376 lines
10 KiB
TypeScript
376 lines
10 KiB
TypeScript
// Module ID: 9050
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// Function ID: 9051
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// Name: handleUpdateStart
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// Dependencies: [676, 584, 5375, 589, 709, 2]
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// Module 9050 (handleUpdateStart)
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import { ChannelTypes } from "ME";
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import { Store } from "initialize";
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function handleUpdateStart(guildId) {
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guildId = guildId.guildId;
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let obj = map;
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const value = map.get(guildId);
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if (null == value) {
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obj = {};
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const merged = Object.assign(closure_7);
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obj.isUpdating = true;
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const result = obj.set(guildId, obj);
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} else {
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obj = {};
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const merged1 = Object.assign(value);
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obj.isUpdating = true;
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const result1 = obj.set(guildId, obj);
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}
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}
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function handleUpdateFailure(arg0) {
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let error;
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let guildId;
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({ guildId, error } = arg0);
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let obj = map;
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const value = map.get(guildId);
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if (null == value) {
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obj = {};
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const merged = Object.assign(closure_7);
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obj.error = error;
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const result = obj.set(guildId, obj);
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} else {
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obj = {};
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const merged1 = Object.assign(value);
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obj.error = error;
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obj.isUpdating = false;
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const result1 = obj.set(guildId, obj);
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}
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}
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function handleInviteResolveOrCreate(invite) {
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const profile = invite.invite.profile;
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if (null != profile) {
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const value = map.get(profile.id);
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const guildProfileFromServer = require(5375) /* getEmoji */.buildGuildProfileFromServer(profile);
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if (null == value) {
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let obj = {};
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const merged = Object.assign(closure_7);
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obj.profile = guildProfileFromServer;
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const _Date2 = Date;
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obj.lastSyncTimestamp = Date.now();
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obj.fetchStatus = obj.FETCHED;
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const result = obj3.set(profile.id, obj);
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} else {
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obj = {};
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const merged1 = Object.assign(value);
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obj.profile = guildProfileFromServer;
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const _Date = Date;
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obj.lastSyncTimestamp = Date.now();
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obj.fetchStatus = obj.FETCHED;
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const result1 = obj3.set(profile.id, obj);
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}
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const obj4 = require(5375) /* getEmoji */;
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}
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}
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let obj = { NOT_FETCHED: "NOT_FETCHED", FETCHING: "FETCHING", FETCHED: "FETCHED" };
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const map = new Map();
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const map1 = new Map();
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let closure_7 = { profile: null, lastSyncTimestamp: null, fetchStatus: obj.NOT_FETCHED, isUpdating: false, error: null, nextFetchAllowedAt: null };
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class GuildProfileStore extends Store {
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}
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const prototype = GuildProfileStore.prototype;
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prototype["getProfile"] = function getProfile(arg0) {
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let tmp = null;
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if (null != arg0) {
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const value = map.get(arg0);
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let profile;
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if (value != null) {
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profile = value.profile;
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}
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if (profile == null) {
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profile = null;
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}
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tmp = profile;
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}
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return tmp;
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};
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prototype["getFetchStatus"] = function getFetchStatus(closure_0) {
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if (null == closure_0) {
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let NOT_FETCHED = obj.NOT_FETCHED;
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} else {
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const value = map.get(closure_0);
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NOT_FETCHED = undefined;
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if (value != null) {
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NOT_FETCHED = value.fetchStatus;
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}
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if (NOT_FETCHED == null) {
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NOT_FETCHED = obj.NOT_FETCHED;
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}
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}
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return NOT_FETCHED;
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};
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prototype["getLastSyncTimestamp"] = function getLastSyncTimestamp(outer1_0) {
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let tmp = null;
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if (null != outer1_0) {
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const value = map.get(outer1_0);
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let lastSyncTimestamp;
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if (value != null) {
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lastSyncTimestamp = value.lastSyncTimestamp;
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}
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if (lastSyncTimestamp == null) {
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lastSyncTimestamp = null;
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}
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tmp = lastSyncTimestamp;
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}
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return tmp;
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};
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prototype["getNextFetchAllowedAt"] = function getNextFetchAllowedAt(outer1_0) {
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let tmp = null;
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if (null != outer1_0) {
