Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/04xxx/module_4824.js (118.4 MB)
699 lines
21 KiB
TypeScript
699 lines
21 KiB
TypeScript
// Module ID: 1932
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// Function ID: 1933
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// Name: DetectableGameStore
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// Dependencies: [1919, 1074, 1349, 1091, 1933, 510, 1364, 1935, 504, 11, 1370, 1895, 1241, 1936, 573, 2]
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// Module 1932 (DetectableGameStore)
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import SnowflakeUtilsDefault from "SnowflakeUtils" /* 11 */;
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import initializeDefault from "initialize" /* 504 */;
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import Storage2 from "Storage" /* 510 */;
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import DispatcherDefault from "Dispatcher" /* 573 */;
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import Constants from "Constants" /* 1074 */;
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import DurationsDefault from "Durations" /* 1091 */;
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import AnalyticsUtilsDefault from "AnalyticsUtils" /* 1241 */;
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import ApplicationConstants from "ApplicationConstants" /* 1349 */;
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import GlobalUtils from "GlobalUtils" /* 1370 */;
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import ApplicationRecord from "ApplicationRecord" /* 1919 */;
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import CachedEntriesMapDefault from "CachedEntriesMap" /* 1933 */;
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import GameDetectionTypes from "GameDetectionTypes" /* 1935 */;
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import UserSettings from "UserSettings" /* 1936 */;
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import PlatformUtils from "PlatformUtils" /* 1364 */;
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import size from "module_2" /* 2 */;
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const require = globalThis.__r;
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function gameFromServer(id) {
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({ executables, aliases, third_party_skus } = id);
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obj = { id: id.id, name: id.name, executables: null, aliases: null, thirdPartySkus: null };
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let mapped;
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if (executables != null) {
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mapped = executables.map(createExecutable);
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}
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if (null == mapped) {
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mapped = closure_26;
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}
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obj.executables = mapped;
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if (null == aliases) {
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aliases = closure_26;
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}
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obj.aliases = aliases;
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if (null == third_party_skus) {
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third_party_skus = closure_26;
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}
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obj.thirdPartySkus = third_party_skus;
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return obj;
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}
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function convertGameRecordToGame(id) {
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({ executables, aliases, thirdPartySkus } = id);
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obj = { id: id.id, name: id.name, executables: null, aliases: null, thirdPartySkus: null };
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if (null == executables) {
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executables = closure_26;
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}
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obj.executables = executables;
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if (null == aliases) {
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aliases = closure_26;
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}
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obj.aliases = aliases;
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if (null == thirdPartySkus) {
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thirdPartySkus = closure_26;
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}
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obj.thirdPartySkus = thirdPartySkus;
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return obj;
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}
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function addGameIdToNameCache(id, arg1) {
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value = map.get(arg1);
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if (undefined === value) {
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const result = obj.set(arg1, id);
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} else {
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const _Array = Array;
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if (Array.isArray(value)) {
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value.push(id);
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} else {
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const items = [value, id];
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const result1 = obj.set(arg1, items);
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}
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}
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}
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function addDetectableGame(id) {
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let tmp = id;
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if (id instanceof GameDetectionTypes.DetectableGameRecord) {
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tmp = convertGameRecordToGame(id);
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}
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const result = closure_8.set(id.id, tmp);
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({ name, id } = tmp);
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addGameIdToNameCache(id, name.toLowerCase());
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for (const item10026 of tmp5) {
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let tmp7 = addGameIdToNameCache(tmp.id, item10026.toLowerCase());
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continue;
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}
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if (obj.isDesktop()) {
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const executables = id.executables;
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for (const item10044 of executables) {
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let result1 = map1.set(item10044.name, tmp.id);
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continue;
