// Module ID: 4973 // Function ID: 42790 // Name: randomFolderId // Dependencies: [6, 7, 44, 22, 2] // Exports: createFolderNode, createGuildNode // Module 4973 (randomFolderId) import _classCallCheck from "_classCallCheck"; import _defineProperties from "_defineProperties"; const require = arg1; function randomFolderId() { return Math.floor(4294967296 * Math.random()); } let obj = { ROOT: "root", FOLDER: "folder", GUILD: "guild" }; let tmp2 = (() => { class GuildsTree { constructor() { tmp = outer1_3(this, GuildsTree); obj = { type: outer1_5.ROOT, children: [] }; this.root = obj; this.nodes = {}; this.version = 0; return; } } let obj = { key: "getSnapshot", value() { const self = this; let obj = {}; for (const key10007 in this.nodes) { let tmp = key10007; let tmp2 = self.nodes[key10007]; obj = {}; let tmp3 = obj; let tmp4 = tmp2; let merged = Object.assign(tmp2); obj["children"] = undefined; let children = tmp2.children; obj["childrenIds"] = children.map((id) => id.id); obj[key10007] = obj; continue; } obj = { rootChildrenIds: children1.map((id) => id.id), nodes: obj }; children1 = self.root.children; return obj; } }; let items = [obj, , , , , , , , , , , , , , ]; obj = { key: "loadSnapshot", value(nodes) { let self = this; self = this; this.nodes = nodes.nodes; for (const key10006 in this.nodes) { let tmp2 = key10006; let tmp3 = self.nodes[key10006]; if (!("childrenIds" in tmp3)) { continue; } else { let childrenIds = tmp3.childrenIds; tmp3.children = childrenIds.map((arg0) => self.nodes[arg0]); delete tmp.childrenIds; continue; } continue; } const rootChildrenIds = nodes.rootChildrenIds; self.root.children = rootChildrenIds.map((arg0) => self.nodes[arg0]); self.version = self.version + 1; } }; items[1] = obj; obj = { key: "moveNextTo", value(type, parentId) { let flag = arg2; const self = this; if (arg2 === undefined) { flag = false; } self._pluckNode(type); if (null != parentId.parentId) { let root = self.nodes[parentId.parentId]; } else { root = self.root; } const children = root.children; const index = children.indexOf(parentId); let tmp4 = type.type === outer1_5.FOLDER; if (tmp4) { tmp4 = root.type === outer1_5.FOLDER; } outer1_1(outer1_2[2])(!tmp4, "[GUILDS TREE] Tried moving a folder (" + type.id + ") inside of another folder (" + root.id + ")"); const tmp3 = outer1_1(outer1_2[2]); outer1_1(outer1_2[2])(index >= 0, "[GUILDS TREE] target node (" + parentId.id + ") did not exist within its specified parent (" + parentId.parentId + ")"); let num = 0; if (flag) { num = 1; } const items = [...root.children]; root.children = items; const children1 = root.children; children1.splice(index + num, 0, type); type.parentId = root.id; self.version = self.version + 1; return self; } }; items[2] = obj; items[3] = { key: "moveInto", value(arg0, children) { let flag = arg2; const self = this; if (arg2 === undefined) { flag = true; } self._pluckNode(arg0); let num = 0; if (flag) { num = children.children.length; } const items = [...children.children]; children.children = items; children = children.children; children.splice(num, 0, arg0); arg0.parentId = children.id; self.version = self.version + 1; return self; } }; items[4] = { key: "addNode", value(type) { let root = arg1; let flag = arg2; const self = this; if (arg1 === undefined) { root = self.root; } if (flag === undefined) { flag = true; } outer1_1(outer1_2[2])(type.type !== outer1_5.ROOT, "[GUILDS TREE] Tried adding another root node into the tree"); outer1_1(outer1_2[2])(null != type.id, "[GUILDS TREE] Tried adding a node without an id"); outer1_1(outer1_2[2])(null == self.nodes[type.id], "[GUILDS TREE] Tried adding a node that already exists (" + type.id + ")"); self.nodes[type.id] = type; self.version = self.version + 1; return self.moveInto(type, root, flag); } }; items[5] = { key: "removeNode", value(id) { outer1_1(outer1_2[2])(id !