83 lines
3.3 KiB
TypeScript
83 lines
3.3 KiB
TypeScript
// Module ID: 4078
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// Function ID: 4079
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// Name: str11
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// Dependencies: [1881, 4079, 2]
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// Exports: GAME_SERVER_SURVEY_URL
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// Module 4078 (str11)
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let obj = { SELECT_GAME: "select-game", SERVER_SETTINGS: "server-settings" };
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obj = { type: "go-to-step", step: obj.SERVER_SETTINGS };
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obj = { type: "go-to-step", step: obj.SELECT_GAME };
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let str = "1425215263548117002";
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if ("production" !== window.GLOBAL_ENV.PROJECT_ENV) {
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const _window = window;
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let str2 = "1415025086791942144";
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if ("staging" === window.GLOBAL_ENV.PROJECT_ENV) {
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str2 = "1415044199572832256";
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}
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str = str2;
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}
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let str4 = "1486428380437020672";
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if ("production" === window.GLOBAL_ENV.PROJECT_ENV) {
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str4 = "1361763069696675961";
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}
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let str5 = "1402418491272986635";
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if ("production" !== window.GLOBAL_ENV.PROJECT_ENV) {
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const _window2 = window;
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let str6 = "1";
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if ("staging" === window.GLOBAL_ENV.PROJECT_ENV) {
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str6 = "356875570916753438";
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}
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str5 = str6;
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}
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let str8 = "1458530944955973852";
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if ("production" !== window.GLOBAL_ENV.PROJECT_ENV) {
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const _window3 = window;
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let str9 = "2";
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if ("staging" === window.GLOBAL_ENV.PROJECT_ENV) {
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str9 = "1458563423670501376";
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}
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str8 = str9;
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}
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class NewGamesCoachmarkContent {
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}
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let str11 = "1497097140001046528";
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if ("production" === window.GLOBAL_ENV.PROJECT_ENV) {
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str11 = "1497100850261131334";
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}
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NewGamesCoachmarkContent.FEATURED_PRODUCT_ID = str11;
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let str12 = "1497095960202051584";
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if ("production" === window.GLOBAL_ENV.PROJECT_ENV) {
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str12 = "1440133627899023452";
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}
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NewGamesCoachmarkContent.FEATURED_GAME_ID = str12;
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NewGamesCoachmarkContent.FEATURED_GAME_NAME = "Windrose";
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NewGamesCoachmarkContent.SECOND_GAME_NAME = "Factorio";
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NewGamesCoachmarkContent.THIRD_GAME_NAME = "V Rising";
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let str13 = "https://discord.shockbyte.com/support";
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if (window.GLOBAL_ENV.RELEASE_CHANNEL === require("Environments").Environments.STAGING) {
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str13 = "https://purple-prod.shockbyte.dev/support";
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}
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const obj1 = {};
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obj1[require("GameServerProviderType").GameServerProviderType.SHOCKBYTE] = str13;
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const result = require("set").fileFinishedImporting("modules/game_server/GameServerConstants.tsx");
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export const GameServerSetupStep = obj;
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export const GAME_SERVER_DEFAULT_STEP_CONFIG = { steps: { [obj.SELECT_GAME]: { onBack: { type: "close" }, onNext: obj }, [obj.SERVER_SETTINGS]: { onBack: obj, onNext: { type: "save" } } } };
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export const GAME_SERVER_SLIDE_PADDING = 24;
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export const GAME_SERVER_SLIDE_WIDTH = 680;
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export const GAME_SERVER_SLIDE_CONTENT_WIDTH = 632;
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export const GAME_SERVER_MAX_INSTANCES = 10;
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export const GAME_SERVER_MAX_SERVERS_PER_USER = 5;
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export const GAME_SERVER_MAX_NAME_LENGTH = 32;
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export const GAME_SERVER_MIN_DELAY_TIME_MS = 1000;
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export const GAME_SERVER_COLLECTION_ID = str;
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export const RUNESCAPE_GAME_ID = str4;
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export const MINECRAFT_GAME_ID = str5;
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export const HYTALE_GAME_ID = str8;
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export { NewGamesCoachmarkContent };
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export const GameServerGameProvider = { SHOCKBYTE: 0, [0]: "SHOCKBYTE" };
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export const GAME_SERVER_SUPPORT_URLS = obj1;
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export const GAME_SERVER_TOS = { [require(4079).GameServerProviderType.SHOCKBYTE]: "https://shockbyte.com/legal/acceptable-use-policy" };
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export const GAME_SERVER_SURVEY_URL = (arg0, arg1) => "https://discord.sjc1.qualtrics.com/jfe/form/SV_2h34PnQLPTCjTTM?user_id=" + arg0 + "&guild_id=" + arg1;
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export const GAME_SERVER_POWERUP_SKU_ID = "0";
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