// Module ID: 1915 // Function ID: 1916 // Name: RunningGameStore // Dependencies: [1916, 1931, 7411, 14015, 504, 573, 2] // Exports: gameKey, getRawOverlayGameStatus, isDetectionEnabled, maybeTransformSubgame, transformForGameSettings // Module 1915 (RunningGameStore) import initializeDefault from "initialize" /* 504 */; import DispatcherDefault from "Dispatcher" /* 573 */; import OverlayTypes from "OverlayTypes" /* 14015 */; import GameStore from "GameStore" /* 1916 */; import DetectableGameStore from "DetectableGameStore" /* 1931 */; import LibraryApplicationStore from "LibraryApplicationStore" /* 7411 */; require = fn; const Store = initializeDefault.Store; class RunningGameStore extends Store { } const prototype = RunningGameStore.prototype; prototype["initialize"] = function initialize() { }; prototype["getVisibleGame"] = function getVisibleGame() { return null; }; prototype["getCurrentGameForAnalytics"] = function getCurrentGameForAnalytics() { return null; }; prototype["getCurrentNonGameForAnalytics"] = function getCurrentNonGameForAnalytics() { return null; }; prototype["getVisibleRunningGames"] = function getVisibleRunningGames() { return []; }; prototype["getRunningGames"] = function getRunningGames() { return []; }; prototype["getDebugRunningGame"] = function getDebugRunningGame() { return null; }; prototype["getDetectionDebug"] = function getDetectionDebug() { return null; }; prototype["getRunningNonGames"] = function getRunningNonGames() { return []; }; prototype["getRunningDiscordApplicationIds"] = function getRunningDiscordApplicationIds() { return []; }; prototype["getRunningVerifiedApplicationIds"] = function getRunningVerifiedApplicationIds() { return []; }; prototype["getGameForPID"] = function getGameForPID() { return null; }; prototype["getGameForName"] = function getGameForName() { return null; }; prototype["getGameOrTransformedSubgameForPID"] = function getGameOrTransformedSubgameForPID() { return null; }; prototype["getLauncherForPID"] = function getLauncherForPID() { return null; }; prototype["getOverlayOptionsForPID"] = function getOverlayOptionsForPID() { return null; }; prototype["shouldElevateProcessForPID"] = function shouldElevateProcessForPID() { return false; }; prototype["shouldContinueWithoutElevatedProcessForPID"] = function shouldContinueWithoutElevatedProcessForPID() { return false; }; prototype["canCollectExecutableFingerprintsForRunningGames"] = function canCollectExecutableFingerprintsForRunningGames() { return false; }; prototype["getCandidateGames"] = function getCandidateGames() { return []; }; prototype["isGamesSeenLoaded"] = function isGamesSeenLoaded() { return true; }; prototype["isGameSeen"] = function isGameSeen() { return false; }; prototype["getGamesSeen"] = function getGamesSeen() { return []; }; prototype["getSeenGameByName"] = function getSeenGameByName() { return null; }; prototype["isObservedAppRunning"] = function isObservedAppRunning() { return false; }; prototype["getOverlayEnabledForGame"] = function getOverlayEnabledForGame() { return false; }; prototype["getOverrides"] = function getOverrides() { return []; }; prototype["getOverrideForGame"] = function getOverrideForGame() { return null; }; prototype["getGameOverlayStatus"] = function getGameOverlayStatus() { return null; }; prototype["getObservedAppNameForWindow"] = function getObservedAppNameForWindow() { return null; }; Object.defineProperty(prototype, "canShowAdminWarning", { get: function canShowAdminWarning() { return false; }, set: undefined }); prototype["isDetectionEnabled"] = function isDetectionEnabled() { return false; }; prototype["addExecutableTrackedByAnalytics"] = function addExecutableTrackedByAnalytics() { }; prototype["getSystemServiceStatus"] = function getSystemServiceStatus() { return { state: "unknown" }; }; prototype["isSystemServiceInitialized"] = function isSystemServiceInitialized() { return false; }; RunningGameStore.displayName = "RunningGameStore"; const runningGameStore = new RunningGameStore(DispatcherDefault, {}); const size = fn(2); const result = size.fileFinishedImporting("modules/game_detection/RunningGameStore.native.tsx"); export default runningGameStore; export function gameKey() { return ""; } export const getRawOverlayGameStatus = function getRawOverlayGameStatus() { if (arg1 === undefined) { const items = [DetectableGameStore, LibraryApplicationStore, GameStore]; } return { source: OverlayTypes.OverlayGameStatusSource.UNKNOWN, enabledOOP: false, enabledLegacy: false, overlayMethod: OverlayTypes.OverlayMethod.Disabled, reason: "Dummy implementation" }; }; export function isDetectionEnabled() { return false; } export function maybeTransformSubgame(arg0) { return arg0; } export const transformForGameSettings = function transformForGameSettings(arg0) { const obj = {}; const merged = Object.assign(arg0); obj.played = ""; obj.overlay = false; obj.verified = false; obj.detectable = false; return obj; };