update (#789)
* update * update AI slop detection rule: note but still review fully
This commit is contained in:
parent
62c669c6aa
commit
49d4090dbf
2 changed files with 391 additions and 133 deletions
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@ -1,12 +1,22 @@
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have_fun: false
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memory_config:
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disabled: false
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code_review:
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disable: false
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comment_severity_threshold: LOW
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comment_severity_threshold: MEDIUM
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max_review_comments: -1
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pull_request_opened:
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help: false
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summary: false
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code_review: false
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include_drafts: false
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|
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ignore_patterns:
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- "pnpm-lock.yaml"
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- "pnpm-workspace.yaml"
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- "dist/**"
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- "browser/**"
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- "packages/**"
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- "patches/**"
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- "misc/**"
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- "scripts/**"
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- ".vscode/**"
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- ".github/**"
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- "*.map"
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|
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@ -1,134 +1,382 @@
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title: Equicord Review Guidelines
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# Equicord Code Review Style Guide
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rules:
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critical:
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licenseHeader: NEVER edit existing license headers, new files use 2026
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checkDeprecated: always verify components/functions arent deprecated before using
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noAnyTypes: NEVER use any for Discord objects, import proper types from @vencord/discord-types
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minimalChanges: fix with smallest possible change, no refactoring unless explicitly asked
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noOverengineering: solve the problem at hand only, no patterns for patterns sake
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humanText: write natural human text in errors, descriptions, messages. No dashes or robotic formatting. Write like "Module not found" not "Module - not found". Keep it simple and conversational
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code:
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deleteNotComment: DELETE dead code, dont comment it, git preserves history
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noHardcoded: no hardcoded values, unused imports, magic numbers
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useClassNameFactory: import classNameFactory from @utils/css (NOT @api/Styles which is deprecated), ALWAYS use cl() for class names, never hardcode strings like "vc-plugin-name-class"
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useClasses: when combining multiple class names use classes() from @utils/misc, not template strings like `${a} ${b}`
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useExisting: use utilities from @utils/, @api/, @components/
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logger: use Logger from @utils/Logger, not console.log
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descriptions: capital first letter, end with period
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minimal: less code with same functionality is ALWAYS better
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noComments: NEVER add comments unless explicitly asked
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preserveComments: keep existing comments, they contain important context
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performance: use Map/Set, .some/.find, no spread in loops, Promise.all
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simple: KISS over clever, flat over nested, explicit over implicit
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typescript:
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prefer: optional chaining (?.), nullish coalescing (??), const, arrow functions
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use: destructuring, template literals, object shorthand, array methods
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style: early returns, trust inference, inline single-use variables
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react:
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errorBoundary: wrap complex components with ErrorBoundary.wrap(Component, { noop: true })
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nullNotUndefined: return null for conditional rendering not undefined
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forbidden: React.cloneElement, React.isValidElement, React.memo(), React.lazy, React.Children
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cleanup: always return cleanup functions in useEffect
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forbidden:
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DOM: direct DOM manipulation (use patches)
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cssOnly: CSS-only plugins
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emptyCatch: empty catch blocks
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hardcodedVars: hardcoded minified vars in patches (e,t,n)
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settingsArrays: NEVER use settings.use() with arrays, mutate then reassign
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antiPatterns{bad ⟹ good}:
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"value !== null && value !== undefined" ⟹ "value"
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"array && array.length > 0" ⟹ "array.length"
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"settings?.store?.value" ⟹ "settings.store.value"
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"value || defaultValue" ⟹ "value ?? defaultValue"
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You are reviewing PRs for **Equicord**, a Discord client mod built on Vencord. It uses TypeScript, React, and webpack patching to inject into Discord. The codebase has extensive built-in utilities that contributors MUST use. Be direct, actionable, no pleasantries. Use natural, human language. Be blunt when code is bad.
