77 lines
2.1 KiB
TypeScript
77 lines
2.1 KiB
TypeScript
// Module ID: 8218
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// Function ID: 8219
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// Name: NativeLottieView
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// Dependencies: [19, 17, 21, 500, 8219, 113, 2]
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// Exports: default
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// Module 8218 (NativeLottieView)
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import noop from "noop";
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import closure_2 from "noop";
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import { jsx } from "jsxProd";
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import set from "set";
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import set from "jsxProd";
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let c0;
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let closure_1;
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({ useEffect: c0, useRef: closure_1 } = noop);
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if (set.isAndroid()) {
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let importDefaultResult = require("__INTERNAL_VIEW_CONFIG");
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} else {
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importDefaultResult = require("get ActivityIndicator").requireNativeComponent("NativeLottieNode");
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}
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let c4 = importDefaultResult;
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let closure_5 = require("codegenNativeCommands")({ supportedCommands: ["setup"] });
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let obj = { LOOP: 0, [0]: "LOOP", STILL: 1, [1]: "STILL", ONCE: 2, [2]: "ONCE" };
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const result = set.fileFinishedImporting("modules/stickers/native/NativeLottieView.tsx");
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export default function NativeLottieView(accessibilityLabel) {
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let asset;
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let height;
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let opacity;
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let url;
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let width;
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({ width, height, opacity } = accessibilityLabel);
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({ asset, url } = accessibilityLabel);
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if (opacity === undefined) {
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opacity = 1;
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}
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let LOOP = accessibilityLabel.renderMode;
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if (LOOP === undefined) {
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LOOP = obj.LOOP;
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}
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let flag = accessibilityLabel.animating;
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if (flag === undefined) {
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flag = true;
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}
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let ref;
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obj = undefined;
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let jsx;
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ref = obj.useRef(null);
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obj = { asset, url, width, height, animating: flag, accessibilityLabel: accessibilityLabel.accessibilityLabel };
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jsx = ref(obj);
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LOOP(() => {
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closure_3.current = obj;
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});
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const items = [LOOP];
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LOOP(() => {
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let accessibilityLabel;
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let animating;
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let asset;
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let height;
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let url;
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let width;
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({ asset, url, width, height, animating, accessibilityLabel } = ref.current);
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let tmp2 = "" !== url;
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if (tmp2) {
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tmp2 = 0 !== width;
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}
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if (tmp2) {
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tmp2 = 0 !== height;
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}
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if (tmp2) {
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outer1_5.setup(ref.current, asset, url, width, height, tmp, animating, accessibilityLabel);
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}
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}, items);
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return <closure_4 ref={ref} style={{ width, height, opacity }} />;
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};
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export const NativeLottieRenderMode = obj;
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