64 lines
1.6 KiB
JavaScript
64 lines
1.6 KiB
JavaScript
// Module ID: 5294
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// Function ID: 45725
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// Name: PressableStateMachine
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// Dependencies: [6, 7]
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// Module 5294 (PressableStateMachine)
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import _classCallCheck from "_classCallCheck";
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import _defineProperties from "_defineProperties";
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export const PressableStateMachine = (() => {
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class PressableStateMachine {
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constructor() {
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tmp = PressableStateMachine(this, PressableStateMachine);
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this.states = null;
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this.currentStepIndex = 0;
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this.eventPayload = null;
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return;
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}
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}
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let obj = {
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key: "setStates",
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value: function setStates(statesConfig) {
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this.states = statesConfig;
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}
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};
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const items = [obj, , ];
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obj = {
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key: "reset",
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value: function reset() {
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this.currentStepIndex = 0;
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this.eventPayload = null;
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}
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};
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items[1] = obj;
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obj = {
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key: "handleEvent",
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value: function handleEvent(arg0, arg1) {
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const self = this;
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if (this.states) {
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let eventPayload = arg1;
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if (!arg1) {
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eventPayload = self.eventPayload;
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}
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self.eventPayload = eventPayload;
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if (self.states[self.currentStepIndex].eventName === arg0) {
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if (tmp3) {
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obj.callback(self.eventPayload);
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}
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self.currentStepIndex = self.currentStepIndex + 1;
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if (self.currentStepIndex === self.states.length) {
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self.reset();
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}
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tmp3 = self.eventPayload && obj.callback;
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} else if (self.currentStepIndex > 0) {
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self.reset();
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self.handleEvent(arg0, arg1);
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}
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}
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}
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};
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items[2] = obj;
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return callback(PressableStateMachine, items);
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})();
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