decord/source/modules/notifications/settings/NotifSettingsUtils.tsx
github-actions 7450227d0b chore: update source for alpha 345.4
Skipped 1 file(s) >100MB (GitHub limit): source/__vendor/09xxx/9596_m.js (380.6 MB)
2026-09-04 17:41:35 +00:00

51 lines
1.8 KiB
TypeScript

// Module ID: 13603
// Function ID: 13604
// Name: b64ToDeclarativeSettingsProto
// Dependencies: [13604, 1341, 13605, 586, 2]
// Exports: b64ToDeclarativeSettingsProto, useNotifSettingRadioValue, useNotifSettingToggleValue, useNotifSettingValue
// Module 13603 (b64ToDeclarativeSettingsProto)
import b64ToProto from "b64ToProto" /* 1341 */;
import create from "create" /* 13605 */;
import closure_2 from "initialize" /* 13604 */;
require = arg1;
const result = require("set").fileFinishedImporting("modules/notifications/settings/NotifSettingsUtils.tsx");
export const b64ToDeclarativeSettingsProto = function b64ToDeclarativeSettingsProto(declarative_settings_proto) {
return b64ToProto.b64ToProto(create.DeclarativeSettings, declarative_settings_proto);
};
export const useNotifSettingValue = function useNotifSettingValue(arg0) {
const _require = arg0;
const items = [closure_2];
const items1 = [arg0];
return _require(586).useStateFromStores(items, () => closure_1_2.getSetting(closure_0), items1);
};
export const useNotifSettingToggleValue = function useNotifSettingToggleValue(GAMING_DEFAULT) {
const _require = GAMING_DEFAULT;
const items = [closure_2];
const items1 = [GAMING_DEFAULT];
const stateFromStores = _require(586).useStateFromStores(items, () => closure_1_2.getSetting(closure_0), items1);
let flag;
if (stateFromStores != null) {
flag = stateFromStores.toggle;
}
if (flag == null) {
flag = true;
}
return flag;
};
export const useNotifSettingRadioValue = function useNotifSettingRadioValue(arg0) {
const _require = arg0;
const items = [closure_2];
const items1 = [arg0];
const stateFromStores = _require(586).useStateFromStores(items, () => closure_1_2.getSetting(closure_0), items1);
let num;
if (stateFromStores != null) {
num = stateFromStores.radio;
}
if (num == null) {
num = 0;
}
return num;
};