decord/source/modules/game_server/mocks/GameServerMocks.tsx
2026-08-27 16:17:25 +00:00

68 lines
9.8 KiB
TypeScript

// Module ID: 11963
// Function ID: 11964
// Name: items5
// Dependencies: [4334, 11964, 2]
// Module 11963 (items5)
import set from "set" /* 2 */;
import GameServerProviderType from "GameServerProviderType" /* 4334 */;
import GameServerStatus from "GameServerStatus" /* 11964 */;
const items = [{ title: "2", description: "GB" }, { title: "1", description: "vCPU" }, { title: "25", description: "GB" }];
const items1 = [{ id: "1", name: "GameServer #1", cost: 3, specifications: items }, , ];
const items2 = [{ title: "2", description: "GB" }, { title: "1", description: "vCPU" }, { title: "25", description: "GB" }];
items1[1] = { id: "2", name: "GameServer #2", cost: 6, specifications: items2 };
const items3 = [{ title: "2", description: "GB" }, { title: "1", description: "vCPU" }, { title: "25", description: "GB" }];
items1[2] = { id: "3", name: "GameServer #3", cost: 12, specifications: items3 };
let obj = { id: "1", name: "GameServer Test #1", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items4), gameId: "1" };
items4 = [...items1.map((cost) => cost.cost)];
const items5 = [obj, , , , , , , , , , , ];
obj = { id: "2", name: "GameServer Test #2", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items6), gameId: "1" };
items6 = [...items1.map((cost) => cost.cost)];
items5[1] = obj;
obj = { id: "3", name: "GameServer Test #3", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items7), gameId: "1" };
items7 = [...items1.map((cost) => cost.cost)];
items5[2] = obj;
const items8 = [...items1.map((cost) => cost.cost)];
items5[3] = { id: "4", name: "GameServer Test #4", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items8), gameId: "1" };
const obj1 = { id: "4", name: "GameServer Test #4", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items8), gameId: "1" };
const items9 = [...items1.map((cost) => cost.cost)];
items5[4] = { id: "5", name: "GameServer Test #5", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items9), gameId: "1" };
const obj2 = { id: "5", name: "GameServer Test #5", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items9), gameId: "1" };
const items10 = [...items1.map((cost) => cost.cost)];
items5[5] = { id: "6", name: "GameServer Test #6", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items10), gameId: "1" };
const obj3 = { id: "6", name: "GameServer Test #6", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items10), gameId: "1" };
const items11 = [...items1.map((cost) => cost.cost)];
items5[6] = { id: "7", name: "GameServer Test #7", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items11), gameId: "1" };
const obj4 = { id: "7", name: "GameServer Test #7", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items11), gameId: "1" };
const items12 = [...items1.map((cost) => cost.cost)];
items5[7] = { id: "8", name: "GameServer Test #8", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items12), gameId: "1" };
const obj5 = { id: "8", name: "GameServer Test #8", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items12), gameId: "1" };
const items13 = [...items1.map((cost) => cost.cost)];
items5[8] = { id: "9", name: "GameServer Test #9", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items13), gameId: "1" };
const obj6 = { id: "9", name: "GameServer Test #9", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items13), gameId: "1" };
const items14 = [...items1.map((cost) => cost.cost)];
items5[9] = { id: "10", name: "GameServer Test #10", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items14), gameId: "1" };
const obj7 = { id: "10", name: "GameServer Test #10", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items14), gameId: "1" };
const items15 = [...items1.map((cost) => cost.cost)];
items5[10] = { id: "11", name: "GameServer Test #11", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items15), gameId: "1" };
const obj8 = { id: "11", name: "GameServer Test #11", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items15), gameId: "1" };
const items16 = [...items1.map((cost) => cost.cost)];
items5[11] = { id: "12", name: "GameServer Test #12", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items16), gameId: "1" };
const obj9 = { id: "12", name: "GameServer Test #12", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: Math.min.apply(items16), gameId: "1" };
const items17 = [{ id: "1", gameId: "1", name: "GameServer Test #1", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "1" }, , , , , ];
const obj10 = { id: "1", gameId: "1", name: "GameServer Test #1", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "1" };
items17[1] = { id: "2", gameId: "2", name: "GameServer Test #2", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "2" };
const obj11 = { id: "2", gameId: "2", name: "GameServer Test #2", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "2" };
items17[2] = { id: "3", gameId: "3", name: "GameServer Test #3", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "3" };
const obj12 = { id: "3", gameId: "3", name: "GameServer Test #3", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "3" };
items17[3] = { id: "4", gameId: "4", name: "GameServer Test #4", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "4" };
const obj13 = { id: "4", gameId: "4", name: "GameServer Test #4", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "4" };
items17[4] = { id: "5", gameId: "5", name: "GameServer Test #5", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "5" };
const obj14 = { id: "5", gameId: "5", name: "GameServer Test #5", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "5" };
items17[5] = { id: "6", gameId: "6", name: "GameServer Test #6", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "6" };
const obj15 = { id: "6", gameId: "6", name: "GameServer Test #6", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "6" };
const result = set.fileFinishedImporting("modules/game_server/mocks/GameServerMocks.tsx");
export const GAME_SERVER_GAME_MOCKS = items5;
export const GAME_SERVER_INSTANCE_MOCKS = items17;