946 lines
28 KiB
TypeScript
946 lines
28 KiB
TypeScript
// Module ID: 4158
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// Function ID: 35118
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// Name: _isNativeReflectConstruct
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// Dependencies: []
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// Module 4158 (_isNativeReflectConstruct)
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function _isNativeReflectConstruct() {
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let closure_0 = !valueOf.call(Reflect.construct(Boolean, [], () => {
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}));
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function _isNativeReflectConstruct() {
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return closure_0;
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}
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const result = _isNativeReflectConstruct();
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}
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function _createForOfIteratorHelperLoose(@@iterator) {
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let arg1 = Symbol_iterator;
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@@iterator = "undefined" !== typeof Symbol;
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if (Symbol_iterator) {
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const _Symbol = Symbol;
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@@iterator = Symbol_iterator[Symbol.iterator];
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}
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if (!Symbol_iterator) {
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@@iterator = Symbol_iterator[Symbol.iterator];
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}
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if (Symbol_iterator) {
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const iter = Symbol_iterator.call(Symbol_iterator);
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const next = iter.next;
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return next.bind(iter);
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} else {
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const _Array = Array;
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let tmp = Symbol_iterator;
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if (!Array.isArray(Symbol_iterator)) {
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let tmp2;
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if (Symbol_iterator) {
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if ("string" === typeof Symbol_iterator) {
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tmp2 = _arrayLikeToArray(Symbol_iterator, undefined);
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} else {
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const toString = {}.toString;
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const substr = toString.call(Symbol_iterator).slice(8, -1);
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let name = substr;
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if (tmp3) {
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name = Symbol_iterator.constructor.name;
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}
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if ("Map" !== name) {
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if ("Set" !== name) {
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if ("Arguments" === name) {
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let arr = _arrayLikeToArray(Symbol_iterator, undefined);
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} else {
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const obj = /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/;
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}
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}
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tmp2 = arr;
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}
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const _Array2 = Array;
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arr = Array.from(Symbol_iterator);
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const callResult = toString.call(Symbol_iterator);
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const tmp3 = "Object" === substr && Symbol_iterator.constructor;
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}
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}
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tmp = tmp2;
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if (!tmp2) {
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const _TypeError = TypeError;
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const typeError = new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
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throw typeError;
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}
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}
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if (tmp) {
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arg1 = tmp;
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}
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let closure_1 = 0;
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return () => {
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if (closure_1 >= tmp.length) {
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let obj = { done: true };
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} else {
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obj = { done: false };
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closure_1 = tmp3 + 1;
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obj.value = tmp[+closure_1];
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}
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return obj;
