decord/source/modules/game_server/mocks/GameServerMocks.tsx
github-actions ecf26fc058 chore: update source for alpha 347.2
Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/04xxx/module_4823.js (118.4 MB)
2026-09-16 07:03:15 +00:00

85 lines
8.4 KiB
TypeScript

// Module ID: 12627
// Function ID: 12628
// Name: GameServerMocks
// Dependencies: [4529, 12628, 2]
// Module 12627 (GameServerMocks)
import GameServerProviderType from "GameServerProviderType" /* 4529 */;
import GameServerStatus from "GameServerStatus" /* 12628 */;
import size from "module_2" /* 2 */;
const obj = { id: "1", name: "GameServer #1", cost: 3, specifications: null };
const items = [{ title: "2", description: "GB" }, { title: "1", description: "vCPU" }, { title: "25", description: "GB" }];
obj.specifications = items;
const items1 = [obj, , ];
const obj2 = { id: "2", name: "GameServer #2", cost: 6, specifications: null };
const items2 = [{ title: "2", description: "GB" }, { title: "1", description: "vCPU" }, { title: "25", description: "GB" }];
obj2.specifications = items2;
items1[1] = obj2;
const obj3 = { id: "3", name: "GameServer #3", cost: 12, specifications: null };
const items3 = [{ title: "2", description: "GB" }, { title: "1", description: "vCPU" }, { title: "25", description: "GB" }];
obj3.specifications = items3;
items1[2] = obj3;
const obj4 = { id: "1", name: "GameServer Test #1", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items4 = [...items1.map((cost) => cost.cost)];
obj4.baseCost = Math.min.apply(items4);
const items5 = [obj4, , , , , , , , , , , ];
const obj5 = { id: "2", name: "GameServer Test #2", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items6 = [...items1.map((cost) => cost.cost)];
obj5.baseCost = Math.min.apply(items6);
items5[1] = obj5;
const obj6 = { id: "3", name: "GameServer Test #3", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items7 = [...items1.map((cost) => cost.cost)];
obj6.baseCost = Math.min.apply(items7);
items5[2] = obj6;
const obj7 = { id: "4", name: "GameServer Test #4", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items8 = [...items1.map((cost) => cost.cost)];
obj7.baseCost = Math.min.apply(items8);
items5[3] = obj7;
const obj8 = { id: "5", name: "GameServer Test #5", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items9 = [...items1.map((cost) => cost.cost)];
obj8.baseCost = Math.min.apply(items9);
items5[4] = obj8;
const obj9 = { id: "6", name: "GameServer Test #6", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items10 = [...items1.map((cost) => cost.cost)];
obj9.baseCost = Math.min.apply(items10);
items5[5] = obj9;
const obj10 = { id: "7", name: "GameServer Test #7", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items11 = [...items1.map((cost) => cost.cost)];
obj10.baseCost = Math.min.apply(items11);
items5[6] = obj10;
const obj11 = { id: "8", name: "GameServer Test #8", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items12 = [...items1.map((cost) => cost.cost)];
obj11.baseCost = Math.min.apply(items12);
items5[7] = obj11;
const obj12 = { id: "9", name: "GameServer Test #9", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items13 = [...items1.map((cost) => cost.cost)];
obj12.baseCost = Math.min.apply(items13);
items5[8] = obj12;
const obj13 = { id: "10", name: "GameServer Test #10", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items14 = [...items1.map((cost) => cost.cost)];
obj13.baseCost = Math.min.apply(items14);
items5[9] = obj13;
const obj14 = { id: "11", name: "GameServer Test #11", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items15 = [...items1.map((cost) => cost.cost)];
obj14.baseCost = Math.min.apply(items15);
items5[10] = obj14;
const obj15 = { id: "12", name: "GameServer Test #12", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" };
const items16 = [...items1.map((cost) => cost.cost)];
obj15.baseCost = Math.min.apply(items16);
items5[11] = obj15;
const items17 = [{ id: "1", gameId: "1", name: "GameServer Test #1", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "1" }, , , , , ];
const obj16 = { id: "1", gameId: "1", name: "GameServer Test #1", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "1" };
items17[1] = { id: "2", gameId: "2", name: "GameServer Test #2", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "2" };
const obj17 = { id: "2", gameId: "2", name: "GameServer Test #2", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "2" };
items17[2] = { id: "3", gameId: "3", name: "GameServer Test #3", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "3" };
const obj18 = { id: "3", gameId: "3", name: "GameServer Test #3", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "3" };
items17[3] = { id: "4", gameId: "4", name: "GameServer Test #4", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "4" };
const obj19 = { id: "4", gameId: "4", name: "GameServer Test #4", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "4" };
items17[4] = { id: "5", gameId: "5", name: "GameServer Test #5", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "5" };
const obj20 = { id: "5", gameId: "5", name: "GameServer Test #5", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "5" };
items17[5] = { id: "6", gameId: "6", name: "GameServer Test #6", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "6" };
const result = size.fileFinishedImporting("modules/game_server/mocks/GameServerMocks.tsx");
export const GAME_SERVER_GAME_MOCKS = items5;
export const GAME_SERVER_INSTANCE_MOCKS = items17;