// Module ID: 8408 // Function ID: 66994 // Name: _fetchGuildTopGames // Dependencies: [] // Exports: fetchGuildTopGames, getGuildProfile, saveGuildProfile, setGuildProfileVisibility, trackGuildProfileViewed // Module 8408 (_fetchGuildTopGames) function _fetchGuildTopGames() { // CreateGeneratorClosureLongIndex (0x67) const obj = callback(tmp); const _fetchGuildTopGames = obj; return obj(...arguments); } let closure_3 = importDefault(dependencyMap[0]); let closure_4 = importDefault(dependencyMap[1]); let closure_5 = importDefault(dependencyMap[2]); let closure_6 = importDefault(dependencyMap[3]); const GuildProfileFetchStatus = arg1(dependencyMap[3]).GuildProfileFetchStatus; ({ AnalyticEvents: closure_8, Endpoints: closure_9 } = arg1(dependencyMap[4])); const tmp2 = arg1(dependencyMap[4]); const result = arg1(dependencyMap[10]).fileFinishedImporting("modules/guild_profile/GuildProfileActionCreators.tsx"); export const getGuildProfile = function getGuildProfile(guildId, flag, arg2) { let obj = arg2; flag = guildId; if (arg2 === undefined) { obj = {}; } flag = obj.respectBackoff; if (flag === undefined) { flag = false; } if (null == guildId) { return Promise.resolve(null); } else { const fetchStatus = store.getFetchStatus(guildId); const lastSyncTimestamp = store.getLastSyncTimestamp(guildId); const profile = store.getProfile(guildId); const _Date2 = Date; let num = 0; const timestamp = Date.now(); if (null != lastSyncTimestamp) { num = lastSyncTimestamp; } const diff = timestamp - num; const nextFetchAllowedAt = store.getNextFetchAllowedAt(guildId); if (flag) { if (null != nextFetchAllowedAt) { const _Date = Date; if (Date.now() < nextFetchAllowedAt) { let resolved = Promise.resolve(profile); } return resolved; } } if (fetchStatus === GuildProfileFetchStatus.FETCHING) { if (!flag) { resolved = Promise.resolve(null); } } if (null != profile) { if (diff <= 60000) { if (!flag) { let resolved1 = Promise.resolve(profile); } } } obj = { type: "GUILD_PROFILE_FETCH", guildId }; importDefault(dependencyMap[5]).dispatch(obj); const HTTP = flag(dependencyMap[6]).HTTP; obj = { url: closure_9.GUILD_PROFILE(guildId) }; const obj2 = importDefault(dependencyMap[5]); const obj6 = store; obj.rejectWithError = flag(dependencyMap[6]).rejectWithMigratedError(); const value = HTTP.get(obj); const obj5 = flag(dependencyMap[6]); resolved1 = value.then((body) => { let obj = body(closure_2[7]); const guildProfileFromServer = obj.buildGuildProfileFromServer(body.body); obj = { type: "GUILD_PROFILE_FETCH_SUCCESS", guildId: body, profile: guildProfileFromServer }; callback(closure_2[5]).dispatch(obj); return guildProfileFromServer; }).catch((arg0) => { const aPIError = new arg0(closure_2[8]).APIError(arg0); let obj = callback(closure_2[5]); obj = { type: "GUILD_PROFILE_FETCH_FAILURE", guildId: arg0, error: aPIError }; obj.dispatch(obj); return null; }); const nextPromise = value.then((body) => { let obj = body(closure_2[7]); const guildProfileFromServer = obj.buildGuildProfileFromServer(body.body); obj = { type: "GUILD_PROFILE_FETCH_SUCCESS", guildId: body, profile: guildProfileFromServer }; callback(closure_2[5]).dispatch(obj); return guildProfileFromServer; }); } }; export const saveGuildProfile = function saveGuildProfile(guildId, updates) { updates = guildId; if (store.getIsUpdating(guildId)) { let