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const value = map.get(outer1_0);
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let nextFetchAllowedAt;
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if (value != null) {
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nextFetchAllowedAt = value.nextFetchAllowedAt;
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}
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if (nextFetchAllowedAt == null) {
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nextFetchAllowedAt = null;
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}
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tmp = nextFetchAllowedAt;
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}
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return tmp;
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};
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prototype["getIsUpdating"] = function getIsUpdating(outer1_0) {
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let tmp = null != outer1_0;
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if (tmp) {
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const value = map.get(outer1_0);
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let flag;
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if (value != null) {
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flag = value.isUpdating;
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}
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if (flag == null) {
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flag = false;
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}
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tmp = flag;
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}
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return tmp;
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};
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prototype["getErrorCode"] = function getErrorCode(guildId) {
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let tmp = null;
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if (null != guildId) {
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const value = map.get(guildId);
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let code;
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if (value != null) {
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const error = value.error;
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if (error != null) {
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code = error.code;
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}
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}
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if (code == null) {
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code = null;
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}
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tmp = code;
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}
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return tmp;
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};
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GuildProfileStore.displayName = "GuildProfileStore";
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obj = {
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GUILD_PROFILE_FETCH: function handleFetchStart(guildId) {
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guildId = guildId.guildId;
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let obj = map;
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const value = map.get(guildId);
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if (null == value) {
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obj = {};
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const merged = Object.assign(closure_7);
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obj.fetchStatus = obj.FETCHING;
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const result = obj.set(guildId, obj);
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} else {
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obj = {};
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const merged1 = Object.assign(value);
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obj.fetchStatus = obj.FETCHING;
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const result1 = obj.set(guildId, obj);
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}
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},
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GUILD_PROFILE_FETCH_SUCCESS: function handleFetchSuccess(arg0) {
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let guildId;
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let profile;
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({ guildId, profile } = arg0);
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let obj = map1;
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let value = map1.get(guildId);
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if (value != null) {
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value.succeed();
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}
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obj.delete(guildId);
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value = map.get(guildId);
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if (null == value) {
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obj = {};
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const merged = Object.assign(closure_7);
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obj.profile = profile;
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const _Date2 = Date;
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obj.lastSyncTimestamp = Date.now();
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obj.fetchStatus = obj.FETCHED;
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const result = obj3.set(guildId, obj);
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} else {
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obj = {};
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const merged1 = Object.assign(value);
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obj.profile = profile;
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const _Date = Date;
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obj.lastSyncTimestamp = Date.now();
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obj.fetchStatus = obj.FETCHED;
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obj.error = null;
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obj.nextFetchAllowedAt = null;
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const result1 = obj3.set(guildId, obj);
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}
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},
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GUILD_PROFILE_FETCH_FAILURE: function handleFetchFailure(arg0) {
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let error;
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let guildId;
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({ guildId, error } = arg0);
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let obj = map1;
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let value = map1.get(guildId);
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if (null == value) {
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const tmp5 = new importDefault(584)(5000, 300000);
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const result = obj.set(guildId, tmp5);
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value = tmp5;
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}
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const sum = Date.now() + value.fail();
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value = map.get(guildId);
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if (null == value) {
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obj = {};
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const merged = Object.assign(closure_7);
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obj.error = error;
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obj.fetchStatus = obj.FETCHED;
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obj.nextFetchAllowedAt = sum;
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const result1 = obj3.set(guildId, obj);
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} else {
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obj = {};
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const merged1 = Object.assign(value);
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obj.error = error;
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obj.fetchStatus = obj.FETCHED;
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obj.nextFetchAllowedAt = sum;
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const result2 = obj3.set(guildId, obj);
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}
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},
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GUILD_PROFILE_UPDATE: handleUpdateStart,
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GUILD_PROFILE_UPDATE_SUCCESS: function handleUpdateSuccess(arg0) {
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let guildId;
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let profile;
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({ guildId, profile } = arg0);
