182 lines
7.3 KiB
TypeScript
182 lines
7.3 KiB
TypeScript
/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2023 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { isPluginEnabled } from "@api/PluginManager";
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import { definePluginSettings } from "@api/Settings";
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import { UserAreaRenderProps } from "@api/UserArea";
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import { getUserSettingLazy } from "@api/UserSettings";
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import equicordToolbox from "@equicordplugins/equicordToolbox";
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import { Devs } from "@utils/constants";
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import definePlugin, { OptionType } from "@utils/types";
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import { FluxStore } from "@vencord/discord-types";
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import { findByPropsLazy, findComponentByCodeLazy, findStoreLazy } from "@webpack";
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import { Menu, Popout, useRef, useState, useStateFromStores } from "@webpack/common";
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interface ConnectedAccount {
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id: string;
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type: string;
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revoked: boolean;
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showActivity: boolean;
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}
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interface ConnectedAccountsStore extends FluxStore {
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getAccounts(): ConnectedAccount[];
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}
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const Button = findComponentByCodeLazy(".GREEN,positionKeyStemOverride:");
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const ConnectedAccountsStore = findStoreLazy("ConnectedAccountsStore") as ConnectedAccountsStore;
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const ConnectedAccountActions = findByPropsLazy("setShowActivity");
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const ShowCurrentGame = getUserSettingLazy<boolean>("status", "showCurrentGame")!;
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const settings = definePluginSettings({
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oldIcon: {
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type: OptionType.BOOLEAN,
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description: "Use the old icon style before Discord icon redesign",
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default: false
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},
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location: {
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type: OptionType.SELECT,
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description: "Where to show the game activity toggle button",
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options: [
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{ label: "Next to Mute/Deafen", value: "PANEL", default: true },
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{ label: "Equicord Toolbox", value: "TOOLBOX" }
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],
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get hidden() {
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return !isPluginEnabled(equicordToolbox.name);
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}
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}
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});
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function Icon({ className }: { className?: string; }) {
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const { oldIcon } = settings.use(["oldIcon"]);
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const showCurrentGame = ShowCurrentGame.useSetting();
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const redLinePath = !oldIcon
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? "M22.7 2.7a1 1 0 0 0-1.4-1.4l-20 20a1 1 0 1 0 1.4 1.4Z"
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: "M23 2.27 21.73 1 1 21.73 2.27 23 23 2.27Z";
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const maskBlackPath = !oldIcon
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? "M23.27 4.73 19.27 .73 -.27 20.27 3.73 24.27Z"
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: "M23.27 4.54 19.46.73 .73 19.46 4.54 23.27 23.27 4.54Z";
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return (
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<svg className={className} width="20" height="20" viewBox="0 0 24 24">
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<path
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fill={!showCurrentGame && !oldIcon ? "var(--status-danger)" : "currentColor"}
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mask={!showCurrentGame ? "url(#gameActivityMask)" : void 0}
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d="M3.06 20.4q-1.53 0-2.37-1.065T.06 16.74l1.26-9q.27-1.8 1.605-2.97T6.06 3.6h11.88q1.8 0 3.135 1.17t1.605 2.97l1.26 9q.21 1.53-.63 2.595T20.94 20.4q-.63 0-1.17-.225T18.78 19.5l-2.7-2.7H7.92l-2.7 2.7q-.45.45-.99.675t-1.17.225Zm14.94-7.2q.51 0 .855-.345T19.2 12q0-.51-.345-.855T18 10.8q-.51 0-.855.345T16.8 12q0 .51.345 .855T18 13.2Zm-2.4-3.6q.51 0 .855-.345T16.8 8.4q0-.51-.345-.855T15.6 7.2q-.51 0-.855.345T14.4 8.4q0 .51.345 .855T15.6 9.6ZM6.9 13.2h1.8v-2.1h2.1v-1.8h-2.1v-2.1h-1.8v2.1h-2.1v1.8h2.1v2.1Z"
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/>
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{!showCurrentGame && <>
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<path fill="var(--status-danger)" d={redLinePath} />
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<mask id="gameActivityMask">
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<rect fill="white" x="0" y="0" width="24" height="24" />
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<path fill="black" d={maskBlackPath} />
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</mask>
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</>}
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</svg>
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);
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}
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function GameActivityToggleButton(props: UserAreaRenderProps) {
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const { location } = settings.use(["location"]);
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const showCurrentGame = ShowCurrentGame.useSetting();
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const connectedAccounts = useStateFromStores([ConnectedAccountsStore], () => ConnectedAccountsStore.getAccounts());
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const spotifyAccounts = connectedAccounts.filter(account => account.type === "spotify" && !account.revoked);
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// The update is an API request which takes a bit to update the store, so we have to use our own state to reflect the change immediately
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const [shareSpotifyActivity, setShareSpotifyActivity] = useState(spotifyAccounts[0]?.showActivity ?? false);
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const buttonRef = useRef<HTMLButtonElement | null>(null);
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if (location !== "PANEL" && isPluginEnabled(equicordToolbox.name)) return null;
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const buttonProps = {
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tooltipText: showCurrentGame ? "Disable Game Activity" : "Enable Game Activity",
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icon: Icon,
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role: "switch",
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ariaChecked: !showCurrentGame,
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redGlow: !showCurrentGame,
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plated: props?.nameplate != null,
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onClick: () => ShowCurrentGame.updateSetting(old => !old)
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};
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// Only show switch if there's exactly one Spotify account connected. Otherwise it may lead to confusion
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if (spotifyAccounts.length !== 1)
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return <Button {...buttonProps} />;
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const spotifyAccount = spotifyAccounts[0];
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return (
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<Popout
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position="top"
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align="left"
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targetElementRef={buttonRef}
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renderPopout={({ closePopout }) => (
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<Menu.Menu navId="vc-gameActivityToggle-menu" onClose={closePopout}>
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<Menu.MenuCheckboxItem
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id="vc-toggle-spotify"
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label="Share Spotify Activity"
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checked={shareSpotifyActivity}
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action={async () => {
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ConnectedAccountActions.setShowActivity(spotifyAccount.type, spotifyAccount.id, !shareSpotifyActivity);
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setShareSpotifyActivity(!shareSpotifyActivity);
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}}
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/>
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</Menu.Menu>
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)}
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>
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{popoutProps => (
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<Button
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ref={buttonRef}
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onContextMenu={popoutProps.onClick}
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{...buttonProps}
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/>
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)}
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</Popout>
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);
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}
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export default definePlugin({
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name: "GameActivityToggle",
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description: "Adds a button next to the mic and deafen button to toggle game activity. Right click it to toggle Spotify activity.",
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tags: ["Activity", "Shortcuts"],
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authors: [Devs.Nuckyz, Devs.RuukuLada],
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dependencies: ["UserSettingsAPI", "UserAreaAPI"],
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settings,
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userAreaButton: {
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icon: Icon,
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render: GameActivityToggleButton
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},
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toolboxActions() {
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const { location } = settings.use(["location"]);
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const showCurrentGame = ShowCurrentGame.useSetting();
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if (location !== "TOOLBOX") return null;
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return (
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<Menu.MenuCheckboxItem
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id="game-activity-toggle-toolbox"
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label="Enable Game Activity"
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checked={showCurrentGame}
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action={() => ShowCurrentGame.updateSetting(old => !old)}
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/>
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);
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},
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});
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