// Module ID: 15925 // Function ID: 15926 // Name: CheckpointCharacterTraits // Dependencies: [5458, 5435, 5623, 5459, 5562, 5491, 5578, 5476, 5593, 5608, 5460, 2] // Exports: getOutfitColorOptionIds, getOutfitDefaultOptionId, getTraitOptionRarity, getVisibleTraitRarities // Module 15925 (CheckpointCharacterTraits) import CheckpointTraitRarity from "CheckpointTraitRarity" /* 5435 */; import CheckpointTrait from "CheckpointTrait" /* 5458 */; import CheckpointCharacterAssets from "CheckpointCharacterAssets" /* 5459 */; import CheckpointCharacterBase from "CheckpointCharacterBase" /* 5460 */; import CheckpointCharacterShoes from "CheckpointCharacterShoes" /* 5476 */; import CheckpointCharacterOutfit from "CheckpointCharacterOutfit" /* 5491 */; import CheckpointCharacterFace from "CheckpointCharacterFace" /* 5562 */; import CheckpointCharacterHat from "CheckpointCharacterHat" /* 5578 */; import CheckpointCharacterWearable from "CheckpointCharacterWearable" /* 5593 */; import CheckpointCharacterAura from "CheckpointCharacterAura" /* 5608 */; import CheckpointTraitConfig from "CheckpointTraitConfig" /* 5623 */; import size from "module_2" /* 2 */; const require = globalThis.__r; let _require, set; const f122220 = (item) => typeof item === "number"; const CHECKPOINT_TRAIT_OPTION_TO_RARITY = {}; CHECKPOINT_TRAIT_OPTION_TO_RARITY[CheckpointTrait.CheckpointTrait.FACE] = CheckpointTraitConfig.CHECKPOINT_FACE_OPTION_TO_RARITY; CHECKPOINT_TRAIT_OPTION_TO_RARITY[CheckpointTrait.CheckpointTrait.OUTFIT] = CheckpointTraitConfig.CHECKPOINT_OUTFIT_OPTION_TO_RARITY; CHECKPOINT_TRAIT_OPTION_TO_RARITY[CheckpointTrait.CheckpointTrait.HAT] = CheckpointTraitConfig.CHECKPOINT_HAT_OPTION_TO_RARITY; CHECKPOINT_TRAIT_OPTION_TO_RARITY[CheckpointTrait.CheckpointTrait.SHOES] = CheckpointTraitConfig.CHECKPOINT_SHOES_OPTION_TO_RARITY; CHECKPOINT_TRAIT_OPTION_TO_RARITY[CheckpointTrait.CheckpointTrait.WEARABLE] = CheckpointTraitConfig.CHECKPOINT_WEARABLE_OPTION_TO_RARITY; CHECKPOINT_TRAIT_OPTION_TO_RARITY[CheckpointTrait.CheckpointTrait.AURA] = CheckpointTraitConfig.CHECKPOINT_AURA_OPTION_TO_RARITY; CHECKPOINT_TRAIT_OPTION_TO_RARITY[CheckpointTrait.CheckpointTrait.BASE] = CheckpointTraitConfig.CHECKPOINT_BASE_OPTION_TO_RARITY; const obj2 = {}; obj2[CheckpointTrait.CheckpointTrait.FACE] = CheckpointCharacterAssets.CHARACTER_FACE_TRAIT_ASSETS; obj2[CheckpointTrait.CheckpointTrait.OUTFIT] = CheckpointCharacterAssets.CHARACTER_OUTFIT_TRAIT_ASSETS; obj2[CheckpointTrait.CheckpointTrait.HAT] = CheckpointCharacterAssets.CHARACTER_HAT_TRAIT_ASSETS; obj2[CheckpointTrait.CheckpointTrait.SHOES] = CheckpointCharacterAssets.CHARACTER_SHOES_TRAIT_ASSETS; obj2[CheckpointTrait.CheckpointTrait.WEARABLE] = CheckpointCharacterAssets.CHARACTER_WEARABLE_TRAIT_ASSETS; obj2[CheckpointTrait.CheckpointTrait.AURA] = CheckpointCharacterAssets.CHARACTER_AURA_TRAIT_ASSETS; obj2[CheckpointTrait.CheckpointTrait.BASE] = CheckpointCharacterAssets.CHARACTER_BASE_TRAIT_ASSETS; const obj3 = {}; const FACE = CheckpointTrait.CheckpointTrait.FACE; let values = Object.values(CheckpointCharacterFace.CheckpointCharacterFace); obj3[FACE] = values.filter(f122220); const OUTFIT = CheckpointTrait.CheckpointTrait.OUTFIT; const values7 = Object.values(CheckpointCharacterOutfit.CheckpointCharacterOutfit); obj3[OUTFIT] = values7.filter(f122220); const HAT = CheckpointTrait.CheckpointTrait.HAT; const values8 = Object.values(CheckpointCharacterHat.CheckpointCharacterHat); obj3[HAT] = values8.filter(f122220); const SHOES = CheckpointTrait.CheckpointTrait.SHOES; const values9 = Object.values(CheckpointCharacterShoes.CheckpointCharacterShoes); obj3[SHOES] = values9.filter(f122220); const WEARABLE = CheckpointTrait.CheckpointTrait.WEARABLE; const values10 = Object.values(CheckpointCharacterWearable.CheckpointCharacterWearable); obj3[WEARABLE] = values10.filter(f122220); const AURA = CheckpointTrait.CheckpointTrait.AURA; const values11 = Object.values(CheckpointCharacterAura.CheckpointCharacterAura); obj3[AURA] = values11.filter(f122220); const BASE = CheckpointTrait.CheckpointTrait.BASE; const values12 = Object.values(CheckpointCharacterBase.CheckpointCharacterBase); obj3[BASE] = values12.filter(f122220); const obj4 = {}; obj4[CheckpointTrait.CheckpointTrait.OUTFIT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.NONE; obj4[CheckpointTrait.CheckpointTrait.HAT] = CheckpointCharacterHat.CheckpointCharacterHat.NONE; obj4[CheckpointTrait.CheckpointTrait.SHOES] = CheckpointCharacterShoes.CheckpointCharacterShoes.NONE; obj4[CheckpointTrait.CheckpointTrait.WEARABLE] = CheckpointCharacterWearable.CheckpointCharacterWearable.NONE; obj4[CheckpointTrait.CheckpointTrait.AURA] = CheckpointCharacterAura.CheckpointCharacterAura.NONE; let items = [CheckpointCharacterOutfit.CheckpointCharacterOutfit.NONE, CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_DEFAULT, CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_DEFAULT]; const obj5 = {}; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.NONE] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.NONE; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_DEFAULT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_MONOCHROME] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_VIOLET] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_PASTEL] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_SUNSET] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.BADDIE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_HAZE] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_MOSS] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_CHRONO] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_UMBER] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRAVELER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_FLAMES] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_STRIPES] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_SMILEY] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_VINTAGE] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.STREAMER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_PLAID] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_SWAMP] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_GLAMP] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_AMBER] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.CAMPER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_BLOCKED] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_FADED] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_CHECKERED] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_LINED] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ATHLETE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_ONYX] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_STEEL] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_DENIM] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_BLUSH] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.COWPOKE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_SIREN] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_SERPENT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_RAVEN] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_VAMP] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.GOTH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_STARDUST] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_MARTIAN] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_SOLAR] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_COSMIC] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.ASTRONAUT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_CONFETTI] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_CARNIVAL] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_SUNRISE] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_NIGHTFALL] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.JESTER_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_BLACKOUT] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_CAUTION] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_BUBBLEGUM] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_TOXIC] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.TRASH_CAN_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_SHADOW] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_DUSK] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_WILDWOOD] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_WINTER] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGE_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_AERO] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_VIPER] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_ULTRAVIOLET] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_SANDSTORM] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MECH_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_IRON] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_RUST] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_PETAL] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_GLACIER] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.KNIGHT_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_SAPPHIRE] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_AMETHYST] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_FROST] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_DEFAULT; obj5[CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_CITRINE] = CheckpointCharacterOutfit.CheckpointCharacterOutfit.MAGICAL_DEFAULT; const entries = Object.entries(obj5); let closure_4 = entries.reduce((acc, item) => { let tmp; let tmp2; [tmp, tmp2] = item; const obj = {}; const merged = Object.assign(acc); let items = acc[tmp2]; if (items == null) { items = []; } const items1 = [...items, Number(tmp)]; obj[tmp2] = items1; return obj; }, {}); const result = size.fileFinishedImporting("modules/checkpoint/CheckpointCharacterTraits.tsx"); export const getVisibleTraitRarities = function getVisibleTraitRarities(arg0, stateFromStores) { let c0; let tmp = null; if (null != stateFromStores) { let tmp3 = _require; if (require("CheckpointTrait").CheckpointTrait.FACE === arg0) { const voice = stateFromStores.voice; let prop; if (voice != null) { prop = voice.totalVoiceMinutesPercentile; } if (prop == null) { prop = null; } tmp = prop; } else if (tmp3(5458).CheckpointTrait.OUTFIT === arg0) { const messages = stateFromStores.messages; let prop1; if (messages != null) { prop1 = messages.numMessagesSentPercentile; } if (prop1 == null) { prop1 = null; } tmp = prop1; } else if (tmp3(5458).CheckpointTrait.HAT === arg0) { const guilds = stateFromStores.guilds; let prop2; if (guilds != null) { const first = guilds.guilds[0]; if (first != null) { prop2 = first.numDaysInteractedPercentile; } } if (prop2 == null) { prop2 = null; } tmp = prop2; } else if (tmp3(5458).CheckpointTrait.SHOES === arg0) { const emojis = stateFromStores.emojis; let prop3; if (emojis != null) { prop3 = emojis.numEmojisSentPercentile; } if (prop3 == null) { prop3 = null; } tmp = prop3; } else if (tmp3(5458).CheckpointTrait.WEARABLE === arg0) { const games2 = stateFromStores.games; let prop4; if (games2 != null) { prop4 = games2.totalGamesPlayedPercentile; } if (prop4 == null) { prop4 = null; } tmp = prop4; } else if (tmp3(5458).CheckpointTrait.AURA === arg0) { const games = stateFromStores.games; let prop5; if (games != null) { prop5 = games.totalDaysPlayedPercentile; } if (prop5 == null) { prop5 = null; } tmp = prop5; } else if (tmp3(5458).CheckpointTrait.BASE === arg0) { tmp = null; } } _require = tmp; const values = Object.values(require("CheckpointTraitRarity").CheckpointTraitRarity); set = new Set(values.filter((item) => { if (item !== CheckpointTraitRarity.CheckpointTraitRarity.DEFAULT) { if (item !== CheckpointTraitRarity.CheckpointTraitRarity.NITRO) { const tmp3 = CheckpointTraitConfig.CHECKPOINT_RARITY_MIN_PERCENTILE[item]; return null != tmp3 && null != c0 && c0 >= tmp3; } } return true; })); return set; }; export { CHECKPOINT_TRAIT_OPTION_TO_RARITY }; export const CHECKPOINT_TRAIT_OPTION_ASSETS = obj2; export const CHECKPOINT_TRAIT_OPTION_IDS = obj3; export const NONE_OPTION_IDS = obj4; export const OUTFIT_DEFAULT_OPTION_IDS = items; export const OUTFIT_VARIANTS_TO_DEFAULTS = obj5; export const getOutfitDefaultOptionId = function getOutfitDefaultOptionId(NONE) { return obj5[NONE]; }; export const getTraitOptionRarity = function getTraitOptionRarity(item, selectedCharacterTraits) { return obj[item][selectedCharacterTraits]; }; export const getOutfitColorOptionIds = function getOutfitColorOptionIds(NONE2) { let items; if (null != obj5[NONE2]) { items = closure_4[tmp]; } else { items = []; } return items; };