Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/04xxx/module_4975.js (118.4 MB)
136 lines
4.6 KiB
TypeScript
136 lines
4.6 KiB
TypeScript
// Module ID: 17795
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// Function ID: 17796
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// Name: GuildRoomSpatialAudio
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// Dependencies: [502, 4948, 4952, 4953, 558, 568, 504, 4990, 2]
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// Exports: computeLivingRoomWorldPoints, livingRoomWorldPointToMediaEnginePoint
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// Module 17795 (GuildRoomSpatialAudio)
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import initialize from "initialize" /* 504 */;
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import c from "c" /* 568 */;
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import GuildRoomsExperiment from "GuildRoomsExperiment" /* 4990 */;
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import AuthenticationStore from "AuthenticationStore" /* 502 */;
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import GuildRoomStore from "GuildRoomStore" /* 4948 */;
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require = fn;
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const GuildRoomConstants = fn(4952);
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({ GUILD_ROOM_BACKGROUND_CONFIG: closure_4, GUILD_ROOM_SPATIAL_AUDIO_MODE } = GuildRoomConstants);
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let c5 = false;
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let closure_6 = { x: 50, y: 50 };
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const ReactCompilerGating = fn(558);
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const size = fn(2);
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const result = size.fileFinishedImporting("modules/guild_rooms/GuildRoomSpatialAudio.tsx");
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export const GUILD_ROOM_SPATIAL_AUDIO_ENABLED = false;
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export const computeLivingRoomWorldPoints = function computeLivingRoomWorldPoints(channelId) {
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({ users, currentUserId } = channelId);
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let aspectRatio;
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value = users.get(currentUserId);
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let position;
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if (value != null) {
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position = value.position;
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}
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if (position == null) {
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position = null;
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}
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const room = GuildRoomStore.getRoom(channelId.channelId);
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let background;
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if (room != null) {
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background = room.background;
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}
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if (background == null) {
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background = currentUserId(position[3]).GuildRoomBackgrounds.DEFAULT;
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}
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aspectRatio = closure_4[background].aspectRatio;
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let items = [...users.values()];
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const found = items.filter((userId) => userId.userId !== currentUserId);
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return Object.fromEntries(found.map((position) => {
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position = position.position;
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const items = [position.userId, ];
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let point = position;
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if (position == null) {
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point = closure_6;
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}
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items[1] = { worldX: (position.x - point.x) / 100 * aspectRatio * 8, worldY: 0, worldZ: 8 * ((position.y - point.y) / 100) };
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return items;
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}));
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};
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export const livingRoomWorldPointToMediaEnginePoint = function livingRoomWorldPointToMediaEnginePoint(worldX) {
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const point = { x: worldX.worldX, y: worldX.worldY, z: worldX.worldZ };
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return point;
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};
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export const useGuildRoomSpatialAudio = ReactCompilerGating.isReactCompilerEnabled() ? ((arg0) => {
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const cResult = c.c(13);
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({ channelId, guildId, mode } = arg0);
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if (cResult[0] === Symbol.for("react.memo_cache_sentinel")) {
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const items = [AuthenticationStore];
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const fn = function s() {
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return id.getId();
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};
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cResult[0] = items;
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cResult[1] = fn;
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tmp4 = items;
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tmp5 = fn;
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} else {
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[tmp4, tmp5] = cResult;
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}
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const stateFromStores = initialize.useStateFromStores(tmp4, tmp5);
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if (cResult[2] !== guildId) {
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const obj2 = { guildId, location: "SpatialAudioPanel" };
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cResult[2] = guildId;
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cResult[3] = obj2;
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let tmp8 = obj2;
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} else {
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tmp8 = cResult[3];
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}
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const tmpResult = initialize;
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const interactionsEnabled = GuildRoomsExperiment.useGuildRoomsExperiment(tmp8).interactionsEnabled;
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if (cResult[4] === Symbol.for("react.memo_cache_sentinel")) {
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const items1 = [GuildRoomStore];
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cResult[4] = items1;
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let tmp10 = items1;
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} else {
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tmp10 = cResult[4];
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}
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if (cResult[5] === c5) {
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if (cResult[6] === channelId) {
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if (cResult[7] === stateFromStores) {
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let tmp12 = cResult[8];
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let tmp13 = cResult[9];
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}
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const stateFromStores1 = tmp(504).useStateFromStores(tmp10, tmp12, tmp13);
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if (cResult[10] === tmp9) {
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if (cResult[11] === stateFromStores1) {
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let tmp15 = cResult[12];
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}
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return tmp15;
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}
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const obj3 = { available: tmp9, worldPoints: stateFromStores1 };
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cResult[10] = tmp9;
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cResult[11] = stateFromStores1;
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cResult[12] = obj3;
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tmp15 = obj3;
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const tmpResult4 = tmp(504);
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}
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}
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const fn2 = function v() {
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return {};
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};
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const items2 = [c5, channelId, stateFromStores];
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cResult[5] = c5;
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cResult[6] = channelId;
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cResult[7] = stateFromStores;
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cResult[8] = fn2;
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cResult[9] = items2;
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tmp13 = items2;
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tmp12 = fn2;
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}) : ((arg0) => {
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({ channelId, guildId } = arg0);
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const items = [AuthenticationStore];
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const stateFromStores = initialize.useStateFromStores(items, () => id.getId());
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const interactionsEnabled = GuildRoomsExperiment.useGuildRoomsExperiment({ guildId, location: "SpatialAudioPanel" }).interactionsEnabled;
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const obj3 = { available, worldPoints: null };
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const items1 = [GuildRoomStore];
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const items2 = [false, channelId, stateFromStores];
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obj3.worldPoints = initialize.useStateFromStores(items1, () => ({}), items2);
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return obj3;
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});
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