// Module ID: 4140 // Function ID: 34793 // Name: _isNativeReflectConstruct // Dependencies: [] // Module 4140 (_isNativeReflectConstruct) function _isNativeReflectConstruct() { let closure_0 = !valueOf.call(Reflect.construct(Boolean, [], () => { })); function _isNativeReflectConstruct() { return closure_0; } const result = _isNativeReflectConstruct(); } function _createForOfIteratorHelperLoose(@@iterator) { let closure_0 = Symbol_iterator; @@iterator = "undefined" !== typeof Symbol; if (Symbol_iterator) { const _Symbol = Symbol; @@iterator = Symbol_iterator[Symbol.iterator]; } if (!Symbol_iterator) { @@iterator = Symbol_iterator[Symbol.iterator]; } if (Symbol_iterator) { const iter = Symbol_iterator.call(Symbol_iterator); const next = iter.next; return next.bind(iter); } else { const _Array = Array; let tmp = Symbol_iterator; if (!Array.isArray(Symbol_iterator)) { let tmp2; if (Symbol_iterator) { if ("string" === typeof Symbol_iterator) { tmp2 = _arrayLikeToArray(Symbol_iterator, undefined); } else { const toString = {}.toString; const substr = toString.call(Symbol_iterator).slice(8, -1); let name = substr; if (tmp3) { name = Symbol_iterator.constructor.name; } if ("Map" !== name) { if ("Set" !== name) { if ("Arguments" === name) { let arr = _arrayLikeToArray(Symbol_iterator, undefined); } else { const obj = /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/; } } tmp2 = arr; } const _Array2 = Array; arr = Array.from(Symbol_iterator); const callResult = toString.call(Symbol_iterator); const tmp3 = "Object" === substr && Symbol_iterator.constructor; } } tmp = tmp2; if (!tmp2) { const _TypeError = TypeError; const typeError = new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); throw typeError; } } if (tmp) { closure_0 = tmp; } let closure_1 = 0; return () => { if (closure_1 >= tmp.length) { let obj = { done: true }; } else { obj = { done: false }; closure_1 = tmp3 + 1; obj.value = tmp[+closure_1]; } return obj; }; } } function _arrayLikeToArray(arg0, arg1) { let length; if (tmp) { length = arg0.length; } const ArrayResult = Array(length); for (let num = 0; num < length; num = num + 1) { ArrayResult[num] = arg0[num]; } return ArrayResult; } let closure_0 = importDefault(dependencyMap[0]); let closure_1 = importDefault(dependencyMap[1]); let closure_2 = importDefault(dependencyMap[2]); let closure_3 = importDefault(dependencyMap[3]); let closure_4 = importDefault(dependencyMap[4]); let closure_5 = importDefault(dependencyMap[5]); let closure_6 = importDefault(dependencyMap[6]); let closure_7 = null; let closure_8 = null; const set = new Set(); let closure_10 = {}; let closure_11 = {}; const set1 = new Set(); let closure_13 = Object.freeze({}); let tmp4 = (DeviceSettingsStore) => { class GameConsoleStore { constructor() { self = this; tmp = GameConsoleStore(this, GameConsoleStore); obj = closure_3(GameConsoleStore); tmp2 = closure_2; if (closure_14()) { tmp6 = globalThis; _Reflect = Reflect; tmp7 = closure_3; tmp8 = arguments; constructResult = Reflect.construct(obj, arguments, closure_3(self).constructor); } else { tmp3 = arguments; tmp4 = arguments; constructResult = obj(...arguments); } return tmp2(self, constructResult); } } let closure_0 = GameConsoleStore; callback2(GameConsoleStore, DeviceSettingsStore); let obj = { key: "initialize", value(lastSelectedDeviceByPlatform) { const self = this; if (null != lastSelectedDeviceByPlatform) { let closure_11 = lastSelectedDeviceByPlatform.lastSelectedDeviceByPlatform; } self.waitFor(closure_5, closure_6); } }; const items = [obj, , , , , , , , ]; obj = { key: "getUserAgnosticState", value() { return { lastSelectedDeviceByPlatform: closure_11 }; } }; items[1] = obj; obj = { key: "getDevicesForPlatform", value(arg0) { let tmp = closure_10[arg0]; if (null == tmp) { tmp = closure_13; } return tmp; } }; items[2] = obj; items[3] = { key: "getLastSelectedDeviceByPlatform", value(arg0) { return closure_11[arg0]; } }; items[4] = { key: "getDevice", value(arg0, arg1) { let tmp2; if (null != closure_10[arg0]) { tmp2 = tmp[arg1]; } return tmp2; } }; items[5] = { key: "getFetchingDevices", value(arg0) { return set.has(arg0); } }; items[6] = { key: "getPendingDeviceCommands", value() { return closure_9; } }; items[7] = { key: "getRemoteSessionId", value() { return closure_7; } }; items[8] = { key: "getAwaitingRemoteSessionInfo", value() { return closure_8; } }; return callback(GameConsoleStore, items); }(importDefault(dependencyMap[7]).DeviceSettingsStore); tmp4.displayName = "GameConsoleStore"; tmp4.persistKey = "GameConsoleStore"; tmp4 = new tmp4(importDefault(dependencyMap[8]), { REMOTE_SESSION_CONNECT: function handleRemoteSessionConnect(sessionId) { sessionId = sessionId.sessionId; let closure_8 = null; }, REMOTE_SESSION_DISCONNECT: function handleRemoteSessionDisconnect() { let closure_7 = null; let closure_8 = null; }, WAIT_FOR_REMOTE_SESSION: function handleWaitForRemoteSession(sessionType) { let commandId; let deviceId; ({ deviceId, commandId } = sessionType); let closure_8 = { type: sessionType.sessionType, nonce: sessionType.nonce, channelId: sessionType.channelId, startedAt: Date.now(), deviceId, commandId }; }, GAME_CONSOLE_FETCH_DEVICES_START: function handleFetchDevicesStart(platform) { set1.add(platform.platform); }, GAME_CONSOLE_FETCH_DEVICES_SUCCESS: function handleFetchDevicesSuccess(platform) { let iter2; platform = platform.platform; set1.delete(platform); let obj = {}; closure_10[platform] = obj; obj = {}; const tmp2 = _createForOfIteratorHelperLoose(platform.devices); let iter = tmp2(); if (!iter.done) { do { let value = iter.value; obj[value.id] = value; let tmp3 = closure_11; if (closure_11[platform] === value.id) { obj[platform] = value.id; } iter2 = tmp2(); iter = iter2; } while (!iter2.done); } let closure_11 = obj; }, GAME_CONSOLE_FETCH_DEVICES_FAIL: function handleFetchDevicesFail(platform) { set1.delete(platform.platform); }, GAME_CONSOLE_SELECT_DEVICE: function handleSelectDevice(platform) { closure_11[platform.platform] = platform.deviceId; } }); const result = arg1(dependencyMap[9]).fileFinishedImporting("modules/game_console/GameConsoleStore.tsx"); export default tmp4;