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}
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}
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}
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const createExecutable = ApplicationRecord.createExecutable;
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const AnalyticEvents = Constants.AnalyticEvents;
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const ApplicationTypes = ApplicationConstants.ApplicationTypes;
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const GameStoreReportedGames = "GameStoreReportedGames";
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const DAY = DurationsDefault.Millis.DAY;
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let closure_8 = new CachedEntriesMapDefault();
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const map = new Map();
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const map1 = new Map();
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let Storage = Storage2.Storage;
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let obj = Storage.get("GameStoreReportedGames");
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if (obj == null) {
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const _Object = Object;
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obj = Object.create(null);
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}
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let etag = "";
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let c13;
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let closure_14 = null;
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let c15 = false;
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let closure_16 = null;
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let c17 = false;
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etag = "";
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let blocklistExecutables = [];
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let closure_20 = [];
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const map2 = new Map();
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const HOUR = DurationsDefault.Millis.HOUR;
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const set = new Set();
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const set1 = new Set();
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let str = "win32";
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if (!PlatformUtils.isWindows()) {
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const _module1 = PlatformUtils;
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let str2 = "darwin";
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if (!_module1.isMac()) {
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const _module2 = PlatformUtils;
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let str3 = null;
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if (_module2.isLinux()) {
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str3 = "linux";
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}
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}
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}
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let closure_26 = Object.freeze([]);
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const PersistedStore = initializeDefault.PersistedStore;
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class DetectableGameStore extends PersistedStore {
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}
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const prototype = DetectableGameStore.prototype;
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prototype["initialize"] = function initialize(detectableGamesEtag) {
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if (null != detectableGamesEtag) {
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if (null != detectableGamesEtag.detectableGamesEtag) {
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etag = detectableGamesEtag.detectableGamesEtag;
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}
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if (null != detectableGamesEtag.blocklistEtag) {
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etag = detectableGamesEtag.blocklistEtag;
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}
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if (null != detectableGamesEtag.blocklistExecutables) {
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blocklistExecutables = detectableGamesEtag.blocklistExecutables;
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}
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if (null != detectableGamesEtag.blocklistPatterns) {
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const blocklistPatterns = detectableGamesEtag.blocklistPatterns;
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closure_20 = blocklistPatterns.map((item) => {
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const regExp = new RegExp(item, "i");
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return regExp;
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});
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}
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const detectableGames = detectableGamesEtag.detectableGames;
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if (detectableGames != null) {
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const item = detectableGames.forEach((item) => {
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addDetectableGame(item);
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});
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}
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}
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};
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prototype["getState"] = function getState() {
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if (obj.isDesktop()) {
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const obj2 = { detectableGamesEtag: etag, detectableGames: closure_8.values(), blocklistEtag: etag, blocklistExecutables, blocklistPatterns: closure_20.map((source) => source.source) };
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let obj3 = obj2;
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} else {
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obj3 = { detectableGamesEtag: "", detectableGames: [], blocklistEtag: "", blocklistExecutables: [], blocklistPatterns: [] };
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}
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return obj3;
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};
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Object.defineProperty(prototype, "games", {
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get: function games() {
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return closure_8.values();
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},
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set: undefined
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});
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prototype["getDetectableGame"] = function getDetectableGame(id) {
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return closure_8.get(SnowflakeUtilsDefault.cast(id));
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};
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prototype["searchGamesByName"] = function searchGamesByName(name) {
