decord/source/modules/game_console/GameConsoleStore.tsx
2026-09-02 09:53:35 +00:00

105 lines
3.4 KiB
TypeScript

// Module ID: 4495
// Function ID: 4496
// Name: set
// Dependencies: [4496, 4497, 586, 706, 2]
// Module 4495 (set)
import initializeDefault from "initialize" /* 586 */;
import dispatcherDefault from "dispatcher" /* 706 */;
import closure_0 from "handleUpdate" /* 4496 */;
import closure_1 from "updateVoiceState" /* 4497 */;
import set from "set" /* 2 */;
let c2 = null;
let c3 = null;
let set = new Set();
let closure_5 = {};
let closure_6 = {};
const set1 = new Set();
let closure_8 = Object.freeze({});
const DeviceSettingsStore = initializeDefault.DeviceSettingsStore;
class GameConsoleStore extends DeviceSettingsStore {
}
const prototype = GameConsoleStore.prototype;
prototype["initialize"] = function initialize(lastSelectedDeviceByPlatform) {
if (null != lastSelectedDeviceByPlatform) {
closure_6 = lastSelectedDeviceByPlatform.lastSelectedDeviceByPlatform;
}
this.waitFor(closure_0, closure_1);
};
prototype["getUserAgnosticState"] = function getUserAgnosticState() {
return { lastSelectedDeviceByPlatform: closure_6 };
};
prototype["getDevicesForPlatform"] = function getDevicesForPlatform(closure_0) {
let tmp = dependencyMap[closure_0];
if (tmp == null) {
tmp = closure_8;
}
return tmp;
};
prototype["getLastSelectedDeviceByPlatform"] = function getLastSelectedDeviceByPlatform(closure_0) {
return table[closure_0];
};
prototype["getDevice"] = function getDevice(arg0, arg1) {
let tmp2;
if (dependencyMap[arg0] != null) {
tmp2 = tmp[arg1];
}
return tmp2;
};
prototype["getFetchingDevices"] = function getFetchingDevices(closure_0) {
return set1.has(closure_0);
};
prototype["getPendingDeviceCommands"] = function getPendingDeviceCommands() {
return set;
};
prototype["getRemoteSessionId"] = function getRemoteSessionId() {
return c2;
};
prototype["getAwaitingRemoteSessionInfo"] = function getAwaitingRemoteSessionInfo() {
return c3;
};
GameConsoleStore.displayName = "GameConsoleStore";
GameConsoleStore.persistKey = "GameConsoleStore";
const gameConsoleStore = new GameConsoleStore(dispatcherDefault, {
REMOTE_SESSION_CONNECT: function handleRemoteSessionConnect(sessionId) {
sessionId = sessionId.sessionId;
c3 = null;
},
REMOTE_SESSION_DISCONNECT: function handleRemoteSessionDisconnect() {
c2 = null;
c3 = null;
},
WAIT_FOR_REMOTE_SESSION: function handleWaitForRemoteSession(sessionType) {
const obj = { type: sessionType.sessionType, nonce: sessionType.nonce, channelId: sessionType.channelId, startedAt: Date.now(), deviceId, commandId };
({ deviceId, commandId } = sessionType);
},
GAME_CONSOLE_FETCH_DEVICES_START: function handleFetchDevicesStart(platform) {
set1.add(platform.platform);
},
GAME_CONSOLE_FETCH_DEVICES_SUCCESS: function handleFetchDevicesSuccess(arg0) {
({ platform, devices } = arg0);
set1.delete(platform);
let obj = {};
closure_5[platform] = obj;
obj = {};
for (const item10014 of devices) {
obj[item10014.id] = item10014;
let tmp3 = obj;
if (obj[platform] === item10014.id) {
let tmp4 = item10014;
obj[platform] = tmp2.id;
}
continue;
}
},
GAME_CONSOLE_FETCH_DEVICES_FAIL: function handleFetchDevicesFail(platform) {
set1.delete(platform.platform);
},
GAME_CONSOLE_SELECT_DEVICE: function handleSelectDevice(platform) {
closure_6[platform.platform] = platform.deviceId;
}
});
const result = set.fileFinishedImporting("modules/game_console/GameConsoleStore.tsx");
export default gameConsoleStore;