From 49d4090dbfe718dd2b42aef9da6cbe27bbd91583 Mon Sep 17 00:00:00 2001 From: prism Date: Tue, 17 Feb 2026 22:23:14 +0100 Subject: [PATCH] update (#789) * update * update AI slop detection rule: note but still review fully --- .gemini/config.yaml | 18 +- .gemini/styleguide.md | 506 +++++++++++++++++++++++++++++++----------- 2 files changed, 391 insertions(+), 133 deletions(-) diff --git a/.gemini/config.yaml b/.gemini/config.yaml index 18045fbba..5536dc86c 100644 --- a/.gemini/config.yaml +++ b/.gemini/config.yaml @@ -1,12 +1,22 @@ -have_fun: false -memory_config: - disabled: false code_review: disable: false - comment_severity_threshold: LOW + comment_severity_threshold: MEDIUM max_review_comments: -1 pull_request_opened: help: false summary: false code_review: false include_drafts: false + +ignore_patterns: + - "pnpm-lock.yaml" + - "pnpm-workspace.yaml" + - "dist/**" + - "browser/**" + - "packages/**" + - "patches/**" + - "misc/**" + - "scripts/**" + - ".vscode/**" + - ".github/**" + - "*.map" diff --git a/.gemini/styleguide.md b/.gemini/styleguide.md index 9665cd377..baa617b84 100644 --- a/.gemini/styleguide.md +++ b/.gemini/styleguide.md @@ -1,134 +1,382 @@ -title: Equicord Review Guidelines +# Equicord Code Review Style Guide -rules: - critical: - licenseHeader: NEVER edit existing license headers, new files use 2026 - checkDeprecated: always verify components/functions arent deprecated before using - noAnyTypes: NEVER use any for Discord objects, import proper types from @vencord/discord-types - minimalChanges: fix with smallest possible change, no refactoring unless explicitly asked - noOverengineering: solve the problem at hand only, no patterns for patterns sake - humanText: write natural human text in errors, descriptions, messages. No dashes or robotic formatting. Write like "Module not found" not "Module - not found". Keep it simple and conversational - code: - deleteNotComment: DELETE dead code, dont comment it, git preserves history - noHardcoded: no hardcoded values, unused imports, magic numbers - useClassNameFactory: import classNameFactory from @utils/css (NOT @api/Styles which is deprecated), ALWAYS use cl() for class names, never hardcode strings like "vc-plugin-name-class" - useClasses: when combining multiple class names use classes() from @utils/misc, not template strings like `${a} ${b}` - useExisting: use utilities from @utils/, @api/, @components/ - logger: use Logger from @utils/Logger, not console.log - descriptions: capital first letter, end with period - minimal: less code with same functionality is ALWAYS better - noComments: NEVER add comments unless explicitly asked - preserveComments: keep existing comments, they contain important context - performance: use Map/Set, .some/.find, no spread in loops, Promise.all - simple: KISS over clever, flat over nested, explicit over implicit - typescript: - prefer: optional chaining (?.), nullish coalescing (??), const, arrow functions - use: destructuring, template literals, object shorthand, array methods - style: early returns, trust inference, inline single-use variables - react: - errorBoundary: wrap complex components with ErrorBoundary.wrap(Component, { noop: true }) - nullNotUndefined: return null for conditional rendering not undefined - forbidden: React.cloneElement, React.isValidElement, React.memo(), React.lazy, React.Children - cleanup: always return cleanup functions in useEffect - forbidden: - DOM: direct DOM manipulation (use patches) - cssOnly: CSS-only plugins - emptyCatch: empty catch blocks - hardcodedVars: hardcoded minified vars in patches (e,t,n) - settingsArrays: NEVER use settings.use() with arrays, mutate then reassign - antiPatterns{bad ⟹ good}: - "value !== null && value !