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if (null == name) {
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return [];
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} else {
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value = map.get(name.toLowerCase());
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if (undefined === value) {
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let items = [];
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} else {
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const _Array = Array;
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items = value;
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if (!Array.isArray(value)) {
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const items1 = [value];
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items = items1;
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}
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}
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return items;
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}
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};
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prototype["findGame"] = function findGame(nextResult, arg1) {
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_require = nextResult;
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closure_1 = arg1;
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const self = this;
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let detectableGame = this.getDetectableGame(nextResult.id);
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if (null != detectableGame) {
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return detectableGame;
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} else {
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if (null != nextResult.name) {
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const searchGamesByNameResult = self.searchGamesByName(nextResult.name);
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function _loop() {
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detectableGame = self.getDetectableGame(closure_4);
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if (null == detectableGame) {
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return 0;
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} else if (null != closure_1) {
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tmp5(detectableGame);
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return 0;
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} else if (null != nextResult.exePath) {
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if (null != detectableGame.executables) {
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const parts = tmp6.exePath.split("/");
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const found = parts.filter(GlobalUtils.isNotNullish);
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const executables = detectableGame.executables;
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if (executables.some((name) => name.name === closure_0)) {
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obj = { v: detectableGame };
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return obj;
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}
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nextResult = found.pop();
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}
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}
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}
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const iter = searchGamesByNameResult[Symbol.iterator]();
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while (iter !== undefined) {
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closure_4 = iter.next();
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let _loopResult = _loop();
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if (0 !== _loopResult) {
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if (tmp7) {
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iter.return();
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return _loopResult.v;
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}
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}
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continue;
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}
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}
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if (null != nextResult.exePath) {
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let parts = nextResult.exePath.split("/");
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let found = parts.filter(require("GlobalUtils").isNotNullish);
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const gameByExecutable = self.getGameByExecutable(found.pop());
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if (null != gameByExecutable) {
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return gameByExecutable;
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} else {
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const parts1 = nextResult.exePath.split("/");
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const found1 = parts1.filter(tmp15(tmp16[10]).isNotNullish);
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const substr = found1.slice(-2);
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const gameByExecutable1 = self.getGameByExecutable(substr.join("/"));
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if (null != gameByExecutable1) {
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return gameByExecutable1;
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}
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}
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tmp15 = _require;
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tmp16 = detectableGame;
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}
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if (tmp11) {
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const result = self.trackNameMatchFallback(nextResult.name, detectableGame, nextResult.exePath);
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}
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return detectableGame;
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}
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};
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prototype["getOfficialGame"] = function getOfficialGame(type) {
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let detectableGame = null;
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if (null != type) {
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if (type.type === ApplicationTypes.GAME) {
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let id = type.id;
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} else {
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const linkedGames = type.linkedGames;
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if (linkedGames != null) {
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const found = linkedGames.find((type) => type.type === require("Server").GameLinkTypes.OFFICIAL);
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if (found != null) {
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id = found.id;
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}
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}
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}
