226 lines
6.2 KiB
TypeScript
226 lines
6.2 KiB
TypeScript
// Module ID: 6813
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// Function ID: 6814
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// Name: GameActionCreators
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// Dependencies: [5, 2007, 1085, 1282, 584, 2046, 12, 2]
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// Exports: fetchGamesWithSupplementalData
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// Module 6813 (GameActionCreators)
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import DispatcherDefault from "Dispatcher" /* 584 */;
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import Constants from "Constants" /* 1085 */;
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import HTTPUtils from "HTTPUtils" /* 1282 */;
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import Timers from "Timers" /* 2046 */;
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import _asyncToGenerator from "_asyncToGenerator" /* 5 */;
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import GameStore from "GameStore" /* 2007 */;
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import size from "module_2" /* 2 */;
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let c4, c5;
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function requestGames() {
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return obj(...arguments);
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}
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let obj = function _requestGames() {
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obj = _asyncToGenerator(async (arg0, value) => {
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let closure_0;
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let obj5;
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if (c5 === 2) {
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c5 = 3;
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throw new TypeError("Generator functions may not be called on executing generators");
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} else if (tmp3 === 3) {
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if (arg0 === 1) {
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throw value;
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} else if (arg0 === 2) {
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const obj2 = { value, done: true };
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return obj2;
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} else {
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return { value: "IconComponent", done: null };
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}
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} else {
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let c3;
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try {
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let body;
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c5 = 2;
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if (0 === c4) {
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if (arg0 === 1) {
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c5 = 3;
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throw value;
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} else if (arg0 === 2) {
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c5 = 3;
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const obj3 = { value, done: true };
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return obj3;
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} else {
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let closure_2 = tmp;
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let closure_1 = tmp4;
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body = undefined;
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c3 = 1;
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const HTTP = HTTPUtils.HTTP;
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const request = { url: constants.GAMES, query: obj5, rejectWithError: true };
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obj5 = { game_ids: gameIds };
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c4 = 2;
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c5 = 1;
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const obj6 = { value: HTTP.get(request), done: false };
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return obj6;
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}
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} else {
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if (1 === c4) {
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c3 = 0;
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const obj7 = { type: "GAME_FETCH_FAILURE", gameIds };
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const obj4 = closure_130_1(closure_130_2[4]);
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obj4.dispatch(obj7);
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} else if (arg0 === 1) {
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c5 = 3;
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throw value;
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} else if (arg0 === 2) {
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c3 = 0;
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c5 = 3;
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const obj8 = { value, done: true };
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return obj8;
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} else {
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body = value.body;
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const obj9 = { type: "GAME_FETCH_SUCCESS", gameIds, games: body };
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obj = closure_130_1(closure_130_2[4]);
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obj.dispatch(obj9);
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c3 = 0;
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}
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c5 = 3;
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return { value: "IconComponent", done: null };
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}
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} catch (tmp18) {
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if (0 === c3) {
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c5 = 3;
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throw tmp18;
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} else {
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c4 = 1;
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}
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}
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}
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});
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return obj(...arguments);
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};
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obj = function _fetchGamesWithSupplementalData() {
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obj = _asyncToGenerator(async (arg0) => {
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const length = arg0;
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let c2 = 0;
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let c1 = 0;
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return (async (arg0, value) => {
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if (c1 === 2) {
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c1 = 3;
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throw new TypeError("Generator functions may not be called on executing generators");
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} else if (tmp2 === 3) {
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if (arg0 === 1) {
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throw value;
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} else if (arg0 === 2) {
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return { value, done: true };
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} else {
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return { value: "IconComponent", done: null };
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}
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} else {
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try {
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c1 = 2;
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if (0 === c2) {
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if (arg0 === 1) {
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c1 = 3;
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throw value;
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} else if (arg0 === 2) {
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c1 = 3;
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return { value, done: true };
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} else if (0 !== length.length) {
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c2 = 1;
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c1 = 1;
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const obj4 = { value: batchInvocationManager.queue(tmp4), done: false };
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return obj4;
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}
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} else if (arg0 === 1) {
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c1 = 3;
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throw value;
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} else if (arg0 === 2) {
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c1 = 3;
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return { value, done: true };
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}
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c1 = 3;
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return { value: "IconComponent", done: null };
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} catch (tmp6) {
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c1 = 3;
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throw tmp6;
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}
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}
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})();
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});
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return obj(...arguments);
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};
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const Endpoints = Constants.Endpoints;
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const BatchInvocationManager = Timers.BatchInvocationManager;
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let closure_0 = _asyncToGenerator(async (arg0, value) => {
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let chunkResult;
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let v3;
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closure_0 = arg0;
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if (c1 === 2) {
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c1 = 3;
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throw new TypeError("Generator functions may not be called on executing generators");
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} else if (tmp2 === 3) {
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if (arg0 === 1) {
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throw value;
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} else if (arg0 === 2) {
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const obj3 = { value, done: true };
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return obj3;
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} else {
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return { value: "IconComponent", done: null };
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}
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} else {
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try {
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c1 = 2;
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if (0 === c2) {
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if (arg0 === 1) {
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c1 = 3;
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throw value;
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} else if (arg0 === 2) {
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c1 = 3;
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const obj4 = { value, done: true };
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return obj4;
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} else {
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const obj2 = c1(c2[6]);
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c2 = 1;
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c1 = 1;
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const obj5 = { value: all(chunkResult.map(requestGames)), done: false };
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chunkResult = obj2.chunk(closure_0, 20);
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return obj5;
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}
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} else if (arg0 === 1) {
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c1 = 3;
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throw value;
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} else if (arg0 === 2) {
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c1 = 3;
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obj = { value, done: true };
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return obj;
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} else {
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c1 = 3;
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return { value: "IconComponent", done: null };
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}
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} catch (tmp9) {
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c1 = 3;
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throw tmp9;
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}
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}
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});
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obj = {
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predicate(item) {
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return !GameStore.hasNoData(item);
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},
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onQueued(gameIds) {
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obj = DispatcherDefault;
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const obj2 = { type: "GAME_FETCH", gameIds };
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return obj.dispatch(obj2);
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},
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onCancelled(gameIds) {
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obj = DispatcherDefault;
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const obj2 = { type: "GAME_FETCH_CANCELLED", gameIds };
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return obj.dispatch(obj2);
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}
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};
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const batchInvocationManager = new BatchInvocationManager(function() {
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return closure_0(...arguments);
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}, obj);
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const result = size.fileFinishedImporting("modules/games/GameActionCreators.tsx");
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export const fetchGamesWithSupplementalData = function fetchGamesWithSupplementalData() {
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return obj(...arguments);
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};
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