Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/04xxx/module_4821.js (118.4 MB)
305 lines
12 KiB
TypeScript
305 lines
12 KiB
TypeScript
// Module ID: 17481
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// Function ID: 17482
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// Name: GameConsoleManager
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// Dependencies: [5, 502, 1908, 4659, 4654, 4655, 4653, 9362, 4661, 3, 38, 9218, 10138, 7221, 1952, 9578, 1369, 4980, 1114, 17482, 9581, 2]
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// Module 17481 (GameConsoleManager)
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import LoggerDefault from "Logger" /* 3 */;
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import _modDef38 from "module_38" /* 38 */;
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import util from "util" /* 1114 */;
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import GlobalUtils from "GlobalUtils" /* 1369 */;
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import Timers from "Timers" /* 1952 */;
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import AudioActionCreatorsDefault from "AudioActionCreators" /* 9218 */;
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import GameConsoleActionCreators from "GameConsoleActionCreators" /* 9578 */;
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import _modDef17482 from "module_17482" /* 17482 */;
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import asyncGeneratorStep from "asyncGeneratorStep" /* 5 */;
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import AuthenticationStore from "AuthenticationStore" /* 502 */;
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import MediaEngineStore from "MediaEngineStore" /* 1908 */;
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import RTCConnectionStore from "RTCConnectionStore" /* 4659 */;
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import SessionsStore from "SessionsStore" /* 4654 */;
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import VoiceStateStore from "VoiceStateStore" /* 4655 */;
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import GameConsoleStore from "GameConsoleStore" /* 4653 */;
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import AutomaticLifecycleManager from "AutomaticLifecycleManager" /* 7221 */;
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require = fn;
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function syncLocalState() {
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const self = this;
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const apply = closure_15.apply;
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if (typeof apply === "unknown") {
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let applyArgumentsResult = HermesBuiltin.applyArguments(self);
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} else {
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applyArgumentsResult = apply(self, arguments);
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}
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return applyArgumentsResult;
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}
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let closure_15 = async function _syncLocalState(arg0) {
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let selfMute = arg0;
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c3 = 0;
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c4 = 0;
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return (async (arg0, value) => {
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if (c4 === 2) {
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c4 = 3;
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throw new TypeError("Generator functions may not be called on executing generators");
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} else if (tmp4 === 3) {
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if (arg0 === 1) {
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throw value;
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} else if (arg0 === 2) {
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const obj4 = { value, done: true };
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return obj4;
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} else {
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return { value: "HermesInternal", done: null };
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}
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} else {
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try {
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c4 = 2;
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if (0 === c3) {
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if (arg0 === 1) {
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c4 = 3;
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throw value;
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} else if (arg0 === 2) {
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c4 = 3;
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const obj5 = { value, done: true };
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return obj5;
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} else {
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closure_2 = tmp5;
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closure_1 = tmp2;
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closure_129_0 = selfMute;
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channelId = channelId.getChannelId();
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_modDef38(null == channelId, "Syncing to remote while in voice!");
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if (selfMute.selfMute !== selfMute.isSelfMute()) {
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c3 = 1;
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c4 = 1;
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const obj6 = { value: AudioActionCreatorsDefault.toggleSelfMute({ syncRemote: false }), done: false };
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return obj6;
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}
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}
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} else if (arg0 === 1) {
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c4 = 3;
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throw value;
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} else if (arg0 === 2) {
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c4 = 3;
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const obj = { value, done: true };
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return obj;
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}
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if (closure_129_0.selfDeaf !== closure_130_5.isSelfDeaf()) {
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closure_130_1(closure_130_2[11]).toggleSelfDeaf({ syncRemote: false });
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const obj2 = closure_130_1(closure_130_2[11]);
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}
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c4 = 3;
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return { value: "HermesInternal", done: null };
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} catch (tmp16) {
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c4 = tmp;
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throw tmp16;
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}
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}
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})();
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};
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const GameConsoleConstants = fn(9362);
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({ GAME_CONSOLE_SESSIONS: c10, USER_ACTION_REQUIRED_ERROR_CODES: closure_11 } = GameConsoleConstants);
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const MediaEngineContextTypes = fn(4661).MediaEngineContextTypes;
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let closure_13 = new LoggerDefault("GameConsoleManager");
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const prototype = function GameConsoleManager() {
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const applyArgumentsResult = HermesBuiltin.applyArguments(new.target, new.target);
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require = applyArgumentsResult;
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const timeout = new Timers.Timeout();
