decord/beta/source/modules/quests/managers/QuestProgressManager.tsx
github-actions 6fbb1b046c chore: update source for beta 347.8
Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/04xxx/module_4943.js (118.4 MB)
2026-09-22 14:21:44 +00:00

593 lines
26 KiB
TypeScript

// Module ID: 18351
// Function ID: 18352
// Name: QuestProgressManager
// Dependencies: [5, 32, 2044, 9311, 2003, 4780, 2019, 4782, 7944, 17466, 5663, 9312, 1095, 7950, 7940, 9620, 5664, 10564, 5666, 7969, 4889, 4888, 7365, 5671, 7965, 4810, 1374, 4887, 7963, 577, 2]
// Module 18351 (QuestProgressManager)
import DispatcherDefault from "Dispatcher" /* 577 */;
import DurationsDefault from "Durations" /* 1095 */;
import GameAnalyticsUtils from "GameAnalyticsUtils" /* 4887 */;
import RobloxSubgameUtils from "RobloxSubgameUtils" /* 4888 */;
import RobloxSubgameTypes from "RobloxSubgameTypes" /* 4889 */;
import QuestVariants from "QuestVariants" /* 5664 */;
import FirstPartyQuestTaskTypes from "FirstPartyQuestTaskTypes" /* 5671 */;
import QuestDataUtils from "QuestDataUtils" /* 7940 */;
import utils_QuestUtils from "utils/QuestUtils" /* 7963 */;
import QuestTaskUtils from "QuestTaskUtils" /* 7965 */;
import QuestMatchingUtils from "QuestMatchingUtils" /* 9620 */;
import QuestActionCreators from "QuestActionCreators" /* 10564 */;
import asyncGeneratorStep from "asyncGeneratorStep" /* 5 */;
import _slicedToArray from "module_32" /* 32 */;
import EmbeddedActivitiesStore from "EmbeddedActivitiesStore" /* 2044 */;
import FramesStore from "FramesStore" /* 9311 */;
import RunningGameStore from "RunningGameStore" /* 2003 */;
import ApplicationStreamingStore from "ApplicationStreamingStore" /* 4780 */;
import DetectableGameStore from "DetectableGameStore" /* 2019 */;
import SortedVoiceStateStore from "SortedVoiceStateStore" /* 4782 */;
import QuestStore from "QuestStore" /* 7944 */;
import UnenrolledActivityQuestStore from "UnenrolledActivityQuestStore" /* 17466 */;
import AutomaticLifecycleManager from "AutomaticLifecycleManager" /* 7365 */;
require = fn;
function isQuestProgressable(nextResult) {
const isQuestExpiredResult = QuestDataUtils.isQuestExpired(nextResult);
let tmp2 = !isQuestExpiredResult;
if (!isQuestExpiredResult) {
tmp2 = null != nextResult.userStatus;
}
if (tmp2) {
tmp2 = null != nextResult.userStatus.enrolledAt;
}
if (tmp2) {
tmp2 = null == nextResult.userStatus.completedAt;
}
return tmp2;
}
function handleEmbeddedActivityLaunchSuccess(applicationId) {
const eligibleQuestsForApplicationId = QuestMatchingUtils.getEligibleQuestsForApplicationId(QuestStore.quests, applicationId);
for (const item10020 of eligibleQuestsForApplicationId) {
if (tmp) {
let features = tmp3.config.features;
let tmp6 = require;
if (features.includes(QuestVariants.QuestVariants.MOBILE_ACTIVITY_QUEST)) {
let tmp6Result = tmp6(10564);
let obj3 = { questContent: tmp6(5666).QuestContent.RUNNING_ACTIVITY, questContentCTA: tmp6(7969).QuestContentCTA.START_QUEST, sourceQuestContent: tmp6(5666).QuestContent.RUNNING_ACTIVITY };
let enrollInQuestResult = tmp6Result.enrollInQuest(item10020.id, obj3);
obj2.return();
return enrollInQuestResult;
}
}
continue;
}
}
function isQuestRobloxRelated(desktopApplicationIds, distributor) {
let tmp = null != distributor;
if (tmp) {
let someResult = desktopApplicationIds.some((item) => item === RobloxSubgameTypes.ROBLOX_APPLICATION_ID);
if (someResult) {
someResult = RobloxSubgameUtils.isRobloxSubgame(distributor);
}
tmp = someResult;
}
return tmp;
}
const QuestConstants = fn(5663);
({ DISCORD_APPLICATION_ID: closure_12, QuestsExperimentLocations } = QuestConstants);
