decord/source/modules/dice_roll/DiceRollConstants.tsx
2026-07-20 17:37:48 +00:00

17 lines
1.9 KiB
TypeScript

// Module ID: 7920
// Function ID: 63261
// Name: ROLL_DURATION_MS
// Dependencies: []
// Module 7920 (ROLL_DURATION_MS)
const items = [0.000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000006423689909228273, 0.00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000020038496973103556, -0.00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000028416808594750785, 0.000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000007890543056191563, 8599929344.002327, 0.000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000006627841655044126];
const _module = require(dependencyMap[0]);
const result = _module.fileFinishedImporting("modules/dice_roll/DiceRollConstants.tsx");
export const ROLL_DURATION_MS = 1500;
export const AFTER_ROLL_DELAY_MS = 2000;
export const DISMISS_DELAY_MS = 300;
export const MAX_DICE_COUNT = 10;
export const ALLOWED_DICE_SIDES = items;
export const ALLOWED_DICE_SIDES_SET = new Set(items);
export const DEFAULT_DICE_SIDES = 6;