decord/beta/source/modules/quests/utils/QuestServerUtils.tsx
github-actions 84d017ff78 chore: update source for beta 348.6
Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/05xxx/module_5021.js (118.4 MB)
2026-09-28 16:18:32 +00:00

186 lines
9.7 KiB
TypeScript

// Module ID: 7123
// Function ID: 7124
// Name: QuestServerUtils
// Dependencies: [32, 5021, 7124, 7121, 2]
// Exports: excludedQuestFromServer, getClaimedQuestWithUserStatusFromServer, isQuestWithKnownConfigVersion, questConfigFromServer, questUserStatusFromServer, questWithUserStatusFromServer, questsEntitlementsFromServer, questsRewardCodeFromServer
// Module 7123 (QuestServerUtils)
import _mod5021 from "module_5021" /* 5021 */;
import QuestRewardTypes from "QuestRewardTypes" /* 7121 */;
import Quest from "Quest" /* 7124 */;
import _slicedToArray from "module_32" /* 32 */;
require = fn;
function progressFromServer(progress) {
const obj = {};
const entries = Object.entries(progress);
while (tmp2 !== undefined) {
let tmp5 = _slicedToArray(tmp3, 2);
let obj5 = { eventName: null, value: null, updatedAt: null, completedAt: null, heartbeat: null };
({ event_name: obj2.eventName, value: obj2.value, updated_at: obj2.updatedAt, completed_at: obj2.completedAt, heartbeat } = tmp5[1]);
let tmp6 = heartbeat;
let tmp7 = null;
if (null != heartbeat) {
let obj6 = { lastBeatAt: null, expiresAt: null };
({ last_beat_at: obj3.lastBeatAt, expires_at: obj3.expiresAt } = tmp6);
tmp7 = obj6;
}
obj5.heartbeat = tmp7;
obj[tmp5[0]] = obj5;
continue;
}
return obj;
}
function getSimpleRewardFromServer(type) {
if (type.type === QuestRewardTypes.QuestRewardTypes.VIRTUAL_CURRENCY) {
({ sku_id: obj2.skuId, type: obj2.type, name: obj2.name, name_with_article: obj2.nameWithArticle, collectible_product: obj2.collectibleProduct, orb_quantity: obj2.orbQuantity } = type);
let obj = { skuId: null, type: null, name: null, nameWithArticle: null, collectibleProduct: null, orbQuantity: null };
const obj3 = { skuId: null, type: null, name: null, nameWithArticle: null, collectibleProduct: null, orbQuantity: null };
} else {
obj = { skuId: null, type: null, name: null, nameWithArticle: null, asset: null, assetVideo: null, collectibleProduct: null };
({ sku_id: obj.skuId, type: obj.type, name: obj.name, name_with_article: obj.nameWithArticle, asset: obj.asset, asset_video: obj.assetVideo, collectible_product: obj.collectibleProduct } = type);
}
return obj;
}
function _questsEntitlementFromServer(skuId) {
const obj = { skuId: skuId.sku_id, tenantMetadata: null, consumed: null };
const tenant_metadata = skuId.tenant_metadata;
let quest_rewards1;
if (tenant_metadata != null) {
quest_rewards1 = tenant_metadata.quest_rewards;
}
let tmp2 = null;
if (null != quest_rewards1) {
const quest_rewards = tenant_metadata.quest_rewards;
const tag = quest_rewards.reward.tag;
if (QuestRewardTypes.QuestRewardTypes.IN_GAME === tag) {
const obj2 = { questRewards: null };
const obj3 = { reward: null };
const obj4 = { tag: quest_rewards.reward.tag };
obj3.reward = obj4;
obj2.questRewards = obj3;
tmp2 = obj2;
} else if (tmp3(7121).QuestRewardTypes.REWARD_CODE === tag) {
const obj5 = { tag: quest_rewards.reward.tag, rewardCode: null };
const obj6 = { userId: null, questId: null, code: null, platform: null, claimedAt: null, tier: null };
({ user_id: obj8.userId, quest_id: obj8.questId, code: obj8.code, platform: obj8.platform, claimed_at: obj8.claimedAt, tier } = quest_rewards.reward.reward_code);
if (tier == null) {
tier = null;
}
const obj7 = { questRewards: null };
const obj15 = { reward: null };
obj6.tier = tier;
obj5.rewardCode = obj6;
obj15.reward = obj5;
obj7.questRewards = obj15;
tmp2 = obj7;
}
tmp3 = require;
}
obj.tenantMetadata = tmp2;
obj.consumed = skuId.consumed;
return obj;
}
const size = fn(2);
const result = size.fileFinishedImporting("modules/quests/utils/QuestServerUtils.tsx");
export const isQuestWithKnownConfigVersion = function isQuestWithKnownConfigVersion(config) {
try {
const match = _mod5021.match(config.config);
return match.with({ config_version: 2 }, () => true).exhaustive();
} catch (err) {
return false;
}
};
export const questConfigFromServer = function questConfigFromServer(body) {
const match = _mod5021.match(body);
return match.with({ config_version: 2 }, (id) => Quest.questFromServerV2(id)).exhaustive();
};
export const questUserStatusFromServer = function questUserStatusFromServer(body) {
const obj = { userId: body.user_id, questId: body.quest_id, enrolledAt: body.enrolled_at, completedAt: body.completed_at, claimedAt: body.claimed_at, claimedTier: null, orbQuantityClaimed: null, lastStreamHeartbeatAt: null, streamProgressSeconds: null, dismissedQuestContent: null, progress: null };
let claimed_tier = body.claimed_tier;
if (claimed_tier == null) {
claimed_tier = null;
}
obj.claimedTier = claimed_tier;
