30 lines
1.9 KiB
JavaScript
30 lines
1.9 KiB
JavaScript
// Module ID: 5456
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// Function ID: 46647
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// Name: __INTERNAL_VIEW_CONFIG
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// Dependencies: [110, 42, 117]
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// Module 5456 (__INTERNAL_VIEW_CONFIG)
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import weakSet from "weakSet";
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import get from "get";
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let obj = { uiViewClassName: "LottieAnimationView", bubblingEventTypes: { topAnimationFinish: { phasedRegistrationNames: { captured: "onAnimationFinishCapture", bubbled: "onAnimationFinish" } }, topAnimationFailure: { phasedRegistrationNames: { captured: "onAnimationFailureCapture", bubbled: "onAnimationFailure" } }, topAnimationLoaded: { phasedRegistrationNames: { captured: "onAnimationLoadedCapture", bubbled: "onAnimationLoaded" } } } };
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obj.validAttributes = Object.assign({ resizeMode: true, renderMode: true, sourceName: true, sourceJson: true, sourceURL: true, sourceDotLottieURI: true, imageAssetsFolder: true, progress: true, speed: true, loop: true, autoPlay: true, enableMergePathsAndroidForKitKatAndAbove: true, enableSafeModeAndroid: true, hardwareAccelerationAndroid: true, cacheComposition: true, colorFilters: true, dummy: true, textFiltersAndroid: true, textFiltersIOS: true }, weakSet.ConditionallyIgnoredEventHandlers({ onAnimationFinish: true, onAnimationFailure: true, onAnimationLoaded: true }));
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obj = {
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play(nodeFromPublicInstance) {
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const items = [arg1, arg2];
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require(117) /* renderElement */.dispatchCommand(nodeFromPublicInstance, "play", items);
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},
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reset(nodeFromPublicInstance) {
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require(117) /* renderElement */.dispatchCommand(nodeFromPublicInstance, "reset", []);
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},
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pause(nodeFromPublicInstance) {
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require(117) /* renderElement */.dispatchCommand(nodeFromPublicInstance, "pause", []);
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},
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resume(nodeFromPublicInstance) {
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require(117) /* renderElement */.dispatchCommand(nodeFromPublicInstance, "resume", []);
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}
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};
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export default get.get("LottieAnimationView", () => obj);
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export const __INTERNAL_VIEW_CONFIG = obj;
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export const Commands = obj;
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