decord/source/5838_TransitionIOSSpec.js
2026-08-12 06:57:52 +00:00

56 lines
2.1 KiB
JavaScript

// Module ID: 5838
// Function ID: 5839
// Name: TransitionIOSSpec
// Dependencies: [17]
// Module 5838 (TransitionIOSSpec)
import { Easing } from "get ActivityIndicator";
let obj = { animation: "timing", config: null };
obj = { duration: 350, easing: Easing.out(require("module_5")) };
obj[1] = obj;
obj = { animation: "timing", config: null };
obj[1] = { duration: 150, easing: Easing.in(Easing.linear) };
const obj2 = { animation: "timing", config: null };
const obj1 = { duration: 150, easing: Easing.in(Easing.linear) };
obj2[1] = { duration: 425, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) };
const obj4 = { animation: "timing", config: null };
const obj3 = { duration: 425, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) };
obj4[1] = { duration: 400, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) };
const obj6 = { animation: "timing", config: null };
const obj5 = { duration: 400, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) };
obj6[1] = { duration: 450, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) };
const obj8 = { animation: "timing", config: null };
const obj7 = { duration: 450, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) };
obj8[1] = { duration: 450, easing: Easing.bezier(0.20833, 0.82, 0.25, 1) };
export const TransitionIOSSpec = { animation: "spring", config: { stiffness: 1000, damping: 500, mass: 3, overshootClamping: true, restDisplacementThreshold: 10, restSpeedThreshold: 10 } };
export const FadeInFromBottomAndroidSpec = obj;
export const FadeOutToBottomAndroidSpec = obj;
export const RevealFromBottomAndroidSpec = obj2;
export const ScaleFromCenterAndroidSpec = obj4;
export const FadeInFromRightAndroidSpec = obj6;
export const FadeOutToLeftAndroidSpec = obj8;
export const BottomSheetSlideInSpec = {
animation: "timing",
config: {
duration: 250,
easing(arg0) {
return Math.cos((arg0 + 1) * Math.PI) / 2 + 0.5;
}
}
};
export const BottomSheetSlideOutSpec = {
animation: "timing",
config: {
duration: 200,
easing(sum) {
let num = 1;
if (1 !== sum) {
const _Math = Math;
num = Math.pow(sum, 2);
}
return num;
}
}
};