const isLaunched = fn(9312).isLaunched;
const MINUTE = DurationsDefault.Millis.MINUTE;
const SECOND = DurationsDefault.Millis.SECOND;
const getQuestLogger = fn(7950);
const logger = getQuestLogger.getQuestLogger({ location: QuestsExperimentLocations.QUESTS_MANAGER });
class QuestProgressManager extends tmp4 {
constructor() {
applyArgumentsResult = HermesBuiltin.applyArguments(new.target, new.target);
closure_0 = applyArgumentsResult;
obj = {};
map = new Map();
obj[closure_0(closure_2[23]).FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP] = map;
map1 = new Map();
obj[closure_0(closure_2[23]).FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP] = map1;
map2 = new Map();
obj[closure_0(closure_2[23]).FirstPartyQuestTaskTypes.PLAY_ACTIVITY] = map2;
applyArgumentsResult.heartbeats = obj;
applyArgumentsResult.calculateHeartbeatDurationMs = function calculateHeartbeatDurationMs(arg0) {
quests = quests.quests;
value = quests.get(arg0);
if (null != value) {
if (null != value.config) {
if (null != value.userStatus) {
const questTaskDetails = applyArgumentsResult(7965).getQuestTaskDetails(value, applyArgumentsResult(5671).FirstPartyQuestTaskTypesSets.DESKTOP);
const _Math = Math;
const diff = questTaskDetails.targetSeconds - questTaskDetails.progressSeconds;
const bound = Math.max(0, diff * DurationsDefault.Millis.SECOND);
let sum = MINUTE;
if (bound <= MINUTE) {
sum = bound + SECOND;
}
return sum;
}
}
}
return MINUTE;
};
applyArgumentsResult.initiateHeartbeat = function initiateHeartbeat(arg0, arg1, arg2) {
closure_1 = arg1;
closure_2 = arg2;
const obj = arg0.heartbeats[arg1];
if (obj.has(arg0)) {
let _HermesInternal2 = HermesInternal;
logger.log("~ initiateHeartbeat -> Heartbeat already initiated for questId: " + arg0);
} else {
function maybeSendHeartbeat() {
const activelyProgressingQuests = applyArgumentsResult.getActivelyProgressingQuests(closure_1);
if (activelyProgressingQuests.has(closure_0)) {
value = activelyProgressingQuests.get(tmp2);
applicationId = undefined;
if (value != null) {
applicationId = value.applicationId;
}
if (applicationId == null) {
let applicationId1;
if (closure_2 != null) {
applicationId1 = closure_2.applicationId;
}
applicationId = applicationId1;
}
let prop;
if (value != null) {
prop = value.executableFingerprint;
}
let executablePath;
if (value != null) {
executablePath = value.executablePath;
}
if (executablePath == null) {
let executablePath1;
if (closure_2 != null) {
executablePath1 = closure_2.executablePath;
}
executablePath = executablePath1;
}
let timerId = require;
if (tmp === FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP) {
const currentUserActiveStream = ApplicationStreamingStore.getCurrentUserActiveStream();
if (null == currentUserActiveStream) {
const _HermesInternal3 = HermesInternal;
logger.log("~ initiateHeartbeat -> Attempted to beat for stream quest but no active stream, terminating heartbeat for questId: " + tmp2);
obj.terminateHeartbeat(tmp2, tmp);
} else {
const _HermesInternal4 = HermesInternal;
const timerIdResult = timerId(4810);
logger.log("~ initiateHeartbeat -> Sending heartbeat for questId: " + tmp2);
const encodeStreamKeyResult = timerId(4810).encodeStreamKey(currentUserActiveStream);
const obj2 = { questId: tmp2, streamKey: encodeStreamKeyResult, applicationId, executablePath, executableFingerprint: prop };
timerId(10564).sendHeartbeat(obj2);
const timerIdResult1 = timerId(10564);
}
} else {
const _HermesInternal2 = HermesInternal;
logger.log("~ initiateHeartbeat -> Sending heartbeat for questId: " + tmp2);
const obj3 = { questId: tmp2, applicationId, executablePath, executableFingerprint: prop };
