// Module ID: 8817 // Function ID: 8818 // Name: GameProfileStore // Dependencies: [504, 573, 2] // Module 8817 (GameProfileStore) import initializeDefault from "initialize" /* 504 */; import DispatcherDefault from "Dispatcher" /* 573 */; let closure_0 = {}; let closure_1 = {}; let closure_2 = {}; let closure_3 = {}; let closure_4 = {}; let closure_5 = {}; let closure_6 = {}; let c7 = null; const Store = initializeDefault.Store; class GameProfileStore extends Store { } const prototype = GameProfileStore.prototype; prototype["getSimilarGames"] = function getSimilarGames(arg0) { return closure_0[arg0]; }; prototype["getShopCollectionSkuIds"] = function getShopCollectionSkuIds(skuIds) { return closure_1[skuIds]; }; prototype["hasShopCollectionBeenFetched"] = function hasShopCollectionBeenFetched(skuIds) { let flag = closure_2[skuIds]; if (flag == null) { flag = false; } return flag; }; prototype["isShopCollectionFetching"] = function isShopCollectionFetching(skuIds) { let flag = closure_3[skuIds]; if (flag == null) { flag = false; } return flag; }; prototype["getAnnouncements"] = function getAnnouncements(arg0) { return closure_4[arg0]; }; prototype["hasAnnouncementsBeenFetched"] = function hasAnnouncementsBeenFetched(arg0) { let flag = closure_5[arg0]; if (flag == null) { flag = false; } return flag; }; prototype["isAnnouncementsFetching"] = function isAnnouncementsFetching(arg0) { let flag = closure_6[arg0]; if (flag == null) { flag = false; } return flag; }; prototype["getPendingReturn"] = function getPendingReturn() { return c7; }; GameProfileStore.displayName = "GameProfileStore"; const gameProfileStore = new GameProfileStore(DispatcherDefault, { GAME_PROFILE_GET_SIMILAR_GAMES_SUCCESS: function handleGetSimilarGamesSuccess(gameId) { closure_0[gameId.gameId] = gameId.games; }, GAME_PROFILE_GET_SHOP_COLLECTION_START: function handleGetShopCollectionStart(collectionId) { closure_3[collectionId.collectionId] = true; }, GAME_PROFILE_GET_SHOP_COLLECTION_SUCCESS: function handleGetShopCollectionSuccess(collectionId) { collectionId = collectionId.collectionId; closure_1[collectionId] = collectionId.skuIds; closure_2[collectionId] = true; closure_3[collectionId] = false; }, GAME_PROFILE_GET_SHOP_COLLECTION_ERROR: function handleGetShopCollectionError(collectionId) { collectionId = collectionId.collectionId; closure_2[collectionId] = true; closure_3[collectionId] = false; }, GAME_PROFILE_GET_ANNOUNCEMENTS_START: function handleGetAnnouncementsStart(gameId) { closure_6[gameId.gameId] = true; }, GAME_PROFILE_GET_ANNOUNCEMENTS_SUCCESS: function handleGetAnnouncementsSuccess(gameId) { gameId = gameId.gameId; closure_4[gameId] = { messages: gameId.messages, channelId: gameId.channelId, guildId: gameId.guildId }; closure_5[gameId] = true; closure_6[gameId] = false; }, GAME_PROFILE_GET_ANNOUNCEMENTS_ERROR: function handleGetAnnouncementsError(gameId) { gameId = gameId.gameId; closure_5[gameId] = true; closure_6[gameId] = false; }, GAME_PROFILE_SET_PENDING_RETURN: function handleSetPendingReturn(arg0) { ({ gameId, channelId, initialScrollOffset } = arg0); let gameId1; if (_null != null) { gameId1 = _null.gameId; } if (gameId1 === gameId) { let channelId1; if (_null != null) { channelId1 = _null.channelId; } if (channelId1 === channelId) { let initialScrollOffset1; if (_null != null) { initialScrollOffset1 = _null.initialScrollOffset; } if (initialScrollOffset1 === initialScrollOffset) { return false; } } } _null = { gameId, channelId, initialScrollOffset }; }, GAME_PROFILE_CLEAR_PENDING_RETURN: function handleClearPendingReturn(arg0) { if (null != _null) { if (_null.gameId === tmp) { _null = null; } } return false; } }); const size = fn(2); const result = size.fileFinishedImporting("modules/game_profile/GameProfileStore.tsx"); export default gameProfileStore;