resolved = Promise.resolve(null); } else { let obj = importDefault(dependencyMap[5]); obj = { type: "GUILD_PROFILE_UPDATE", guildId, updates }; obj.dispatch(obj); const HTTP = updates(dependencyMap[6]).HTTP; obj = { url: closure_9.GUILD_PROFILE(guildId), body: updates(dependencyMap[7]).buildGuildProfileUpdateForServer(updates) }; const obj4 = updates(dependencyMap[7]); obj.rejectWithError = updates(dependencyMap[6]).rejectWithMigratedError(); const obj5 = updates(dependencyMap[6]); const patchResult = HTTP.patch(obj); resolved = HTTP.patch(obj).then((body) => { let obj = body(closure_2[7]); const guildProfileFromServer = obj.buildGuildProfileFromServer(body.body); obj = { type: "GUILD_PROFILE_UPDATE_SUCCESS", guildId: body, profile: guildProfileFromServer }; callback(closure_2[5]).dispatch(obj); return guildProfileFromServer; }).catch((arg0) => { const aPIError = new arg0(closure_2[8]).APIError(arg0); let obj = callback(closure_2[5]); obj = { type: "GUILD_PROFILE_UPDATE_FAILURE", guildId: arg0, error: aPIError }; obj.dispatch(obj); return null; }); const nextPromise = HTTP.patch(obj).then((body) => { let obj = body(closure_2[7]); const guildProfileFromServer = obj.buildGuildProfileFromServer(body.body); obj = { type: "GUILD_PROFILE_UPDATE_SUCCESS", guildId: body, profile: guildProfileFromServer }; callback(closure_2[5]).dispatch(obj); return guildProfileFromServer; }); } return resolved; }; export const setGuildProfileVisibility = function setGuildProfileVisibility(guildId, visibility) { visibility = guildId; if (store.getIsUpdating(guildId)) { let resolved = Promise.resolve(null); } else { let obj = importDefault(dependencyMap[5]); obj = { type: "GUILD_PROFILE_UPDATE_VISIBILITY", guildId, visibility }; obj.dispatch(obj); const HTTP = visibility(dependencyMap[6]).HTTP; obj = { url: closure_9.GUILD_PROFILE_VISIBILITY(guildId) }; const obj1 = { visibility }; obj.body = obj1; obj.rejectWithError = visibility(dependencyMap[6]).rejectWithMigratedError(); const obj5 = visibility(dependencyMap[6]); const putResult = HTTP.put(obj); resolved = HTTP.put(obj).then((body) => { const visibility = body.body.visibility; let obj = callback(closure_2[5]); obj = { type: "GUILD_PROFILE_UPDATE_VISIBILITY_SUCCESS", guildId: body, visibility }; obj.dispatch(obj); return visibility; }).catch((arg0) => { const aPIError = new arg0(closure_2[8]).APIError(arg0); let obj = callback(closure_2[5]); obj = { type: "GUILD_PROFILE_UPDATE_VISIBILITY_FAILURE", guildId: arg0, error: aPIError }; obj.dispatch(obj); throw aPIError; }); const nextPromise = HTTP.put(obj).then((body) => { const visibility = body.body.visibility; let obj = callback(closure_2[5]); obj = { type: "GUILD_PROFILE_UPDATE_VISIBILITY_SUCCESS", guildId: body, visibility }; obj.dispatch(obj); return visibility; }); } return resolved; }; export const fetchGuildTopGames = function fetchGuildTopGames() { return _fetchGuildTopGames(...arguments); }; export const trackGuildProfileViewed = function trackGuildProfileViewed(guildId, analyticsLocations) { const tmp = null != selfMember.getSelfMember(guildId); let obj = importDefault(dependencyMap[9]); obj = { guild_id: guildId, location_stack: analyticsLocations, is_member: tmp, has_join_request: null != request.getRequest(guildId) }; obj.track(constants.GUILD_PROFILE_VIEWED, obj); };