decord/source/stores/GamePartyStore.tsx
2026-07-27 11:26:19 +00:00

444 lines
12 KiB
TypeScript

// Module ID: 12308
// Function ID: 95896
// Name: _isNativeReflectConstruct
// Dependencies: [6, 7, 15, 17, 18, 1194, 3768, 4811, 653, 22, 566, 686, 2]
// Module 12308 (_isNativeReflectConstruct)
import _isNativeReflectConstruct from "_isNativeReflectConstruct";
import closure_3 from "_isNativeReflectConstruct";
import _possibleConstructorReturn from "_possibleConstructorReturn";
import _getPrototypeOf from "_getPrototypeOf";
import _inherits from "_inherits";
import closure_7 from "_isNativeReflectConstruct";
import closure_8 from "_isNativeReflectConstruct";
import closure_9 from "_isNativeReflectConstruct";
import ME from "ME";
let closure_10;
let closure_11;
function _isNativeReflectConstruct() {
let closure_0 = !valueOf.call(Reflect.construct(Boolean, [], () => {
}));
function _isNativeReflectConstruct() {
return closure_0;
}
const result = _isNativeReflectConstruct();
}
function _createForOfIteratorHelperLoose(iterable) {
let closure_0 = iterable;
iterable = "undefined" !== typeof Symbol;
if (iterable) {
const _Symbol = Symbol;
iterable = iterable[Symbol.iterator];
}
if (!iterable) {
iterable = iterable[Symbol.iterator];
}
if (iterable) {
const iter = iterable.call(iterable);
const next = iter.next;
return next.bind(iter);
} else {
const _Array = Array;
let tmp = iterable;
if (!Array.isArray(iterable)) {
let tmp2;
if (iterable) {
if ("string" === typeof iterable) {
tmp2 = _arrayLikeToArray(iterable, undefined);
} else {
const toString = {}.toString;
const substr = toString.call(iterable).slice(8, -1);
let name = substr;
if (tmp3) {
name = iterable.constructor.name;
}
if ("Map" !== name) {
if ("Set" !== name) {
if ("Arguments" === name) {
let arr = _arrayLikeToArray(iterable, undefined);
} else {
let obj = /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/;
}
}
tmp2 = arr;
}
const _Array2 = Array;
arr = Array.from(iterable);
const callResult = toString.call(iterable);
tmp3 = "Object" === substr && iterable.constructor;
}
}
tmp = tmp2;
if (!tmp2) {
const _TypeError = TypeError;
const typeError = new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
throw typeError;
}
}
if (tmp) {
closure_0 = tmp;
}
let c1 = 0;
return () => {
if (closure_1 >= length.length) {
let obj = { done: true };
} else {
obj = { done: false };
closure_1 = tmp3 + 1;
obj.value = length[+closure_1];
}
return obj;
};
}
}
function _arrayLikeToArray(arg0, arg1) {
let length;
if (tmp) {
length = arg0.length;
}
const ArrayResult = Array(length);
for (let num = 0; num < length; num = num + 1) {
ArrayResult[num] = arg0[num];
}
return ArrayResult;
}
function getPartyForUser(id, closure_11) {
let obj = dependencyMap[id];
if (null == obj) {
obj = {};
}
return obj[closure_11];
}
function removeUserFromParty(id, closure_11) {
const tmp4 = getPartyForUser(id, closure_11);
if (null != tmp4) {
delete tmp3[tmp];
if (obj.isEmpty(dependencyMap[id])) {
delete tmp[tmp2];
}
const value = map.get(tmp4);
if (null != value) {
value.delete(id);
if (0 === value.size) {
map.delete(tmp4);
}
}
obj = importDefault(22);
}
}
function updateParty(closure_11, id, activities, status) {
const found = activities.find((party) => null != party.party && party.party.id);
id = null;
if (null != found) {
id = null;
if (null != found.party) {
id = found.party.id;
}
}