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};
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}
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}
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function _arrayLikeToArray(arg0, arg1) {
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let length;
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if (tmp) {
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length = arg0.length;
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}
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const ArrayResult = Array(length);
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for (let num = 0; num < length; num = num + 1) {
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ArrayResult[num] = arg0[num];
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}
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return ArrayResult;
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}
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function gameFromServer(id) {
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const obj = { id: id.id, name: id.name };
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let executables = id.executables;
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if (null == executables) {
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executables = [];
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}
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obj.executables = executables.map(createExecutable);
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const overlay = id.overlay;
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obj.overlay = null != overlay && overlay;
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const overlay_warn = id.overlay_warn;
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obj.overlayWarn = null != overlay_warn && overlay_warn;
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const overlay_compatibility_hook = id.overlay_compatibility_hook;
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obj.overlayCompatibilityHook = null != overlay_compatibility_hook && overlay_compatibility_hook;
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const hook = id.hook;
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obj.hook = null == hook || hook;
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let aliases = id.aliases;
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if (null == aliases) {
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aliases = [];
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}
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obj.aliases = aliases;
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obj.supportsOutOfProcessOverlay = closure_8.supportsOutOfProcessOverlay(id.overlay_methods);
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let themes = id.themes;
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if (null == themes) {
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themes = [];
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}
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obj.themes = themes;
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const icon_hash = id.icon_hash;
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let tmp;
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if (null != icon_hash) {
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tmp = icon_hash;
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}
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obj.icon = tmp;
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let third_party_skus = id.third_party_skus;
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if (null == third_party_skus) {
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third_party_skus = [];
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}
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obj.thirdPartySkus = third_party_skus;
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const cover_image_hash = id.cover_image_hash;
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let tmp2;
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if (null != cover_image_hash) {
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tmp2 = cover_image_hash;
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}
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obj.cover_image_hash = tmp2;
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const content_classification = id.content_classification;
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let tmp3;
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if (null != content_classification) {
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tmp3 = content_classification;
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}
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obj.content_classification = tmp3;
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return obj;
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}
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function convertGameRecordToGame(id) {
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let thirdPartySkus;
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const obj = { id: id.id, name: id.name, executables: id.executables, overlayWarn: id.overlayWarn, overlayCompatibilityHook: id.overlayCompatibilityHook, overlay: id.overlay, hook: id.hook, aliases: id.aliases, supportsOutOfProcessOverlay: id.supportsOutOfProcessOverlay };
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let themes = id.themes;
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if (null == themes) {
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themes = [];
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}
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obj.themes = themes;
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({ icon: obj.icon, thirdPartySkus } = id);
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if (null == thirdPartySkus) {