timerId(10564).sendHeartbeat(obj3);
const timerIdResult2 = timerId(10564);
}
prop = obj.calculateHeartbeatDurationMs(tmp2);
const _window = window;
timerId = window.setTimeout(maybeSendHeartbeat, prop);
const result = obj.set(tmp2, timerId);
} else {
const _HermesInternal = HermesInternal;
logger.log("~ initiateHeartbeat -> Quest " + tmp2 + " is no longer actively progressing, terminating heartbeat");
obj.terminateHeartbeat(tmp2, tmp);
}
}
let _HermesInternal = HermesInternal;
logger.log("~ initiateHeartbeat -> Initiating heartbeat for Quest " + arg0);
maybeSendHeartbeat();
}
};
applyArgumentsResult.terminateHeartbeat = function terminateHeartbeat(questId, item10030) {
quests = QuestStore.quests;
value = obj.get(questId);
if (null != value) {
const _HermesInternal2 = HermesInternal;
logger.log("~ terminateHeartbeat -> Terminating heartbeat for questId: " + questId);
const _window = window;
window.clearTimeout(value);
obj.delete(questId);
value2 = quests.get(questId);
let tmp6 = null != value2;
if (tmp6) {
const isQuestExpiredResult = QuestDataUtils.isQuestExpired(value2);
let tmp5 = !isQuestExpiredResult;
if (!isQuestExpiredResult) {
tmp5 = null != value2.userStatus;
}
if (tmp5) {
tmp5 = null != value2.userStatus.enrolledAt;
}
if (tmp5) {
tmp5 = null == value2.userStatus.completedAt;
}
tmp6 = tmp5;
}
if (tmp6) {
const _HermesInternal = HermesInternal;
obj5.log("~ terminateHeartbeat -> Sending terminal heartbeat for questId: " + questId);
const obj4 = { questId, terminal: true };
QuestActionCreators.sendHeartbeat(obj4);
}
obj5 = logger;
}
};
applyArgumentsResult.handleSendHeartbeatSuccess = function handleSendHeartbeatSuccess(questId) {
questId = questId.questId;
logger.log("~ handleSendHeartbeatSuccess -> Heartbeat succeeded for questId: " + questId + ")");
if (null != questId.userStatus.completedAt) {
const _HermesInternal = HermesInternal;
logger.log("~ handleSendHeartbeatSuccess -> Quest " + questId + " completed, terminating any heartbeats for it");
const _Object = Object;
const keys = Object.keys(applyArgumentsResult.heartbeats);
for (const item10030 of keys) {
let terminateHeartbeatResult = applyArgumentsResult.terminateHeartbeat(questId, item10030);
continue;
}
}
};
applyArgumentsResult.handleSendHeartbeatFailure = function handleSendHeartbeatFailure(questId) {
logger.log("~ handleSendHeartbeatFailure -> Heartbeat failed for questId: " + questId.questId);
};
obj1 = {
QUESTS_FETCH_CURRENT_QUESTS_SUCCESS() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return applyArgumentsResult.syncHeartbeats(items, "QUESTS_FETCH_CURRENT_QUESTS_SUCCESS");
},
QUESTS_ENROLL_SUCCESS() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
return applyArgumentsResult.syncHeartbeats(items, "QUESTS_ENROLL_SUCCESS", (config) => {
let hasItem = null != config;
if (hasItem) {
const features = config.config.features;
hasItem = features.includes(closure_1_0(dependencyMap[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION);
}
return !hasItem;
});
},
QUESTS_SEND_HEARTBEAT_SUCCESS: applyArgumentsResult.handleSendHeartbeatSuccess,
QUESTS_SEND_HEARTBEAT_FAILURE: applyArgumentsResult.handleSendHeartbeatFailure,
QUESTS_PREVIEW_UPDATE_SUCCESS() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP, FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
return applyArgumentsResult.syncHeartbeats(items, "QUESTS_PREVIEW_UPDATE_SUCCESS");
},
GAME_FETCH_SUCCESS() {
return DispatcherDefault.wait(() => {
const items = [applyArgumentsResult(5671).FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
closure_1_0.syncHeartbeats(items, "GAME_FETCH_SUCCESS");
});
},
APPLICATIONS_FETCH_SUCCESS() {
