Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/04xxx/module_4790.js (118.4 MB)
73 lines
2.2 KiB
TypeScript
73 lines
2.2 KiB
TypeScript
// Module ID: 8829
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// Function ID: 8830
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// Name: useGameAnnouncements
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// Dependencies: [19, 8752, 504, 8830, 2]
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// Exports: default
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// Module 8829 (useGameAnnouncements)
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import _mod19 from "module_19" /* 19 */;
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import GameProfileHttpUtils from "GameProfileHttpUtils" /* 8830 */;
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import GameProfileStore from "GameProfileStore" /* 8752 */;
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import size from "module_2" /* 2 */;
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const require = globalThis.__r;
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const useEffect = _mod19.useEffect;
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let result = size.fileFinishedImporting("modules/game_profile/hooks/useGameAnnouncements.tsx");
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export default function useGameAnnouncements(arg0, limit) {
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_require = arg0;
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dependencyMap = limit;
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const items = [GameProfileStore];
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const stateFromStoresObject = require("initialize").useStateFromStoresObject(items, () => {
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let announcements;
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if (null != closure_0) {
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announcements = GameProfileStore.getAnnouncements(tmp);
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}
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const obj = { data: announcements, hasFetched: null, isFetching: null };
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let result = null != tmp;
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if (result) {
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result = GameProfileStore.hasAnnouncementsBeenFetched(tmp);
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}
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obj.hasFetched = result;
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let result1 = null != tmp;
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if (result1) {
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result1 = GameProfileStore.isAnnouncementsFetching(tmp);
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}
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obj.isFetching = result1;
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return obj;
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});
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({ data, hasFetched } = stateFromStoresObject);
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const items1 = [arg0, hasFetched, limit];
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hasFetched(() => {
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let result = null == closure_0 || hasFetched;
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if (!result) {
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result = GameProfileStore.isAnnouncementsFetching(tmp);
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}
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if (!result) {
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const obj2 = { limit };
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const gameAnnouncements = GameProfileHttpUtils.getGameAnnouncements(tmp, obj2);
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}
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}, items1);
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let messages;
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if (data != null) {
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messages = data.messages;
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}
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if (messages == null) {
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messages = [];
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}
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let obj2 = { messages, channelId: null, guildId: null, loading: null, hasFetched: null };
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let channelId;
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if (data != null) {
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channelId = data.channelId;
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}
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obj2.channelId = channelId;
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let guildId;
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if (data != null) {
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guildId = data.guildId;
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}
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obj2.guildId = guildId;
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obj2.loading = stateFromStoresObject.isFetching;
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obj2.hasFetched = hasFetched;
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return obj2;
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};
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