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thirdPartySkus = [];
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}
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obj.thirdPartySkus = thirdPartySkus;
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const cover_image_hash = id.cover_image_hash;
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let tmp;
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if (null != cover_image_hash) {
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tmp = cover_image_hash;
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}
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obj.cover_image_hash = tmp;
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const content_classification = id.content_classification;
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let tmp2;
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if (null != content_classification) {
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tmp2 = content_classification;
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}
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obj.content_classification = tmp2;
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return obj;
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}
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function getExecutableBasename(str) {
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const parts = str.split(/[/\\]/);
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return parts.pop();
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}
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function addGameIdToNameCache(id, name) {
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if (null == closure_14[name]) {
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closure_14[name] = [];
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}
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let arr = closure_14[name];
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arr = arr.push(id);
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}
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function addDetectableGame(id) {
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let done;
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let done2;
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let name;
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let tmp = id;
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if (id instanceof arg1(dependencyMap[12]).DetectableGameRecord) {
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tmp = convertGameRecordToGame(id);
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}
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const result = importDefaultResult.set(id.id, tmp);
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({ name, id } = tmp);
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addGameIdToNameCache(id, name.toLowerCase());
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const tmp5 = _createForOfIteratorHelperLoose(id.aliases);
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let iter = tmp5();
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if (!iter.done) {
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do {
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let str = iter.value;
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let tmp6 = closure_37;
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let tmp7 = closure_37(tmp.id, str.toLowerCase());
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let iter2 = tmp5();
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iter = iter2;
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done = iter2.done;
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} while (!done);
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}
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if (obj.isDesktop()) {
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const tmp9 = _createForOfIteratorHelperLoose(id.executables);
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let iter3 = tmp9();
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if (!iter3.done) {
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do {
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let tmp10 = closure_15;
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closure_15[iter3.value.name] = tmp.id;
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let iter4 = tmp9();
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iter3 = iter4;
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done2 = iter4.done;
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} while (!done2);
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}
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}
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}
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let closure_3 = importDefault(dependencyMap[0]);
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let closure_4 = importDefault(dependencyMap[1]);
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let closure_5 = importDefault(dependencyMap[2]);
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let closure_6 = importDefault(dependencyMap[3]);
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let closure_7 = importDefault(dependencyMap[4]);
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let closure_8 = importDefault(dependencyMap[5]);
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const createExecutable = arg1(dependencyMap[5]).createExecutable;
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const AnalyticEvents = arg1(dependencyMap[6]).AnalyticEvents;
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const ApplicationTypes = arg1(dependencyMap[7]).ApplicationTypes;
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const DAY = importDefault(dependencyMap[8]).Millis.DAY;
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let importDefaultResult = importDefault(dependencyMap[9]);