== undefined" ⟹ "value" - "array && array.length > 0" ⟹ "array.length" - "settings?.store?.value" ⟹ "settings.store.value" - "value || defaultValue" ⟹ "value ?? defaultValue" +You are reviewing PRs for **Equicord**, a Discord client mod built on Vencord. It uses TypeScript, React, and webpack patching to inject into Discord. The codebase has extensive built-in utilities that contributors MUST use. Be direct, actionable, no pleasantries. Use natural, human language. Be blunt when code is bad. -patching: - core: - surgical: minimum code touched, stability over cleverness, one patch per concern - iterate: try multiple approaches, keep simplifying until you find the cleanest solution - minimize: remove any regex character that doesnt change the match result - balanced: not overengineered, not overlooked, just clean and future-proof - find: - preferIntl: use #{intl::KEY} in find when possible, most stable anchor - makeUnique: if find matches multiple modules, add nearby stable string like "),icon:" or function name - combine: "#{intl::PIN_MESSAGE}),icon:" is better than generic strings - match: - shortestPath: match only what you need to replace, let find do the targeting - intlInMatch: can use #{intl::KEY} in match too, gets canonicalized to hash - simpleWins: /#{intl::KEY}\)/ beats /label:\i\.pinned\?.{0,60}#{intl::KEY}\)/ - useAmpersand: $& keeps original, append/prepend to it - boundedGaps: .{0,50} not .+? or .*? - captureOnlyIfNeeded: only use capture groups if reusing in replace - NEVER: - hardcodedMinified: e,t,n,r,i,o,s,l,c,u,$_,xx,eD,eH,eW ⟹ use \i instead - minifiedChains: \i\.\i alone ⟹ surround with stable strings - unboundedGaps: .+? or .*? ⟹ use .{0,N} - genericPatterns: /className:\i/ alone ⟹ add anchor - rawIntlHash: .aA4Vce ⟹ #{intl::KEY_NAME} - examples: - clean: | - find: "#{intl::PIN_MESSAGE}),icon:" - match: /#{intl::PIN_MESSAGE}\)/ - replace: "$self.getPinLabel(arguments[0]))" - append: | - find: "#{intl::VIEW_AS_ROLES_MENTIONS_WARNING}" - match: /#{intl::VIEW_AS_ROLES_MENTIONS_WARNING}.{0,100}(?=])/ - replace: "$&,$self.renderTooltip(arguments[0].guild)" - wrap: | - find: "#{intl::THREE_USERS_TYPING}" - match: /(?<="aria-atomic":!0,children:)\i/ - replace: "$self.renderTypingUsers({ children: $& })" +--- -intl: - syntax: "#{intl::KEY}" or "#{intl::HASH::raw}" if key unknown - workflow: hash in code → reverse to get key → use #{intl::KEY} or fallback to #{intl::HASH::raw} +## Plugin Acceptance (Instant Reject) -pluginInterop: - checkEnabled: isPluginEnabled(name) from @api/PluginManager takes a string, checks required/isDependency/enabled - import: import the plugin directly from its path to access .name and functions - avoid: dont use Vencord.Plugins.plugins or plugin.started, dont use "as unknown as" casting - example: | - import { isPluginEnabled } from "@api/PluginManager"; - import otherPlugin from "@equicordplugins/otherPlugin"; - if (!isPluginEnabled(otherPlugin.name)) return null; - otherPlugin.someFunction(); +If a plugin breaks ANY of these, reject the entire PR. These are non-negotiable: -reference: - types: Channel, Guild, GuildMember, User, Role, Message from @vencord/discord-types - components: Paragraph, BaseText, Flex, Button, ErrorCard from @components/ - settings: use definePluginSettings from @api/Settings, not inline settings object - utilities: - clipboard: copyToClipboard from @utils/clipboard - discord: insertTextIntoChatInputBox, getCurrentChannel, getCurrentGuild, getIntlMessage, openUserProfile, openPrivateChannel, sendMessage, copyWithToast, getUniqueUsername, fetchUserProfile from @utils/discord - css: classNameFactory, classNameToSelector from @utils/css - misc: classes, sleep, isObject, isObjectEmpty, pluralise, parseUrl, identity from @utils/misc - text: formatDuration, formatDurationMs, humanFriendlyJoin, makeCodeblock, toInlineCode, escapeRegExp from @utils/text - modal: openModal, closeModal, ModalRoot, ModalHeader, ModalContent, ModalCloseButton from @utils/modal - margins: Margins