return DispatcherDefault.wait(() => {
const items = [applyArgumentsResult(5671).FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
closure_1_0.syncHeartbeats(items, "APPLICATIONS_FETCH_SUCCESS");
});
},
RUNNING_GAMES_CHANGE() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
return applyArgumentsResult.syncHeartbeats(items, "RUNNING_GAMES_CHANGE");
},
RUNNING_NON_GAMES_CHANGE() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
return applyArgumentsResult.syncHeartbeats(items, "RUNNING_NON_GAMES_CHANGE");
},
LOCAL_ACTIVITY_UPDATE() {
return DispatcherDefault.wait(() => {
const items = [applyArgumentsResult(5671).FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
closure_1_0.syncHeartbeats(items, "LOCAL_ACTIVITY_UPDATE");
});
},
RPC_APP_DISCONNECTED() {
return DispatcherDefault.wait(() => {
const items = [applyArgumentsResult(5671).FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP];
closure_1_0.syncHeartbeats(items, "RPC_APP_DISCONNECTED");
});
},
STREAM_START() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return applyArgumentsResult.syncHeartbeats(items, "STREAM_START");
},
STREAM_CREATE() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return applyArgumentsResult.syncHeartbeats(items, "STREAM_CREATE");
},
STREAM_CLOSE() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return applyArgumentsResult.syncHeartbeats(items, "STREAM_CLOSE");
},
PASSIVE_UPDATE_V2() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return applyArgumentsResult.syncHeartbeats(items, "PASSIVE_UPDATE_V2");
},
VOICE_STATE_UPDATES() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP];
return applyArgumentsResult.syncHeartbeats(items, "VOICE_STATE_UPDATES");
},
EMBEDDED_ACTIVITY_LAUNCH_SUCCESS(applicationId) {
handleEmbeddedActivityLaunchSuccess(applicationId.applicationId);
},
FRAME_LAUNCH: null,
FRAME_STOP: null,
EMBEDDED_ACTIVITY_UPDATE_V2: null,
QUEST_APPLICATION_START_TIMER: null
};
closure_129_0 = undefined;
closure_129_1 = applyArgumentsResult;
closure_129_0 = closure_3(async (arg0) => {
await closure_1_18(applicationId);
const items = [applyArgumentsResult(dependencyMap[23]).FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
closure_130_1.syncHeartbeats(items, "FRAME_LAUNCH", (config) => {
let hasItem = null != config;
if (hasItem) {
const features = config.config.features;
hasItem = features.includes(closure_1_0(closure_1_2[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION);
}
return !hasItem;
});
await "IconComponent";
closure_1 = tmp2;
applicationId = applyArgumentsResult.applicationId;
return "Set";
});
obj1.FRAME_LAUNCH = function FRAME_LAUNCH(arg0) {
const self = this;
const apply = applyArgumentsResult.apply;
if (typeof apply === "unknown") {
applyArgumentsResult = HermesBuiltin.applyArguments(self);
} else {
applyArgumentsResult = apply(self, arguments);
}
return applyArgumentsResult;
};
obj1.FRAME_STOP = function FRAME_STOP() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
applyArgumentsResult.syncHeartbeats(items, "FRAME_STOP");
};
obj1.EMBEDDED_ACTIVITY_UPDATE_V2 = function EMBEDDED_ACTIVITY_UPDATE_V2() {
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
applyArgumentsResult.syncHeartbeats(items, "EMBEDDED_ACTIVITY_UPDATE_V2", (config) => {
let hasItem = null != config;
if (hasItem) {
const features = config.config.features;
hasItem = features.includes(closure_1_0(dependencyMap[16]).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION);
}
return !hasItem;
});
};
obj1.QUEST_APPLICATION_START_TIMER = function QUEST_APPLICATION_START_TIMER(questId) {
questId = questId.questId;