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importDefaultResult = new importDefaultResult();
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let closure_14 = Object.create(null);
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let closure_15 = Object.create(null);
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const Storage = arg1(dependencyMap[10]).Storage;
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let obj = Storage.get("GameStoreReportedGames");
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if (null == obj) {
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const _Object = Object;
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obj = Object.create(null);
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}
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let closure_17 = "";
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let closure_18;
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let closure_19 = null;
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let closure_20 = false;
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let closure_21 = null;
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let closure_22 = false;
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let closure_23 = "";
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let closure_24 = [];
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let closure_25 = [];
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const map = new Map();
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const HOUR = importDefault(dependencyMap[8]).Millis.HOUR;
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const set = new Set();
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const set1 = new Set();
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obj = arg1(dependencyMap[11]);
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let str = "win32";
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if (!obj.isWindows()) {
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let str2 = "darwin";
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if (!obj2.isMac()) {
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let str3 = null;
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if (obj3.isLinux()) {
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str3 = "linux";
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}
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str2 = str3;
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const obj3 = arg1(dependencyMap[11]);
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}
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str = str2;
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const obj2 = arg1(dependencyMap[11]);
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}
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let tmp8 = (PersistedStore) => {
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class DetectableGameStore {
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constructor() {
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self = this;
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tmp = closure_3(this, DetectableGameStore);
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obj = closure_6(DetectableGameStore);
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tmp2 = closure_5;
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if (closure_31()) {
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tmp6 = globalThis;
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_Reflect = Reflect;
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tmp7 = closure_6;
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tmp8 = arguments;
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constructResult = Reflect.construct(obj, arguments, closure_6(self).constructor);
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} else {
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tmp3 = arguments;
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tmp4 = arguments;
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constructResult = obj(...arguments);
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}
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return tmp2(self, constructResult);
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}
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}
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const arg1 = DetectableGameStore;
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callback2(DetectableGameStore, PersistedStore);
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let obj = {
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key: "initialize",
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value(detectableGamesEtag) {
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if (null != detectableGamesEtag) {
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if (null != detectableGamesEtag.detectableGamesEtag) {
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detectableGamesEtag = detectableGamesEtag.detectableGamesEtag;
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}
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if (null != detectableGamesEtag.blocklistEtag) {
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const blocklistEtag = detectableGamesEtag.blocklistEtag;
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}
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if (null != detectableGamesEtag.blocklistExecutables) {
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const blocklistExecutables = detectableGamesEtag.blocklistExecutables;
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}
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if (null != detectableGamesEtag.blocklistPatterns) {
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const blocklistPatterns = detectableGamesEtag.blocklistPatterns;
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let closure_25 = blocklistPatterns.map((arg0) => {
