// Module ID: 7392 // Function ID: 7393 // Name: QuestServerUtils // Dependencies: [32, 5742, 7393, 7389, 2] // Exports: excludedQuestFromServer, getClaimedQuestWithUserStatusFromServer, isQuestWithKnownConfigVersion, questConfigFromServer, questUserStatusFromServer, questWithUserStatusFromServer, questsEntitlementsFromServer, questsRewardCodeFromServer // Module 7392 (QuestServerUtils) import merged5 from "merged5" /* 5742 */; import QuestRewardTypes from "QuestRewardTypes" /* 7389 */; import Quest from "Quest" /* 7393 */; import _slicedToArray from "_slicedToArray" /* 32 */; import size from "module_2" /* 2 */; const f96000 = (id) => { const obj = Quest; return obj.questFromServerV2(id); }; function progressFromServer(progress) { let first; let heartbeat; let tmp8; const obj = {}; const entries = Object.entries(progress); const tmp2 = entries[Symbol.iterator](); while (tmp2 !== undefined) { [first, { event_name: obj2.eventName, value: obj2.value, updated_at: obj2.updatedAt, completed_at: obj2.completedAt, heartbeat }] = tmp3; let obj5 = { eventName: null, value: null, updatedAt: null, completedAt: null, heartbeat: tmp8 }; let tmp7 = heartbeat; tmp8 = null; if (null != heartbeat) { let obj6 = { lastBeatAt: null, expiresAt: null }; ({ last_beat_at: obj3.lastBeatAt, expires_at: obj3.expiresAt } = tmp7); tmp8 = obj6; } obj[first] = obj5; continue; } return obj; } function getSimpleRewardFromServer(type) { let obj; if (type.type === QuestRewardTypes.QuestRewardTypes.VIRTUAL_CURRENCY) { const obj3 = { skuId: null, type: null, name: null, nameWithArticle: null, collectibleProduct: null, orbQuantity: null }; ({ sku_id: obj2.skuId, type: obj2.type, name: obj2.name, name_with_article: obj2.nameWithArticle, collectible_product: obj2.collectibleProduct, orb_quantity: obj2.orbQuantity } = type); obj = obj3; } else { obj = { skuId: null, type: null, name: null, nameWithArticle: null, asset: null, assetVideo: null, collectibleProduct: null }; ({ sku_id: obj.skuId, type: obj.type, name: obj.name, name_with_article: obj.nameWithArticle, asset: obj.asset, asset_video: obj.assetVideo, collectible_product: obj.collectibleProduct } = type); } return obj; } function _questsEntitlementFromServer(skuId) { let obj15; let obj3; let obj4; let obj6; let tier; let tmp2; const tenant_metadata = skuId.tenant_metadata; let quest_rewards1; const obj = { skuId: skuId.sku_id, tenantMetadata: tmp2, consumed: skuId.consumed }; if (tenant_metadata != null) { quest_rewards1 = tenant_metadata.quest_rewards; } tmp2 = null; if (null != quest_rewards1) { const quest_rewards = tenant_metadata.quest_rewards; const tag = quest_rewards.reward.tag; const tmp3 = require; if (QuestRewardTypes.QuestRewardTypes.IN_GAME === tag) { const obj2 = { questRewards: obj3 }; obj3 = { reward: obj4 }; tmp2 = obj2; obj4 = { tag: quest_rewards.reward.tag }; } else if (tmp3(7389).QuestRewardTypes.REWARD_CODE === tag) { const obj5 = { tag: quest_rewards.reward.tag, rewardCode: obj6 }; obj6 = { userId: null, questId: null, code: null, platform: null, claimedAt: null, tier }; ({ user_id: obj8.userId, quest_id: obj8.questId, code: obj8.code, platform: obj8.platform, claimed_at: obj8.claimedAt, tier } = quest_rewards.reward.reward_code); if (tier == null) { tier = null; } const obj7 = { questRewards: obj15 }; tmp2 = obj7; obj15 = { reward: obj5 }; } } return obj; } const result = size.fileFinishedImporting("modules/quests/utils/QuestServerUtils.tsx"); export const isQuestWithKnownConfigVersion = function isQuestWithKnownConfigVersion(config) { try { const str = merged5; const match = str.match(config.config); const withResult = match.with({ config_version: 2 }, () => true); return withResult.exhaustive(); } catch (err) { return false; } }; export const questConfigFromServer = function questConfigFromServer(body) { const str = merged5; const match = str.match(body); const withResult = match.with({ config_version: 2 }, f96000); return withResult.exhaustive(); }; export const questUserStatusFromServer = function questUserStatusFromServer(body) { let claimed_tier; let orb_quantity_claimed; const obj = { userId: body.user_id, questId: body.quest_id, enrolledAt: body.enrolled_at, completedAt: body.completed_at, claimedAt: body.claimed_at, claimedTier: claimed_tier, orbQuantityClaimed: orb_quantity_claimed, lastStreamHeartbeatAt: null, streamProgressSeconds: null, dismissedQuestContent: null, progress: progressFromServer(body.progress) }; claimed_tier = body.claimed_tier; if (claimed_tier == null) { claimed_tier = null; } orb_quantity_claimed = body.orb_quantity_claimed; if (orb_quantity_claimed == null) { orb_quantity_claimed = null; } ({ last_stream_heartbeat_at: obj.lastStreamHeartbeatAt, stream_progress_seconds: obj.streamProgressSeconds, dismissed_quest_content: obj.dismissedQuestContent } = body); return obj; }; export const questWithUserStatusFromServer = function questWithUserStatusFromServer(body) { let claimed_tier; let orb_quantity_claimed; let tmp; let withResult; let obj = { id: body.id, preview: body.preview, config: withResult.exhaustive(), userStatus: tmp, targetedContent: null, trafficMetadataSealed: null }; const config = body.config; const str = merged5; const match = str.match(config); tmp = null; withResult = match.with({ config_version: 2 }, f96000); if (null != body.user_status) { const user_status = body.user_status; const obj2 = { userId: null, questId: null, enrolledAt: null, completedAt: null, claimedAt: null, claimedTier: claimed_tier, orbQuantityClaimed: orb_quantity_claimed, lastStreamHeartbeatAt: null, streamProgressSeconds: null, dismissedQuestContent: null, progress: progressFromServer(user_status.progress) }; ({ user_id: obj4.userId, quest_id: obj4.questId, enrolled_at: obj4.enrolledAt, completed_at: obj4.completedAt, claimed_at: obj4.claimedAt, claimed_tier } = user_status); if (claimed_tier == null) { claimed_tier = null; } orb_quantity_claimed = user_status.orb_quantity_claimed; if (orb_quantity_claimed == null) { orb_quantity_claimed = null; } ({ last_stream_heartbeat_at: obj4.lastStreamHeartbeatAt, stream_progress_seconds: obj4.streamProgressSeconds, dismissed_quest_content: obj4.dismissedQuestContent } = user_status); tmp = obj2; } ({ targeted_content: obj.targetedContent, traffic_metadata_sealed: obj.trafficMetadataSealed } = body); return obj; }; export const excludedQuestFromServer = function excludedQuestFromServer(id) { return { id: id.id, replacementId: id.replacement_id }; }; export const getClaimedQuestWithUserStatusFromServer = function getClaimedQuestWithUserStatusFromServer(id) { let claimed_tier; let obj2; let obj3; let orb_quantity_claimed; let rewards; let tmp; const config = id.config; const obj = { id: id.id, config: obj2, userStatus: tmp }; obj2 = { id: config.id, startsAt: config.starts_at, expiresAt: config.expires_at, features: config.features, messages: { questName: config.messages.quest_name, gamePublisher: config.messages.game_publisher, gameTitle: config.messages.game_title }, assets: { hero: config.assets.hero, heroVideo: config.assets.hero_video, questBarHero: config.assets.quest_bar_hero, questBarHeroVideo: config.assets.quest_bar_hero_video, gameTile: config.assets.game_tile, logotype: config.assets.logotype, logotypeLight: config.assets.logotype_light, logotypeDark: config.assets.logotype_dark, gameTileLight: config.assets.game_tile_light, gameTileDark: config.assets.game_tile_dark }, colors: { primary: config.colors.primary, secondary: config.colors.secondary }, rewards: rewards.map(getSimpleRewardFromServer), cosponsorMetadata: obj3.questCosponsorMetadataFromServer(config.cosponsor_metadata) }; rewards = config.rewards; tmp = null; obj3 = Quest; if (null != id.user_status) { const user_status = id.user_status; const obj6 = { userId: null, questId: null, enrolledAt: null, completedAt: null, claimedAt: null, claimedTier: claimed_tier, orbQuantityClaimed: orb_quantity_claimed, lastStreamHeartbeatAt: null, streamProgressSeconds: null, dismissedQuestContent: null, progress: progressFromServer(user_status.progress) }; ({ user_id: obj4.userId, quest_id: obj4.questId, enrolled_at: obj4.enrolledAt, completed_at: obj4.completedAt, claimed_at: obj4.claimedAt, claimed_tier } = user_status); if (claimed_tier == null) { claimed_tier = null; } orb_quantity_claimed = user_status.orb_quantity_claimed; if (orb_quantity_claimed == null) { orb_quantity_claimed = null; } ({ last_stream_heartbeat_at: obj4.lastStreamHeartbeatAt, stream_progress_seconds: obj4.streamProgressSeconds, dismissed_quest_content: obj4.dismissedQuestContent } = user_status); tmp = obj6; } return obj; }; export const questsRewardCodeFromServer = function questsRewardCodeFromServer(body) { let tier; const obj = { userId: body.user_id, questId: body.quest_id, code: body.code, platform: body.platform, claimedAt: body.claimed_at, tier }; tier = body.tier; if (tier == null) { tier = null; } return obj; }; export const questsEntitlementsFromServer = function questsEntitlementsFromServer(body) { let entitlements; const obj = { claimedAt: body.claimed_at, items: entitlements.map(_questsEntitlementFromServer), errors: body.errors }; entitlements = body.entitlements; return obj; };