decord/stable/source/utils/LibraryApplicationUtils.tsx
github-actions 528a3dd5ba chore: update source for stable 345.9
Skipped 1 file(s) >100MB (GitHub limit): source/__polyfill/04xxx/module_4745.js (118.4 MB)
2026-09-18 20:18:48 +00:00

109 lines
3.6 KiB
TypeScript

// Module ID: 7399
// Function ID: 7400
// Name: LibraryApplicationUtils
// Dependencies: [32, 1371, 5510, 1074, 1935, 2]
// Exports: calculateProgressPercentage, convertComboId, convertToTransitionState, getCombinedProgress, getComboId, isUserEntitledToLibraryApplication, shouldShareApplicationActivity, shouldShowGameInLibrary
// Module 7399 (LibraryApplicationUtils)
import UserSettings from "UserSettings" /* 1935 */;
import _slicedToArray from "module_32" /* 32 */;
import UserStore from "UserStore" /* 1371 */;
import SKUStore from "SKUStore" /* 5510 */;
require = fn;
const Constants = fn(1074);
({ LibraryApplicationFlags: hasOwnProperty, LocalDispatchApplicationStates: metroRequire, StatusTypes: closure_7 } = Constants);
const size = fn(2);
const result = size.fileFinishedImporting("utils/LibraryApplicationUtils.tsx");
export const getComboId = function getComboId(arg0, arg1) {
return "" + arg0 + ":" + arg1;
};
export const convertComboId = function convertComboId(str) {
const tmp = _slicedToArray(str.split(":"), 2);
return { applicationId: tmp[0], branchId: tmp[1] };
};
export const shouldShareApplicationActivity = function shouldShareApplicationActivity(application_id, LibraryApplicationStore) {
const ShowCurrentGame = UserSettings.ShowCurrentGame;
if (ShowCurrentGame.getSetting()) {
const StatusSetting = UserSettings.StatusSetting;
if (StatusSetting.getSetting() !== constants3.INVISIBLE) {
const activeLibraryApplication = LibraryApplicationStore.getActiveLibraryApplication(application_id);
let tmp7 = null == activeLibraryApplication;
if (!tmp7) {
tmp7 = !activeLibraryApplication.hasFlag(constants.PRIVATE);
}
return tmp7;
}
}
return false;
};
export const calculateProgressPercentage = function calculateProgressPercentage(arg0, arg1) {
let num = 100;
if (0 !== arg1) {
num = arg0 / arg1 * 100;
}
return num;
};
export const shouldShowGameInLibrary = function shouldShowGameInLibrary(arg0, hasFlag, enabled) {
let tmp = null != hasFlag;
if (tmp) {
enabled = enabled.enabled;
let tmp3 = !enabled;
if (enabled) {
tmp3 = !hasFlag.hasFlag(constants.PRIVATE);
}
if (tmp3) {
tmp3 = !hasFlag.isHidden();
}
tmp = tmp3;
}
return tmp;
};
export const convertToTransitionState = function convertToTransitionState(type) {
let tmp = null;
if (null != type) {
if (type.type !== constants2.INSTALLING) {
if (type.type !== tmp2.UPDATING) {
let tmp3 = null;
}
tmp = tmp3;
}
tmp3 = type;
}
return tmp;
};
export const getCombinedProgress = function getCombinedProgress(arr) {
return arr.reduce((total, type) => {
let tmp = null;
if (null != type) {
if (type.type !== constants.INSTALLING) {
if (type.type !== tmp2.UPDATING) {
let tmp3 = null;
}
tmp = tmp3;
}
tmp3 = type;
}
let tmp4 = total;
if (null != tmp) {
tmp4 = total;
if (type.type !== constants.UP_TO_DATE) {
const obj = { total: null, progress: null };
const _Number = Number;
obj.total = total.total + Number(tmp.total);
const _Number2 = Number;
obj.progress = total.progress + Number(tmp.progress);
tmp4 = obj;
}
}
return tmp4;
}, { total: 0, progress: 0 });
};
export const isUserEntitledToLibraryApplication = function isUserEntitledToLibraryApplication(libraryApplication) {
let isEntitledResult = libraryApplication.isDiscordApplication();
if (isEntitledResult) {
isEntitledResult = libraryApplication.isEntitled(UserStore.getCurrentUser(), SKUStore);
}
return isEntitledResult;
};