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const regExp = new RegExp(arg0, "i");
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return regExp;
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});
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}
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const detectableGames = detectableGamesEtag.detectableGames;
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if (null != detectableGames) {
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const item = detectableGames.forEach((arg0) => {
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callback(arg0);
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});
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}
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}
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}
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};
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const items = [obj, , , , , , , , , , , , , , , , , , , , , , , , ];
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obj = {
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key: "getState",
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value() {
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let obj = DetectableGameStore(closure_2[11]);
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if (obj.isDesktop()) {
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obj = { detectableGamesEtag: closure_17, detectableGames: closure_13.values(), blocklistEtag: closure_23, blocklistExecutables: closure_24, blocklistPatterns: closure_25.map((source) => source.source) };
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} else {
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obj = { detectableGames: [], blocklistExecutables: [], blocklistPatterns: [] };
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}
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return obj;
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}
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};
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items[1] = obj;
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obj = {
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key: "games",
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get() {
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return closure_13.values();
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}
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};
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items[2] = obj;
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items[3] = {
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key: "getDetectableGame",
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value(id) {
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return closure_13.get(callback(closure_2[13]).cast(id));
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}
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};
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items[4] = {
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key: "searchGamesByName",
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value(str) {
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if (null == str) {
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return [];
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} else {
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const formatted = str.toLowerCase();
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const _Object = Object;
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if (hasOwnProperty.call(closure_14, formatted)) {
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let items = closure_14[formatted];
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} else {
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items = [];
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}
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return items;
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}
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}
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};
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items[5] = {
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key: "findGame",
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value(id) {
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let _loopResult;
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let self = this;
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const DetectableGameStore = id;
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self = this;
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const detectableGame = this.getDetectableGame(id.id);
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if (null != detectableGame) {
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return detectableGame;
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} else {
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if (null != id.name) {
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function _loop() {
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const detectableGame = self.getDetectableGame(value);
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if (null == detectableGame) {
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return 0;
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} else if (null != arg1) {
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arg1(detectableGame);
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return 0;
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} else if (null != id.exePath) {
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if (null != detectableGame.executables) {
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const parts = id.exePath.split("/");
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const found = parts.filter(id(detectableGame[14]).isNotNullish);
