decord/source/modules/game_console/GameConsoleStore.tsx
2026-07-24 07:16:23 +00:00

255 lines
7 KiB
TypeScript

// Module ID: 4144
// Function ID: 34834
// Name: _isNativeReflectConstruct
// Dependencies: [6, 7, 15, 17, 18, 4145, 4146, 566, 686, 2]
// Module 4144 (_isNativeReflectConstruct)
import _isNativeReflectConstruct from "_isNativeReflectConstruct";
import initialize from "initialize";
import _possibleConstructorReturn from "_possibleConstructorReturn";
import _getPrototypeOf from "_getPrototypeOf";
import _inherits from "_inherits";
import closure_5 from "_isNativeReflectConstruct";
import closure_6 from "_isNativeReflectConstruct";
import set from "_possibleConstructorReturn";
function _isNativeReflectConstruct() {
let _isNativeReflectConstruct = !valueOf.call(Reflect.construct(Boolean, [], () => {
}));
function _isNativeReflectConstruct() {
return _isNativeReflectConstruct;
}
const result = _isNativeReflectConstruct();
}
function _createForOfIteratorHelperLoose(iterable) {
let _isNativeReflectConstruct = iterable;
iterable = "undefined" !== typeof Symbol;
if (iterable) {
const _Symbol = Symbol;
iterable = iterable[Symbol.iterator];
}
if (!iterable) {
iterable = iterable[Symbol.iterator];
}
if (iterable) {
const iter = iterable.call(iterable);
const next = iter.next;
return next.bind(iter);
} else {
const _Array = Array;
let tmp = iterable;
if (!Array.isArray(iterable)) {
let tmp2;
if (iterable) {
if ("string" === typeof iterable) {
tmp2 = _arrayLikeToArray(iterable, undefined);
} else {
const toString = {}.toString;
const substr = toString.call(iterable).slice(8, -1);
let name = substr;
if (tmp3) {
name = iterable.constructor.name;
}
if ("Map" !== name) {
if ("Set" !== name) {
if ("Arguments" === name) {
let arr = _arrayLikeToArray(iterable, undefined);
} else {
let obj = /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/;
}
}
tmp2 = arr;
}
const _Array2 = Array;
arr = Array.from(iterable);
const callResult = toString.call(iterable);
tmp3 = "Object" === substr && iterable.constructor;
}
}
tmp = tmp2;
if (!tmp2) {
const _TypeError = TypeError;
const typeError = new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
throw typeError;
}
}
if (tmp) {
_isNativeReflectConstruct = tmp;
}
let c1 = 0;
return () => {
if (initialize >= length.length) {
let obj = { done: true };
} else {
obj = { done: false };
initialize = tmp3 + 1;
obj.value = length[+initialize];
}
return obj;
};
}
}
function _arrayLikeToArray(arg0, arg1) {
let length;
if (tmp) {
length = arg0.length;
}
const ArrayResult = Array(length);
for (let num = 0; num < length; num = num + 1) {
ArrayResult[num] = arg0[num];
}
return ArrayResult;
}
let c7 = null;
let c8 = null;
let set = new Set();
let closure_10 = {};
let closure_11 = {};
const set1 = new Set();
let closure_13 = Object.freeze({});
let tmp4 = ((DeviceSettingsStore) => {
class GameConsoleStore {
constructor() {
self = this;
tmp = GameConsoleStore(this, GameConsoleStore);
obj = outer1_3(GameConsoleStore);
tmp2 = outer1_2;
if (outer1_14()) {
tmp6 = globalThis;
_Reflect = Reflect;
tmp7 = outer1_3;
tmp8 = arguments;
constructResult = Reflect.construct(obj, arguments, outer1_3(self).constructor);
} else {
tmp3 = arguments;
tmp4 = arguments;
constructResult = obj(...arguments);
}
return tmp2(self, constructResult);
}
}
callback2(GameConsoleStore, DeviceSettingsStore);
let obj = {
key: "initialize",
value(lastSelectedDeviceByPlatform) {
const self = this;
if (null != lastSelectedDeviceByPlatform) {
const outer1_11 = lastSelectedDeviceByPlatform.lastSelectedDeviceByPlatform;
}
self.waitFor(outer1_5, outer1_6);
}
};
const items = [obj, , , , , , , , ];
obj = {
key: "getUserAgnosticState",
value() {
return { lastSelectedDeviceByPlatform: outer1_11 };
}
};
items[1] = obj;
obj = {
key: "getDevicesForPlatform",
value(arg0) {
let tmp = outer1_10[arg0];
if (null == tmp) {
tmp = outer1_13;
}
return tmp;
}
};
items[2] = obj;
items[3] = {
key: "getLastSelectedDeviceByPlatform",
value(arg0) {
return outer1_11[arg0];
}
};
items[4] = {
key: "getDevice",
value(arg0, arg1) {
let tmp2;
if (null != outer1_10[arg0]) {
tmp2 = tmp[arg1];
}
return tmp2;
}
};
items[5] = {
key: "getFetchingDevices",
value(arg0) {
return outer1_12.has(arg0);
}
};
items[6] = {
key: "getPendingDeviceCommands",
value() {
return outer1_9;
}
};
items[7] = {
key: "getRemoteSessionId",
value() {
return outer1_7;
}
};
items[8] = {
key: "getAwaitingRemoteSessionInfo",
value() {
return outer1_8;
}
};
return callback(GameConsoleStore, items);
})(require("initialize").DeviceSettingsStore);
tmp4.displayName = "GameConsoleStore";
tmp4.persistKey = "GameConsoleStore";
tmp4 = new tmp4(require("dispatcher"), {
REMOTE_SESSION_CONNECT: function handleRemoteSessionConnect(sessionId) {
sessionId = sessionId.sessionId;
let c8 = null;
},
REMOTE_SESSION_DISCONNECT: function handleRemoteSessionDisconnect() {
let c7 = null;
let c8 = null;
},
WAIT_FOR_REMOTE_SESSION: function handleWaitForRemoteSession(sessionType) {
let commandId;
let deviceId;
const obj = { type: sessionType.sessionType, nonce: sessionType.nonce, channelId: sessionType.channelId, startedAt: Date.now(), deviceId, commandId };
({ deviceId, commandId } = sessionType);
},
GAME_CONSOLE_FETCH_DEVICES_START: function handleFetchDevicesStart(platform) {
set1.add(platform.platform);
},
GAME_CONSOLE_FETCH_DEVICES_SUCCESS: function handleFetchDevicesSuccess(platform) {
let iter2;
platform = platform.platform;
set1.delete(platform);
let obj = {};
closure_10[platform] = obj;
obj = {};
const tmp2 = _createForOfIteratorHelperLoose(platform.devices);
let iter = tmp2();
if (!iter.done) {
do {
let value = iter.value;
obj[value.id] = value;
let tmp3 = obj;
if (obj[platform] === value.id) {
obj[platform] = value.id;
}
iter2 = tmp2();
iter = iter2;
} while (!iter2.done);
}
},
GAME_CONSOLE_FETCH_DEVICES_FAIL: function handleFetchDevicesFail(platform) {
set1.delete(platform.platform);
},
GAME_CONSOLE_SELECT_DEVICE: function handleSelectDevice(platform) {
closure_11[platform.platform] = platform.deviceId;
}
});
let result = set.fileFinishedImporting("modules/game_console/GameConsoleStore.tsx");
export default tmp4;