decord/source/modules/guild_profile/hooks/useGuildProfileGames.tsx
2026-07-21 06:55:02 +00:00

201 lines
5.9 KiB
TypeScript

// Module ID: 11867
// Function ID: 91856
// Name: _createForOfIteratorHelperLoose
// Dependencies: []
// Exports: default
// Module 11867 (_createForOfIteratorHelperLoose)
function _createForOfIteratorHelperLoose(@@iterator) {
let arg1 = Symbol_iterator;
@@iterator = "undefined" !== typeof Symbol;
if (Symbol_iterator) {
const _Symbol = Symbol;
@@iterator = Symbol_iterator[Symbol.iterator];
}
if (!Symbol_iterator) {
@@iterator = Symbol_iterator[Symbol.iterator];
}
if (Symbol_iterator) {
const iter = Symbol_iterator.call(Symbol_iterator);
const next = iter.next;
return next.bind(iter);
} else {
const _Array = Array;
let tmp = Symbol_iterator;
if (!Array.isArray(Symbol_iterator)) {
let tmp2;
if (Symbol_iterator) {
if ("string" === typeof Symbol_iterator) {
tmp2 = _arrayLikeToArray(Symbol_iterator, undefined);
} else {
const toString = {}.toString;
const substr = toString.call(Symbol_iterator).slice(8, -1);
let name = substr;
if (tmp3) {
name = Symbol_iterator.constructor.name;
}
if ("Map" !== name) {
if ("Set" !== name) {
if ("Arguments" === name) {
let arr = _arrayLikeToArray(Symbol_iterator, undefined);
} else {
const obj = /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/;
}
}
tmp2 = arr;
}
const _Array2 = Array;
arr = Array.from(Symbol_iterator);
const callResult = toString.call(Symbol_iterator);
const tmp3 = "Object" === substr && Symbol_iterator.constructor;
}
}
tmp = tmp2;
if (!tmp2) {
const _TypeError = TypeError;
const typeError = new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
throw typeError;
}
}
if (tmp) {
arg1 = tmp;
}
let closure_1 = 0;
return () => {
if (closure_1 >= tmp.length) {
let obj = { done: true };
} else {
obj = { done: false };
closure_1 = tmp3 + 1;
obj.value = tmp[+closure_1];
}
return obj;
};
}
}
function _arrayLikeToArray(arg0, arg1) {
let length;
if (tmp) {
length = arg0.length;
}
const ArrayResult = Array(length);
for (let num = 0; num < length; num = num + 1) {
ArrayResult[num] = arg0[num];
}
return ArrayResult;
}
function useAllGuildProfileGames(profile) {
const arg1 = profile;
const games = profile.games;
const items = [closure_5];
const stateFromStores = arg1(closure_1[4]).useStateFromStores(items, () => authenticated.isAuthenticated());
arg1(closure_1[5]);
if (null != games) {
if (!stateFromStores) {
let items1 = [];
}
tmp3(items1);
closure_1 = function useFallbackGameRecords(games) {
const items = [games];
return React.useMemo(() => {
let done;
const map = new Map();
if (null == arg0) {
return map;
} else {
const tmp3 = callback(arg0);
let iter = tmp3();
if (!iter.done) {
do {
let value = iter.value;
let tmp4 = closure_3;
let prototype = closure_3.prototype;
let tmp5 = new.target;
let tmp6 = new.target;
let tmp7 = value;
let tmp8 = new closure_3(value);
let tmp9 = tmp8;
let result = map.set(value.id, tmp8);
let iter2 = tmp3();
iter = iter2;
done = iter2.done;
} while (!done);
}
return map;
}
}, items);
}(games);
const items2 = [closure_4];
return arg1(closure_1[4]).useStateFromStoresArray(items2, () => {
const gameApplicationIds = arg0.gameApplicationIds;
const mapped = gameApplicationIds.map((arg0) => {
let game = game.getGame(arg0);
if (null == game) {
game = closure_1.get(arg0);
}
return game;
});
return mapped.filter(arg0(closure_1[6]).isNotNullish);
});
}
items1 = profile.gameApplicationIds;
}
let closure_2 = importAll(dependencyMap[0]);
let closure_3 = importDefault(dependencyMap[1]);
let closure_4 = importDefault(dependencyMap[2]);
let closure_5 = importDefault(dependencyMap[3]);
const result = arg1(dependencyMap[7]).fileFinishedImporting("modules/guild_profile/hooks/useGuildProfileGames.tsx");
export default function useGuildProfileGames(gameActivity) {
gameActivity = gameActivity.gameActivity;
const arg1 = gameActivity;
const tmp = useAllGuildProfileGames(gameActivity);
const dependencyMap = tmp;
const items = [tmp, gameActivity];
const memo = React.useMemo(() => {
const items = [];
const tmp = function gameActivitySorter(gameActivity) {
return (arg0, arg1) => {
let score;
if (null != arg0[arg0.id]) {
score = tmp.score;
}
let num = 0;
if (null != score) {
num = score;
}
let score1;
if (null != arg0[arg1.id]) {
score1 = tmp3.score;
}
let num2 = 0;
if (null != score1) {
num2 = score1;
}
let num3 = 0;
if (num !== num2) {
num3 = num2 - num;
}
return num3;
};
}(gameActivity);
HermesBuiltin.arraySpread(tmp, 0);
return items.sort(tmp);
}, items);
const React = memo;
const items1 = [memo];
const items2 = [memo];
const items3 = [memo];
return {
gamesToDisplay: React.useMemo(() => memo.slice(0, 5), items1),
lastGameToDisplay: React.useMemo(() => {
let tmp2 = null;
if (null != memo[5]) {
tmp2 = tmp;
}
return tmp2;
}, items2),
remainingGames: React.useMemo(() => memo.slice(5), items3)
};
};
export { useAllGuildProfileGames };