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patching:
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core:
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surgical: minimum code touched, stability over cleverness, one patch per concern
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iterate: try multiple approaches, keep simplifying until you find the cleanest solution
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minimize: remove any regex character that doesnt change the match result
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balanced: not overengineered, not overlooked, just clean and future-proof
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find:
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preferIntl: use #{intl::KEY} in find when possible, most stable anchor
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makeUnique: if find matches multiple modules, add nearby stable string like "),icon:" or function name
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combine: "#{intl::PIN_MESSAGE}),icon:" is better than generic strings
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match:
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shortestPath: match only what you need to replace, let find do the targeting
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intlInMatch: can use #{intl::KEY} in match too, gets canonicalized to hash
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simpleWins: /#{intl::KEY}\)/ beats /label:\i\.pinned\?.{0,60}#{intl::KEY}\)/
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useAmpersand: $& keeps original, append/prepend to it
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boundedGaps: .{0,50} not .+? or .*?
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captureOnlyIfNeeded: only use capture groups if reusing in replace
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NEVER:
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hardcodedMinified: e,t,n,r,i,o,s,l,c,u,$_,xx,eD,eH,eW ⟹ use \i instead
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minifiedChains: \i\.\i alone ⟹ surround with stable strings
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unboundedGaps: .+? or .*? ⟹ use .{0,N}
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genericPatterns: /className:\i/ alone ⟹ add anchor
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rawIntlHash: .aA4Vce ⟹ #{intl::KEY_NAME}
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examples:
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clean: |
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find: "#{intl::PIN_MESSAGE}),icon:"
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match: /#{intl::PIN_MESSAGE}\)/
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replace: "$self.getPinLabel(arguments[0]))"
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append: |
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find: "#{intl::VIEW_AS_ROLES_MENTIONS_WARNING}"
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match: /#{intl::VIEW_AS_ROLES_MENTIONS_WARNING}.{0,100}(?=])/
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replace: "$&,$self.renderTooltip(arguments[0].guild)"
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wrap: |
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find: "#{intl::THREE_USERS_TYPING}"
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match: /(?<="aria-atomic":!0,children:)\i/
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replace: "$self.renderTypingUsers({ children: $& })"
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---
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intl:
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syntax: "#{intl::KEY}" or "#{intl::HASH::raw}" if key unknown
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workflow: hash in code → reverse to get key → use #{intl::KEY} or fallback to #{intl::HASH::raw}
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## Plugin Acceptance (Instant Reject)
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pluginInterop:
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checkEnabled: isPluginEnabled(name) from @api/PluginManager takes a string, checks required/isDependency/enabled
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import: import the plugin directly from its path to access .name and functions
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avoid: dont use Vencord.Plugins.plugins or plugin.started, dont use "as unknown as" casting
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example: |
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import { isPluginEnabled } from "@api/PluginManager";
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import otherPlugin from "@equicordplugins/otherPlugin";
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if (!isPluginEnabled(otherPlugin.name)) return null;
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otherPlugin.someFunction();
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If a plugin breaks ANY of these, reject the entire PR. These are non-negotiable:
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reference:
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types: Channel, Guild, GuildMember, User, Role, Message from @vencord/discord-types
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components: Paragraph, BaseText, Flex, Button, ErrorCard from @components/
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settings: use definePluginSettings from @api/Settings, not inline settings object
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utilities:
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clipboard: copyToClipboard from @utils/clipboard
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discord: insertTextIntoChatInputBox, getCurrentChannel, getCurrentGuild, getIntlMessage, openUserProfile, openPrivateChannel, sendMessage, copyWithToast, getUniqueUsername, fetchUserProfile from @utils/discord
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css: classNameFactory, classNameToSelector from @utils/css
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misc: classes, sleep, isObject, isObjectEmpty, pluralise, parseUrl, identity from @utils/misc
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text: formatDuration, formatDurationMs, humanFriendlyJoin, makeCodeblock, toInlineCode, escapeRegExp from @utils/text
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modal: openModal, closeModal, ModalRoot, ModalHeader, ModalContent, ModalCloseButton from @utils/modal
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margins: Margins from @utils/margins (Margins.top8, Margins.bottom16, etc.)