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applyArgumentsResult.rollbackCommandTimeout = timeout;
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const timeout1 = new Timers.Timeout();
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applyArgumentsResult.awaitRemoteTimeout = timeout1;
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applyArgumentsResult.actions = {
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WAIT_FOR_REMOTE_SESSION() {
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return applyArgumentsResult.handleWaitForRemoteSession();
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},
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POST_CONNECTION_OPEN() {
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return applyArgumentsResult.handleSessionsChanged();
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},
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SESSIONS_REPLACE() {
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return applyArgumentsResult.handleSessionsChanged();
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},
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AUDIO_TOGGLE_SELF_DEAF(syncRemote) {
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return applyArgumentsResult.handleAudioStateToggle(syncRemote);
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},
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AUDIO_TOGGLE_SELF_MUTE(syncRemote) {
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return applyArgumentsResult.handleAudioStateToggle(syncRemote);
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},
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VOICE_STATE_UPDATES(arg0) {
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return applyArgumentsResult.handleVoiceStateUpdates(arg0);
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},
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CONSOLE_COMMAND_UPDATE(arg0) {
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return applyArgumentsResult.handleConsoleCommandUpdate(arg0);
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},
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PASSIVE_UPDATE_V2(arg0) {
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return applyArgumentsResult.handleVoiceStateUpdates(arg0);
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},
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REMOTE_SESSION_DISCONNECT() {
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return applyArgumentsResult.handleRemoteSessionDisconnect();
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}
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};
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applyArgumentsResult.maybeConnect = function maybeConnect(arr) {
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const awaitingRemoteSessionInfo = GameConsoleStore.getAwaitingRemoteSessionInfo();
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const found = arr.find((clientInfo) => {
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let hasItem = set.has(clientInfo.clientInfo.os);
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let tmp4 = null == closure_0;
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if (!tmp4) {
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tmp4 = applyArgumentsResult(dependencyMap[12]).coercePlatformTypeToConsoleType(tmp3.type) === clientInfo.clientInfo.os;
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const obj = applyArgumentsResult(dependencyMap[12]);
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}
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if (hasItem) {
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hasItem = tmp4;
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}
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if (hasItem) {
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hasItem = tmp2;
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}
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return hasItem;
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});
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if (null == found) {
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return null;
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} else {
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const awaitRemoteTimeout = applyArgumentsResult.awaitRemoteTimeout;
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awaitRemoteTimeout.stop();
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GameConsoleActionCreators.connectToRemote(found.sessionId);
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voiceStateForSession = VoiceStateStore.getVoiceStateForSession(AuthenticationStore.getId(), found.sessionId);
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if (null != voiceStateForSession) {
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syncLocalState(voiceStateForSession);
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}
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}
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};
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applyArgumentsResult.handleAudioStateToggle = function handleAudioStateToggle(syncRemote) {
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voiceStateForSession = undefined;
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if (syncRemote.syncRemote) {
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if (tmp === MediaEngineContextTypes.DEFAULT) {
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const isSelfDeafResult = MediaEngineStore.isSelfDeaf();
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const isSelfMuteResult = MediaEngineStore.isSelfMute();
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id = AuthenticationStore.getId();
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const remoteSessionId = GameConsoleStore.getRemoteSessionId();
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if (null != remoteSessionId) {
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voiceStateForSession = VoiceStateStore.getVoiceStateForSession(id, remoteSessionId);
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if (null != voiceStateForSession) {
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if (!tmp3) {
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const obj2 = { selfDeaf: isSelfDeafResult, selfMute: isSelfMuteResult };
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const result = GameConsoleActionCreators.remoteVoiceStateUpdate(remoteSessionId, obj2);
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const rollbackCommandTimeout = applyArgumentsResult.rollbackCommandTimeout;
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rollbackCommandTimeout.start(3000, () => {
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syncLocalState(voiceStateForSession);
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});
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}
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tmp3 = voiceStateForSession.selfDeaf === isSelfDeafResult && voiceStateForSession.selfMute === isSelfMuteResult;
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}
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}
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}
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}
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};
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applyArgumentsResult.handleVoiceStateUpdates = function handleVoiceStateUpdates(voiceStates) {
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voiceStates = voiceStates.voiceStates;
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const remoteSessionId = GameConsoleStore.getRemoteSessionId();
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if (null == remoteSessionId) {
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const mapped = voiceStates.map((sessionId) => {
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sessionId = sessionId.sessionId;
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sessionById = null;
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if (null != sessionId) {
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sessionById = sessionById.getSessionById(sessionId);
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}
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return sessionById;
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});
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return applyArgumentsResult.maybeConnect(mapped.filter(GlobalUtils.isNotNullish));
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} else {