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detectableGame = null;
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if (null != id) {
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const self = this;
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detectableGame = this.getDetectableGame(id);
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}
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}
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return detectableGame;
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};
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prototype["getGameByApplication"] = function getGameByApplication(id) {
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const self = this;
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const detectableGame = this.getDetectableGame(id.id);
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if (null != detectableGame) {
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return detectableGame;
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} else {
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str = "none";
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if (null != id.linkedGames) {
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const linkedGames = id.linkedGames;
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for (const item10014 of linkedGames) {
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let detectableGame1 = self.getDetectableGame(item10014.id);
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if (null != detectableGame1) {
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str = "linked_game";
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tmp = detectableGame1;
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obj.return();
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break;
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}
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break;
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}
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}
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if (null == tmp) {
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const mapped = self.searchGamesByName(id.name).map((item) => self.getDetectableGame(item));
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const first = mapped.reverse()[0];
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if (null != first) {
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str = "name";
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tmp = first;
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}
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const searchGamesByNameResult = self.searchGamesByName(id.name);
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}
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const result = self.maybeTrackApplicationLookupFallthrough(id, str, tmp);
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return tmp;
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}
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};
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prototype["isGameInDatabase"] = function isGameInDatabase(nativeProcessObserverId) {
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let tmp = null != this.findGame(nativeProcessObserverId);
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if (!tmp) {
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let tmp2 = undefined !== nativeProcessObserverId.nativeProcessObserverId;
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if (tmp2) {
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tmp2 = !(2147483648 & nativeProcessObserverId.nativeProcessObserverId);
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}
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tmp = tmp2;
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}
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return tmp;
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};
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Object.defineProperty(prototype, "fetching", {
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get: function fetching() {
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return true === c13;
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},
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set: undefined
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});
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Object.defineProperty(prototype, "detectableGamesEtag", {
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get: function detectableGamesEtag() {
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return etag;
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},
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set: undefined
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});
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Object.defineProperty(prototype, "blocklistEtag", {
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get: function blocklistEtag() {
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return etag;
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},
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set: undefined
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});
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Object.defineProperty(prototype, "lastFetched", {
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get: function lastFetched() {
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return closure_14;
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},
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set: undefined
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});
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Object.defineProperty(prototype, "hasAttemptedFetch", {
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get: function hasAttemptedFetch() {
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return c15;
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},
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set: undefined
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});
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Object.defineProperty(prototype, "detectableGamesTtl", {
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get: function detectableGamesTtl() {
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return DAY;
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},
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set: undefined
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});
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prototype["canFetchDetectableGames"] = function canFetchDetectableGames() {
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let tmp = true !== c13;
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if (tmp) {
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let tmp4 = null == closure_14;
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if (!tmp4) {
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const _Date = Date;
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tmp4 = Date.now() >= closure_14 + DAY;
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}
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tmp = tmp4;
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}
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return tmp;
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};
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prototype["canFetchExecutableBlocklist"] = function canFetchExecutableBlocklist() {