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let obj = map;
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const value = map.get(guildId);
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if (null == value) {
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obj = {};
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const merged = Object.assign(closure_7);
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obj.profile = profile;
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const result = obj.set(guildId, obj);
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} else {
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obj = {};
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const merged1 = Object.assign(value);
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obj.profile = profile;
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obj.isUpdating = false;
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const result1 = obj.set(guildId, obj);
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}
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},
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GUILD_PROFILE_UPDATE_FAILURE: handleUpdateFailure,
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MEMBER_VERIFICATION_FORM_UPDATE: function handleMemberVerificationFormFetch(arg0) {
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let form;
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let guildId;
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({ form, guildId } = arg0);
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let profile;
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if (form != null) {
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profile = form.profile;
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}
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if (null != profile) {
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const value = map.get(guildId);
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if (null == value) {
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let obj = {};
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const merged = Object.assign(closure_7);
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obj.profile = profile;
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const _Date2 = Date;
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obj.lastSyncTimestamp = Date.now();
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obj.fetchStatus = obj.FETCHED;
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const result = obj3.set(guildId, obj);
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} else {
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obj = {};
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const merged1 = Object.assign(value);
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obj.profile = profile;
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const _Date = Date;
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obj.lastSyncTimestamp = Date.now();
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obj.fetchStatus = obj.FETCHED;
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const result1 = obj3.set(guildId, obj);
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}
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}
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},
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INVITE_RESOLVE_SUCCESS: handleInviteResolveOrCreate,
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INSTANT_INVITE_CREATE_SUCCESS: handleInviteResolveOrCreate,
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CHANNEL_CREATE: function handleCreateChannel(channel) {
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channel = channel.channel;
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let tmp = channel.type === ChannelTypes.GUILD_ANNOUNCEMENT;
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if (tmp) {
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tmp = null != channel.guild_id;
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}
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if (tmp) {
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map.delete(channel.guild_id);
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map1.delete(channel.guild_id);
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}
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},
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GUILD_SETTINGS_SET_WIDGET: function handleSetWidget(guildId) {
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guildId = guildId.guildId;
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if (tmp) {
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map.delete(guildId);
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map1.delete(guildId);
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}
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},
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GUILD_UPDATE: function handleGuildUpdate(guild) {
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let icon;
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guild = guild.guild;
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let obj = map;
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const value = map.get(guild.id);
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if (null != value) {
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if (null != value.profile) {
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obj = {};
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const merged = Object.assign(value.profile);
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({ name: obj2.name, icon } = guild);
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if (icon == null) {
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icon = null;
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}
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obj.icon = icon;
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let str = guild.description;
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if (str == null) {
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str = "";
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}
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obj.description = str;
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let discovery_splash = guild.discovery_splash;
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if (discovery_splash == null) {
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discovery_splash = null;
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}
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obj.customBanner = discovery_splash;
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obj = {};
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const merged1 = Object.assign(value);
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obj.profile = obj;
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const result = obj.set(guild.id, obj);
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}
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}
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return false;
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},
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GUILD_PROFILE_UPDATE_VISIBILITY: handleUpdateStart,
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GUILD_PROFILE_UPDATE_VISIBILITY_SUCCESS: function handleUpdateVisibilitySuccess(guildId) {
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guildId = guildId.guildId;
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let obj = map;
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const value = map.get(guildId);
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let profile;
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if (value != null) {
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profile = value.profile;
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}
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if (tmp3) {
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obj = {};
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const merged = Object.assign(value);
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obj.isUpdating = false;
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obj = {};
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const merged1 = Object.assign(profile);
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obj.visibility = guildId.visibility;
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obj.profile = obj;
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const result = obj.set(guildId, obj);
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}
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},
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GUILD_PROFILE_UPDATE_VISIBILITY_FAILURE: handleUpdateFailure
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};
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const guildProfileStore = new GuildProfileStore(require("dispatcher"), obj);
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let result = require("getEmoji").fileFinishedImporting("modules/guild_profile/GuildProfileStore.tsx");
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export default guildProfileStore;
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export const GuildProfileFetchStatus = obj;
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