from @utils/margins (Margins.top8, Margins.bottom16, etc.) - guards: isTruthy, isNonNullish from @utils/guards - web: saveFile, chooseFile from @utils/web - webpackCommon: - icons: IconUtils from @webpack/common, NEVER hardcode cdn.discordapp.com URLs - getUserAvatarURL: IconUtils.getUserAvatarURL(user, canAnimate?, size?) - getDefaultAvatarURL: IconUtils.getDefaultAvatarURL(id) - getUserBannerURL: IconUtils.getUserBannerURL({ id, banner, canAnimate?, size }) - getGuildIconURL: IconUtils.getGuildIconURL({ id, icon, size?, canAnimate? }) - getGuildBannerURL: IconUtils.getGuildBannerURL(guild, canAnimate?) - getChannelIconURL: IconUtils.getChannelIconURL({ id, icon }) - getEmojiURL: IconUtils.getEmojiURL({ id, animated, size }) - getApplicationIconURL: IconUtils.getApplicationIconURL(data) - getGameAssetURL: IconUtils.getGameAssetURL(data) - stores: UserStore, GuildStore, ChannelStore, GuildMemberStore, SelectedChannelStore, SelectedGuildStore, PresenceStore, RelationshipStore, MessageStore, EmojiStore, ThemeStore, PermissionStore, VoiceStateStore from @webpack/common - actions: RestAPI, FluxDispatcher, MessageActions, NavigationRouter, ChannelRouter, ChannelActionCreators, SettingsRouter from @webpack/common - utils: Constants (Constants.Endpoints), SnowflakeUtils, Parser, PermissionsBits, moment, lodash, ColorUtils, ImageUtils, DateUtils, UsernameUtils, DisplayProfileUtils from @webpack/common - components: Tooltip, TextInput, TextArea, Select, Slider, Avatar, Menu, Popout, ScrollerThin, Timestamp from @webpack/common - toasts: Toasts, showToast from @webpack/common - imports: - lazy: findByPropsLazy, findStoreLazy, findComponentByCodeLazy, findExportedComponentLazy from @webpack - common: useState, useEffect, useCallback, useStateFromStores from @webpack/common - neverHardcode: - cdnURLs: NEVER use "cdn.discordapp.com/avatars/", "cdn.discordapp.com/banners/", "cdn.discordapp.com/emojis/", "cdn.discordapp.com/icons/", "cdn.discordapp.com/channel-icons/" ⟹ use IconUtils - apiEndpoints: NEVER hardcode "/api/v9", "/users/@me" ⟹ use Constants.Endpoints or RestAPI - console: NEVER use console.log/warn/error ⟹ use Logger from @utils/Logger - classConcat: NEVER use `${a} ${b}` for class names ⟹ use classes(a, b) from @utils/misc - defaultAvatars: NEVER hardcode "/assets/*.png" for default avatars ⟹ use IconUtils.getDefaultAvatarURL(id) +1. **No simple slash-command plugins** (e.g. `/cat`). Should be a [user-installable Discord app](https://discord.com/developers/docs/change-log#userinstallable-apps-preview) instead. +2. **No simple text replacement plugins.** The built-in TextReplace plugin already covers this. +3. **No raw DOM manipulation.** Always use patches and React. +4. **No FakeDeafen or FakeMute.** +5. **No StereoMic-related plugins.** +6. **No UI-only hide/redesign plugins.** Use CSS for that. (Negotiable in rare cases.) +7. **No plugins targeting specific third-party Discord bots.** Official Discord apps are fine. +8. **No selfbot or API abuse.** Auto-replies, animated statuses, message pruning, Nitro snipers, etc. +9. **No untrusted third-party APIs.** Well-known services (Google, GitHub) are acceptable. +10. **No plugins requiring users to provide their own API keys.** +11. **No new dependencies** unless strictly necessary and well justified. + +--- + +## Plugin Structure + +Default export via `definePlugin` from `@utils/types`. Non-negotiable. + +```typescript +import definePlugin from "@utils/types"; +import { EquicordDevs } from "@utils/constants"; + +export default definePlugin({ + name: "PluginName", // PascalCase, matches directory name + description: "Does something.", // Capital first, period at end + authors: [EquicordDevs.Name], // EquicordDevs for new, Devs for upstream +}); +``` + +**Settings** must use `definePluginSettings` from `@api/Settings`. Reject inline `options` objects. + +```typescript +// GOOD +const settings = definePluginSettings({ + myOption: { type: OptionType.BOOLEAN, description: "Enables the feature.", default: true } +}); +export default definePlugin({ settings, /* ... */ }); + +// BAD +export default definePlugin({ options: { myOption: { /* ... */ } } }); +``` + +**Prefer declarative APIs** over manual registration: +- `flux: { EVENT_NAME(data) {} }` not manual FluxDispatcher subscribe +- `contextMenus: { "nav-id": fn }` not manual addContextMenuPatch +- `chatBarButton: { render, icon }` not addChatBarButton +- `messagePopoverButton: { render, icon }` not addMessagePopoverButton +- `managedStyle` for CSS not manual enableStyle/disableStyle + +**Reject deprecated fields:** `renderChatBarButton`, `renderMessagePopoverButton`, `options` + +**Lifecycle balance:** anything registered in `start()` must be cleaned up in `stop()`. + +--- + +## Forbidden Patterns + +Flag these and suggest the fix: + +| Bad | Good | Reason | +|-----|------|--------| +| `value !== null && value !== undefined` | `value` or `isNonNullish(value)` | Verbose | +| `array && array.length > 0` | `array.length` | Redundant check | +| `settings?.store?.value` | `settings.store.value` | Store is always defined | +| `value \|\| defaultValue` | `value ?? defaultValue` | `\|\|` falsifies `0`, `""`, `false` | +| `` `${classA} ${classB}` `` | `classes(classA, classB)` | Handles null/false gracefully | +| `"vc-plugin-class"` hardcoded | `cl("class")` via `classNameFactory` | Consistent, typo-proof | +| `console.log/warn/error` | Remove it | No logging in plugin code | +| `new Logger(...)` / `logger.log(...)` | Remove it | No logging in plugin code | +| `cdn.discordapp.com/avatars/...` | `IconUtils.getUserAvatarURL(user)` | Handles animated, sizing, CDN | +| `cdn.discordapp.com/icons/...` | `IconUtils.getGuildIconURL(...)` | Same | +| `cdn.discordapp.com/banners/...` | `IconUtils.getUserBannerURL(...)` | Same | +| `cdn.discordapp.com/emojis/...` | `IconUtils.getEmojiURL(...)` | Same | +| `/assets/*.png` default avatars | `IconUtils.getDefaultAvatarURL(id)` | Same | +| `/api/v9/...` or `/users/@me` | `Constants.Endpoints.*` or `RestAPI` | Endpoints change | +| `@api/Styles` for classNameFactory | `@utils/css` | `@api/Styles` is deprecated | +| `any` for Discord objects | Import from `@vencord/discord-types` | Type safety | +| `as unknown as` casting | Find the correct type | Unsafe | +| `React.memo()` | Remove it | Not needed | +| `React.cloneElement` / `React.isValidElement` / `React.Children` | Find another approach | Forbidden | +| `React.lazy(() => import(...))` | `LazyComponent` from `@utils/lazyReact` | Framework-integrated | +| Empty `catch {}` | Handle the error (toast, fallback, rethrow) | Silent failures | +| CSS-only plugins | Must have actual logic/patches | Not allowed | +| Commented-out dead code | Delete it | Git has history | +| `document.querySelector(...)` | Use webpack patches | DOM manipulation forbidden | +| `Vencord.Plugins.plugins["X"]` | `isPluginEnabled` + direct import | Proper interop | +| `plugin.started` check | `isPluginEnabled(plugin.name)` | Proper interop | +| Unexplained magic numbers | Named constants | Readability | +| Unused imports | Remove them | Cleanliness | + +--- + +## TypeScript and Code Style + +**Prefer:** `?.` optional chaining, `??` nullish coalescing, `const`, arrow functions, destructuring, template literals, object shorthand, array methods (`.map`, `.filter`, `.find`, `.some`). + +**Style:** early returns over nested conditions, trust TypeScript inference (don't annotate obvious types), inline single-use variables, flat over nested, explicit over implicit. + +**Less is more.** Less code with the same functionality is always better. KISS over clever. + +**No comments.