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let tmp = !c17;
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if (!c17) {
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let tmp4 = null == closure_16;
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if (!tmp4) {
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const _Date = Date;
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tmp4 = Date.now() >= closure_16 + DAY;
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}
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tmp = tmp4;
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}
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return tmp;
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};
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prototype["getGameByExecutable"] = function getGameByExecutable(arg0) {
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if (null != arg0) {
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const self = this;
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return this.getDetectableGame(map1.get(arg0));
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}
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};
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prototype["shouldBlock"] = function shouldBlock(exePath) {
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if (null != exePath.exePath) {
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if ("" !== exePath.exePath) {
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const self = this;
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closure_1 = exePath.exePath.toLowerCase();
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if (null != exePath.id) {
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if (null != str) {
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const detectableGame = self.getDetectableGame(exePath.id);
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if (null != detectableGame) {
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const executables = detectableGame.executables;
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if (executables.some((os) => {
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let endsWithResult = os.os === str;
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if (endsWithResult) {
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endsWithResult = closure_1.endsWith(str.toLowerCase());
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}
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return endsWithResult;
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})) {
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return false;
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}
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}
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}
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}
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const found = blocklistExecutables.find((item) => closure_1.includes(item));
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if (null != found) {
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self.maybeTrackBlock(exePath, "explicit_list", found);
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return true;
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} else {
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const found1 = closure_20.find((test) => test.test(exePath.exePath));
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let flag = null != found1;
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if (flag) {
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self.maybeTrackBlock(exePath, "pattern_match", found1.source);
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flag = true;
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}
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return flag;
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}
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}
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}
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return false;
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};
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prototype["getBlockReason"] = function getBlockReason(exePath) {
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if (null != exePath.exePath) {
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if ("" !== exePath.exePath) {
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closure_1 = exePath.exePath.toLowerCase();
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const found = blocklistExecutables.find((item) => closure_1.includes(item));
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if (null != found) {
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const obj2 = { matchedExe: found, matchedPattern: null };
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return obj2;
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} else {
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const found1 = closure_20.find((test) => test.test(exePath.exePath));
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let tmp5 = null;
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if (null != found1) {
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obj = { matchedExe: null, matchedPattern: found1.source };
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tmp5 = obj;
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}
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return tmp5;
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}
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}
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}
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return null;
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};
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prototype["maybeTrackApplicationLookupFallthrough"] = function maybeTrackApplicationLookupFallthrough(id, name, id2) {
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id = id.id;
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if (!set.has(id)) {
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set.add(id);
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const obj3 = { application_id: id, application_name: null, match_type: null, matched_game_id: null, matched_game_name: null };
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name = id.name;
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if (name == null) {
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name = null;
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}
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obj3.application_name = name;
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obj3.match_type = name;
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let id1;
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if (id2 != null) {
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id1 = id2.id;
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}
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if (id1 == null) {
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id1 = null;
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}
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obj3.matched_game_id = id1;
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let name1;
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if (id2 != null) {
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name1 = id2.name;
