decord/beta/source/modules/games/hooks/useResolveGame.tsx
github-actions e7a050048e chore: update source for beta 347.7
Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/04xxx/module_4943.js (118.4 MB)
2026-09-21 19:31:18 +00:00

85 lines
2.6 KiB
TypeScript

// Module ID: 8949
// Function ID: 8950
// Name: useResolveGame
// Dependencies: [19, 558, 568, 7415, 7553, 2]
// Module 8949 (useResolveGame)
import c from "c" /* 568 */;
import useGetOrFetchApplications from "useGetOrFetchApplications" /* 7415 */;
import noop from "module_19" /* 19 */;
const useGame = tmp(7553);
require = fn;
const ReactCompilerGating = fn(558);
const size = fn(2);
const result = size.fileFinishedImporting("modules/games/hooks/useResolveGame.tsx");
export default ReactCompilerGating.isReactCompilerEnabled() ? ((arg0) => {
const cResult = c.c(6);
({ applicationId, gameId } = arg0);
let tmp4;
if (null == gameId) {
tmp4 = applicationId;
}
const getOrFetchApplication = useGetOrFetchApplications.useGetOrFetchApplication(tmp4);
let tmp5 = gameId;
if (null == gameId) {
tmp5 = null;
if (null != getOrFetchApplication) {
if (cResult[0] !== getOrFetchApplication) {
const canonicalGameId = getOrFetchApplication.getCanonicalGameId();
cResult[0] = getOrFetchApplication;
cResult[1] = canonicalGameId;
}
}
}
const game = useGame.useGame(tmp5);
({ data, isLoading } = game);
if (data == null) {
data = null;
}
if (cResult[2] === tmp5) {
if (cResult[3] === data) {
if (cResult[4] === tmp10) {
let tmp11 = cResult[5];
}
return tmp11;
}
}
const obj3 = { gameId: tmp5, gameRecord: data, isLoading: null == gameId && null != applicationId && null == getOrFetchApplication || isLoading };
cResult[2] = tmp5;
cResult[3] = data;
cResult[4] = null == gameId && null != applicationId && null == getOrFetchApplication || isLoading;
cResult[5] = obj3;
tmp11 = obj3;
}) : ((arg0) => {
({ applicationId, gameId } = arg0);
let getOrFetchApplication;
let tmp3;
if (null == gameId) {
tmp3 = applicationId;
}
getOrFetchApplication = useGetOrFetchApplications.useGetOrFetchApplication(tmp3);
const items = [gameId, getOrFetchApplication];
const memo = noop.useMemo(() => {
let tmp = gameId;
if (null == gameId) {
let canonicalGameId = null;
if (null != getOrFetchApplication) {
canonicalGameId = obj.getCanonicalGameId();
}
tmp = canonicalGameId;
obj = getOrFetchApplication;
}
return tmp;
}, items);
const game = useGame.useGame(memo);
let data = game.data;
const obj2 = { gameId: memo, gameRecord: null, isLoading: null };
if (data == null) {
data = null;
}
obj2.gameRecord = data;
obj2.isLoading = null == gameId && null != applicationId && null == getOrFetchApplication || game.isLoading;
return obj2;
});