const tmp3 = getPartyForUser(id, closure_11);
if (null != id) {
if (status !== constants.OFFLINE) {
if (null != tmp3) {
if (tmp3 === id) {
return false;
} else {
removeUserFromParty(id, closure_11);
}
}
let tmp5 = dependencyMap[id];
if (null == tmp5) {
const obj = {};
dependencyMap[id] = obj;
tmp5 = obj;
}
tmp5[closure_11] = id;
if (!closure_8.isBlocked(id)) {
if (!closure_8.isIgnored(id)) {
let set = map.get(id);
if (null == set) {
const _Set = Set;
set = new Set();
}
const result = map.set(id, set);
set.add(id);
}
}
return true;
}
}
let flag3 = null != tmp3;
if (flag3) {
removeUserFromParty(id, closure_11);
flag3 = true;
}
return flag3;
}
function handleGuildCreate(guild) {
let iter3;
guild = guild.guild;
const tmp = _createForOfIteratorHelperLoose(guild.presences);
const iter = tmp();
let iter2 = iter;
let flag = false;
let flag2 = false;
if (!iter.done) {
do {
let value = iter2.value;
let tmp2 = updateParty;
if (false !== updateParty(guild.id, value.user.id, value.activities, value.status)) {
flag = true;
}
iter3 = tmp();
iter2 = iter3;
flag2 = flag;
} while (!iter3.done);
}
return flag2;
}
function batchUpdatePresences(guildId, addedMembers) {
let closure_0 = guildId;
let c1 = false;
const item = addedMembers.forEach((user) => {
let tmp = null != user;
if (tmp) {
tmp = outer1_19(closure_0, user.user.id, user.activities, user.status);
}
if (tmp) {
let c1 = true;
}
});
return c1;
}
function handleLocalPresenceUpdate() {
id = id.getId();
return updateParty(closure_11, id, activities.getActivities());
}
function handleRelationshipAddOrUpdate(relationship) {
let iter2;
relationship = relationship.relationship;
if (!closure_8.isBlocked(relationship.id)) {
if (!closure_8.isIgnored(relationship.id)) {
return false;
}
}
if (null == dependencyMap[relationship.id]) {
return false;
} else {
const tmp6 = _createForOfIteratorHelperLoose(importDefault(22).values(tmp2));
let iter = tmp6();
if (!iter.done) {
do {
let tmp7 = map;
let value = map.get(iter.value);
if (null != value) {
let deleteResult = value.delete(relationship.id);
}
iter2 = tmp6();
iter = iter2;
} while (!iter2.done);
}
}
}
({ StatusTypes: closure_10, ME: closure_11 } = ME);
let closure_12 = {};
let map = new Map();
let tmp4 = ((Store) => {
class GamePartyStore {
constructor() {
self = this;
tmp = outer1_2(this, GamePartyStore);
obj = outer1_5(GamePartyStore);
tmp2 = outer1_4;
if (outer1_14()) {
tmp6 = globalThis;
_Reflect = Reflect;
tmp7 = outer1_5;
tmp8 = arguments;
constructResult = Reflect.construct(obj, arguments, outer1_5(self).constructor);
} else {
tmp3 = arguments;
tmp4 = arguments;
constructResult = obj(...arguments);
}
return tmp2(self, constructResult);
}
}
callback2(GamePartyStore, Store);
let obj = {
key: "initialize",
value() {
const items = [outer1_9];
this.syncWith(items, outer1_22);
this.waitFor(outer1_7, outer1_8, outer1_9);
}
};
let items = [obj, , , ];
obj = {
key: "getParty",
value(arg0) {
let value = null;
if (null != arg0) {
value = null;
if (outer1_13.has(arg0)) {
value = outer1_13.get(arg0);
}
}
return value;
}
};
items[1] = obj;
obj = {
key: "getUserParties",
value() {
return outer1_12;
}
};
items[2] = obj;
items[3] = {
key: "getParties",
value() {
return outer1_13;
}
};
return callback(GamePartyStore, items);
})(require("initialize").Store);
tmp4.displayName = "GamePartyStore";
tmp4 = new tmp4(require("dispatcher"), {