== this.root, "[GUILDS TREE] Tried removing the root node from the tree"); outer1_1(outer1_2[2])(null != id.id, "[GUILDS TREE] Tried removing a node without an id"); this._pluckNode(id); id.parentId = undefined; delete tmp2[tmp]; this.version = this.version + 1; return this; } }; items[6] = { key: "replaceNode", value(id, id2) { const self = this; outer1_1(outer1_2[2])(null != id.id, "[GUILDS TREE] Tried replacing a node without an id"); outer1_1(outer1_2[2])(null != id2.id, "[GUILDS TREE] Tried replacing a node with one that does not have an id"); if (null != id.parentId) { let root = self.nodes[id.parentId]; } else { root = self.root; } const children = root.children; const index = children.indexOf(id); outer1_1(outer1_2[2])(index >= 0, "[GUILDS TREE] existing node (" + id.id + ") did not exist within its specified parent (" + id.parentId + ")"); const items = [...root.children]; root.children = items; const children1 = root.children; children1.splice(index, 1, id2); id2.parentId = root.id; id.parentId = undefined; delete tmp2[tmp]; self.nodes[id2.id] = id2; self.version = self.version + 1; return self; } }; items[7] = { key: "cloneNode", value(arg0) { return GuildsTree(outer1_2[3]).clone(arg0); } }; items[8] = { key: "convertToFolder", value(arg0) { let node; const self = this; let tmp = outer1_6(); if (null != this.getNode(tmp)) { do { let tmp2 = outer1_6; let tmp3 = outer1_6(); tmp = tmp3; node = self.getNode(tmp3); } while (null != node); } const obj = { type: outer1_5.FOLDER, id: tmp, expanded: false, children: [] }; self.replaceNode(arg0, obj); self.removeNode(arg0); self.addNode(arg0, obj, false); self.version = self.version + 1; return obj; } }; items[9] = { key: "allNodes", value() { return Object.values(this.nodes); } }; items[10] = { key: "getNode", value(arg0) { return this.nodes[arg0]; } }; items[11] = { key: "getRoots", value() { return this.root.children; } }; items[12] = { key: "size", get() { return this.allNodes().length; } }; items[13] = { key: "sortedGuildNodes", value() { function collectChildren(root) { if (root.type === outer2_5.GUILD) { const items = [root]; let items1 = items; } else if (null == root.children) { items1 = []; } else { const children = root.children; const mapped = children.map((arg0) => outer1_0(arg0)); items1 = mapped.flat(); } return items1; } return collectChildren(this.root); } }; items[14] = { key: "_pluckNode", value(parentId) { const self = this; let closure_0 = parentId; if (null != parentId.parentId) { let root = self.nodes[parentId.parentId]; } else { root = self.root; } outer1_1(outer1_2[2])(null != root, "[GUILDS TREE] source node (" + parentId.id + ") had a parent id (" + parentId.parentId + ") which doesn't exist in the tree"); const children = root.children; const tmp = outer1_1(outer1_2[2]); const tmp2 = null != root; outer1_1(outer1_2[2])(null != children, "[GUILDS TREE] source node (" + parentId.id + ") had a parent id (" + parentId.parentId + ") which contains no children"); root.children = children.filter((arg0) => arg0 !== closure_0); parentId.parentId = undefined; self.version = self.version + 1; } }; return callback(GuildsTree, items); })(); const result = require("invariant").fileFinishedImporting("modules/guilds_bar/GuildsTree.tsx"); export const GuildsNodeType = obj; export const GuildsTree = tmp2; export const createGuildNode = function createGuildNode(value, id) { obj = { type: obj.GUILD, id: value, parentId: id, children: [], unavailable: false }; return obj; }; export const createFolderNode = function createFolderNode(value, parentId, closure_11) { let tmp = closure_11; obj = { type: obj.FOLDER, id: value.folderId, parentId }; const folderName = value.folderName; let tmp2; if (null != folderName) { tmp2 = folderName; } obj.name = tmp2; const folderColor = value.folderColor; let tmp3; if (null != folderColor) { tmp3 = folderColor; } obj.color = tmp3; if (null == tmp) { const expanded = value.expanded; tmp = null != expanded && expanded; const tmp4 = null != expanded && expanded; } obj.expanded = tmp; obj.children = []; return obj; };