decord/source/modules/premium/powerups/hooks/useGuildPowerupsBoostCount.tsx
2026-08-25 06:04:03 +00:00

105 lines
3.3 KiB
TypeScript

// Module ID: 4286
// Function ID: 4287
// Name: useGuildAppliedBoostCount
// Dependencies: [19, 4287, 1910, 4266, 4290, 589, 2]
// Exports: default, getGuildPowerupsBoostCount
// Module 4286 (useGuildAppliedBoostCount)
import experiment from "experiment" /* 4290 */;
import closure_2 from "noop" /* 19 */;
import closure_3 from "handleGameServerInstanceCreated" /* 4287 */;
import closure_4 from "createGuildRecordFromRust" /* 1910 */;
import closure_5 from "calculateAppliedBoosts" /* 4266 */;
require = arg1;
const result = require("set").fileFinishedImporting("modules/premium/powerups/hooks/useGuildPowerupsBoostCount.tsx");
export default function useGuildAppliedBoostCount(guildId) {
const _require = guildId;
const items = [stateFromStores1];
num = _require(num[5]).useStateFromStores(items, () => {
const guild = stateFromStores1.getGuild(closure_0);
let prop;
if (guild != null) {
prop = guild.premiumSubscriberCount;
}
return prop;
});
if (num == null) {
num = 0;
}
let tmpResult = tmp(tmp2[4]);
const gameServerEnabled = tmpResult.useGameServerEnabled(guildId, "GuildPowerupsBoostCount");
tmpResult = tmp(tmp2[5]);
const items1 = [closure_5];
const stateFromStores = tmpResult.useStateFromStores(items1, () => {
const stateForGuild = closure_1_5.getStateForGuild(closure_0);
let appliedBoosts;
if (stateForGuild != null) {
appliedBoosts = stateForGuild.appliedBoosts;
}
return appliedBoosts;
});
let obj = _require(num[5]);
const items2 = [stateFromStores];
stateFromStores1 = _require(num[5]).useStateFromStores(items2, () => {
const stateForGuild = stateFromStores.getStateForGuild(closure_0);
let appliedBoosts;
if (stateForGuild != null) {
appliedBoosts = stateForGuild.appliedBoosts;
}
return appliedBoosts;
});
const items3 = [num, stateFromStores, stateFromStores1, gameServerEnabled];
return gameServerEnabled.useMemo(() => {
if (null != stateFromStores) {
num = stateFromStores1;
if (stateFromStores1 == null) {
num = 0;
}
const sum = tmp + num;
let obj = { available: null, spent: null, total: null, isLoading: false };
const _Math = Math;
obj[0] = Math.max(0, num - sum);
obj[1] = sum;
obj[2] = num;
return obj;
}
obj = { available: 0, spent: 0, total: num, isLoading: true };
return obj;
}, items3);
};
export const getGuildPowerupsBoostCount = function getGuildPowerupsBoostCount(id) {
guild = guild.getGuild(id);
let total;
if (guild != null) {
total = guild.premiumSubscriberCount;
}
if (total == null) {
total = 0;
}
let obj = experiment;
const gameServerEnabled = obj.getGameServerEnabled(id, "GuildPowerupsBoostCount");
const stateForGuild = stateForGuild2.getStateForGuild(id);
let appliedBoosts;
if (stateForGuild != null) {
appliedBoosts = stateForGuild.appliedBoosts;
}
const stateForGuild1 = stateForGuild.getStateForGuild(id);
if (stateForGuild1 != null) {
let num2 = stateForGuild1.appliedBoosts;
}
if (null != appliedBoosts) {
if (num2 == null) {
num2 = 0;
}
const sum = appliedBoosts + num2;
obj = { available: null, spent: null, total: null };
const _Math = Math;
obj[0] = Math.max(0, total - sum);
obj[1] = sum;
obj[2] = total;
return obj;
}
return { available: 0, spent: 0, total };
};