decord/alpha/source/modules/markup/native/MarkupReactGameMentionRule.tsx
2026-10-03 08:58:59 +00:00

309 lines
9.7 KiB
TypeScript

// Module ID: 13656
// Function ID: 13657
// Name: MarkupReactGameMentionRule
// Dependencies: [19, 21, 4890, 587, 558, 576, 5891, 1126, 2017, 4878, 8325, 8319, 8248, 5974, 4886, 6812, 2]
// Exports: createFetchingGameMentionRule
// Module 13656 (MarkupReactGameMentionRule)
import react2 from "react" /* 576 */;
import nativeDefault from "native" /* 587 */;
import useGame from "useGame" /* 6812 */;
import GameProfileAnalyticUtils from "GameProfileAnalyticUtils" /* 8319 */;
import GameProfileActionCreatorsDefault from "GameProfileActionCreators" /* 8325 */;
import react from "react" /* 19 */;
import Fragment from "Fragment" /* 21 */;
import createStyles_mod from "createStyles" /* 4890 */;
import ReactCompilerGating_mod from "ReactCompilerGating" /* 558 */;
import size_mod from "module_2" /* 2 */;
let c3;
let closure_4;
let obj2;
let obj3;
let size;
({ jsxs: c3, jsx: closure_4 } = Fragment);
let createStyles = createStyles_mod;
let obj = { icon: size, chip: obj2, chipText: obj3 };
size = { width: 16, height: 16, borderRadius: nativeDefault.radii.xs, marginRight: 2 };
createStyles = createStyles.createStyles;
obj2 = { backgroundColor: nativeDefault.colors.BORDER_SUBTLE, borderRadius: nativeDefault.radii.xs, paddingHorizontal: 2 };
obj3 = { color: nativeDefault.unsafe_rawColors.BRAND_500 };
let closure_5 = createStyles(obj);
let ReactCompilerGating = ReactCompilerGating_mod;
const tmp5 = ReactCompilerGating.isReactCompilerEnabled() ? ((state) => {
let first;
let items;
let items1;
let obj = state(576);
const cResult = obj.c(28);
state = state.state;
const node = state.node;
const tmp4 = closure_5();
const gameId = node.gameId;
let obj2 = state(5891);
const gameMentionData = obj2.useGameMentionData(gameId);
if (cResult[0] === Symbol.for("react.memo_cache_sentinel")) {
const intl = tmp(1126).intl;
const stringResult = intl.string(state(1126).t["11pdXZ"]);
cResult[0] = stringResult;
first = stringResult;
} else {
first = cResult[0];
}
let gameName;
if (gameMentionData != null) {
gameName = gameMentionData.gameName;
}
if (gameName == null) {
gameName = first;
}
let gameIcon;
if (gameMentionData != null) {
gameIcon = gameMentionData.gameIcon;
}
if (cResult[1] === gameId) {
let tmp10;
if (cResult[2] === gameIcon) {
tmp10 = cResult[3];
}
if (null == gameMentionData) {
let textColor1;
if (state != null) {
textColor1 = state.textColor;
}
if (cResult[4] === state.key) {
let tmp30;
if (cResult[5] === textColor1) {
tmp30 = cResult[6];
}
return tmp30;
}
const obj3 = { color: textColor1, children: items };
items = ["@", first];
const tmp32 = closure_3(state(4878).MarkupText, obj3, state.key);
cResult[4] = state.key;
cResult[5] = textColor1;
cResult[6] = tmp32;
tmp30 = tmp32;
} else {
if (cResult[7] === gameId) {
let tmp13;
let textColor;
if (cResult[10] !== tmp4.icon) {
const obj4 = { size: "sm", style: tmp4.icon };
const tmp15 = closure_4(state(8248).UnknownGameIcon, obj4);
cResult[10] = tmp4.icon;
cResult[11] = tmp15;
tmp13 = tmp15;
} else {
tmp13 = cResult[11];
}
const tmp16 = null != tmp10 && "" !== tmp10;
if (tmp16) {
let tmp17;
if (cResult[12] !== tmp10) {
const obj5 = { uri: tmp10 };
cResult[12] = tmp10;
cResult[13] = obj5;
tmp17 = obj5;
} else {
tmp17 = cResult[13];
}
if (cResult[14] === tmp4.icon) {
let tmp18;
if (cResult[15] === tmp17) {
tmp18 = cResult[16];
}
tmp13 = tmp18;
}
const obj6 = { style: tmp4.icon, source: tmp17 };
const tmp21 = closure_4(gameId(5974), obj6);
cResult[14] = tmp4.icon;
cResult[15] = tmp17;
cResult[16] = tmp21;
tmp18 = tmp21;
}
let str2 = "button";
if (state.noStyleAndInteraction) {
str2 = "text";
}
if (state != null) {
textColor = state.textColor;
}
if (cResult[17] === gameName) {
let tmp23;
if (cResult[18] === tmp4.chipText) {
tmp23 = cResult[19];
}
if (cResult[20] === tmp13) {
if (cResult[21] === state.key) {
if (cResult[22] === tmp4.chip) {
if (cResult[23] === str2) {
if (cResult[24] === textColor) {
if (cResult[25] === tmp22) {
let tmp26;
if (cResult[26] === tmp23) {
tmp26 = cResult[27];
}
return tmp26;
}
}
}
}
}
}
const obj7 = { accessibilityRole: str2, style: tmp4.chip, color: textColor, onPress: tmp22, children: items1 };
