decord/stable/source/modules/vibegrations/lib/VibegrationsInstallTarget.tsx
2026-10-06 22:12:49 +00:00

92 lines
2.8 KiB
TypeScript

// Module ID: 16276
// Function ID: 16277
// Name: VibegrationsInstallTarget
// Dependencies: [5, 8493, 2]
// Exports: repairVibegrationsGuildHints, vibegrationsInstallGuildId
// Module 16276 (VibegrationsInstallTarget)
import VibegrationsActionCreators from "VibegrationsActionCreators" /* 8493 */;
import _asyncToGenerator from "_asyncToGenerator" /* 5 */;
import size from "module_2" /* 2 */;
let obj = function _repairVibegrationsGuildHints() {
obj = _asyncToGenerator(async (arg0, arg1) => {
const guild_id = arg0;
let closure_1 = arg1;
let c3 = 0;
let c2 = 0;
return (async (arg0, value) => {
let obj2;
if (c2 === 2) {
c2 = 3;
throw new TypeError("Generator functions may not be called on executing generators");
} else if (tmp2 === 3) {
if (arg0 === 1) {
throw value;
} else if (arg0 === 2) {
return { value, done: true };
} else {
return { value: "IconComponent", done: null };
}
} else {
try {
c2 = 2;
if (0 === c3) {
if (arg0 === 1) {
c2 = 3;
throw value;
} else if (arg0 === 2) {
c2 = 3;
return { value, done: true };
} else {
const tmp4 = guild_id.guild_id === preview_guild_id && tmp11.preview_guild_id === tmp12;
if (!tmp4) {
c3 = 1;
c2 = 1;
const obj5 = { guild_id: preview_guild_id, preview_guild_id };
const obj6 = { value: obj2.setGuildHints(guild_id.id, obj5), done: false };
obj2 = VibegrationsActionCreators;
return obj6;
}
}
} else if (arg0 === 1) {
c2 = 3;
throw value;
} else if (arg0 === 2) {
c2 = 3;
return { value, done: true };
}
c2 = 3;
return { value: "IconComponent", done: null };
} catch (tmp7) {
c2 = 3;
throw tmp7;
}
}
})();
});
return obj(...arguments);
};
const result = size.fileFinishedImporting("modules/vibegrations/lib/VibegrationsInstallTarget.tsx");
export const vibegrationsInstallGuildId = function vibegrationsInstallGuildId(stateFromStores, stateFromStores2, guildId) {
let prop;
if (stateFromStores2 != null) {
prop = stateFromStores2.integration_installed;
}
let guild_id = guildId;
if (true === prop) {
let guild_id1;
if (stateFromStores != null) {
guild_id1 = stateFromStores.guild_id;
}
guild_id = guildId;
if (null != guild_id1) {
guild_id = stateFromStores.guild_id;
}
}
return guild_id;
};
export const repairVibegrationsGuildHints = function repairVibegrationsGuildHints() {
return obj(...arguments);
};