let orb_quantity_claimed = body.orb_quantity_claimed;
if (orb_quantity_claimed == null) {
orb_quantity_claimed = null;
}
obj.orbQuantityClaimed = orb_quantity_claimed;
({ last_stream_heartbeat_at: obj.lastStreamHeartbeatAt, stream_progress_seconds: obj.streamProgressSeconds, dismissed_quest_content: obj.dismissedQuestContent } = body);
obj.progress = progressFromServer(body.progress);
return obj;
};
export const questWithUserStatusFromServer = function questWithUserStatusFromServer(body) {
const obj = { id: body.id, preview: body.preview, config: null, userStatus: null, targetedContent: null, trafficMetadataSealed: null };
const match = _mod5021.match(body.config);
obj.config = match.with({ config_version: 2 }, (id) => Quest.questFromServerV2(id)).exhaustive();
let tmp = null;
if (null != body.user_status) {
const user_status = body.user_status;
const obj2 = { userId: null, questId: null, enrolledAt: null, completedAt: null, claimedAt: null, claimedTier: null, orbQuantityClaimed: null, lastStreamHeartbeatAt: null, streamProgressSeconds: null, dismissedQuestContent: null, progress: null };
({ user_id: obj4.userId, quest_id: obj4.questId, enrolled_at: obj4.enrolledAt, completed_at: obj4.completedAt, claimed_at: obj4.claimedAt, claimed_tier } = user_status);
if (claimed_tier == null) {
claimed_tier = null;
}
obj2.claimedTier = claimed_tier;
let orb_quantity_claimed = user_status.orb_quantity_claimed;
if (orb_quantity_claimed == null) {
orb_quantity_claimed = null;
}
obj2.orbQuantityClaimed = orb_quantity_claimed;
({ last_stream_heartbeat_at: obj4.lastStreamHeartbeatAt, stream_progress_seconds: obj4.streamProgressSeconds, dismissed_quest_content: obj4.dismissedQuestContent } = user_status);
obj2.progress = progressFromServer(user_status.progress);
tmp = obj2;
}
obj.userStatus = tmp;
({ targeted_content: obj.targetedContent, traffic_metadata_sealed: obj.trafficMetadataSealed } = body);
return obj;
};
export const excludedQuestFromServer = function excludedQuestFromServer(id) {
return { id: id.id, replacementId: id.replacement_id };
};
export const getClaimedQuestWithUserStatusFromServer = function getClaimedQuestWithUserStatusFromServer(id) {
const obj = { id: id.id, config: null, userStatus: null };
const config = id.config;
const obj2 = { id: config.id, startsAt: config.starts_at, expiresAt: config.expires_at, features: config.features, messages: { questName: config.messages.quest_name, gamePublisher: config.messages.game_publisher, gameTitle: config.messages.game_title }, assets: { hero: config.assets.hero, heroVideo: config.assets.hero_video, questBarHero: config.assets.quest_bar_hero, questBarHeroVideo: config.assets.quest_bar_hero_video, gameTile: config.assets.game_tile, logotype: config.assets.logotype, logotypeLight: config.assets.logotype_light, logotypeDark: config.assets.logotype_dark, gameTileLight: config.assets.game_tile_light, gameTileDark: config.assets.game_tile_dark }, colors: { primary: config.colors.primary, secondary: config.colors.secondary }, rewards: null, cosponsorMetadata: Quest.questCosponsorMetadataFromServer(config.cosponsor_metadata) };
const rewards = config.rewards;
obj2.rewards = rewards.map(getSimpleRewardFromServer);
obj.config = obj2;
let tmp = null;
if (null != id.user_status) {
const user_status = id.user_status;
const obj6 = { userId: null, questId: null, enrolledAt: null, completedAt: null, claimedAt: null, claimedTier: null, orbQuantityClaimed: null, lastStreamHeartbeatAt: null, streamProgressSeconds: null, dismissedQuestContent: null, progress: null };
({ user_id: obj4.userId, quest_id: obj4.questId, enrolled_at: obj4.enrolledAt, completed_at: obj4.completedAt, claimed_at: obj4.claimedAt, claimed_tier } = user_status);
if (claimed_tier == null) {
claimed_tier = null;
}
obj6.claimedTier = claimed_tier;
let orb_quantity_claimed = user_status.orb_quantity_claimed;
if (orb_quantity_claimed == null) {
orb_quantity_claimed = null;
}
obj6.orbQuantityClaimed = orb_quantity_claimed;
({ last_stream_heartbeat_at: obj4.lastStreamHeartbeatAt, stream_progress_seconds: obj4.streamProgressSeconds, dismissed_quest_content: obj4.dismissedQuestContent } = user_status);
obj6.progress = progressFromServer(user_status.progress);
tmp = obj6;
}
obj.userStatus = tmp;
return obj;
};
export const questsRewardCodeFromServer = function questsRewardCodeFromServer(body) {
const obj = { userId: body.user_id, questId: body.quest_id, code: body.code, platform: body.platform, claimedAt: body.claimed_at, tier: null };
let tier = body.tier;
if (tier == null) {
tier = null;
}
obj.tier = tier;
return obj;
};
export const questsEntitlementsFromServer = function questsEntitlementsFromServer(body) {
const obj = { claimedAt: body.claimed_at, items: null, errors: body.errors };
const entitlements = body.entitlements;
obj.items = entitlements.map(_questsEntitlementFromServer);
return obj;
};