48 lines
1.6 KiB
TypeScript
48 lines
1.6 KiB
TypeScript
// Module ID: 16930
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// Function ID: 16931
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// Name: batchChannelUpdate
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// Dependencies: [676, 709, 530, 2]
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// Exports: batchChannelUpdate, batchRoleUpdate
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// Module 16930 (batchChannelUpdate)
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import set from "set" /* 2 */;
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import sendRequest from "sendRequest" /* 530 */;
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import ME from "ME" /* 676 */;
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import dispatcherDefault from "dispatcher" /* 709 */;
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function batchChannelUpdate(closure_1_0) {
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if (arg1.length > 0) {
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function onEnd() {
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return callback(table[1]).dispatch({ type: "GUILD_SETTINGS_SUBMIT_SUCCESS" });
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}
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let obj = dispatcherDefault;
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obj.dispatch({ type: "GUILD_SETTINGS_SUBMIT" });
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const HTTP = sendRequest.HTTP;
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obj = { url: null, body: null, oldFormErrors: true, rejectWithError: true };
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obj[0] = Endpoints.GUILD_CHANNELS(closure_1_0);
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obj[1] = arg1;
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HTTP.patch(obj).then(onEnd, onEnd);
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const patchResult = HTTP.patch(obj);
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}
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}
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function batchRoleUpdate(closure_1_0) {
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if (arg1.length > 0) {
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function onEnd() {
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return callback(table[1]).dispatch({ type: "GUILD_SETTINGS_SUBMIT_SUCCESS" });
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}
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let obj = dispatcherDefault;
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obj.dispatch({ type: "GUILD_SETTINGS_SUBMIT" });
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const HTTP = sendRequest.HTTP;
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obj = { url: null, body: null, oldFormErrors: true, rejectWithError: true };
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obj[0] = Endpoints.GUILD_ROLES(closure_1_0);
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obj[1] = arg1;
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HTTP.patch(obj).then(onEnd, onEnd);
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const patchResult = HTTP.patch(obj);
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}
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}
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const Endpoints = ME.Endpoints;
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const result = set.fileFinishedImporting("actions/native/GuildActionCreators.tsx");
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export default { batchChannelUpdate, batchRoleUpdate };
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export { batchChannelUpdate };
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export { batchRoleUpdate };
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