const items = [FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ACTIVITY];
applyArgumentsResult.syncHeartbeats(items, "QUEST_APPLICATION_START_TIMER", (id) => {
let tmp = null != id;
if (tmp) {
tmp = id.id === questId;
}
if (tmp) {
let hasItem = null != id;
if (hasItem) {
const features = id.config.features;
hasItem = features.includes(applyArgumentsResult(5664).QuestVariants.MANUAL_HEARTBEAT_INITIALIZATION);
}
tmp = hasItem;
}
return tmp;
});
};
applyArgumentsResult.actions = obj1;
return applyArgumentsResult;
}
}
const prototype = QuestProgressManager.prototype;
prototype["syncHeartbeats"] = function syncHeartbeats(items, APPLICATIONS_FETCH_SUCCESS, arg2) {
};
prototype["getActivelyProgressingQuests"] = function getActivelyProgressingQuests(arg0) {
const self = this;
if (FirstPartyQuestTaskTypes.FirstPartyQuestTaskTypes.PLAY_ON_DESKTOP === arg0) {
return self.getActivelyProgressingPlayOnDesktopQuests();
} else if (tmp(5671).FirstPartyQuestTaskTypes.STREAM_ON_DESKTOP === arg0) {
return self.getActivelyProgressingStreamOnDesktopQuests();
} else if (tmp(5671).FirstPartyQuestTaskTypes.PLAY_ACTIVITY === arg0) {
return self.getActivelyProgressingActivityQuests();
} else {
tmp(1374).assertNever(arg0);
}
};
prototype["getActivelyProgressingPlayOnDesktopQuests"] = function getActivelyProgressingPlayOnDesktopQuests() {
const map = new Map();
const runningGames = RunningGameStore.getRunningGames();
const runningNonGames = RunningGameStore.getRunningNonGames();
const quests = QuestStore.quests;
logger.log("~ getActivelyProgressingPlayOnDesktopQuestIds -> Running games: ", runningGames, "Running non-games: ", runningNonGames);
let obj = {};
let iter = runningGames[Symbol.iterator]();
let nextResult = iter.next();
while (iter !== undefined) {
let tmp5 = nextResult;
if (!nextResult.isLauncher) {
let id = tmp5.id;
let tmp7 = id;
if (null == id) {
let overrideForGame = RunningGameStore.getOverrideForGame(tmp5);
let findGameResult = DetectableGameStore.findGame(tmp5);
let id1;
if (findGameResult != null) {
id1 = findGameResult.id;
}
tmp7 = id1;
}
if (null != tmp7) {
let obj3 = map(obj[15]);
let questApplicationIdsForRunningGame = obj3.getQuestApplicationIdsForRunningGame(tmp5, tmp7);
for (const item10062 of questApplicationIdsForRunningGame) {
obj[item10062] = tmp5;
continue;
}
}
}
continue;
}
for (const item10070 of runningNonGames) {
let tmp25 = item10070;
if (null != item10070.id) {
obj[tmp25.id] = tmp25;
}
continue;
}
function _loop(iter2) {
closure_0 = iter2;
obj = GameAnalyticsUtils;
const result = obj.removeExecutablePathPrefix(tmp.exePath);
const values = quests.values();
const iter = values[Symbol.iterator]();
const nextResult = iter.next();
while (iter !== undefined) {
let tmp5 = nextResult;
let tmp7 = require;
let obj2 = QuestTaskUtils;
let desktopApplicationIds = obj2.getDesktopApplicationIds(nextResult);
if (isQuestProgressable(nextResult)) {
if (null != desktopApplicationIds) {
let found = desktopApplicationIds.find((item) => item === closure_0);
if (null != found) {
let obj3 = { applicationId: null, executablePath: null, executableFingerprint: null };
obj3.applicationId = tmp25;
obj3.executablePath = result;
obj3.executableFingerprint = tmp.executableFingerprint;
let result1 = map.set(tmp5.id, obj3);
} else if (isQuestRobloxRelated(desktopApplicationIds, tmp)) {
let obj4 = { applicationId: null, executablePath: null, executableFingerprint: null };
obj4.applicationId = tmp7(4889).ROBLOX_APPLICATION_ID;
obj4.executablePath = result;
obj4.executableFingerprint = tmp.executableFingerprint;
let result2 = map.set(tmp5.id, obj4);
}
}
}
continue;
}
}
const keys = Object.keys(obj);
