// Module ID: 2099 // Function ID: 2100 // Name: GuildRoleStore // Dependencies: [2057, 2065, 2060, 2100, 1086, 2101, 2103, 2068, 2] // Module 2099 (GuildRoleStore) import BigFlagUtilsAll from "BigFlagUtils" /* 1086 */; import PlainRecord from "PlainRecord" /* 2057 */; import GuildRecord from "GuildRecord" /* 2060 */; import LibdiscoreStore2 from "LibdiscoreStore" /* 2065 */; import libdiscoreExperiments from "libdiscoreExperiments" /* 2068 */; import GuildRoleRecord from "GuildRoleRecord" /* 2100 */; import GuildRoleRecordUtilsAll from "GuildRoleRecordUtils" /* 2101 */; import GuildRoleUtilsAll from "GuildRoleUtils" /* 2103 */; import size from "module_2" /* 2 */; function createGuildRoleRecordFromRust(permissions) { const obj = {}; const merged = Object.assign(permissions); const deserializer = BigFlagUtilsAll; obj.permissions = deserializer.deserialize(permissions.permissions); return constructInPlace(GuildRoleRecordTypeTag, obj); } function syncRoles(id, roles, setPartition) { let tmp = "update" === roles.op; if (tmp) { tmp = 0 === roles.writes.length; } if (tmp) { tmp = 0 === roles.deletes.length; } if (!tmp) { setPartition.setPartition(id, GuildRoleRecordUtilsAll.fromSyncOperation(id, roles, setPartition.getPartition(id))); } } function checkGuildRolesExist(cache_loaded, id, partitionLength) { if (0 === partitionLength.partitionLength(id)) { const _Error = Error; const _HermesInternal = HermesInternal; const error = new Error("Guild data was missing from store for guild " + id + ": missing roles. (phase: " + cache_loaded + ")"); throw error; } } const constructInPlace = PlainRecord.constructInPlace; const LibdiscoreStore = LibdiscoreStore2.LibdiscoreStore; const getGuildEveryoneRoleId = GuildRecord.getGuildEveryoneRoleId; const GuildRoleRecordTypeTag = GuildRoleRecord.GuildRoleRecordTypeTag; class GuildRoleStore extends LibdiscoreStore { constructor() { applyArgumentsResult = HermesBuiltin.applyArguments(new.target, new.target); applyArgumentsResult.database = applyArgumentsResult.addKKVDatabase("guild_roles", createGuildRoleRecordFromRust); database = applyArgumentsResult.database; applyArgumentsResult.getSortedRoles = database.memoizedPartition((arg0, arg1) => GuildRoleUtilsAll.sortGuildRoleRecords(Object.values(arg1))); database2 = applyArgumentsResult.database; applyArgumentsResult.getRolesSnapshot = database2.memoizedPartition((arg0, arg1) => { const merged = Object.assign(arg1); return {}; }); return applyArgumentsResult; } } const prototype = GuildRoleStore.prototype; prototype["stateWrapper"] = function stateWrapper() { return this.database; }; prototype["serializeAllGuildRoles"] = function serializeAllGuildRoles() { const database = this.database; return database.mapPartitions(GuildRoleRecordUtilsAll.toSerializedPartition); }; prototype["getUnsafeMutableRoles"] = function getUnsafeMutableRoles(id) { const database = this.database; return database.getPartition(id); }; prototype["getManyRoles"] = function getManyRoles(guildId, selectedRoleIds) { const database = this.database; return database.getManyRecords(guildId, selectedRoleIds); }; prototype["getRole"] = function getRole(id, guildEveryoneRoleId) { const database = this.database; return database.getRecord(id, guildEveryoneRoleId); }; prototype["getNumRoles"] = function getNumRoles(id) { const database = this.database; return database.partitionLength(id); }; prototype["getEveryoneRole"] = function getEveryoneRole(guild) { const database = this.database; const record = database.getRecord(guild.id, getGuildEveryoneRoleId(guild)); if (null == record) { const _Error = Error; const error = new Error("Guild does not have an @everyone role"); throw error; } else { return record; } }; prototype["partitionVersion"] = function partitionVersion(arg0) { const database = this.database; return database.partitionVersion(arg0); }; GuildRoleStore.displayName = "GuildRoleStore"; const LibdiscoreBatchStoreRefactorExperiment = libdiscoreExperiments.LibdiscoreBatchStoreRefactorExperiment; const guildRoleStore = new GuildRoleStore({ BACKGROUND_SYNC(arg0, getNullablePartition) { const iter = arg0.guilds[Symbol.iterator](); const nextResult = iter.next(); while (iter !