269 lines
7.4 KiB
TypeScript
269 lines
7.4 KiB
TypeScript
// Module ID: 8564
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// Function ID: 8565
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// Name: useGameAutocomplete
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// Dependencies: [32, 19, 5892, 1085, 504, 5893, 5894, 8565, 558, 576, 2]
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// Module 8564 (useGameAutocomplete)
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import react2 from "react" /* 576 */;
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import Constants from "Constants" /* 1085 */;
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import GameAutocompleteTypes from "GameAutocompleteTypes" /* 5893 */;
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import GameAutocompleteUtils from "GameAutocompleteUtils" /* 5894 */;
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import GameAutocompleteActionCreators from "GameAutocompleteActionCreators" /* 8565 */;
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import _slicedToArray from "_slicedToArray" /* 32 */;
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import react from "react" /* 19 */;
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import GameAutocompleteStore from "GameAutocompleteStore" /* 5892 */;
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import get_initialized from "get initialized" /* 504 */;
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import ReactCompilerGating_mod from "ReactCompilerGating" /* 558 */;
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import size from "module_2" /* 2 */;
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const QueryIds = Constants.QueryIds;
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let obj = {
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getQueryId(query, DEFAULT) {
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if (DEFAULT === undefined) {
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DEFAULT = GameAutocompleteTypes.GameAutocompleteProfile.DEFAULT;
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}
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const GAME_AUTOCOMPLETE = QueryIds.GAME_AUTOCOMPLETE;
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const obj = GameAutocompleteUtils;
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return GAME_AUTOCOMPLETE(obj.normalizeGameAutocompleteQuery(query), DEFAULT);
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},
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get(arg0, arg1) {
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let results = GameAutocompleteStore.getResults(arg0, arg1);
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if (results == null) {
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results = null;
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}
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return results;
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},
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load(arg0, arg1) {
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const obj = GameAutocompleteActionCreators;
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return obj.fetchGameAutocomplete(arg0, arg1);
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},
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getIsLoading(arg0, arg1) {
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return GameAutocompleteStore.isFetching(arg0, arg1);
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},
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retryConfig: {
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retryableErrors: function isRetryableError(status) {
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status = status.status;
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let tmp = null != status;
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if (tmp) {
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let tmp2 = 429 === status;
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if (!tmp2) {
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tmp2 = status >= 500 && 503 !== status;
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const tmp3 = status >= 500 && 503 !== status;
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}
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tmp = tmp2;
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}
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return tmp;
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}
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},
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staleAfter: 3600,
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failureStaleAfter: 60
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};
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const fetchStore = get_initialized.createFetchStore(GameAutocompleteStore, obj);
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let ReactCompilerGating = ReactCompilerGating_mod;
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let closure_7 = ReactCompilerGating.isReactCompilerEnabled() ? ((arg0) => {
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let closure_129_1;
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let tmp3;
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let tmp4;
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let tmp5;
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let closure_0 = arg0;
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const obj = react2;
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const cResult = obj.c(3);
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[tmp3, closure_129_1] = _slicedToArray(react.useState(arg0), 2);
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const tmp2 = _slicedToArray(react.useState(arg0), 2);
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let closure_2 = react.useRef(tmp3);
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let closure_3 = react.useRef(0);
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const obj2 = react;
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if (cResult[0] !== arg0) {
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const fn = function n() {
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let current;
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if (current !== ref.current) {
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if (null != current) {
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if (null != ref.current) {
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const _Date2 = Date;
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function emit() {
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ref2.current = Date.now();
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ref.current = current;
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closure_1_1(current);
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}
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const _Math = Math;
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const _Math2 = Math;
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const _setTimeout = setTimeout;
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current = setTimeout(emit, Math.min(200, Math.max(0, 500 - (Date.now() - ref2.current))));
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return () => {
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clearTimeout(current);
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};
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}
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}
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const _Date = Date;
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ref2.current = Date.now();
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ref.current = current;
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closure_1(current);
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}
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};
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const items = [arg0];
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cResult[0] = arg0;
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cResult[1] = fn;
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cResult[2] = items;
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tmp5 = items;
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tmp4 = fn;
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} else {
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tmp4 = cResult[1];
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tmp5 = cResult[2];
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}
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const effect = obj2.useEffect(tmp4, tmp5);
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return tmp3;
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}) : ((arg0) => {
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let closure_129_1;
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let tmp2;
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let closure_0 = arg0;
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const tmp = _slicedToArray(react.useState(arg0), 2);
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[tmp2, closure_129_1] = tmp;
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let closure_2 = react.useRef(tmp2);
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let closure_3 = react.useRef(0);
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const items = [arg0];
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const effect = react.useEffect(() => {
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let current;
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if (current !== ref.current) {
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if (null != current) {
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if (null != ref.current) {
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const _Date2 = Date;
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function emit() {
