decord/source/modules/game_server/utils/gameServerResponseToInstance.tsx
github-actions e510164e6b chore: update source for alpha 346.2
Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/04xxx/module_4759.js (118.4 MB)
2026-09-10 05:38:07 +00:00

21 lines
1.1 KiB
TypeScript

// Module ID: 4486
// Function ID: 4487
// Name: gameServerResponseToInstance
// Dependencies: [2]
// Exports: default
// Module 4486 (gameServerResponseToInstance)
import size from "module_2" /* 2 */;
const result = size.fileFinishedImporting("modules/game_server/utils/gameServerResponseToInstance.tsx");
export default function gameServerResponseToInstance(id) {
const obj = { id: id.id, name: id.name, regionId: id.region_id, regionName: id.region_name, planId: id.sku_id, planName: id.plan_name, onlineConnectionsCount: null, maxConnectionsCount: null, serverIP: null, port: null, entitlementId: null, subscriptionId: null, providerType: null, gameServerPanelUrl: null, status: null, gameId: null, gameConfig: null };
let num = id.players_count;
if (num == null) {
num = 0;
}
obj.onlineConnectionsCount = num;
({ max_players_count: obj.maxConnectionsCount, ip: obj.serverIP, port: obj.port, entitlement_id: obj.entitlementId, subscription_id: obj.subscriptionId, provider_type: obj.providerType, provider_url: obj.gameServerPanelUrl, status: obj.status, game_id: obj.gameId, game_config: obj.gameConfig } = id);
return obj;
};