** Never add comments unless explicitly asked. However, preserve existing comments as they contain important context. + +```typescript +// GOOD — early return, destructuring, inference, no comments +const getUser = (id: string) => { + const user = UserStore.getUser(id); + if (!user) return null; + const { username, discriminator } = user; + return `${username}#${discriminator}`; +}; + +// BAD — nested, verbose, unnecessary annotations +function getUser(id: string): string | null { + // Get the user from the store + const user = UserStore.getUser(id); + if (user) { + const username: string = user.username; + const discriminator: string = user.discriminator; + return username + "#" + discriminator; + } else { + return null; + } +} +``` + +Note: ESLint already enforces `prefer-const`, `prefer-destructuring`, `eqeqeq`, strict equality, unused imports, and import sorting. Focus review on patterns ESLint cannot catch: code philosophy, unnecessary complexity, missing early returns, and unnecessary comments. + +--- + +## React + +**Conditional rendering:** return `null`, never `undefined` or bare `return;` + +**ErrorBoundary:** wrap complex components: `ErrorBoundary.wrap(MyComponent, { noop: true })` + +**useEffect cleanup:** always return cleanup when subscribing to events, timers, or resources: + +```typescript +useEffect(() => { + const handler = () => { /* ... */ }; + window.addEventListener("resize", handler); + return () => window.removeEventListener("resize", handler); +}, []); +``` + +--- + +## Discord Types + +Never use `any` for Discord objects. Import proper types: + +```typescript +import { User, Channel, Guild, GuildMember, Message, Role } from "@vencord/discord-types"; +``` + +Store types, component prop types, and action types are all available. Never use `as unknown as` casting as a workaround. + +--- + +## CSS and Class Names + +**Every plugin** must use `classNameFactory` from `@utils/css` for class names: + +```typescript +import { classNameFactory } from "@utils/css"; +const cl = classNameFactory("vc-my-plugin-"); +cl("container") // "vc-my-plugin-container" +``` + +**Combining classes** from different sources: use `classes()` from `@utils/misc`: + +```typescript +className={classes(cl("wrapper"), someDiscordClass, isActive && cl("active"))} +``` + +--- + +## Settings + +- `settings.store.key` — reactive, auto-persists (React components) +- `settings.plain.key` — non-reactive raw value (performance-critical code) +- **Never** `settings.use()` with arrays in variables. Mutate then reassign instead. + +--- + +## Patch Quality + +Patches modify Discord's minified webpack modules. Stability is paramount. + +- **One patch per concern.** Each replacement does one thing. +- **Surgical.** Match only what needs replacing, let `find` target the module. +- **No hardcoded minified vars.** Never `e`, `t`, `n`, `r`, `i`, `eD`, `eH` etc. Use `\i`. +- **Bounded gaps.** `.{0,50}` not `.+?` or `.*?` (unbounded = cross-match bugs). +- **No generic patterns.** `/className:\i/` alone is too broad. Add stable anchors. +- **No raw intl hashes.** Use `#{intl::KEY_NAME}` not `.aA4Vce`. +- **Capture groups only when reused** in replace via `$1`, `$2`. +- **`$&`** for append/prepend, **`$self`** for plugin method calls. + +```typescript +// GOOD +patches: [{ + find: "#{intl::PIN_MESSAGE}),icon:", + replacement: { + match: /#{intl::PIN_MESSAGE}\)/, + replace: "$self.getPinLabel(arguments[0]))" + } +}] + +// BAD +patches: [{ + find: "pinMessage", + replacement: { + match: /label:e\.pinned\?.+?pinMessage\)/, + replace: "$self.getPinLabel(e))" + } +}] +``` + +--- + +## Plugin Interop + +```typescript +// GOOD +import { isPluginEnabled } from "@api/PluginManager"; +import otherPlugin from "@equicordplugins/otherPlugin"; +if (!isPluginEnabled(otherPlugin.name)) return null; +otherPlugin.someFunction(); + +// BAD +Vencord.Plugins.plugins["OtherPlugin"].someFunction(); +(somePlugin as unknown as { method(): void }).method(); +``` + +--- + +## Text and Descriptions + +- Plugin and setting descriptions: capital first letter, end with period. +- Error messages and toasts: natural human text, no dashes or robotic formatting. + +```typescript +// GOOD +description: "Adds a button to copy message content." +showToast("Module not found"); + +// BAD +description: "adds a button to copy message content" +showToast("Module - not found"); +``` + +--- + +## Performance + +- `Map`/`Set` for frequent lookups, not arrays +- `.find()` / `.some()` not `.filter()[0]` +- No spread `...` in loops +- `Promise.all()` for parallel async + +--- + +## Memory Leaks and Cleanup + +Plugins that don't use patches don't require a Discord restart to apply. Their `start()` and `stop()` must work cleanly so users can toggle them on/off without leaking resources. + +**Every `start()` must have a matching `stop()`.** If `start()` subscribes, registers, or creates anything, `stop()` must undo it. Common leaks to flag: + +- Event listeners added but never removed (FluxDispatcher, DOM events, MessageEvents) +- Intervals/timeouts set but never cleared +- MutationObservers created but never disconnected +- Context menu patches added but never removed (use declarative `contextMenus` instead) +- Chat bar buttons added but never removed (use declarative `chatBarButton` instead) +- Styles enabled but never disabled (use `managedStyle` instead) +- Flux subscriptions without corresponding unsubscriptions + +**Prefer declarative APIs** that handle cleanup automatically: `flux`, `contextMenus`, `chatBarButton`, `messagePopoverButton`, `managedStyle`. These don't need manual cleanup. + +**useEffect must return cleanup** when it creates subscriptions, timers, observers, or any persistent resource. No exceptions. + +**Watch for stale closures and references.** If a plugin stores references to DOM nodes, channels, or users in module scope, check that they're nulled out in `stop()`. + +```typescript +// GOOD — clean start/stop, no leaks +start() { + this.interval = setInterval(this.update, 5000); + document.addEventListener("visibilitychange", this.onVisibilityChange); +}, +stop() { + clearInterval(this.interval); + document.removeEventListener("visibilitychange", this.onVisibilityChange); +} + +// BAD — leaks interval and listener forever +start() { + setInterval(this.update, 5000); + document.addEventListener("visibilitychange", this.onVisibilityChange); +}, +stop() {} +``` + +--- + +## Code Hygiene + +- **Delete dead code**, don't comment it out. Git preserves history. +- **No overengineering.** No premature abstractions, no "just in case" handling, no features not requested. Three similar lines beats a one-use helper. If code can be half the size and do the same thing, it should be. +- **No bloat.** Flag unnecessary wrapper functions, redundant type annotations, excessive error handling for things that can't fail, useless try/catch around synchronous code, or 50 lines doing what 10 could do. Code should be lean. +- **No unused imports.** Every import must be referenced. +- **No logging in plugin code.** No `console.log/warn/error`, no `Logger`. Remove all logging statements. +- **No empty catch blocks.** Handle every error (show toast, return fallback, rethrow, etc.). + +--- + +## AI Slop Detection + +If a PR shows signs of being AI-generated, mention it but **still review the code fully**. Do not reject or stop reviewing just because it looks AI-generated. Note it as an observation, then continue reviewing every issue as you normally would. Common AI slop patterns: + +- Excessive comments explaining obvious code ("// get the user", "// check if null", "// return the result") +- Overly verbose variable names that read like sentences (`isUserCurrentlyLoggedInToTheApplication`) +- Unnecessary abstractions and wrapper functions for trivial operations +- "Just in case" error handling everywhere, including places that can never fail +- Reimplementing utilities that already exist in the codebase (check the Built-in Utilities section) +- Generic, boilerplate-heavy code that looks like it was prompted with "write a Discord plugin that..." +- Excessive JSDoc/TSDoc on every function, even internal one-liners +- Overly defensive coding: null checks on things that are never null, type guards on known types +- Cookie-cutter patterns repeated without understanding (e.g. wrapping every single line in try/catch) +- Descriptions and messages that sound robotic or templated rather than human-written + +If you suspect it, say something like: "This looks like it might be AI-generated. There's a lot of unnecessary comments, over-engineering, and reimplemented utilities." Then proceed with the full review, flagging every concrete issue as usual. + +--- + +## Built-in Utilities Reference + +If a PR reimplements any of these, flag it. They already exist: + +**@utils/misc:** `classes`, `sleep`, `isObject`, `isObjectEmpty`, `parseUrl`, `pluralise`, `identity` +**@utils/guards:** `isTruthy`, `isNonNullish` +**@utils/text:** `formatDuration`, `formatDurationMs`, `humanFriendlyJoin`, `makeCodeblock`, `toInlineCode`, `escapeRegExp` +**@utils/discord:** `getCurrentChannel`, `getCurrentGuild`, `getIntlMessage`, `openPrivateChannel`, `insertTextIntoChatInputBox`, `sendMessage`, `copyWithToast`, `openUserProfile`, `fetchUserProfile`, `getUniqueUsername`, `openInviteModal` +**@utils/css:** `classNameFactory`, `classNameToSelector` +**@utils/clipboard:** `copyToClipboard` +**@utils/modal:** `openModal`, `closeModal`, `ModalRoot`, `ModalHeader`, `ModalContent`, `ModalFooter`, `ModalCloseButton` +**@utils/margins:** `Margins.top8`, `.top16`, `.bottom8`, `.bottom16` etc. +**@utils/web:** `saveFile`, `chooseFile` +**@utils/lazy:** `proxyLazy`, `makeLazy` +**@utils/lazyReact:** `LazyComponent` +**@utils/react:** `useAwaiter`, `useForceUpdater`, `useTimer` +**@api/DataStore:** `get`, `set`, `del` (IndexedDB, async) +**@api/Commands:** `sendBotMessage`, `findOption` + +**@webpack/common:** +- Stores: `UserStore`, `GuildStore`, `ChannelStore`, `GuildMemberStore`, `SelectedChannelStore`, `SelectedGuildStore`, `PresenceStore`, `RelationshipStore`, `MessageStore`, `EmojiStore`, `ThemeStore`, `PermissionStore`, `VoiceStateStore`, 30+ more +- Actions: `RestAPI`, `FluxDispatcher`, `MessageActions`, `NavigationRouter`, `ChannelRouter`, `ChannelActionCreators`, `SettingsRouter` +- Utils: `Constants` (`.Endpoints`), `SnowflakeUtils`, `Parser`, `PermissionsBits`, `moment`, `lodash`, `IconUtils`, `ColorUtils`, `ImageUtils`, `DateUtils`, `UsernameUtils`, `DisplayProfileUtils` +- Components: `Tooltip`, `TextInput`, `TextArea`, `Select`, `Slider`, `Avatar`, `Menu`, `Popout`, `ScrollerThin`, `Timestamp`, `MaskedLink`, `ColorPicker` +- Toasts: `Toasts`, `showToast` +- React: `useState`, `useEffect`, `useCallback`, `useStateFromStores` + +**@webpack finders:** `findByPropsLazy`, `findByCodeLazy`, `findStoreLazy`, `findComponentByCodeLazy`, `findExportedComponentLazy` + +**@components/:** `ErrorBoundary`, `Flex`, `Button`, `Paragraph`, `Heading`, `BaseText`, `Span`, `ErrorCard`, `Link`, `CodeBlock`, `FormSwitch` + +--- + +## Review Severity + +1. **CRITICAL** — `any` types, hardcoded CDN/API URLs, direct DOM manipulation, security issues, massive overengineering/bloat, suspected AI slop (note it, but still review everything) +2. **HIGH** — Missing useEffect cleanup, forbidden React APIs, hardcoded class names, logging statements (console or Logger), missing definePluginSettings, unnecessary abstractions +3. **MEDIUM** — Anti-patterns (`||` instead of `??`), utility reimplementations, commented-out code, bad description format, excessive comments +4. **LOW** — Style preferences, minor performance wins, organization