// Module ID: 12627 // Function ID: 12628 // Name: GameServerMocks // Dependencies: [4529, 12628, 2] // Module 12627 (GameServerMocks) import GameServerProviderType from "GameServerProviderType" /* 4529 */; import GameServerStatus from "GameServerStatus" /* 12628 */; import size from "module_2" /* 2 */; const obj = { id: "1", name: "GameServer #1", cost: 3, specifications: null }; const items = [{ title: "2", description: "GB" }, { title: "1", description: "vCPU" }, { title: "25", description: "GB" }]; obj.specifications = items; const items1 = [obj, , ]; const obj2 = { id: "2", name: "GameServer #2", cost: 6, specifications: null }; const items2 = [{ title: "2", description: "GB" }, { title: "1", description: "vCPU" }, { title: "25", description: "GB" }]; obj2.specifications = items2; items1[1] = obj2; const obj3 = { id: "3", name: "GameServer #3", cost: 12, specifications: null }; const items3 = [{ title: "2", description: "GB" }, { title: "1", description: "vCPU" }, { title: "25", description: "GB" }]; obj3.specifications = items3; items1[2] = obj3; const obj4 = { id: "1", name: "GameServer Test #1", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items4 = [...items1.map((cost) => cost.cost)]; obj4.baseCost = Math.min.apply(items4); const items5 = [obj4, , , , , , , , , , , ]; const obj5 = { id: "2", name: "GameServer Test #2", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items6 = [...items1.map((cost) => cost.cost)]; obj5.baseCost = Math.min.apply(items6); items5[1] = obj5; const obj6 = { id: "3", name: "GameServer Test #3", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items7 = [...items1.map((cost) => cost.cost)]; obj6.baseCost = Math.min.apply(items7); items5[2] = obj6; const obj7 = { id: "4", name: "GameServer Test #4", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items8 = [...items1.map((cost) => cost.cost)]; obj7.baseCost = Math.min.apply(items8); items5[3] = obj7; const obj8 = { id: "5", name: "GameServer Test #5", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items9 = [...items1.map((cost) => cost.cost)]; obj8.baseCost = Math.min.apply(items9); items5[4] = obj8; const obj9 = { id: "6", name: "GameServer Test #6", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items10 = [...items1.map((cost) => cost.cost)]; obj9.baseCost = Math.min.apply(items10); items5[5] = obj9; const obj10 = { id: "7", name: "GameServer Test #7", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items11 = [...items1.map((cost) => cost.cost)]; obj10.baseCost = Math.min.apply(items11); items5[6] = obj10; const obj11 = { id: "8", name: "GameServer Test #8", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items12 = [...items1.map((cost) => cost.cost)]; obj11.baseCost = Math.min.apply(items12); items5[7] = obj11; const obj12 = { id: "9", name: "GameServer Test #9", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items13 = [...items1.map((cost) => cost.cost)]; obj12.baseCost = Math.min.apply(items13); items5[8] = obj12; const obj13 = { id: "10", name: "GameServer Test #10", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items14 = [...items1.map((cost) => cost.cost)]; obj13.baseCost = Math.min.apply(items14); items5[9] = obj13; const obj14 = { id: "11", name: "GameServer Test #11", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items15 = [...items1.map((cost) => cost.cost)]; obj14.baseCost = Math.min.apply(items15); items5[10] = obj14; const obj15 = { id: "12", name: "GameServer Test #12", provider: GameServerProviderType.GameServerProviderType.SHOCKBYTE, plans: items1, baseCost: null, gameId: "1" }; const items16 = [...items1.map((cost) => cost.cost)]; obj15.baseCost = Math.min.apply(items16); items5[11] = obj15; const items17 = [{ id: "1", gameId: "1", name: "GameServer Test #1", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "1" }, , , , , ]; const obj16 = { id: "1", gameId: "1", name: "GameServer Test #1", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "1" }; items17[1] = { id: "2", gameId: "2", name: "GameServer Test #2", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "2" }; const obj17 = { id: "2", gameId: "2", name: "GameServer Test #2", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "2" }; items17[2] = { id: "3", gameId: "3", name: "GameServer Test #3", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "3" }; const obj18 = { id: "3", gameId: "3", name: "GameServer Test #3", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "3" }; items17[3] = { id: "4", gameId: "4", name: "GameServer Test #4", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "4" }; const obj19 = { id: "4", gameId: "4", name: "GameServer Test #4", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "4" }; items17[4] = { id: "5", gameId: "5", name: "GameServer Test #5", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "5" }; const obj20 = { id: "5", gameId: "5", name: "GameServer Test #5", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "5" }; items17[5] = { id: "6", gameId: "6", name: "GameServer Test #6", port: "25565", regionId: "us-east", regionName: "US East", planId: items1[1].id, planName: items1[1].name, onlineConnectionsCount: 0, maxConnectionsCount: 10, status: GameServerStatus.GameServerStatus.ONLINE, serverIP: "127.0.0.1", gameServerPanelUrl: "https://google.com", entitlementId: "6" }; const result = size.fileFinishedImporting("modules/game_server/mocks/GameServerMocks.tsx"); export const GAME_SERVER_GAME_MOCKS = items5; export const GAME_SERVER_INSTANCE_MOCKS = items17;