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}
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if (name1 == null) {
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name1 = null;
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}
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obj3.matched_game_name = name1;
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AnalyticsUtilsDefault.track(AnalyticEvents.GAME_APPLICATION_LOOKUP_FALLTHROUGH, obj3);
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}
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};
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prototype["trackNameMatchFallback"] = function trackNameMatchFallback(name, detectableGame, exePath) {
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const formatted = name.toLowerCase();
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if (!set1.has(formatted)) {
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set1.add(formatted);
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let tmp5 = null != exePath;
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if (tmp5) {
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tmp5 = "" !== exePath;
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}
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const obj3 = { matched_name: name, matched_game_id: detectableGame.id, exe_name: null, had_exe_path: null };
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let tmp10 = null;
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if (tmp5) {
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const parts = exePath.split(/[/\\]/);
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let arr = parts.pop();
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if (arr == null) {
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arr = null;
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}
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tmp10 = arr;
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}
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obj3.exe_name = tmp10;
|
|
obj3.had_exe_path = tmp5;
|
|
AnalyticsUtilsDefault.track(AnalyticEvents.GAME_NAME_MATCH_FALLBACK, obj3);
|
|
}
|
|
};
|
|
prototype["maybeTrackBlock"] = function maybeTrackBlock(exePath, explicit_list, found) {
|
|
const parts = exePath.exePath.split(/[/\\]/);
|
|
let str2 = parts.pop();
|
|
if (str2 == null) {
|
|
str2 = "unknown";
|
|
}
|
|
value = map2.get(str2);
|
|
const timestamp = Date.now();
|
|
let tmp3 = null == value;
|
|
if (!tmp3) {
|
|
tmp3 = timestamp - value >= HOUR;
|
|
}
|
|
if (tmp3) {
|
|
const result = map2.set(str2, timestamp);
|
|
const obj3 = { block_type: explicit_list, matched_entry: found, game_name: null, executable_name: null };
|
|
let origGameName = exePath.gameName;
|
|
if (origGameName == null) {
|
|
origGameName = exePath.origGameName;
|
|
}
|
|
obj3.game_name = origGameName;
|
|
obj3.executable_name = str2;
|
|
AnalyticsUtilsDefault.track(AnalyticEvents.GAME_BLOCKLIST_TRIGGERED, obj3);
|
|
}
|
|
};
|
|
prototype["shouldReport"] = function shouldReport(name) {
|
|
const self = this;
|
|
if (this.shouldBlock(name)) {
|
|
return false;
|
|
} else {
|
|
let tmp2 = null != self.findGame(name);
|
|
let tmp3 = null != name.name;
|
|
if (tmp3) {
|
|
tmp3 = null != obj[name.name];
|
|
}
|
|
const ShowCurrentGame = UserSettings.ShowCurrentGame;
|
|
let setting = ShowCurrentGame.getSetting();
|
|
if (setting) {
|
|
setting = !c13;
|
|
}
|
|
if (setting) {
|
|
if (!tmp2) {
|
|
tmp2 = tmp3;
|
|
}
|
|
setting = !tmp2;
|
|
}
|
|
return setting;
|
|
}
|
|
};
|
|
prototype["markGameReported"] = function markGameReported(arg0) {
|
|
obj[arg0] = true;
|
|
const Storage = Storage2.Storage;
|
|
const result = Storage.set(GameStoreReportedGames, obj);
|
|
};
|
|
DetectableGameStore.displayName = "GameStore";
|
|
DetectableGameStore.persistKey = "GameStore";
|
|
let items = [
|
|
(arg0) => {
|
|
if (null != arg0) {
|
|
const obj3 = { detectableGamesEtag: null, detectableGames: null };
|
|
({ detectableGamesEtag: obj2.detectableGamesEtag, detectableGames } = arg0);
|
|
let mapped;
|
|
if (detectableGames != null) {
|
|
mapped = detectableGames.map((item) => {
|
|
const detectableGameRecord = new require("GameDetectionTypes").DetectableGameRecord(item);
|
|
({ executables, aliases, thirdPartySkus } = detectableGameRecord);
|
|
obj = { id: detectableGameRecord.id, name: detectableGameRecord.name, executables: null, aliases: null, thirdPartySkus: null };
|
|
if (null == executables) {
|
|
executables = closure_1_26;
|
|
}
|
|
obj.executables = executables;
|
|
if (null == aliases) {
|
|
aliases = closure_1_26;
|
|
}
|
|
obj.aliases = aliases;
|
|
if (null == thirdPartySkus) {
|
|
thirdPartySkus = closure_1_26;
|
|
}
|
|
obj.thirdPartySkus = thirdPartySkus;
|
|
return obj;
|
|
});
|
|
}
|
|
if (mapped == null) {
|
|
mapped = [];
|
|
}
|
|
obj3.detectableGames = mapped;
|
|
obj = obj3;
|
|
} else {
|
|
obj = { detectableGamesEtag: "", detectableGames: [] };
|
|
}
|
|
return obj;
|
|
},
|
|
(arg0) => {
|
|
let tmp = arg0;
|
|
if (!obj.isDesktop()) {
|
|
const obj2 = { detectableGamesEtag: "", detectableGames: [] };
|
|
tmp = obj2;
|
|
}
|
|
return tmp;
|
|
},
|
|
() => ({ detectableGamesEtag: "", detectableGames: [] }),
|
|
(blocklistEtag) => {
|
|
obj = {};
|
|
const merged = Object.assign(blocklistEtag);
|
|
str = blocklistEtag.blocklistEtag;
|
|
if (str == null) {
|
|
str = "";
|
|
}
|
|
obj.blocklistEtag = str;
|
|
blocklistExecutables = blocklistEtag.blocklistExecutables;
|
|
if (blocklistExecutables == null) {
|
|
blocklistExecutables = [];
|
|
}
|
|
obj.blocklistExecutables = blocklistExecutables;
|
|
let blocklistPatterns = blocklistEtag.blocklistPatterns;
|
|
if (blocklistPatterns == null) {
|
|
blocklistPatterns = [];
|
|
}
|
|
obj.blocklistPatterns = blocklistPatterns;
|
|
return obj;
|
|
}
|
|
];
|
|
DetectableGameStore.migrations = items;
|
|
const detectableGameStore = new DetectableGameStore(DispatcherDefault, {
|
|
OVERLAY_INITIALIZE: function handleOverlayInitialize(arg0) {
|
|
closure_8.clear();
|
|
map.clear();
|
|
map1.clear();
|
|
while (tmp4 !== undefined) {
|
|
let tmp7 = addDetectableGame(tmp5);
|
|
continue;
|
|
}
|
|
},
|
|
GAMES_DATABASE_FETCH: function handleApplicationsFetch() {
|
|
c13 = true;
|
|
},
|
|
GAMES_DATABASE_FETCH_FAIL: function handleApplicationsFetchFail() {
|
|
c13 = false;
|
|
c15 = true;
|
|
},
|
|
GAMES_DATABASE_UPDATE: function handleDetectableGamesUpdated(arg0) {
|
|
({ games, etag } = arg0);
|
|
let tmp = null != etag;
|
|
if (tmp) {
|
|
tmp = etag !== etag;
|
|
}
|
|
if (tmp) {
|
|
closure_8.clear();
|
|
map.clear();
|
|
map1.clear();
|
|
}
|
|
while (tmp9 !== undefined) {
|
|
let tmp13 = addDetectableGame(gameFromServer(tmp10));
|
|
continue;
|
|
}
|
|
c13 = undefined;
|
|
closure_14 = Date.now();
|
|
c15 = true;
|
|
},
|
|
GAMES_BLOCKLIST_FETCH: function handleGamesBlocklistFetch() {
|
|
c17 = true;
|
|
},
|
|
GAMES_BLOCKLIST_FETCH_FAIL: function handleGamesBlocklistFetchFail() {
|
|
c17 = false;
|
|
},
|
|
GAMES_BLOCKLIST_UPDATE: function handleGamesBlocklistUpdated(arg0) {
|
|
({ executables, patterns, etag } = arg0);
|
|
let tmp = null != etag;
|
|
if (tmp) {
|
|
tmp = etag !== etag;
|
|
}
|
|
if (tmp) {
|
|
closure_19 = executables.map((item) => item.toLowerCase());
|
|
closure_20 = patterns.map((item) => {
|
|
const regExp = new RegExp(item, "i");
|
|
return regExp;
|
|
});
|
|
}
|
|
c17 = false;
|
|
closure_16 = Date.now();
|
|
}
|
|
});
|
|
let result = size.fileFinishedImporting("stores/DetectableGameStore.tsx");
|
|
|
|
export default detectableGameStore;
|
|
export { gameFromServer };
|