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guards: isTruthy, isNonNullish from @utils/guards
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web: saveFile, chooseFile from @utils/web
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webpackCommon:
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icons: IconUtils from @webpack/common, NEVER hardcode cdn.discordapp.com URLs
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getUserAvatarURL: IconUtils.getUserAvatarURL(user, canAnimate?, size?)
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getDefaultAvatarURL: IconUtils.getDefaultAvatarURL(id)
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getUserBannerURL: IconUtils.getUserBannerURL({ id, banner, canAnimate?, size })
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getGuildIconURL: IconUtils.getGuildIconURL({ id, icon, size?, canAnimate? })
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getGuildBannerURL: IconUtils.getGuildBannerURL(guild, canAnimate?)
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getChannelIconURL: IconUtils.getChannelIconURL({ id, icon })
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getEmojiURL: IconUtils.getEmojiURL({ id, animated, size })
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getApplicationIconURL: IconUtils.getApplicationIconURL(data)
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getGameAssetURL: IconUtils.getGameAssetURL(data)
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stores: UserStore, GuildStore, ChannelStore, GuildMemberStore, SelectedChannelStore, SelectedGuildStore, PresenceStore, RelationshipStore, MessageStore, EmojiStore, ThemeStore, PermissionStore, VoiceStateStore from @webpack/common
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actions: RestAPI, FluxDispatcher, MessageActions, NavigationRouter, ChannelRouter, ChannelActionCreators, SettingsRouter from @webpack/common
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utils: Constants (Constants.Endpoints), SnowflakeUtils, Parser, PermissionsBits, moment, lodash, ColorUtils, ImageUtils, DateUtils, UsernameUtils, DisplayProfileUtils from @webpack/common
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components: Tooltip, TextInput, TextArea, Select, Slider, Avatar, Menu, Popout, ScrollerThin, Timestamp from @webpack/common
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toasts: Toasts, showToast from @webpack/common
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imports:
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lazy: findByPropsLazy, findStoreLazy, findComponentByCodeLazy, findExportedComponentLazy from @webpack
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common: useState, useEffect, useCallback, useStateFromStores from @webpack/common
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neverHardcode:
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cdnURLs: NEVER use "cdn.discordapp.com/avatars/", "cdn.discordapp.com/banners/", "cdn.discordapp.com/emojis/", "cdn.discordapp.com/icons/", "cdn.discordapp.com/channel-icons/" ⟹ use IconUtils
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apiEndpoints: NEVER hardcode "/api/v9", "/users/@me" ⟹ use Constants.Endpoints or RestAPI
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console: NEVER use console.log/warn/error ⟹ use Logger from @utils/Logger
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classConcat: NEVER use `${a} ${b}` for class names ⟹ use classes(a, b) from @utils/misc
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defaultAvatars: NEVER hardcode "/assets/*.png" for default avatars ⟹ use IconUtils.getDefaultAvatarURL(id)
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1. **No simple slash-command plugins** (e.g. `/cat`). Should be a [user-installable Discord app](https://discord.com/developers/docs/change-log#userinstallable-apps-preview) instead.
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2. **No simple text replacement plugins.** The built-in TextReplace plugin already covers this.
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3. **No raw DOM manipulation.** Always use patches and React.
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4. **No FakeDeafen or FakeMute.**
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5. **No StereoMic-related plugins.**
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6. **No UI-only hide/redesign plugins.** Use CSS for that. (Negotiable in rare cases.)
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7. **No plugins targeting specific third-party Discord bots.** Official Discord apps are fine.
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8. **No selfbot or API abuse.** Auto-replies, animated statuses, message pruning, Nitro snipers, etc.
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9. **No untrusted third-party APIs.** Well-known services (Google, GitHub) are acceptable.
|
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10. **No plugins requiring users to provide their own API keys.**
|
||||
11. **No new dependencies** unless strictly necessary and well justified.
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|
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---
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## Plugin Structure
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Default export via `definePlugin` from `@utils/types`. Non-negotiable.
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```typescript
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import definePlugin from "@utils/types";
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import { EquicordDevs } from "@utils/constants";
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export default definePlugin({
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name: "PluginName", // PascalCase, matches directory name
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description: "Does something.", // Capital first, period at end
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authors: [EquicordDevs.Name], // EquicordDevs for new, Devs for upstream
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});
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||||
```
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**Settings** must use `definePluginSettings` from `@api/Settings`. Reject inline `options` objects.
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||||
```typescript
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// GOOD
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const settings = definePluginSettings({
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myOption: { type: OptionType.BOOLEAN, description: "Enables the feature.", default: true }
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});
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export default definePlugin({ settings, /* ... */ });
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// BAD
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export default definePlugin({ options: { myOption: { /* ... */ } } });
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```
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**Prefer declarative APIs** over manual registration:
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- `flux: { EVENT_NAME(data) {} }` not manual FluxDispatcher subscribe
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- `contextMenus: { "nav-id": fn }` not manual addContextMenuPatch
|
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- `chatBarButton: { render, icon }` not addChatBarButton
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- `messagePopoverButton: { render, icon }` not addMessagePopoverButton
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- `managedStyle` for CSS not manual enableStyle/disableStyle
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**Reject deprecated fields:** `renderChatBarButton`, `renderMessagePopoverButton`, `options`
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|
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**Lifecycle balance:** anything registered in `start()` must be cleaned up in `stop()`.
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---
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|
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## Forbidden Patterns
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|
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Flag these and suggest the fix:
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|
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| Bad | Good | Reason |
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|-----|------|--------|
|
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| `value !== null && value !== undefined` | `value` or `isNonNullish(value)` | Verbose |
|
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| `array && array.length > 0` | `array.length` | Redundant check |
|
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| `settings?.store?.value` | `settings.store.value` | Store is always defined |
|
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| `value \|\| defaultValue` | `value ?? defaultValue` | `\|\|` falsifies `0`, `""`, `false` |
|
||||
| `` `${classA} ${classB}` `` | `classes(classA, classB)` | Handles null/false gracefully |
|
||||
| `"vc-plugin-class"` hardcoded | `cl("class")` via `classNameFactory` | Consistent, typo-proof |
|
||||
| `console.log/warn/error` | Remove it | No logging in plugin code |
|
||||
| `new Logger(...)` / `logger.log(...)` | Remove it | No logging in plugin code |
|
||||
| `cdn.discordapp.com/avatars/...` | `IconUtils.getUserAvatarURL(user)` | Handles animated, sizing, CDN |
|
||||
| `cdn.discordapp.com/icons/...` | `IconUtils.getGuildIconURL(...)` | Same |
|
||||
| `cdn.discordapp.com/banners/...` | `IconUtils.getUserBannerURL(...)` | Same |
|
||||
| `cdn.discordapp.com/emojis/...` | `IconUtils.getEmojiURL(...)` | Same |
|
||||
| `/assets/*.png` default avatars | `IconUtils.getDefaultAvatarURL(id)` | Same |
|
||||
| `/api/v9/...` or `/users/@me` | `Constants.Endpoints.*` or `RestAPI` | Endpoints change |
|
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| `@api/Styles` for classNameFactory | `@utils/css` | `@api/Styles` is deprecated |
|
||||
| `any` for Discord objects | Import from `@vencord/discord-types` | Type safety |
|
||||
| `as unknown as` casting | Find the correct type | Unsafe |
|
||||
| `React.memo()` | Remove it | Not needed |
|
||||
| `React.cloneElement` / `React.isValidElement` / `React.Children` | Find another approach | Forbidden |
|
||||
| `React.lazy(() => import(...))` | `LazyComponent` from `@utils/lazyReact` | Framework-integrated |
|
||||
| Empty `catch {}` | Handle the error (toast, fallback, rethrow) | Silent failures |
|
||||
| CSS-only plugins | Must have actual logic/patches | Not allowed |
|
||||
| Commented-out dead code | Delete it | Git has history |
|
||||
| `document.querySelector(...)` | Use webpack patches | DOM manipulation forbidden |
|
||||
| `Vencord.Plugins.plugins["X"]` | `isPluginEnabled` + direct import | Proper interop |
|
||||
| `plugin.started` check | `isPluginEnabled(plugin.name)` | Proper interop |
|
||||
| Unexplained magic numbers | Named constants | Readability |
|
||||
| Unused imports | Remove them | Cleanliness |
|
||||
|
||||
---
|
||||
|
||||
## TypeScript and Code Style
|
||||
|
||||
**Prefer:** `?.` optional chaining, `??` nullish coalescing, `const`, arrow functions, destructuring, template literals, object shorthand, array methods (`.map`, `.filter`, `.find`, `.some`).
|
||||
|
||||
**Style:** early returns over nested conditions, trust TypeScript inference (don't annotate obvious types), inline single-use variables, flat over nested, explicit over implicit.
|
||||
|
||||
**Less is more.** Less code with the same functionality is always better. KISS over clever.
|
||||
|
||||
**No comments.** Never add comments unless explicitly asked. However, preserve existing comments as they contain important context.
|
||||
|
||||
```typescript
|
||||
// GOOD — early return, destructuring, inference, no comments
|
||||
const getUser = (id: string) => {
|
||||
const user = UserStore.getUser(id);
|
||||
if (!user) return null;
|
||||
const { username, discriminator } = user;
|
||||
return `${username}#${discriminator}`;
|
||||
};
|
||||
|
||||
// BAD — nested, verbose, unnecessary annotations
|
||||
function getUser(id: string): string | null {
|
||||
// Get the user from the store
|
||||
const user = UserStore.getUser(id);
|
||||
if (user) {
|
||||
const username: string = user.username;
|
||||
const discriminator: string = user.discriminator;
|
||||
return username + "#" + discriminator;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Note: ESLint already enforces `prefer-const`, `prefer-destructuring`, `eqeqeq`, strict equality, unused imports, and import sorting. Focus review on patterns ESLint cannot catch: code philosophy, unnecessary complexity, missing early returns, and unnecessary comments.
|
||||
|
||||
---
|
||||
|
||||
## React
|
||||
|
||||
**Conditional rendering:** return `null`, never `undefined` or bare `return;`
|
||||
|
||||
**ErrorBoundary:** wrap complex components: `ErrorBoundary.wrap(MyComponent, { noop: true })`
|
||||
|
||||
**useEffect cleanup:** always return cleanup when subscribing to events, timers, or resources:
|
||||
|
||||
```typescript
|
||||
useEffect(() => {
|
||||
const handler = () => { /* ... */ };
|
||||
window.addEventListener("resize", handler);
|
||||
return () => window.removeEventListener("resize", handler);
|
||||
}, []);
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Discord Types
|
||||
|
||||
Never use `any` for Discord objects. Import proper types:
|
||||
|
||||
```typescript
|
||||
import { User, Channel, Guild, GuildMember, Message, Role } from "@vencord/discord-types";
|
||||
```
|
||||
|
||||
Store types, component prop types, and action types are all available. Never use `as unknown as` casting as a workaround.
|
||||
|
||||
---
|
||||
|
||||
## CSS and Class Names
|
||||
|
||||
**Every plugin** must use `classNameFactory` from `@utils/css` for class names:
|
||||
|
||||
```typescript
|
||||
import { classNameFactory } from "@utils/css";
|
||||
const cl = classNameFactory("vc-my-plugin-");
|
||||
cl("container") // "vc-my-plugin-container"
|
||||
```
|
||||
|
||||
**Combining classes** from different sources: use `classes()` from `@utils/misc`:
|
||||
|
||||
```typescript
|
||||
className={classes(cl("wrapper"), someDiscordClass, isActive && cl("active"))}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Settings
|
||||
|
||||
- `settings.store.key` — reactive, auto-persists (React components)
|
||||
- `settings.plain.key` — non-reactive raw value (performance-critical code)
|
||||
- **Never** `settings.use()` with arrays in variables. Mutate then reassign instead.