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const id = found.pop();
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const executables = detectableGame.executables;
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if (executables.some((name) => name.name === closure_0)) {
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const obj = { v: detectableGame };
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return obj;
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}
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const str = id.exePath;
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}
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}
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}
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const tmp3 = callback5(self.searchGamesByName(id.name));
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const iter = tmp3();
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let iter2 = iter;
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if (!iter.done) {
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while (true) {
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let value = iter2.value;
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_loopResult = _loop();
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if (0 !== _loopResult) {
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if (_loopResult) {
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break;
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}
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}
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let iter3 = tmp3();
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iter2 = iter3;
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}
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return _loopResult.v;
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}
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}
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if (null != id.exePath) {
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const parts = id.exePath.split("/");
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const found = parts.filter(DetectableGameStore(closure_2[14]).isNotNullish);
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const gameByExecutable = self.getGameByExecutable(found.pop());
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if (null != gameByExecutable) {
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return gameByExecutable;
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} else {
|
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const parts1 = id.exePath.split("/");
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const found1 = parts1.filter(DetectableGameStore(closure_2[14]).isNotNullish);
|
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const substr = found1.slice(-2);
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const gameByExecutable1 = self.getGameByExecutable(substr.join("/"));
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if (null != gameByExecutable1) {
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return gameByExecutable1;
|
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}
|
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const str3 = id.exePath;
|
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}
|
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const str = id.exePath;
|
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}
|
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if (tmp6) {
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const result = self.trackNameMatchFallback(id.name, closure_2, id.exePath);
|
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}
|
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return closure_2;
|
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}
|
|
}
|
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};
|
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items[6] = {
|
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key: "getOfficialGame",
|
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value: function getOfficialGame(type) {
|
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const self = this;
|
|
if (null == type) {
|
|
return null;
|
|
} else {
|
|
if (type.type === constants2.GAME) {
|
|
let id = type.id;
|
|
} else {
|
|
const linkedGames = type.linkedGames;
|
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if (null != linkedGames) {
|
|
const found = linkedGames.find((type) => type.type === callback(closure_2[15]).GameLinkTypes.OFFICIAL);
|
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if (null != found) {
|
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id = found.id;
|
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}
|
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}
|
|
}
|
|
let detectableGame = null;
|
|
if (null != id) {
|
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detectableGame = self.getDetectableGame(id);
|
|
}
|
|
return detectableGame;
|
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}
|
|
}
|
|
};
|
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items[7] = {
|
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key: "getGameByApplication",
|
|
value: function getGameByApplication(id) {
|
|
const self = this;
|
|
const DetectableGameStore = this;
|
|
const detectableGame = this.getDetectableGame(id.id);
|
|
if (null != detectableGame) {
|
|
return detectableGame;
|
|
} else {
|
|
let tmp4;
|
|
let str2 = "none";
|
|
if (null != id.linkedGames) {
|
|
const tmp3 = callback5(id.linkedGames);
|
|
let iter = tmp3();
|
|
str2 = "none";
|
|
if (!iter.done) {
|
|
const detectableGame1 = self.getDetectableGame(iter.value.id);
|
|
tmp4 = detectableGame1;
|
|
str2 = "linked_game";
|
|
while (null == detectableGame1) {
|
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let iter2 = tmp3();
|
|
iter = iter2;
|
|
str2 = "none";
|
|
if (iter2.done) {
|