== undefined) { let tmp2 = nextResult; let nullablePartition = getNullablePartition.getNullablePartition(nextResult.id); let tmp5 = null != nullablePartition; let tmp4 = nullablePartition; if (tmp5) { tmp5 = "unavailable" !== tmp2.data_mode; } if (!tmp5) { continue; } else { if ("partial" === tmp2.data_mode) { let obj2 = GuildRoleUtilsAll; let filterRoleDeletesResult = obj2.filterRoleDeletes(tmp2.id, tmp4, tmp2.partial_updates.roles, tmp2.partial_updates.deleted_role_ids); } else { let obj = GuildRoleRecordUtilsAll; filterRoleDeletesResult = obj.fromServerArray(tmp2.id, tmp2.roles); } let setPartitionResult = getNullablePartition.setPartition(tmp2.id, filterRoleDeletesResult); } } }, OVERLAY_INITIALIZE(arg0, clear) { clear.clear(); for (const item10009 of tmp2) { let partitionKey = item10009.partitionKey; let obj = GuildRoleRecordUtilsAll; let setPartitionResult = arg1.setPartition(partitionKey, obj.fromSerializedPartition(partitionKey, item10009.values)); continue; } }, LOGOUT(arg0, clear) { clear.clear(); }, RESET_SOCKET(arg0, clear) { clear.clear(); }, CONNECTION_OPEN(arg0, getPartitionKeys) { ({ guilds, unavailableGuilds } = arg0); const set = new Set(guilds.map((id) => id.id)); for (const item10017 of unavailableGuilds) { let addResult = set.add(item10017); continue; } const partitionKeys = getPartitionKeys.getPartitionKeys(); for (const item10028 of partitionKeys) { let tmp3 = item10028; if (!set.has(item10028)) { let removePartitionResult = arg1.removePartition(tmp3); } continue; } const iter = guilds[Symbol.iterator](); const nextResult = iter.next(); while (iter !== undefined) { let id = nextResult.id; let tmp8 = syncRoles(id, nextResult.roles, getPartitionKeys); let tmp10 = checkGuildRolesExist("connection_open", id, getPartitionKeys); continue; } }, CACHE_LOADED(arg0, clear) { clear.clear(); const iter = arg0.guilds[Symbol.iterator](); const nextResult = iter.next(); while (iter !== undefined) { let id = nextResult.id; let obj = GuildRoleRecordUtilsAll; let setPartitionResult = clear.setPartition(id, obj.fromSerializedPartition(id, nextResult.roles)); let tmp7 = checkGuildRolesExist("cache_loaded", id, clear); continue; } }, CACHE_LOADED_LAZY(guilds, clear) { if (0 !== guilds.guilds.length) { clear.clear(); guilds = guilds.guilds; const iter = guilds[Symbol.iterator](); const nextResult = iter.next(); while (iter !== undefined) { let id = nextResult.id; let obj = GuildRoleRecordUtilsAll; let setPartitionResult = clear.setPartition(id, obj.fromSerializedPartition(id, nextResult.roles)); let tmp11 = checkGuildRolesExist("cache_loaded_lazy", id, clear); continue; } } }, GUILD_CREATE(guild, setPartition) { ({ id, roles } = guild.guild); let tmp = "update" === roles.op; if (tmp) { tmp = 0 === roles.writes.length; } if (tmp) { tmp = 0 === roles.deletes.length; } if (!tmp) { setPartition.setPartition(id, GuildRoleRecordUtilsAll.fromSyncOperation(id, roles, setPartition.getPartition(id))); } if (0 === setPartition.partitionLength(id)) { const _Error = Error; const _HermesInternal = HermesInternal; const error = new Error("Guild data was missing from store for guild " + id + ": missing roles. (phase: " + "guild_create" + ")"); throw error; } }, GUILD_UPDATE(guild, setPartition) { guild = guild.guild; const id = guild.id; setPartition.setPartition(id, GuildRoleRecordUtilsAll.fromServerArray(id, guild.roles)); }, GUILD_DELETE(guild, removePartition) { if (!guild.guild.unavailable) { removePartition.removePartition(tmp); } }, GUILD_ROLE_CREATE(guildId, setRecord) { setRecord.setRecord(guildId.guildId, guildId.role.id, GuildRoleRecordUtilsAll.fromServer(guildId.guildId, guildId.role)); }, GUILD_ROLE_UPDATE(guildId, setRecord) { setRecord.setRecord(guildId.guildId, guildId.role.id, GuildRoleRecordUtilsAll.fromServer(guildId.guildId, guildId.role)); }, GUILD_ROLE_DELETE(guildId, removeRecord) { removeRecord.removeRecord(guildId.guildId, guildId.roleId); } }, LibdiscoreBatchStoreRefactorExperiment.getCachedBridgedStoreMode()); const result = size.fileFinishedImporting("stores/GuildRoleStore.tsx"); export default guildRoleStore;