items1 = [tmp13, tmp23];
const tmp28 = closure_3(state(4878).MarkupText, obj7, state.key);
cResult[20] = tmp13;
cResult[21] = state.key;
cResult[22] = tmp4.chip;
cResult[23] = str2;
cResult[24] = textColor;
cResult[25] = tmp22;
cResult[26] = tmp23;
cResult[27] = tmp28;
tmp26 = tmp28;
}
const obj8 = { variant: "text-sm/medium", style: tmp4.chipText, children: gameName };
const tmp25 = closure_4(state(4886).Text, obj8);
cResult[17] = gameName;
cResult[18] = tmp4.chipText;
cResult[19] = tmp25;
tmp23 = tmp25;
}
const fn = function v() {
const obj = GameProfileActionCreatorsDefault;
const obj2 = { gameId, gameProfileModalChecks: { shouldOpenGameProfile: true, gameId }, source: GameProfileAnalyticUtils.GameProfileSources.GameMention, sourceUserId: state.authorId };
obj.openGameProfileModal(obj2);
};
cResult[7] = gameId;
cResult[8] = state.authorId;
cResult[9] = fn;
}
}
const tmp11 = gameId(2017)(gameId, gameIcon, { size: 32 });
cResult[1] = gameId;
cResult[2] = gameIcon;
cResult[3] = tmp11;
tmp10 = tmp11;
}) : ((state) => {
let fn;
let items;
let items1;
let obj5;
let textColor1;
state = state.state;
const node = state.node;
const tmp = closure_5();
const gameId = node.gameId;
let obj = state(5891);
const gameMentionData = obj.useGameMentionData(gameId);
const intl = state(1126).intl;
const stringResult = intl.string(state(1126).t["11pdXZ"]);
let gameName;
if (gameMentionData != null) {
gameName = gameMentionData.gameName;
}
if (gameName == null) {
gameName = stringResult;
}
let gameIcon;
const tmp7 = gameId;
const tmp8 = gameId(2017);
if (gameMentionData != null) {
gameIcon = gameMentionData.gameIcon;
}
const tmp8Result = tmp8(gameId, gameIcon, { size: 32 });
if (null == gameMentionData) {
let textColor;
const MarkupText2 = tmp2(4878).MarkupText;
const tmp15 = closure_3;
if (state != null) {
textColor = state.textColor;
}
let obj2 = { color: textColor, children: items };
items = ["@", stringResult];
return tmp15(MarkupText2, obj2, state.key);
} else {
let tmp11 = null != tmp8Result;
const obj3 = { size: "sm", style: tmp.icon };
const tmp18 = closure_4(state(8248).UnknownGameIcon, obj3);
if (tmp11) {
tmp11 = "" !== tmp8Result;
}
let tmp17Result = tmp18;
if (tmp11) {
const obj4 = { style: tmp.icon, source: obj5 };
obj5 = { uri: tmp8Result };
tmp17Result = tmp17(tmp7(5974), obj4);
}
let str2 = "button";
const MarkupText = tmp2(4878).MarkupText;
const tmp13 = closure_3;
if (state.noStyleAndInteraction) {
str2 = "text";
}
const obj6 = { accessibilityRole: str2, style: tmp.chip, color: textColor1, onPress: fn, children: items1 };
textColor1 = undefined;
if (state != null) {
textColor1 = state.textColor;
}
fn = undefined;
if (!state.noStyleAndInteraction) {
fn = () => {
const obj = GameProfileActionCreatorsDefault;
const obj2 = { gameId, gameProfileModalChecks: { shouldOpenGameProfile: true, gameId }, source: GameProfileAnalyticUtils.GameProfileSources.GameMention, sourceUserId: state.authorId };
obj.openGameProfileModal(obj2);
};
}
items1 = [tmp17Result, ];
const obj7 = { variant: "text-sm/medium", style: tmp.chipText, children: gameName };
items1[1] = closure_4(state(4886).Text, obj7);
return tmp13(MarkupText, obj6, state.key);
}
});
let closure_6 = tmp5;
ReactCompilerGating = ReactCompilerGating_mod;
let closure_7 = ReactCompilerGating.isReactCompilerEnabled() ? ((arg0) => {
let node;
let state;
const obj = react2;
const cResult = obj.c(3);
({ node, state } = arg0);
const obj2 = useGame;
const game = obj2.useGame(node.gameId);
if (cResult[0] === node) {
let tmp3;
if (cResult[1] === state) {
tmp3 = cResult[2];
}
return tmp3;
}
const tmp4 = React3(closure_6, { node, state });
cResult[0] = node;
cResult[1] = state;
cResult[2] = tmp4;
tmp3 = tmp4;
}) : ((node) => {
node = node.node;
const state = node.state;
const obj = useGame;
const game = obj.useGame(node.gameId);
return React3(closure_6, { node, state });
});
size = size_mod;
const result = size.fileFinishedImporting("modules/markup/native/MarkupReactGameMentionRule.tsx");
export default tmp5;
export function createFetchingGameMentionRule() {
let obj = {
gameMention: {
react(node, arg1, state) {
const obj = { node, state };
return closure_1_4(closure_1_7, obj, state.key);
}
}
};
return obj;
}