54 lines
2.2 KiB
JavaScript
54 lines
2.2 KiB
JavaScript
// Module ID: 5593
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// Function ID: 47482
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// Name: hasIncreasedGuildCap
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// Dependencies: []
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// Exports: hideInlineGuildCapUpsell, isAtGuildCapAndNonPremium, useShouldShowInlineGuildCapUpsell
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// Module 5593 (hasIncreasedGuildCap)
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function hasIncreasedGuildCap(currentUser) {
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let result = importDefault(dependencyMap[5]).canUseIncreasedGuildCap(currentUser);
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if (!result) {
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let isStaffResult;
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if (null != currentUser) {
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isStaffResult = currentUser.isStaff();
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}
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result = true === isStaffResult;
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}
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return result;
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}
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let closure_3 = importDefault(dependencyMap[0]);
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let closure_4 = importDefault(dependencyMap[1]);
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const MAX_USER_GUILDS = arg1(dependencyMap[2]).MAX_USER_GUILDS;
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const result = arg1(dependencyMap[6]).fileFinishedImporting("modules/premium/GuildCapUpsellHooks.tsx");
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export const useShouldShowInlineGuildCapUpsell = function useShouldShowInlineGuildCapUpsell() {
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const items = [closure_3];
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let stateFromStores = arg1(dependencyMap[3]).useStateFromStores(items, () => guildCount.getGuildCount() >= 95);
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const obj = arg1(dependencyMap[3]);
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const items1 = [arg1(dependencyMap[4]).HotspotStore];
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const stateFromStores1 = arg1(dependencyMap[3]).useStateFromStores(items1, () => {
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const HotspotStore = callback(closure_2[4]).HotspotStore;
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return HotspotStore.hasHotspot(callback(closure_2[4]).HotspotLocations.GUILD_CAP_INLINE_UPSELL);
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});
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const obj2 = arg1(dependencyMap[3]);
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const items2 = [closure_4];
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const stateFromStoresObject = arg1(dependencyMap[3]).useStateFromStoresObject(items2, () => !callback2(closure_2[5]).isPremium(currentUser.getCurrentUser()));
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if (stateFromStores) {
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stateFromStores = stateFromStores1;
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}
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if (stateFromStores) {
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stateFromStores = stateFromStoresObject;
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}
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return stateFromStores;
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};
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export const hideInlineGuildCapUpsell = function hideInlineGuildCapUpsell() {
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arg1(dependencyMap[4]).hideHotspot(arg1(dependencyMap[4]).HotspotLocations.GUILD_CAP_INLINE_UPSELL);
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};
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export { hasIncreasedGuildCap };
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export const isAtGuildCapAndNonPremium = function isAtGuildCapAndNonPremium() {
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let tmp = guildCount.getGuildCount() >= MAX_USER_GUILDS;
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if (tmp) {
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tmp = !hasIncreasedGuildCap(currentUser.getCurrentUser());
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}
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return tmp;
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};
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