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break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
let str3 = str2;
|
|
let tmp6 = tmp4;
|
|
if (null == tmp4) {
|
|
const mapped = self.searchGamesByName(id.name).map((arg0) => self.getDetectableGame(arg0));
|
|
const first = mapped.reverse()[0];
|
|
tmp6 = tmp4;
|
|
str3 = str2;
|
|
if (null != first) {
|
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str3 = "name";
|
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tmp6 = first;
|
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}
|
|
const searchGamesByNameResult = self.searchGamesByName(id.name);
|
|
}
|
|
const result = self.maybeTrackApplicationLookupFallthrough(id, str3, tmp6);
|
|
return tmp6;
|
|
}
|
|
}
|
|
};
|
|
items[8] = {
|
|
key: "isGameInDatabase",
|
|
value: function isGameInDatabase(nativeProcessObserverId) {
|
|
let tmp = null != this.findGame(nativeProcessObserverId);
|
|
if (!tmp) {
|
|
let tmp2 = undefined !== nativeProcessObserverId.nativeProcessObserverId;
|
|
if (tmp2) {
|
|
tmp2 = !(2147483648 & nativeProcessObserverId.nativeProcessObserverId);
|
|
}
|
|
tmp = tmp2;
|
|
}
|
|
return tmp;
|
|
}
|
|
};
|
|
items[9] = {
|
|
key: "fetching",
|
|
get() {
|
|
return true === closure_18;
|
|
}
|
|
};
|
|
items[10] = {
|
|
key: "detectableGamesEtag",
|
|
get() {
|
|
return closure_17;
|
|
}
|
|
};
|
|
items[11] = {
|
|
key: "blocklistEtag",
|
|
get() {
|
|
return closure_23;
|
|
}
|
|
};
|
|
items[12] = {
|
|
key: "lastFetched",
|
|
get() {
|
|
return closure_19;
|
|
}
|
|
};
|
|
items[13] = {
|
|
key: "hasAttemptedFetch",
|
|
get() {
|
|
return closure_20;
|
|
}
|
|
};
|
|
items[14] = {
|
|
key: "detectableGamesTtl",
|
|
get() {
|
|
return closure_12;
|
|
}
|
|
};
|
|
items[15] = {
|
|
key: "canFetchDetectableGames",
|
|
value: function canFetchDetectableGames() {
|
|
let tmp = true !== closure_18;
|
|
if (tmp) {
|
|
let tmp4 = null == closure_19;
|
|
if (!tmp4) {
|
|
const _Date = Date;
|
|
tmp4 = Date.now() >= closure_19 + closure_12;
|
|
}
|
|
tmp = tmp4;
|
|
}
|
|
return tmp;
|
|
}
|
|
};
|
|
items[16] = {
|
|
key: "canFetchExecutableBlocklist",
|
|
value: function canFetchExecutableBlocklist() {
|
|
let tmp = !closure_22;
|
|
if (!closure_22) {
|
|
let tmp4 = null == closure_21;
|
|
if (!tmp4) {
|
|
const _Date = Date;
|
|
tmp4 = Date.now() >= closure_21 + closure_12;
|
|
}
|
|
tmp = tmp4;
|
|
}
|
|
return tmp;
|
|
}
|
|
};
|
|
items[17] = {
|
|
key: "getGameByExecutable",
|
|
value: function getGameByExecutable(found) {
|
|
const self = this;
|
|
if (null != found) {
|
|
return self.getDetectableGame(closure_15[found]);
|
|
}
|
|
}
|
|
};
|
|
items[18] = {
|
|
key: "shouldBlock",
|
|
value: function shouldBlock(exePath) {
|
|
const self = this;
|
|
const DetectableGameStore = exePath;
|
|
if (null != exePath.exePath) {
|
|
if ("" !== exePath.exePath) {
|
|
let closure_1 = exePath.exePath.toLowerCase();
|
|
if (null != exePath.id) {
|
|
if (null != closure_30) {
|
|
const detectableGame = self.getDetectableGame(exePath.id);
|
|
if (null != detectableGame) {
|
|
const executables = detectableGame.executables;
|
|
if (executables.some((os) => {
|
|
let endsWithResult = os.os === closure_30;
|
|
if (endsWithResult) {
|
|
endsWithResult = closure_1.endsWith(os.name.toLowerCase());
|
|
const str = os.name;
|
|
}
|
|
return endsWithResult;
|
|
})) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
const found = closure_24.find((arg0) => closure_1.includes(arg0));
|
|
if (null != found) {
|
|
self.maybeTrackBlock(exePath, "explicit_list", found);
|
|
return true;
|
|
} else {
|
|
const found1 = closure_25.find((test) => test.test(test.exePath));
|
|
let flag = null != found1;
|
|
if (flag) {
|
|
self.maybeTrackBlock(exePath, "pattern_match", found1.source);
|
|
flag = true;
|
|
}
|
|
return flag;
|
|
}
|
|
const str4 = exePath.exePath;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
items[19] = {
|
|
key: "getBlockReason",
|
|
value: function getBlockReason(exePath) {
|
|
const DetectableGameStore = exePath;
|
|
if (null != exePath.exePath) {
|
|
if ("" !== exePath.exePath) {
|
|
let closure_1 = exePath.exePath.toLowerCase();
|
|
const found = closure_24.find((arg0) => closure_1.includes(arg0));
|
|
if (null != found) {
|
|
let obj = { matchedExe: found, matchedPattern: null };
|
|
return obj;
|
|
} else {
|
|
const found1 = closure_25.find((test) => test.test(test.exePath));
|
|
let tmp5 = null;
|
|
if (null != found1) {
|
|
obj = { matchedExe: null, matchedPattern: found1.source };
|
|
tmp5 = obj;
|
|
}
|
|
return tmp5;
|
|
}
|
|
const str = exePath.exePath;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
};
|
|
items[20] = {
|
|
key: "maybeTrackApplicationLookupFallthrough",
|
|
value: function maybeTrackApplicationLookupFallthrough(id, match_type, id2) {
|
|
id = id.id;
|
|
if (!set.has(id)) {
|
|
set.add(id);
|
|
let obj = callback(closure_2[16]);
|
|
obj = { application_id: id };
|
|
let name = id.name;
|
|
let tmp7 = null;
|
|
if (null != name) {
|
|
tmp7 = name;
|
|
}
|
|
obj.application_name = tmp7;
|
|
obj.match_type = match_type;
|
|
id = undefined;
|
|
if (null != id2) {
|
|
id = id2.id;
|
|
}
|
|
let tmp10 = null;
|
|
if (null != id) {
|
|
tmp10 = id;
|
|
}
|
|
obj.matched_game_id = tmp10;
|
|
name = undefined;
|
|
if (null != id2) {
|
|
name = id2.name;
|
|
}
|
|
let tmp12 = null;
|
|
if (null != name) {
|
|
tmp12 = name;
|
|
}
|
|
obj.matched_game_name = tmp12;
|
|
obj.track(constants.GAME_APPLICATION_LOOKUP_FALLTHROUGH, obj);
|
|
}
|
|
}
|
|
};
|
|
items[21] = {
|
|
key: "trackNameMatchFallback",
|
|
value: function trackNameMatchFallback(name, closure_2, exePath) {
|
|
const formatted = name.toLowerCase();
|
|
if (!set2.has(formatted)) {
|
|
set2.add(formatted);
|
|
let tmp5 = null != exePath;
|
|
if (tmp5) {
|
|
tmp5 = "" !== exePath;
|
|
}
|
|
let obj = callback(closure_2[16]);
|
|
obj = { matched_name: name, matched_game_id: closure_2.id };
|
|
let tmp10 = null;
|
|
if (tmp5) {
|
|
const tmp12 = callback6(exePath);
|
|
tmp10 = null;
|
|
if (null != tmp12) {
|
|
tmp10 = tmp12;
|
|
}
|
|
}
|
|
obj.exe_name = tmp10;
|
|
obj.had_exe_path = tmp5;
|
|
