decord/source/utils/LibraryApplicationUtils.tsx
2026-07-24 07:16:23 +00:00

102 lines
3.4 KiB
TypeScript

// Module ID: 4174
// Function ID: 35413
// Name: convertToTransitionState
// Dependencies: [57, 1849, 4175, 653, 3803, 2]
// Exports: calculateProgressPercentage, convertComboId, getCombinedProgress, getComboId, isUserEntitledToLibraryApplication, shouldShareApplicationActivity, shouldShowGameInLibrary
// Module 4174 (convertToTransitionState)
import _slicedToArray from "_slicedToArray";
import _isNativeReflectConstruct from "_isNativeReflectConstruct";
import closure_4 from "_isNativeReflectConstruct";
import ME from "ME";
let closure_5;
let closure_6;
let closure_7;
const require = arg1;
function convertToTransitionState(type) {
let tmp = null;
if (null != type) {
if (type.type !== constants2.INSTALLING) {
if (type.type !== constants2.UPDATING) {
let tmp5 = null;
}
tmp = tmp5;
}
tmp5 = type;
}
return tmp;
}
({ LibraryApplicationFlags: closure_5, LocalDispatchApplicationStates: closure_6, StatusTypes: closure_7 } = ME);
const result = require("_isNativeReflectConstruct").fileFinishedImporting("utils/LibraryApplicationUtils.tsx");
export const getComboId = function getComboId(arg0, arg1) {
return "" + arg0 + ":" + arg1;
};
export const convertComboId = function convertComboId(str) {
const tmp = callback(str.split(":"), 2);
return { applicationId: tmp[0], branchId: tmp[1] };
};
export const shouldShareApplicationActivity = function shouldShareApplicationActivity(applicationId, closure_12) {
const ShowCurrentGame = require(3803) /* explicitContentFromProto */.ShowCurrentGame;
if (ShowCurrentGame.getSetting()) {
const StatusSetting = require(3803) /* explicitContentFromProto */.StatusSetting;
if (StatusSetting.getSetting() !== constants3.INVISIBLE) {
const activeLibraryApplication = closure_12.getActiveLibraryApplication(applicationId);
let tmp6 = null == activeLibraryApplication;
if (!tmp6) {
tmp6 = !activeLibraryApplication.hasFlag(constants.PRIVATE);
}
return tmp6;
}
}
return false;
};
export const calculateProgressPercentage = function calculateProgressPercentage(arg0, arg1) {
let num = 100;
if (0 !== arg1) {
num = arg0 / arg1 * 100;
}
return num;
};
export const shouldShowGameInLibrary = function shouldShowGameInLibrary(arg0, hasFlag, enabled) {
let tmp = null != hasFlag;
if (tmp) {
let tmp3 = !enabled.enabled;
if (!tmp3) {
tmp3 = !hasFlag.hasFlag(constants.PRIVATE);
}
if (tmp3) {
tmp3 = !hasFlag.isHidden();
}
tmp = tmp3;
}
return tmp;
};
export { convertToTransitionState };
export const getCombinedProgress = function getCombinedProgress(arr) {
return arr.reduce((total, type) => {
const tmp = outer1_8(type);
let tmp2 = total;
if (null != tmp) {
tmp2 = total;
if (type.type !== outer1_6.UP_TO_DATE) {
const obj = {};
const _Number = Number;
obj.total = total.total + Number(tmp.total);
const _Number2 = Number;
obj.progress = total.progress + Number(tmp.progress);
tmp2 = obj;
}
}
return tmp2;
}, { total: 0, progress: 0 });
};
export const isUserEntitledToLibraryApplication = function isUserEntitledToLibraryApplication(libraryApplication) {
const tmp = !libraryApplication.isDiscordApplication();
let isEntitledResult = !tmp;
if (!tmp) {
isEntitledResult = libraryApplication.isEntitled(currentUser.getCurrentUser(), closure_4);
}
return isEntitledResult;
};