const iter2 = keys[Symbol.iterator]();
while (iter2 !== undefined) {
let _loopResult = _loop(iter2.next());
continue;
}
logger.log("~ getActivelyProgressingPlayOnDesktopQuestIds -> Actively progressing questIds: ", Array.from(map.keys()));
return map;
};
prototype["getActivelyProgressingStreamOnDesktopQuests"] = function getActivelyProgressingStreamOnDesktopQuests() {
const map = new Map();
const currentUserActiveStream = ApplicationStreamingStore.getCurrentUserActiveStream();
if (null == currentUserActiveStream) {
return map;
} else if (SortedVoiceStateStore.countVoiceStatesForChannel(currentUserActiveStream.channelId) < 2) {
return map;
} else {
const streamerActiveStreamMetadata = obj2.getStreamerActiveStreamMetadata();
if (null == streamerActiveStreamMetadata) {
return map;
} else {
logger.log("~ getActivelyProgressingStreamOnDesktopQuestIds -> Active stream metadata: ", streamerActiveStreamMetadata);
const id = streamerActiveStreamMetadata.id;
if (null == id) {
return map;
} else {
const quests = QuestStore.quests;
const values = quests.values();
const iter = values[Symbol.iterator]();
const nextResult = iter.next();
while (iter !== undefined) {
let tmp5 = nextResult;
let obj3 = QuestTaskUtils;
let streamingApplicationId = obj3.getStreamingApplicationId(nextResult);
let tmp10 = isQuestProgressable(nextResult);
if (tmp10) {
tmp10 = null != streamingApplicationId;
}
if (tmp10) {
if (streamingApplicationId === id) {
let obj = { applicationId: id };
let result = map.set(tmp5.id, obj);
}
}
continue;
}
const _Array = Array;
logger.log("~ getActivelyProgressingStreamOnDesktopQuestIds -> Actively progressing questIds: ", Array.from(map.keys()));
return map;
}
}
}
obj2 = ApplicationStreamingStore;
};
prototype["getActivelyProgressingActivityQuests"] = function getActivelyProgressingActivityQuests() {
const map = new Map();
const selfEmbeddedActivities = EmbeddedActivitiesStore.getSelfEmbeddedActivities();
const mainFrame = FramesStore.getMainFrame();
const set = new Set(selfEmbeddedActivities.keys());
if (isLaunched(mainFrame)) {
set.add(mainFrame.applicationId);
}
logger.log("~ getActivelyProgressingActivityQuestIds -> Running activity applicationIds: ", Array.from(set));
if (0 === set.size) {
return map;
} else {
const quests = QuestStore.quests;
const iter = tmp2[Symbol.iterator]();
const nextResult = iter.next();
while (iter !== undefined) {
let tmp8 = nextResult;
let values = quests.values();
for (const item10047 of values) {
let tmp12 = item10047;
let obj4 = QuestTaskUtils;
let playActivityApplicationId = obj4.getPlayActivityApplicationId(item10047);
let tmp17 = isQuestProgressable(item10047);
if (tmp17) {
tmp17 = null != playActivityApplicationId;
}
if (tmp17) {
if (playActivityApplicationId === tmp8) {
let obj = { applicationId: null };
obj.applicationId = tmp8;
let result = map.set(tmp12.id, obj);
}
}
continue;
}
continue;
}
const values2 = quests.values();
for (const item10074 of values2) {
let tmp27 = item10074;
let result1 = isQuestProgressable(item10074);
if (result1) {
let obj6 = utils_QuestUtils;
result1 = obj6.isPlayAnyActivityQuest(tmp27);
}
if (result1) {
let obj2 = { applicationId: null };
obj2.applicationId = applicationId;
let result2 = map.set(tmp27.id, obj2);
}
continue;
}
const _Array = Array;
logger.log("~ getActivelyProgressingActivityQuestIds -> Actively progressing questIds: ", Array.from(map.keys()));
return map;
}
};
const questProgressManager = new QuestProgressManager();
const size = fn(2);
let result = size.fileFinishedImporting("modules/quests/managers/QuestProgressManager.tsx");
export default questProgressManager;