CONNECTION_OPEN_SUPPLEMENTAL: function handleConnectionOpenSupplemental(presences) {
let activities;
let iter3;
let iter5;
let status;
let user;
const tmp = _createForOfIteratorHelperLoose(presences.presences);
const iter = tmp();
let iter2 = iter;
let flag = false;
let flag2 = false;
if (!iter.done) {
do {
({ user, status, activities } = iter2.value);
let tmp2 = null != user;
if (tmp2) {
let tmp3 = updateParty;
let tmp4 = closure_11;
let tmp5 = activities;
let tmp6 = status;
tmp2 = false !== updateParty(closure_11, user.id, activities, status);
}
if (tmp2) {
flag = true;
}
iter3 = tmp();
iter2 = iter3;
flag2 = flag;
} while (!iter3.done);
}
const tmp7 = _createForOfIteratorHelperLoose(presences.guilds);
let iter4 = tmp7();
let flag3 = flag2;
let tmp8 = flag2;
if (!iter4.done) {
do {
let tmp9 = handleGuildCreate;
let obj = { guild: iter4.value };
if (false !== handleGuildCreate(obj)) {
flag3 = true;
}
iter5 = tmp7();
iter4 = iter5;
tmp8 = flag3;
} while (!iter5.done);
}
return tmp8;
},
OVERLAY_INITIALIZE: function handleOverlayInitialize(parties) {
parties = parties.parties;
const map = new Map();
const obj = {};
const merged = Object.assign(parties.userParties);
const keys = Object.keys(parties);
const item = keys.forEach((arg0) => map.set(arg0, new Set(parties[arg0])));
},
GUILD_CREATE: handleGuildCreate,
PRESENCES_REPLACE: function handlePresenceReplace(presences) {
let iter3;
const tmp = _createForOfIteratorHelperLoose(presences.presences);
const iter = tmp();
let iter2 = iter;
let flag = false;
let flag2 = false;
if (!iter.done) {
do {
let user = iter2.value.user;
let tmp3 = null != user;
if (tmp3) {
let tmp4 = updateParty;
let tmp5 = closure_11;
tmp3 = false !== updateParty(closure_11, user.id, tmp2);
}
if (tmp3) {
flag = true;
}
iter3 = tmp();
iter2 = iter3;
flag2 = flag;
} while (!iter3.done);
}
return flag2;
},
PRESENCE_UPDATES: function handlePresenceUpdates(updates) {
updates = updates.updates;
const mapped = updates.map((user) => {
let activities;
let guildId;
let status;
({ guildId, status, activities } = user);
if (null == guildId) {
guildId = outer1_11;
}
return outer1_19(guildId, user.user.id, activities, status);
});
return mapped.some((arg0) => arg0);
},
THREAD_MEMBER_LIST_UPDATE: function handleThreadMemberListUpdate(members) {
members = members.members;
return batchUpdatePresences(members.guildId, members.map((presence) => presence.presence));
},
THREAD_MEMBERS_UPDATE: function handleThreadMembersUpdate(addedMembers) {
addedMembers = addedMembers.addedMembers;
let tmp2 = null != addedMembers;
if (tmp2) {
tmp2 = batchUpdatePresences(tmp, addedMembers.map((presence) => presence.presence));
}
return tmp2;
},
RELATIONSHIP_ADD: handleRelationshipAddOrUpdate,
RELATIONSHIP_UPDATE: handleRelationshipAddOrUpdate,
RELATIONSHIP_REMOVE: function handleRelationshipRemove(relationship) {
let iter2;
relationship = relationship.relationship;
if (null == dependencyMap[relationship.id]) {
return false;
} else {
const tmp5 = _createForOfIteratorHelperLoose(importDefault(22).values(tmp));
let iter = tmp5();
if (!iter.done) {
do {
let tmp6 = map;
let value = map.get(iter.value);
if (null != value) {
let addResult = value.add(relationship.id);
}
iter2 = tmp5();
iter = iter2;
} while (!iter2.done);
}
}
}
});
let result = require("_possibleConstructorReturn").fileFinishedImporting("stores/GamePartyStore.tsx");
export default tmp4;