|
||||
|
||||
---
|
||||
|
||||
## Patch Quality
|
||||
|
||||
Patches modify Discord's minified webpack modules. Stability is paramount.
|
||||
|
||||
- **One patch per concern.** Each replacement does one thing.
|
||||
- **Surgical.** Match only what needs replacing, let `find` target the module.
|
||||
- **No hardcoded minified vars.** Never `e`, `t`, `n`, `r`, `i`, `eD`, `eH` etc. Use `\i`.
|
||||
- **Bounded gaps.** `.{0,50}` not `.+?` or `.*?` (unbounded = cross-match bugs).
|
||||
- **No generic patterns.** `/className:\i/` alone is too broad. Add stable anchors.
|
||||
- **No raw intl hashes.** Use `#{intl::KEY_NAME}` not `.aA4Vce`.
|
||||
- **Capture groups only when reused** in replace via `$1`, `$2`.
|
||||
- **`$&`** for append/prepend, **`$self`** for plugin method calls.
|
||||
|
||||
```typescript
|
||||
// GOOD
|
||||
patches: [{
|
||||
find: "#{intl::PIN_MESSAGE}),icon:",
|
||||
replacement: {
|
||||
match: /#{intl::PIN_MESSAGE}\)/,
|
||||
replace: "$self.getPinLabel(arguments[0]))"
|
||||
}
|
||||
}]
|
||||
|
||||
// BAD
|
||||
patches: [{
|
||||
find: "pinMessage",
|
||||
replacement: {
|
||||
match: /label:e\.pinned\?.+?pinMessage\)/,
|
||||
replace: "$self.getPinLabel(e))"
|
||||
}
|
||||
}]
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Plugin Interop
|
||||
|
||||
```typescript
|
||||
// GOOD
|
||||
import { isPluginEnabled } from "@api/PluginManager";
|
||||
import otherPlugin from "@equicordplugins/otherPlugin";
|
||||
if (!isPluginEnabled(otherPlugin.name)) return null;
|
||||
otherPlugin.someFunction();
|
||||
|
||||
// BAD
|
||||
Vencord.Plugins.plugins["OtherPlugin"].someFunction();
|
||||
(somePlugin as unknown as { method(): void }).method();
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Text and Descriptions
|
||||
|
||||
- Plugin and setting descriptions: capital first letter, end with period.
|
||||
- Error messages and toasts: natural human text, no dashes or robotic formatting.
|
||||
|
||||
```typescript
|
||||
// GOOD
|
||||
description: "Adds a button to copy message content."
|
||||
showToast("Module not found");
|
||||
|
||||
// BAD
|
||||
description: "adds a button to copy message content"
|
||||
showToast("Module - not found");
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Performance
|
||||
|
||||
- `Map`/`Set` for frequent lookups, not arrays
|
||||
- `.find()` / `.some()` not `.filter()[0]`
|
||||
- No spread `...` in loops
|
||||
- `Promise.all()` for parallel async
|
||||
|
||||
---
|
||||
|
||||
## Memory Leaks and Cleanup
|
||||
|
||||
Plugins that don't use patches don't require a Discord restart to apply. Their `start()` and `stop()` must work cleanly so users can toggle them on/off without leaking resources.
|
||||
|
||||
**Every `start()` must have a matching `stop()`.** If `start()` subscribes, registers, or creates anything, `stop()` must undo it. Common leaks to flag:
|
||||
|
||||
- Event listeners added but never removed (FluxDispatcher, DOM events, MessageEvents)
|
||||
- Intervals/timeouts set but never cleared
|
||||
- MutationObservers created but never disconnected
|
||||
- Context menu patches added but never removed (use declarative `contextMenus` instead)
|
||||
- Chat bar buttons added but never removed (use declarative `chatBarButton` instead)
|
||||
- Styles enabled but never disabled (use `managedStyle` instead)
|
||||
- Flux subscriptions without corresponding unsubscriptions
|
||||
|
||||
**Prefer declarative APIs** that handle cleanup automatically: `flux`, `contextMenus`, `chatBarButton`, `messagePopoverButton`, `managedStyle`. These don't need manual cleanup.
