decord/alpha/source/modules/people/hooks/useFriendRequestActions.tsx
github-actions c6aa9eb120 chore: update source for alpha 349.3
Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/05xxx/module_5030.js (118.4 MB)
2026-10-01 06:55:13 +00:00

50 lines
1.9 KiB
TypeScript

// Module ID: 12895
// Function ID: 12896
// Name: useFriendRequestActions
// Dependencies: [19, 10525, 2]
// Exports: useFriendRequestActions
// Module 12895 (useFriendRequestActions)
import PeopleUtilsDefault from "PeopleUtils" /* 10525 */;
import noop from "module_19" /* 19 */;
const size = fn(2);
let result = size.fileFinishedImporting("modules/people/hooks/useFriendRequestActions.tsx");
export const useFriendRequestActions = function useFriendRequestActions(userId) {
userId = userId.userId;
const applicationId = userId.applicationId;
const isGameRelationship = userId.isGameRelationship;
const _location = userId.location;
const onConfirm = userId.onConfirm;
const onCancel = userId.onCancel;
const onFinally = userId.onFinally;
const items = [applicationId, isGameRelationship, _location, userId];
const obj = { acceptFriendRequest: null, cancelFriendRequest: null };
const items1 = [applicationId, isGameRelationship, _location, onCancel, onConfirm, onFinally, userId];
const callback = isGameRelationship.useCallback(() => {
const obj2 = { userId, applicationId: null, location: null };
let tmp = null;
if (isGameRelationship) {
tmp = applicationId;
}
obj2.applicationId = tmp;
obj2.location = _location;
PeopleUtilsDefault.cancelFriendRequest(obj2);
}, items);
obj.acceptFriendRequest = isGameRelationship.useCallback(() => {
const obj2 = { userId, applicationId: null, location: null, onConfirm: null, onCancel: null, onFinally: null };
let tmp = null;
if (isGameRelationship) {
tmp = applicationId;
}
obj2.applicationId = tmp;
obj2.location = _location;
obj2.onConfirm = onConfirm;
obj2.onCancel = onCancel;
obj2.onFinally = onFinally;
const result = PeopleUtilsDefault.maybeConfirmFriendRequestAccept(obj2);
}, items1);
obj.cancelFriendRequest = callback;
return obj;
};