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ref2.current = Date.now();
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ref.current = current;
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closure_1_1(current);
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}
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const _Math = Math;
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const _Math2 = Math;
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const _setTimeout = setTimeout;
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current = setTimeout(emit, Math.min(200, Math.max(0, 500 - (Date.now() - ref2.current))));
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return () => {
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clearTimeout(current);
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};
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}
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}
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const _Date = Date;
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ref2.current = Date.now();
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ref.current = current;
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closure_1(current);
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}
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}, items);
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return tmp2;
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});
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ReactCompilerGating = ReactCompilerGating_mod;
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let tmp4 = ReactCompilerGating.isReactCompilerEnabled() ? ((query, arg1) => {
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let data;
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let isLoading;
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let tmp10;
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let tmp4;
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let tmp9;
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let DEFAULT = arg1;
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const obj = react2;
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const cResult = obj.c(6);
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if (undefined === arg1) {
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DEFAULT = tmp(5893).GameAutocompleteProfile.DEFAULT;
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}
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if (cResult[0] !== query) {
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const tmpResult = GameAutocompleteUtils;
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const result = tmpResult.normalizeGameAutocompleteQuery(query);
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cResult[0] = query;
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cResult[1] = result;
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tmp4 = result;
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} else {
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tmp4 = cResult[1];
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}
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const tmp6 = closure_7(tmp4);
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const tmp7 = fetchStore(tmp6, DEFAULT);
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({ data, isLoading } = tmp7);
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const error = tmp7.error;
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[tmp9, tmp10] = react.useState(null);
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_slicedToArray(react.useState(null), 2);
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if (null == tmp4) {
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if (null != tmp9) {
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tmp10(null);
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}
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} else {
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const tmp11 = null != data && data !== tmp9;
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if (tmp11) {
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tmp10(data);
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}
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}
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let tmp14 = null;
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if (null != tmp4) {
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if (data == null) {
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data = tmp9;
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}
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tmp14 = data;
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}
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if (!isLoading) {
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isLoading = tmp6 !== tmp4;
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}
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let tmp15 = null;
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if (tmp6 === tmp4) {
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tmp15 = error;
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}
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if (cResult[2] === tmp14) {
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if (cResult[3] === isLoading) {
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let tmp16;
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if (cResult[4] === tmp15) {
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tmp16 = cResult[5];
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}
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return tmp16;
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}
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}
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const obj2 = { results: tmp14, isLoading, error: tmp15 };
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cResult[2] = tmp14;
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cResult[3] = isLoading;
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cResult[4] = tmp15;
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cResult[5] = obj2;
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tmp16 = obj2;
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}) : ((query) => {
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let data;
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let isLoading;
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let tmp13;
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let tmp7;
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let tmp8;
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let DEFAULT = arg1;
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if (arg1 === undefined) {
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DEFAULT = GameAutocompleteTypes.GameAutocompleteProfile.DEFAULT;
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}
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const obj = GameAutocompleteUtils;
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const result = obj.normalizeGameAutocompleteQuery(query);
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const tmp4 = closure_7(result);
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const tmp5 = fetchStore(tmp4, DEFAULT);
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({ data, isLoading } = tmp5);
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const error = tmp5.error;
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[tmp7, tmp8] = react.useState(null);
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_slicedToArray(react.useState(null), 2);
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if (null == result) {
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if (null != tmp7) {
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tmp8(null);
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}
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} else {
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const tmp9 = null != data && data !== tmp7;
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if (tmp9) {
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tmp8(data);
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}
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}
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let tmp12 = null;
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if (null != result) {
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if (data == null) {
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data = tmp7;
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}
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tmp12 = data;
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}
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const obj2 = { results: tmp12, isLoading, error: tmp13 };
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if (!isLoading) {
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isLoading = tmp4 !== result;
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}
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tmp13 = null;
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if (tmp4 === result) {
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tmp13 = error;
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}
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return obj2;
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});
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let result = size.fileFinishedImporting("modules/games/autocomplete/useGameAutocomplete.tsx");
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export const GAME_AUTOCOMPLETE_DEBOUNCE_MS = 200;
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export const GAME_AUTOCOMPLETE_DEBOUNCE_MAX_WAIT_MS = 500;
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export const useGameAutocomplete = fetchStore;
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export const useDebouncedGameAutocomplete = tmp4;
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