|
||||
|
||||
**useEffect must return cleanup** when it creates subscriptions, timers, observers, or any persistent resource. No exceptions.
|
||||
|
||||
**Watch for stale closures and references.** If a plugin stores references to DOM nodes, channels, or users in module scope, check that they're nulled out in `stop()`.
|
||||
|
||||
```typescript
|
||||
// GOOD — clean start/stop, no leaks
|
||||
start() {
|
||||
this.interval = setInterval(this.update, 5000);
|
||||
document.addEventListener("visibilitychange", this.onVisibilityChange);
|
||||
},
|
||||
stop() {
|
||||
clearInterval(this.interval);
|
||||
document.removeEventListener("visibilitychange", this.onVisibilityChange);
|
||||
}
|
||||
|
||||
// BAD — leaks interval and listener forever
|
||||
start() {
|
||||
setInterval(this.update, 5000);
|
||||
document.addEventListener("visibilitychange", this.onVisibilityChange);
|
||||
},
|
||||
stop() {}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Code Hygiene
|
||||
|
||||
- **Delete dead code**, don't comment it out. Git preserves history.
|
||||
- **No overengineering.** No premature abstractions, no "just in case" handling, no features not requested. Three similar lines beats a one-use helper. If code can be half the size and do the same thing, it should be.
|
||||
- **No bloat.** Flag unnecessary wrapper functions, redundant type annotations, excessive error handling for things that can't fail, useless try/catch around synchronous code, or 50 lines doing what 10 could do. Code should be lean.
|
||||
- **No unused imports.** Every import must be referenced.
|
||||
- **No logging in plugin code.** No `console.log/warn/error`, no `Logger`. Remove all logging statements.
|
||||
- **No empty catch blocks.** Handle every error (show toast, return fallback, rethrow, etc.).
|
||||
|
||||
---
|
||||
|
||||
## AI Slop Detection
|
||||
|
||||
If a PR shows signs of being AI-generated, mention it but **still review the code fully**. Do not reject or stop reviewing just because it looks AI-generated. Note it as an observation, then continue reviewing every issue as you normally would. Common AI slop patterns:
|
||||
|
||||
- Excessive comments explaining obvious code ("// get the user", "// check if null", "// return the result")
|
||||
- Overly verbose variable names that read like sentences (`isUserCurrentlyLoggedInToTheApplication`)
|
||||
- Unnecessary abstractions and wrapper functions for trivial operations
|
||||
- "Just in case" error handling everywhere, including places that can never fail
|
||||
- Reimplementing utilities that already exist in the codebase (check the Built-in Utilities section)
|
||||
- Generic, boilerplate-heavy code that looks like it was prompted with "write a Discord plugin that..."
|
||||
- Excessive JSDoc/TSDoc on every function, even internal one-liners
|
||||
- Overly defensive coding: null checks on things that are never null, type guards on known types
|
||||
- Cookie-cutter patterns repeated without understanding (e.g. wrapping every single line in try/catch)
|
||||
- Descriptions and messages that sound robotic or templated rather than human-written
|
||||
|
||||
If you suspect it, say something like: "This looks like it might be AI-generated. There's a lot of unnecessary comments, over-engineering, and reimplemented utilities." Then proceed with the full review, flagging every concrete issue as usual.
