementRef={buttonRef}
renderPopout={({ closePopout }) => (
<Menu.Menu navId="vc-gameActivityToggle-menu" onClose={closePopout}>
<Menu.MenuCheckboxItem
id="vc-toggle-spotify"
label="Share Spotify Activity"
checked={shareSpotifyActivity}
action={async () => {
ConnectedAccountActions.setShowActivity(spotifyAccount.type, spotifyAccount.id, !shareSpotifyActivity);
setShareSpotifyActivity(!shareSpotifyActivity);
}}
/>
</Menu.Menu>
)}
>
{popoutProps => (
<Button
ref={buttonRef}
onContextMenu={popoutProps.onClick}
{...buttonProps}
/>
)}
</Popout>
);
}
export default definePlugin({
name: "GameActivityToggle",
description: "Adds a button next to the mic and deafen button to toggle game activity. Right click it to toggle Spotify activity.",
tags: ["Activity", "Shortcuts"],
authors: [Devs.Nuckyz, Devs.RuukuLada],
dependencies: ["UserSettingsAPI", "UserAreaAPI"],
settings,
userAreaButton: {
icon: Icon,
render: GameActivityToggleButton
},
toolboxActions() {
const { location } = settings.use(["location"]);
const showCurrentGame = ShowCurrentGame.useSetting();
if (location !== "TOOLBOX") return null;
return (
<Menu.MenuCheckboxItem
id="game-activity-toggle-toolbox"
label="Enable Game Activity"
checked={showCurrentGame}
action={() => ShowCurrentGame.updateSetting(old => !old)}
/>
);
},
});