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const found = voiceStates.find((sessionId) => sessionId.sessionId === remoteSessionId);
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if (null != found) {
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const rollbackCommandTimeout = applyArgumentsResult.rollbackCommandTimeout;
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rollbackCommandTimeout.stop();
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syncLocalState(found);
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}
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}
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};
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applyArgumentsResult.handleSessionsChanged = function handleSessionsChanged() {
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const remoteSessionId = GameConsoleStore.getRemoteSessionId();
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let tmp2 = null != remoteSessionId;
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if (tmp2) {
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tmp2 = null == SessionsStore.getSessionById(remoteSessionId);
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}
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if (tmp2) {
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GameConsoleActionCreators.disconnectRemote();
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}
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if (null == remoteSessionId) {
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const _Object = Object;
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applyArgumentsResult.maybeConnect(Object.values(SessionsStore.getSessions()));
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}
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};
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applyArgumentsResult.handleWaitForRemoteSession = function handleWaitForRemoteSession() {
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const awaitRemoteTimeout = applyArgumentsResult.awaitRemoteTimeout;
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awaitRemoteTimeout.start(60000, () => {
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closure_1_0(9578).disconnectRemote();
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const obj = closure_1_0(9578);
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const obj3 = { title: null, body: null };
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const intl = closure_1_0(1114).intl;
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obj3.title = intl.string(closure_1_0(1114).t.wGMxr3);
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const intl2 = closure_1_0(1114).intl;
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obj3.body = intl2.string(closure_1_0(1114).t.i5k8b5);
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closure_1_1(4980).show(obj3);
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});
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};
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applyArgumentsResult.handleConsoleCommandUpdate = function handleConsoleCommandUpdate(arg0) {
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({ result, error } = arg0);
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if ("failed" === result) {
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if (null != error) {
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logger.info("Console command Error result:", result, error);
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const awaitingRemoteSessionInfo = GameConsoleStore.getAwaitingRemoteSessionInfo();
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let commandId;
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if (awaitingRemoteSessionInfo != null) {
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commandId = awaitingRemoteSessionInfo.commandId;
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}
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if (commandId === tmp) {
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let str2 = awaitingRemoteSessionInfo.deviceId;
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if (str2 == null) {
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str2 = "";
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}
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let device = obj5.getDevice(awaitingRemoteSessionInfo.type, str2);
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if (device == null) {
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const obj = { id: "id", platform: null, name: null };
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const intl = util.intl;
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obj.platform = intl.string(util.t["UQMV/E"]);
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const intl2 = util.intl;
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obj.name = intl2.string(util.t["UQMV/E"]);
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device = obj;
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}
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const tmp8Result = _modDef17482(device, result, error);
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if (null != tmp8Result) {
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const obj2 = { title: null, body: null, errorCodeMessage: null, reconnectPlatformType: null };
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({ title: obj3.title, body: obj3.body, errorCodeMessage: obj3.errorCodeMessage } = tmp8Result);
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let type;
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if (tmp8Result.isAccountLinkError) {
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type = awaitingRemoteSessionInfo.type;
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}
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obj2.reconnectPlatformType = type;
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const result1 = tmp6(9581).showSelfDismissableAlert(obj2);
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const tmp6Result = tmp6(9581);
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}
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if (set.has(error.code)) {
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const awaitRemoteTimeout = applyArgumentsResult.awaitRemoteTimeout;
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if (awaitRemoteTimeout.isStarted()) {
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const awaitRemoteTimeout2 = tmp14.awaitRemoteTimeout;
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awaitRemoteTimeout2.start(180000, () => closure_1_0(closure_1_2[15]).disconnectRemote(), true);
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}
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tmp14 = applyArgumentsResult;
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}
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if (tmp2) {
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GameConsoleActionCreators.disconnectRemote();
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}
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tmp6 = importDefault;
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}
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obj5 = GameConsoleStore;
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}
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}
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};
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applyArgumentsResult.handleRemoteSessionDisconnect = function handleRemoteSessionDisconnect() {
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const awaitRemoteTimeout = applyArgumentsResult.awaitRemoteTimeout;
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awaitRemoteTimeout.stop();
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};
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return applyArgumentsResult;
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}.prototype;
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class prototype extends tmp4 {
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}
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const prototype1 = new prototype();
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const size = fn(2);
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let result = size.fileFinishedImporting("modules/game_console/GameConsoleManager.tsx");
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export default prototype1;
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