obj.track(constants.GAME_NAME_MATCH_FALLBACK, obj);
|
|
}
|
|
}
|
|
};
|
|
items[22] = {
|
|
key: "maybeTrackBlock",
|
|
value: function maybeTrackBlock(exePath, explicit_list, found) {
|
|
const tmp = callback6(exePath.exePath);
|
|
let str = "unknown";
|
|
if (null != tmp) {
|
|
str = tmp;
|
|
}
|
|
const value = store.get(str);
|
|
const timestamp = Date.now();
|
|
let tmp4 = null == value;
|
|
if (!tmp4) {
|
|
tmp4 = timestamp - value >= closure_27;
|
|
}
|
|
if (tmp4) {
|
|
const result = store.set(str, timestamp);
|
|
let obj = callback(closure_2[16]);
|
|
obj = { block_type: explicit_list, matched_entry: found };
|
|
let origGameName = exePath.gameName;
|
|
if (null == origGameName) {
|
|
origGameName = exePath.origGameName;
|
|
}
|
|
obj.game_name = origGameName;
|
|
obj.executable_name = str;
|
|
obj.track(constants.GAME_BLOCKLIST_TRIGGERED, obj);
|
|
}
|
|
}
|
|
};
|
|
items[23] = {
|
|
key: "shouldReport",
|
|
value: function shouldReport(name) {
|
|
const self = this;
|
|
if (this.shouldBlock(name)) {
|
|
return false;
|
|
} else {
|
|
let tmp2 = null != self.findGame(name);
|
|
let tmp3 = null != name.name;
|
|
if (tmp3) {
|
|
tmp3 = null != closure_16[name.name];
|
|
}
|
|
const ShowCurrentGame = DetectableGameStore(closure_2[17]).ShowCurrentGame;
|
|
let setting = ShowCurrentGame.getSetting();
|
|
if (setting) {
|
|
setting = !closure_18;
|
|
}
|
|
if (setting) {
|
|
if (!tmp2) {
|
|
tmp2 = tmp3;
|
|
}
|
|
setting = !tmp2;
|
|
}
|
|
return setting;
|
|
}
|
|
}
|
|
};
|
|
items[24] = {
|
|
key: "markGameReported",
|
|
value: function markGameReported(arg0) {
|
|
closure_16[arg0] = true;
|
|
const Storage = DetectableGameStore(closure_2[10]).Storage;
|
|
const result = Storage.set("GameStoreReportedGames", closure_16);
|
|
}
|
|
};
|
|
return callback(DetectableGameStore, items);
|
|
}(importDefault(dependencyMap[18]).PersistedStore);
|
|
tmp8.displayName = "GameStore";
|
|
tmp8.persistKey = "GameStore";
|
|
const items = [
|
|
(arg0) => {
|
|
let detectableGames;
|
|
if (null != arg0) {
|
|
let obj = {};
|
|
({ detectableGamesEtag: obj2.detectableGamesEtag, detectableGames } = arg0);
|
|
let mapped;
|
|
if (null != detectableGames) {
|
|
mapped = detectableGames.map((aliases) => {
|
|
const detectableGameRecord = new callback(closure_2[12]).DetectableGameRecord(aliases);
|
|
return callback2(detectableGameRecord);
|
|
});
|
|
}
|
|
if (null == mapped) {
|
|
mapped = [];
|
|
}
|
|
obj.detectableGames = mapped;
|
|
} else {
|
|
obj = { detectableGamesEtag: "", detectableGames: [] };
|
|
}
|
|
return obj;
|
|
},
|
|
(arg0) => {
|
|
let tmp = arg0;
|
|
let obj = arg1(dependencyMap[11]);
|
|
if (!obj.isDesktop()) {
|
|
obj = { detectableGamesEtag: "", detectableGames: [] };
|
|
tmp = obj;
|
|
}
|
|
return tmp;
|
|
},
|
|
() => ({ detectableGamesEtag: "", detectableGames: [] }),
|
|
(blocklistEtag) => {
|
|
const obj = {};
|
|
const merged = Object.assign(blocklistEtag);
|
|
blocklistEtag = blocklistEtag.blocklistEtag;
|
|
let str = "";
|
|
if (null != blocklistEtag) {
|
|
str = blocklistEtag;
|
|
}
|
|
obj["blocklistEtag"] = str;
|
|
let blocklistExecutables = blocklistEtag.blocklistExecutables;
|
|
if (null == blocklistExecutables) {
|
|
blocklistExecutables = [];
|
|
}
|
|
obj["blocklistExecutables"] = blocklistExecutables;
|
|
let blocklistPatterns = blocklistEtag.blocklistPatterns;
|
|
if (null == blocklistPatterns) {
|
|
blocklistPatterns = [];
|
|
}
|
|
obj["blocklistPatterns"] = blocklistPatterns;
|
|
return obj;
|
|
}
|
|
];
|
|
tmp8.migrations = items;
|
|
obj = {
|
|
OVERLAY_INITIALIZE: function handleOverlayInitialize(detectableApplications) {
|
|
let done;
|
|
importDefaultResult.clear();
|
|
let closure_14 = Object.create(null);
|
|
let closure_15 = Object.create(null);
|
|
const tmp2 = _createForOfIteratorHelperLoose(detectableApplications.detectableApplications);
|
|
let iter = tmp2();
|
|
if (!iter.done) {
|
|
do {
|
|
let tmp3 = closure_38;
|
|
let tmp4 = closure_38(iter.value);
|
|
let iter2 = tmp2();
|
|
iter = iter2;
|
|
done = iter2.done;
|
|
} while (!done);
|
|
}
|
|
},
|
|
GAMES_DATABASE_FETCH: function handleApplicationsFetch() {
|
|
let closure_18 = true;
|
|
},
|
|
GAMES_DATABASE_FETCH_FAIL: function handleApplicationsFetchFail() {
|
|
let closure_18 = false;
|
|
let closure_20 = true;
|
|
},
|
|
GAMES_DATABASE_UPDATE: function handleDetectableGamesUpdated(etag) {
|
|
let done;
|
|
etag = etag.etag;
|
|
let tmp = null != etag;
|
|
if (tmp) {
|
|
tmp = closure_17 !== etag;
|
|
}
|
|
if (tmp) {
|
|
importDefaultResult.clear();
|
|
const _Object = Object;
|
|
let closure_14 = Object.create(null);
|
|
const _Object2 = Object;
|
|
let closure_15 = Object.create(null);
|
|
closure_17 = etag;
|
|
}
|
|
const tmp6 = _createForOfIteratorHelperLoose(etag.games);
|
|
let iter = tmp6();
|
|
if (!iter.done) {
|
|
do {
|
|
let tmp7 = closure_38;
|
|
let tmp8 = closure_34;
|
|
let tmp9 = closure_38(closure_34(iter.value));
|
|
let iter2 = tmp6();
|
|
iter = iter2;
|
|
done = iter2.done;
|
|
} while (!done);
|
|
}
|
|
let closure_18;
|
|
let closure_19 = Date.now();
|
|
let closure_20 = true;
|
|
},
|
|
GAMES_BLOCKLIST_FETCH: function handleGamesBlocklistFetch() {
|
|
let closure_22 = true;
|
|
},
|
|
GAMES_BLOCKLIST_FETCH_FAIL: function handleGamesBlocklistFetchFail() {
|
|
let closure_22 = false;
|
|
},
|
|
GAMES_BLOCKLIST_UPDATE: function handleGamesBlocklistUpdated(arg0) {
|
|
let etag;
|
|
let executables;
|
|
let patterns;
|
|
({ executables, patterns, etag } = arg0);
|
|
let tmp = null != etag;
|
|
if (tmp) {
|
|
tmp = closure_23 !== etag;
|
|
}
|
|
if (tmp) {
|
|
closure_23 = etag;
|
|
let closure_24 = executables.map((str) => str.toLowerCase());
|
|
let closure_25 = patterns.map((arg0) => {
|
|
const regExp = new RegExp(arg0, "i");
|
|
return regExp;
|
|
});
|
|
}
|
|
let closure_22 = false;
|
|
let closure_21 = Date.now();
|
|
}
|
|
};
|
|
tmp8 = new tmp8(importDefault(dependencyMap[19]), obj);
|
|
const result = arg1(dependencyMap[20]).fileFinishedImporting("stores/DetectableGameStore.tsx");
|
|
|
|
export default tmp8;
|
|
export { gameFromServer };
|