decord/source/modules/premium/powerups/hooks/useGuildPowerupsBoostCount.tsx
2026-08-05 07:35:12 +00:00

104 lines
3.4 KiB
TypeScript

// Module ID: 4162
// Function ID: 4163
// Name: useGuildAppliedBoostCount
// Dependencies: [19, 4163, 1862, 4142, 4166, 589, 2]
// Exports: default, getGuildPowerupsBoostCount
// Module 4162 (useGuildAppliedBoostCount)
import noop from "noop";
import handleGameServerInstanceCreated from "handleGameServerInstanceCreated";
import createGuildRecordFromRust from "createGuildRecordFromRust";
import calculateAppliedBoosts from "calculateAppliedBoosts";
const require = arg1;
const result = require("createGuildRecordFromRust").fileFinishedImporting("modules/premium/powerups/hooks/useGuildPowerupsBoostCount.tsx");
export default function useGuildAppliedBoostCount(guildId) {
const _require = guildId;
const items = [stateFromStores1];
num = _require(num[5]).useStateFromStores(items, () => {
const guild = stateFromStores1.getGuild(closure_0);
let prop;
if (guild != null) {
prop = guild.premiumSubscriberCount;
}
return prop;
});
if (num == null) {
num = 0;
}
let tmpResult = tmp(tmp2[4]);
const gameServerEnabled = tmpResult.useGameServerEnabled(guildId, "GuildPowerupsBoostCount");
tmpResult = tmp(tmp2[5]);
const items1 = [calculateAppliedBoosts];
const stateFromStores = tmpResult.useStateFromStores(items1, () => {
const stateForGuild = outer1_5.getStateForGuild(closure_0);
let appliedBoosts;
if (stateForGuild != null) {
appliedBoosts = stateForGuild.appliedBoosts;
}
return appliedBoosts;
});
let obj = _require(num[5]);
const items2 = [stateFromStores];
stateFromStores1 = _require(num[5]).useStateFromStores(items2, () => {
const stateForGuild = stateFromStores.getStateForGuild(closure_0);
let appliedBoosts;
if (stateForGuild != null) {
appliedBoosts = stateForGuild.appliedBoosts;
}
return appliedBoosts;
});
const items3 = [num, stateFromStores, stateFromStores1, gameServerEnabled];
return gameServerEnabled.useMemo(() => {
if (null != stateFromStores) {
let num = stateFromStores1;
if (stateFromStores1 == null) {
num = 0;
}
const sum = tmp + num;
let obj = { available: null, spent: null, total: null, isLoading: false };
const _Math = Math;
obj[0] = Math.max(0, num - sum);
obj[1] = sum;
obj[2] = num;
return obj;
}
obj = { available: 0, spent: 0, total: num, isLoading: true };
return obj;
}, items3);
};
export const getGuildPowerupsBoostCount = function getGuildPowerupsBoostCount(id) {
guild = guild.getGuild(id);
let total;
if (guild != null) {
total = guild.premiumSubscriberCount;
}
if (total == null) {
total = 0;
}
let obj = require(4166) /* experiment */;
const gameServerEnabled = obj.getGameServerEnabled(id, "GuildPowerupsBoostCount");
const stateForGuild = stateForGuild2.getStateForGuild(id);
let appliedBoosts;
if (stateForGuild != null) {
appliedBoosts = stateForGuild.appliedBoosts;
}
const stateForGuild1 = stateForGuild.getStateForGuild(id);
if (stateForGuild1 != null) {
let num2 = stateForGuild1.appliedBoosts;
}
if (null != appliedBoosts) {
if (num2 == null) {
num2 = 0;
}
const sum = appliedBoosts + num2;
obj = { available: null, spent: null, total: null };
const _Math = Math;
obj[0] = Math.max(0, total - sum);
obj[1] = sum;
obj[2] = total;
return obj;
}
return { available: 0, spent: 0, total };
};