|
||||
|
||||
---
|
||||
|
||||
## Built-in Utilities Reference
|
||||
|
||||
If a PR reimplements any of these, flag it. They already exist:
|
||||
|
||||
**@utils/misc:** `classes`, `sleep`, `isObject`, `isObjectEmpty`, `parseUrl`, `pluralise`, `identity`
|
||||
**@utils/guards:** `isTruthy`, `isNonNullish`
|
||||
**@utils/text:** `formatDuration`, `formatDurationMs`, `humanFriendlyJoin`, `makeCodeblock`, `toInlineCode`, `escapeRegExp`
|
||||
**@utils/discord:** `getCurrentChannel`, `getCurrentGuild`, `getIntlMessage`, `openPrivateChannel`, `insertTextIntoChatInputBox`, `sendMessage`, `copyWithToast`, `openUserProfile`, `fetchUserProfile`, `getUniqueUsername`, `openInviteModal`
|
||||
**@utils/css:** `classNameFactory`, `classNameToSelector`
|
||||
**@utils/clipboard:** `copyToClipboard`
|
||||
**@utils/modal:** `openModal`, `closeModal`, `ModalRoot`, `ModalHeader`, `ModalContent`, `ModalFooter`, `ModalCloseButton`
|
||||
**@utils/margins:** `Margins.top8`, `.top16`, `.bottom8`, `.bottom16` etc.
|
||||
**@utils/web:** `saveFile`, `chooseFile`
|
||||
**@utils/lazy:** `proxyLazy`, `makeLazy`
|
||||
**@utils/lazyReact:** `LazyComponent`
|
||||
**@utils/react:** `useAwaiter`, `useForceUpdater`, `useTimer`
|
||||
**@api/DataStore:** `get`, `set`, `del` (IndexedDB, async)
|
||||
**@api/Commands:** `sendBotMessage`, `findOption`
|
||||
|
||||
**@webpack/common:**
|
||||
- Stores: `UserStore`, `GuildStore`, `ChannelStore`, `GuildMemberStore`, `SelectedChannelStore`, `SelectedGuildStore`, `PresenceStore`, `RelationshipStore`, `MessageStore`, `EmojiStore`, `ThemeStore`, `PermissionStore`, `VoiceStateStore`, 30+ more
|
||||
- Actions: `RestAPI`, `FluxDispatcher`, `MessageActions`, `NavigationRouter`, `ChannelRouter`, `ChannelActionCreators`, `SettingsRouter`
|
||||
- Utils: `Constants` (`.Endpoints`), `SnowflakeUtils`, `Parser`, `PermissionsBits`, `moment`, `lodash`, `IconUtils`, `ColorUtils`, `ImageUtils`, `DateUtils`, `UsernameUtils`, `DisplayProfileUtils`
|
||||
- Components: `Tooltip`, `TextInput`, `TextArea`, `Select`, `Slider`, `Avatar`, `Menu`, `Popout`, `ScrollerThin`, `Timestamp`, `MaskedLink`, `ColorPicker`
|
||||
- Toasts: `Toasts`, `showToast`
|
||||
- React: `useState`, `useEffect`, `useCallback`, `useStateFromStores`
|
||||
|
||||
**@webpack finders:** `findByPropsLazy`, `findByCodeLazy`, `findStoreLazy`, `findComponentByCodeLazy`, `findExportedComponentLazy`
|
||||
|
||||
**@components/:** `ErrorBoundary`, `Flex`, `Button`, `Paragraph`, `Heading`, `BaseText`, `Span`, `ErrorCard`, `Link`, `CodeBlock`, `FormSwitch`
|
||||
|
||||
---
|
||||
|
||||
## Review Severity
|
||||
|
||||
1. **CRITICAL** — `any` types, hardcoded CDN/API URLs, direct DOM manipulation, security issues, massive overengineering/bloat, suspected AI slop (note it, but still review everything)
|
||||
2. **HIGH** — Missing useEffect cleanup, forbidden React APIs, hardcoded class names, logging statements (console or Logger), missing definePluginSettings, unnecessary abstractions
|
||||
3. **MEDIUM** — Anti-patterns (`||` instead of `??`), utility reimplementations, commented-out code, bad description format, excessive comments
|
||||
4. **LOW** — Style preferences, minor performance wins, organization
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue