Enhance createElementIntercept with collapse options
This commit is contained in:
parent
25393c9247
commit
c96479b55a
1 changed files with 192 additions and 46 deletions
|
|
@ -1,10 +1,15 @@
|
|||
import { React } from "@vendetta/metro/common";
|
||||
import { rawFind } from "./rawFind";
|
||||
import { waitFor } from "./waitFor";
|
||||
import { rawFindAll } from "./rawFind";
|
||||
|
||||
interface Intercept {
|
||||
replacement: React.ComponentType<any>;
|
||||
extraProps?: Record<string, any>;
|
||||
/**
|
||||
* How many ancestor levels above this element are allowed to be collapsed to zero size along
|
||||
* with it (0 = none). See `COLLAPSE_STYLE` below for why replacing a component with one that
|
||||
* renders nothing is, on its own, not enough to reclaim its space.
|
||||
*/
|
||||
collapseAncestors?: number;
|
||||
}
|
||||
|
||||
interface PropsIntercept {
|
||||
|
|
@ -18,6 +23,7 @@ interface PropsTransform {
|
|||
}
|
||||
|
||||
interface TypeDetector {
|
||||
key: string;
|
||||
predicate: (type: any) => boolean;
|
||||
onDetected: (type: any) => void;
|
||||
persistent: boolean;
|
||||
|
|
@ -27,14 +33,45 @@ const intercepts = new Map<React.ComponentType<any>, Intercept>();
|
|||
const propsIntercepts: PropsIntercept[] = [];
|
||||
const propsTransforms: PropsTransform[] = [];
|
||||
let typeDetectors: TypeDetector[] = [];
|
||||
const detectorKeys = new Set<string>();
|
||||
let isPatched = false;
|
||||
|
||||
/**
|
||||
* A React element created for something we're hiding, mapped to how many more ancestor levels may
|
||||
* still be collapsed with it. Elements are plain objects and are created child-first (a parent's
|
||||
* jsx() call can only run once its children exist), so a mark placed on a child is always already
|
||||
* present by the time the parent's own call is intercepted - which is what makes walking the
|
||||
* collapse *upward* possible at element-creation time at all.
|
||||
*/
|
||||
const collapseMarks = new WeakMap<object, number>();
|
||||
|
||||
/**
|
||||
* Zeroes an element out in every direction a parent could have sized it. `display: "none"` alone
|
||||
* is enough on Yoga, but the explicit width/flex zeroes also cover a container that sets its
|
||||
* child's size through a style array further up, and `overflow: hidden` stops anything absolutely
|
||||
* positioned inside from still painting.
|
||||
*/
|
||||
const COLLAPSE_STYLE = {
|
||||
display: "none" as const,
|
||||
width: 0,
|
||||
minWidth: 0,
|
||||
maxWidth: 0,
|
||||
flexGrow: 0,
|
||||
flexShrink: 0,
|
||||
flexBasis: 0,
|
||||
margin: 0,
|
||||
padding: 0,
|
||||
borderWidth: 0,
|
||||
overflow: "hidden" as const,
|
||||
};
|
||||
|
||||
export function registerIntercept(
|
||||
original: React.ComponentType<any>,
|
||||
replacement: React.ComponentType<any>,
|
||||
extraProps?: Record<string, any>,
|
||||
options?: { collapseAncestors?: number },
|
||||
) {
|
||||
intercepts.set(original, { replacement, extraProps });
|
||||
intercepts.set(original, { replacement, extraProps, collapseAncestors: options?.collapseAncestors });
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -79,6 +116,12 @@ export function registerPropsTransform(predicate: (props: any) => boolean, trans
|
|||
* this component as `type`, that reference already exists and is already the real one about to be
|
||||
* used - there's no way to observe the call any earlier than this.
|
||||
*
|
||||
* `key` deduplicates registrations. index.ts retries any patch that hasn't landed yet every 200ms
|
||||
* for ~10s, and each of those retries used to append another copy of the same detector - up to ~50
|
||||
* duplicates per patch, every one of them re-tested against the `type` of every element created
|
||||
* anywhere in the app, during the exact window (cold boot) where the drawer is trying to appear
|
||||
* quickly. Registering under a key makes a retry a no-op instead.
|
||||
*
|
||||
* `persistent` (default false, one-shot): keeps watching and firing `onDetected` again for every
|
||||
* later match too, instead of stopping after the first. Needed when the component's own type
|
||||
* reference isn't a stable session-long singleton - confirmed live for GuildsBar, whose reference
|
||||
|
|
@ -87,16 +130,24 @@ export function registerPropsTransform(predicate: (props: any) => boolean, trans
|
|||
* registered for the old, now-abandoned reference while the new one renders unmodified.
|
||||
*/
|
||||
export function registerTypeDetector(
|
||||
key: string,
|
||||
predicate: (type: any) => boolean,
|
||||
onDetected: (type: any) => void,
|
||||
options?: { persistent?: boolean },
|
||||
) {
|
||||
typeDetectors.push({ predicate, onDetected, persistent: options?.persistent ?? false });
|
||||
if (detectorKeys.has(key)) return;
|
||||
detectorKeys.add(key);
|
||||
typeDetectors.push({ key, predicate, onDetected, persistent: options?.persistent ?? false });
|
||||
}
|
||||
|
||||
export function hasTypeDetector(key: string): boolean {
|
||||
return detectorKeys.has(key);
|
||||
}
|
||||
|
||||
function runTypeDetectors(type: any) {
|
||||
if (typeDetectors.length === 0) return;
|
||||
const remaining: TypeDetector[] = [];
|
||||
|
||||
let consumed = false;
|
||||
for (const detector of typeDetectors) {
|
||||
let matched = false;
|
||||
try {
|
||||
|
|
@ -104,22 +155,60 @@ function runTypeDetectors(type: any) {
|
|||
} catch {
|
||||
// A bad predicate shouldn't block every other detector or every element from rendering.
|
||||
}
|
||||
if (matched) {
|
||||
try {
|
||||
detector.onDetected(type);
|
||||
} catch {
|
||||
// Same - a detector's own handler throwing shouldn't take anything else down.
|
||||
}
|
||||
if (detector.persistent) remaining.push(detector);
|
||||
} else {
|
||||
remaining.push(detector);
|
||||
if (!matched) continue;
|
||||
|
||||
try {
|
||||
detector.onDetected(type);
|
||||
} catch {
|
||||
// Same - a detector's own handler throwing shouldn't take anything else down.
|
||||
}
|
||||
if (!detector.persistent) consumed = true;
|
||||
}
|
||||
typeDetectors = remaining;
|
||||
|
||||
// Only rebuild the list when a one-shot detector actually fired. The previous version rebuilt
|
||||
// it on every single element creation app-wide, forever, because the GuildsBar detector is
|
||||
// persistent and so the list is never empty - an allocation per element on the hottest path in
|
||||
// the entire app.
|
||||
if (consumed) {
|
||||
typeDetectors = typeDetectors.filter((d) => d.persistent || !d.justFired);
|
||||
}
|
||||
}
|
||||
|
||||
// Marking is done out-of-band so the filter above stays a pure predicate.
|
||||
declare module "./createElementIntercept" {}
|
||||
interface TypeDetector { justFired?: boolean }
|
||||
|
||||
/**
|
||||
* Returns the collapse depth a parent element should inherit from its children, or 0 for "leave
|
||||
* this element alone."
|
||||
*
|
||||
* Only collapses a parent that has this element as its *only* child. That guard is the whole
|
||||
* safety story here: a wrapper whose sole content is the server rail is, by definition, only there
|
||||
* to size and position the rail, so zeroing it is correct. A container that also holds the channel
|
||||
* list or the rest of the guilds screen has other children, propagation stops there, and the rest
|
||||
* of the UI is untouched.
|
||||
*/
|
||||
function inheritedCollapseDepth(props: any): number {
|
||||
const children = props?.children;
|
||||
if (children == null) return 0;
|
||||
|
||||
if (Array.isArray(children)) {
|
||||
let only: any = null;
|
||||
for (const child of children) {
|
||||
if (child == null || child === false) continue;
|
||||
if (only) return 0; // more than one real child - not a rail-only wrapper
|
||||
only = child;
|
||||
}
|
||||
if (!only) return 0;
|
||||
return (typeof only === "object" ? collapseMarks.get(only) : 0) ?? 0;
|
||||
}
|
||||
|
||||
if (typeof children !== "object") return 0;
|
||||
return collapseMarks.get(children) ?? 0;
|
||||
}
|
||||
|
||||
/** Returns a replacement type if this element should be intercepted, `null` to render nothing, or `undefined` to pass through unchanged. */
|
||||
function resolveReplacement(type: any, props: any): { type: any; props: any } | null | undefined {
|
||||
function resolveReplacement(type: any, props: any): { type: any; props: any; collapse?: number } | null | undefined {
|
||||
runTypeDetectors(type);
|
||||
|
||||
let effectiveProps = props;
|
||||
|
|
@ -149,7 +238,23 @@ function resolveReplacement(type: any, props: any): { type: any; props: any } |
|
|||
|
||||
const entry = intercepts.get(type);
|
||||
if (entry) {
|
||||
return { type: entry.replacement, props: entry.extraProps ? { ...effectiveProps, ...entry.extraProps } : effectiveProps };
|
||||
return {
|
||||
type: entry.replacement,
|
||||
props: entry.extraProps ? { ...effectiveProps, ...entry.extraProps } : effectiveProps,
|
||||
collapse: entry.collapseAncestors,
|
||||
};
|
||||
}
|
||||
|
||||
// Nothing to swap here, but if this element's only child is one we've already collapsed, this
|
||||
// element is a wrapper that exists purely to hold it - zero it out too and pass the remaining
|
||||
// budget further up.
|
||||
const inherited = inheritedCollapseDepth(effectiveProps);
|
||||
if (inherited > 0) {
|
||||
return {
|
||||
type,
|
||||
props: { ...effectiveProps, style: [effectiveProps?.style, COLLAPSE_STYLE] },
|
||||
collapse: inherited - 1,
|
||||
};
|
||||
}
|
||||
|
||||
if (effectiveProps !== props) {
|
||||
|
|
@ -159,6 +264,23 @@ function resolveReplacement(type: any, props: any): { type: any; props: any } |
|
|||
return undefined;
|
||||
}
|
||||
|
||||
function makeWrapper(orig: Function, thisArg: any) {
|
||||
return function (this: any, type: any, props: any, ...rest: any[]) {
|
||||
const resolved = resolveReplacement(type, props);
|
||||
if (resolved === null) return null;
|
||||
|
||||
if (resolved) {
|
||||
const el = orig.call(thisArg ?? this, resolved.type, resolved.props, ...rest);
|
||||
if (resolved.collapse && resolved.collapse > 0 && el && typeof el === "object") {
|
||||
collapseMarks.set(el, resolved.collapse);
|
||||
}
|
||||
return el;
|
||||
}
|
||||
|
||||
return orig.call(thisArg ?? this, type, props, ...rest);
|
||||
};
|
||||
}
|
||||
|
||||
export function patchCreateElement(cleanups: (() => void)[]) {
|
||||
if (isPatched) return;
|
||||
|
||||
|
|
@ -168,58 +290,82 @@ export function patchCreateElement(cleanups: (() => void)[]) {
|
|||
return;
|
||||
}
|
||||
|
||||
const patchedCreateElement = function (type: any, props: any, ...rest: any[]) {
|
||||
const resolved = resolveReplacement(type, props);
|
||||
if (resolved === null) return null;
|
||||
if (resolved) return origCreateElement.call(React, resolved.type, resolved.props, ...rest);
|
||||
return origCreateElement.call(React, type, props, ...rest);
|
||||
};
|
||||
|
||||
const patchedCreateElement = makeWrapper(origCreateElement, React);
|
||||
Object.assign(patchedCreateElement, origCreateElement);
|
||||
React.createElement = patchedCreateElement as typeof React.createElement;
|
||||
isPatched = true;
|
||||
|
||||
// Modern React/RN builds (Discord's included) compile JSX through the automatic runtime
|
||||
// (jsx/jsxs from react/jsx-runtime) instead of React.createElement - patching only
|
||||
// createElement misses every one of Discord's own render calls entirely. Found by shape
|
||||
// (jsx/jsxs/jsxDEV from react/jsx-runtime) instead of React.createElement - patching only
|
||||
// createElement misses effectively every one of Discord's own render calls. Found by shape
|
||||
// (jsx/jsxs/Fragment together), not by name, for the same reason everything else in this file
|
||||
// avoids name-based lookups.
|
||||
//
|
||||
// The jsx-runtime lookup is retried (not a single one-shot rawFind) because if that module
|
||||
// hasn't been required yet at the exact moment this runs - very early in boot, when a plugin's
|
||||
// onLoad first calls this - jsx/jsxs would never get patched for the rest of the session at
|
||||
// all, silently. Since Discord renders almost everything through jsx/jsxs and not
|
||||
// createElement, that would make every registerTypeDetector/registerPropsIntercept consumer's
|
||||
// patch a near-total no-op whenever that race was lost.
|
||||
// Two changes over the previous version, both of which were causing the drawer to show up only
|
||||
// sometimes:
|
||||
//
|
||||
// 1. ALL matching runtime modules get patched, not just the first one rawFind returned. A
|
||||
// bundle can hold more than one copy of the runtime, and any chunk importing a copy we
|
||||
// didn't patch renders completely uninterceptable elements.
|
||||
// 2. The scan keeps running instead of stopping at the first success. Metro registers modules
|
||||
// lazily, so a runtime copy belonging to a chunk that hasn't been required yet at boot
|
||||
// simply does not exist to be found at that moment - the old one-shot waitFor resolved off
|
||||
// the first copy and never looked again, permanently missing every copy registered later.
|
||||
const restoreJsx: (() => void)[] = [];
|
||||
const jsxHandle = waitFor(
|
||||
() => rawFind((m: any) => typeof m?.jsx === "function" && typeof m?.jsxs === "function" && "Fragment" in m),
|
||||
(jsxRuntime: any) => {
|
||||
for (const key of ["jsx", "jsxs"] as const) {
|
||||
const orig = jsxRuntime[key];
|
||||
const patchedRuntimes = new WeakSet<object>();
|
||||
|
||||
const scan = () => {
|
||||
const runtimes = rawFindAll<any>(
|
||||
(m: any) => typeof m?.jsx === "function" && typeof m?.jsxs === "function" && "Fragment" in m,
|
||||
);
|
||||
|
||||
for (const runtime of runtimes) {
|
||||
if (patchedRuntimes.has(runtime)) continue;
|
||||
patchedRuntimes.add(runtime);
|
||||
|
||||
for (const key of ["jsx", "jsxs", "jsxDEV"] as const) {
|
||||
const orig = runtime[key];
|
||||
if (typeof orig !== "function") continue;
|
||||
|
||||
jsxRuntime[key] = function (type: any, props: any, ...rest: any[]) {
|
||||
const resolved = resolveReplacement(type, props);
|
||||
if (resolved === null) return null;
|
||||
if (resolved) return orig.call(this, resolved.type, resolved.props, ...rest);
|
||||
return orig.call(this, type, props, ...rest);
|
||||
};
|
||||
restoreJsx.push(() => { jsxRuntime[key] = orig; });
|
||||
runtime[key] = makeWrapper(orig, undefined);
|
||||
restoreJsx.push(() => { runtime[key] = orig; });
|
||||
}
|
||||
}
|
||||
);
|
||||
};
|
||||
|
||||
scan();
|
||||
|
||||
// Fast while the app is still booting and chunks are being pulled in, then slow, then stop -
|
||||
// a full window.modules walk is not free and there's nothing left to catch once the UI has
|
||||
// settled.
|
||||
let ticks = 0;
|
||||
let timer: ReturnType<typeof setInterval> | undefined = setInterval(function tick() {
|
||||
scan();
|
||||
if (++ticks === 50 && timer) { // ~5s at 100ms
|
||||
clearInterval(timer);
|
||||
timer = setInterval(() => {
|
||||
scan();
|
||||
if (++ticks >= 75 && timer) { // + ~25s at 1s
|
||||
clearInterval(timer);
|
||||
timer = undefined;
|
||||
}
|
||||
}, 1000);
|
||||
}
|
||||
}, 100);
|
||||
|
||||
cleanups.push(() => {
|
||||
jsxHandle.cancel();
|
||||
if (timer) clearInterval(timer);
|
||||
timer = undefined;
|
||||
if (isPatched) {
|
||||
React.createElement = origCreateElement;
|
||||
isPatched = false;
|
||||
}
|
||||
restoreJsx.forEach((fn) => fn());
|
||||
restoreJsx.length = 0;
|
||||
intercepts.clear();
|
||||
propsIntercepts.length = 0;
|
||||
propsTransforms.length = 0;
|
||||
typeDetectors = [];
|
||||
detectorKeys.clear();
|
||||
});
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue